Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 21:27:01 Player: Rocket Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (171) 855 Value Destroyed (5323) 5323 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 13096 Bonus ------- High Alert Combat Kills 436 Follower Combat Kills 902 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 85/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Wheel Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating Point Defense System Hacking Suite > --- WEAPON ----------- Tesla Rifle Plasma Rifle Cooled Plasma Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Thunder Leg Myomer Leg Wheel Wheel Wheel Medium Matter Pod High-capacity Matter Pod Point Defense System Gauss Rifle Mini Grenade Launcher Micro-nuke Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 1 . . . . 2 1 . Utility 5 | . . . 2 . . . 2 . 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 151 | 7 7 17 6 10 19 15 17 38 15 Power 11 | 1 . 1 . . 3 . 2 3 1 Engine 9 | 1 . 1 . . 3 . 2 1 1 Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 44 | 2 . 4 1 3 5 3 4 18 4 Treads 23 | 2 . 4 1 3 3 3 3 4 . Leg 6 | . . . . . 1 . 1 2 2 Wheel 14 | . . . . . 1 . . 12 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 45 | 2 2 2 5 2 4 4 8 10 6 Device 20 | 1 1 1 1 . 2 3 4 3 4 Storage 5 | 1 1 1 . . . . . . 2 Processor 6 | . . . 1 1 . . 1 3 . Hackware 7 | . . . 1 . 1 1 3 1 . Protection 7 | . . . 2 1 1 . . 3 . Artifact . | . . . . . . . . . . Weapon 51 | 2 5 10 . 5 7 8 3 7 4 Energy Gun 13 | . 3 1 . 3 3 . . 2 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 18 | 2 2 3 . 1 3 2 1 2 2 Ballistic Cannon 10 | . . 5 . . . 4 1 . . Launcher 4 | . . 1 . 1 . . 1 . 1 Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . . . 1 . Corrupted Parts 6 | . . . . . 2 . 1 2 1 System Corruption 22 | . . . . . 2 . 4 14 2 Parts Lost 67 | . . . . 6 10 1 10 9 31 Power 5 | . . . . . . . . . 5 Propulsion 29 | . . . . 3 4 . 4 6 12 Utility 11 | . . . . . 1 1 2 1 6 Weapon 22 | . . . . 3 5 . 4 2 8 Highest Loss Streak 30 | . . . . 3 5 1 9 4 30 To Critical Strikes 2 | . . . . . . . . 2 . Average Backups 12 | 1 5 9 12 13 14 14 14 13 12 Power 1 | . 1 1 2 1 1 1 2 2 2 Propulsion 1 | 1 2 2 3 2 1 . . . 3 Utility 5 | . . 4 4 7 8 5 3 4 3 Weapon 4 | . 1 2 2 2 3 7 8 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . . 6 . 2 12 1 1 3 2 Power 2 | . . 1 . 1 . . . . . Propulsion 4 | . . 2 . . 1 . . . 1 Utility 12 | . . 2 . 1 7 . . 1 1 Weapon 9 | . . 1 . . 4 1 1 2 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 93 97 97 99 89 86 84 Engine 7 | . 14 11 9 9 8 9 6 3 . Core 1 | . . . . . . . . 6 7 Treads 20 | . 28 32 27 25 22 18 23 4 15 Leg 1 | . . . . . 3 . 3 3 . Wheel 4 | . . . . . . 8 . 14 8 Device 11 | . 14 11 10 6 15 12 9 5 12 Storage 8 | . 14 11 9 9 9 9 6 5 5 Processor 1 | . . . . . . . 1 6 4 Hackware 5 | . . . 7 9 1 4 12 10 4 Protection 6 | . . . 2 11 9 10 5 3 3 Energy Gun 6 | . 16 1 . 11 15 1 . 3 6 Ballistic Gun 7 | . 11 8 27 12 3 12 5 2 2 Ballistic Cannon 4 | . . 21 . . . 4 7 . . Launcher 1 | . . . . 2 3 1 . . . Special Weapon 1 | . . . . . . 6 4 2 . Slashing Weapon 1 | . . . . . 3 . . 6 4 Peak Build Rating 70 | 9 9 27 36 37 33 32 48 59 70 Average Rating 32 | 5 7 23 31 33 24 28 40 49 57 On Entrance 26 | . 9 8 27 36 33 25 29 38 55 Avg Prop Armor Cover (%) 10 | . . . . . 5 12 7 9 17 Naked Turns 12 | . . . . . . . . . 12 Heaviest Build 72 | 15 20 38 45 45 43 43 52 63 72 Greatest Support 90 | 40 40 66 66 66 64 40 90 69 69 Greatest Overweight (x) 18 | . . . . . 3 3 1 6 18 Average Overweight (x) 1 | . . . . . . 2 . 1 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 15 15 14 Most Carried 15 | 3 10 12 15 15 15 15 15 15 15 Average Carried 12 | 1 5 9 12 13 14 14 14 13 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 12 15 15 14 15 11 15 3 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Scavenger-Tank 17% | Commander-Tank 15% | Gunner 11% | Mutant 7% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Storage Scavenger-Tank | -8/Garrison Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Matter Collected 5038 | 218 230 810 142 628 587 850 423 902 248 Remotely 228 | . . . . . . 132 96 . . Salvage Created 5300 | 119 344 1003 184 716 717 294 375 719 829 Parts 335 | 6 17 62 7 33 56 19 17 60 58 Haulers Intercepted 6 | . 1 4 . 1 . . . . . Recyclers Shooed 5 | . . 1 . 1 . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Combat Hostiles Destroyed 106 | . 6 17 3 15 28 4 14 7 12 Melee 5 | . . . . . 1 . . 4 . Guns 44 | . 6 6 3 11 10 2 5 . 1 Cannons 10 | . . 5 . . . 2 2 . 1 AOE 45 | . . 6 . 3 17 . 7 2 10 Classes Destroyed 17 | 2 3 6 2 1 3 . . . . Worker 18 | . 1 1 . . . . 2 10 4 Builder 15 | . . 2 . . . . . 5 8 Tunneler 5 | 2 . 1 . . . . . 2 . Hauler 6 | . 1 4 . 1 . . . . . Recycler 11 | 1 . 5 . 1 . 2 . . 2 Mechanic 2 | . . . 1 1 . . . . . Operator 3 | . . 1 . . . . 1 . 1 Watcher 4 | . . 3 . . . . . . 1 Swarmer 26 | . . 7 . . 10 . 5 . 4 Cutter 3 | . . . . . 3 . . . . Grunt 33 | . 6 5 2 10 2 . 7 . 1 Brawler 5 | . . 1 . 1 2 . . 1 . Duelist 2 | . . . . . 2 . . . . Protector 3 | . . . . 1 . 2 . . . Sentry 22 | . . 4 . 3 7 2 3 2 1 Hunter 5 | . . . 1 . . . . 2 2 Programmer 8 | . . . . . 2 . . 2 4 Best Kill Streak 11 | 3 3 6 2 5 7 3 11 7 10 Combat Bots Only 10 | . 3 6 2 5 7 2 10 2 5 Max Kills in Single Turn 5 | 1 2 3 2 2 4 1 5 2 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . 3 . 2 4 . 4 2 2 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Hostile Shots Fired 817 | . 32 53 21 68 127 6 176 49 285 Missed 255 | . 7 16 11 11 35 2 64 7 102 Hits 562 | . 25 37 10 57 92 4 112 42 183 Melee 6 | . . . . 1 4 . . . 1 Projectile 556 | . 25 37 10 56 88 4 112 42 182 AOE 3 | . . . . . 3 . . . . Critical Strikes 28 | . 1 . . 4 5 . 3 3 12 Part Disruptions 2 | . . . . . 1 . . . 1 Damage Taken 10100 | . 352 446 168 998 1921 107 1468 931 3709 Core 2043 | . 81 65 38 107 295 . 171 130 1156 Absorbed by Shields 159 | . . . . . . 23 136 . . Regen/Repaired (Parts) 130 | . . . . 130 . . . . . Core Remaining (%) 72 | 100 67 83 . . . 20 79 87 . Volleys Fired 358 | 5 24 49 14 49 57 82 35 18 25 Largest 4 | 2 2 3 3 3 3 3 3 2 4 Hottest 192 | 40 80 111 75 162 162 85 96 115 192 Shots Fired 741 | 10 48 144 42 105 133 102 76 27 54 Gun 462 | 10 48 59 42 93 113 15 35 18 29 Cannon 140 | . . 81 . . . 15 30 . 14 Launcher 61 | . . 4 . 12 20 . 10 4 11 Special 78 | . . . . . . 72 1 5 . Kinetic 420 | 10 26 134 42 53 41 30 65 7 12 Thermal 139 | . 22 . . 40 52 . . . 25 Explosive 61 | . . 4 . 12 20 . 10 4 11 Electromagnetic 43 | . . 6 . . 20 . . 11 6 Robot Hit Streak 20 | 4 8 7 4 17 14 20 8 5 10 Robot Miss Streak 14 | 2 3 14 2 3 4 3 3 2 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . 3 . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . Shots Hit Robots 535 | 6 28 86 23 78 81 83 50 56 44 Core Hits 338 | 3 18 74 9 40 45 8 59 25 57 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 16 | . . 1 . 3 5 . . 4 3 Burn 6 | . . . . 3 3 . . . . Destroy 1 | . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . 1 Sever 8 | . . . . . 2 . . 4 2 Melee Attacks 118 | . . . . . 33 . . 49 36 Impact . | . . . . . . . . . . Slashing 118 | . . . . . 33 . . 49 36 Piercing . | . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 18 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . Damage Inflicted 15969 | 70 367 1805 381 2058 2279 395 2138 2662 3814 Guns 4767 | 70 367 463 381 1228 999 174 400 234 451 Cannons 1774 | . . 876 . . . 221 340 . 337 Explosions 6303 | . . 466 . 830 1197 . 1398 202 2210 Melee 3125 | . . . . . 83 . . 2226 816 Ramming . | . . . . . . . . . . Kinetic 4255 | 70 173 1282 381 640 272 395 740 105 197 Thermal 2444 | . 194 31 . 588 576 . . . 1055 Explosive 5698 | . . 435 . 830 1197 . 1398 202 1636 Electromagnetic 447 | . . 57 . . 151 . . 129 110 Impact . | . . . . . . . . . . Slashing 3125 | . . . . . 83 . . 2226 816 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . 1 3 11 11 4 15 17 Average Corruption 7 | . . . 1 2 7 11 4 5 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 153 | . . . . 16 54 53 7 11 12 Message Errors 36 | . . . . 4 15 11 1 3 2 Matter Fused 26 | . . . . 4 9 7 2 1 3 Heat Flow Errors 23 | . . . . 1 7 9 1 3 2 Energy Discharges 18 | . . . . 3 6 6 . 2 1 Parts Rejected 7 | . . . . 1 1 2 2 1 . Parts Fused 4 | . . . . . . 3 . 1 . Data Loss (minor) 12 | . . . . . 7 4 . . 1 Data Loss (major) 7 | . . . . 1 3 2 . . 1 Misfires 11 | . . . . . 5 5 . . 1 Alerts 4 | . . . . 1 . 2 1 . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 4 | . . . . 1 1 1 . . 1 Overload Shots 2 | . . . . . . . . . 2 Overflow Damage 1012 | . . 11 . 14 106 9 38 440 394 Projectiles 27 | . . . . . . 9 3 . 15 Explosions 431 | . . 11 . 14 106 . 35 8 257 Melee 554 | . . . . . . . . 432 122 Knockbacks 21 | . . 16 . . . 1 4 . . Impact . | . . . . . . . . . . Kinetic 20 | . . 15 . . . 1 4 . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 1113 | . . 66 . 31 405 . 180 74 357 Shots 30 | . . 2 . 2 12 . 4 2 8 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 20 35 24 418 347 218 260 174 348 Average Temperature 128 | . 4 14 18 171 129 83 53 84 148 Received Heat Transfer 1663 | . 219 87 18 504 330 16 363 27 99 Effects 5 | . . . . 5 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 4 | . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 9 | . . . . . 3 . . 3 3 Heat Transferred 4560 | . 450 50 . 1480 1480 . . . 1100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Maximum Alert Level 4 | . . 1 . 1 4 2 3 1 . Low Security (%) 43 | 100 100 90 100 46 2 . 4 69 100 Level 1 25 | . . 9 . 53 4 70 37 30 . Level 2 16 | . . . . . 36 29 36 . . Level 3 10 | . . . . . 37 . 21 . . Level 4 4 | . . . . . 18 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1264 | 15 100 262 159 398 1264 564 757 349 197 Initial 564 | . . . 107 41 191 564 280 349 66 Average 348 | 2 43 45 120 217 811 366 470 192 45 Influence Increases 5293 | 15 162 567 102 646 1163 275 1292 417 654 Destroy 0b10 Robot/C 2560 | . 120 340 60 380 560 120 600 140 240 Destroy 0b10 Robot/NC 350 | 15 10 85 5 20 . 25 25 85 80 Destroy Leader 450 | . 32 84 20 82 20 . 110 50 52 Allied During Kill 406 | . . . . 18 . 84 304 . . Successful Hack 52 | . . 7 . . 14 17 . 14 . Disable Machine 105 | . . 15 15 15 . . 15 . 45 Anti-Garrison Action 350 | . . . . . 350 . . . . Destroy Structure 645 | . . 36 2 71 189 29 88 68 162 Advance Influence 150 | . . . . . . . 150 . . Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 195 | . . . . 60 30 . . 60 45 Influence Decreases 5127 | 15 162 311 259 451 203 1218 889 995 624 Entered New Map 1616 | . . . 149 58 103 690 181 365 70 Time Decay 2445 | 15 162 311 110 293 . 518 318 470 248 Lost Part 666 | . . . . 60 100 10 100 90 306 Lost Ally 400 | . . . . 40 . . 290 70 . Squads Dispatched 19 | . 1 1 2 3 . . 6 2 4 Investigation 1 | . . . 1 . . . . . . Extermination 5 | . . . . . . . 2 2 1 Reinforcement 11 | . 1 1 1 1 . . 4 . 3 Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Distress Signals 12 | . . 1 . 2 . 1 . . 8 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 9 25 5 28 29 6 31 16 44 Peak Tracking Total 11 | . 3 7 2 7 7 1 11 3 10 Tactical Retreats 16 | . . . . 4 1 . . 2 9 ECM-based Alert Blocks 20 | . . . . . . . . . 20 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Traps Triggered 7 | . . . . . 1 . 1 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Machines Disabled 10 | . . 1 1 1 3 . 1 . 3 Max in Single Turn 2 | . . 1 1 1 1 . 1 . 2 Garrison Relay 3 | . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Machines Accessed 23 | . . 2 1 5 1 5 2 4 3 Terminals 18 | . . 2 . 3 1 5 1 4 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 51 | . . 3 7 10 1 11 4 7 8 Successful 20 | . . 1 7 4 1 2 2 1 2 Failed 31 | . . 2 . 6 . 9 2 6 6 Catastrophic 9 | . . 1 . 3 . 3 1 1 . Database Lockouts . | . . . . . . . . . . Manual 23 | . . 3 . 6 . 6 3 3 2 Terminals 34 | . . 3 . 7 1 11 1 7 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 14 | . . . 7 . . . 3 . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 6 | . . 1 . 1 1 2 . 1 . Record 1 | . . . . . . 1 . . . Part Schematic 2 | . . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 11 | . . . 7 . . . 2 . 2 Recycle Component 3 | . . . 3 . . . . . . Process 2 | . . . 2 . . . . . . Report Inventory 2 | . . . . . . . 1 . 1 Retrieve Matter 2 | . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . 2 1 4 . 4 2 4 2 Full Trace Events 4 | . . . 1 . . 3 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled 3 | . . . 3 . . . . . . Recycled Matter 225 | . . . 225 . . . . . . Retrieved Matter 225 | . . . 225 . . . . . . Retrieved Components 5 | . . . . . . . 3 . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 5 | . . . . . . 1 1 3 . Non-combat 2 | . . . . . . 1 1 . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 6 | . . . . . . 1 1 4 . overwrite_iff 1 | . . . . . . . . 1 . formatsys_low 2 | . . . . . . 1 1 . . formatsys_high 3 | . . . . . . . . 3 . Relay Couplers Released 16 | . . . . . 16 . . . . Machine Destruction 12 | . . . . . 12 . . . . Programmers 4 | . . . . . 4 . . . . Attached 4 | . . . . . 1 1 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 23 | . . . . . . 23 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Total Allies 30 | . . . . 2 . 24 1 3 . Largest Group 24 | . . . . 2 . 24 22 2 . Highest-Rated Group 424 | . . . . 62 . 424 408 58 . Highest-Rated Ally 34 | . . . . 31 . 34 34 29 . Total Orders 5 | . . . . . . 2 3 . . FOLLOW 1 | . . . . . . 1 . . . AID 4 | . . . . . . 1 3 . . Ally Attacks 142 | . . . . 27 . 15 84 16 . Total Damage 3882 | . . . . 540 . 366 2750 226 . Kills 28 | . . . . 5 . 4 19 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Active Infowar (turns) 2128 | 27 80 . 3 1 . . 199 1192 626 Optics 862 | . . . . 1 . . 199 662 . Terrain 1248 | 27 80 . . . . . . 533 608 Seismic 449 | . . . . . . . 58 391 . Machine Analysis 3 | . . . 3 . . . . . . ECM 232 | . . . . . . . . . 232 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Turns Passed 8680 | 119 404 1193 232 662 2050 1437 708 1192 683 Spaces Moved 4439 | 63 189 662 120 305 992 856 343 613 296 Core 41 | 8 . . . . . . . . 33 Treads 2759 | 55 189 662 120 305 938 40 343 101 6 Legs 20 | . . . . . . . . 20 . Wheels 1619 | . . . . . 54 816 . 492 257 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 135 135 160 83 50 Average Speed 148 | 146 160 147 145 147 169 140 161 127 123 Slowest Speed 950 | 160 160 160 145 150 240 320 240 320 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 28 56 11 34 72 92 13 7 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 34 | . . . . . 8 . . 5 21 Terrain Destroyed 488 | . . 43 . 85 155 . 71 39 95 Melee 24 | . . . . . . . . 5 19 Projectile 8 | . . 2 . . . . 1 . 5 AOE 456 | . . 41 . 85 155 . 70 34 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Fac Total 5773 | 77 239 779 153 437 1195 1037 431 913 512 Wait 466 | . 15 18 5 50 46 62 16 146 108 Move 4429 | 62 188 661 119 304 990 855 342 612 296 Hop . | . . . . . . . . . . Pick Up 93 | 3 5 14 7 11 21 6 6 12 8 Fast Attach 68 | 7 . . 2 2 6 3 9 31 8 Attach 45 | . . 2 1 7 6 1 7 4 17 Detach 3 | . . . . . . . . 3 . Swap 118 | . 7 19 3 8 15 20 10 28 8 Drop 79 | . . 16 2 6 21 8 6 14 6 Fire 358 | 5 24 49 14 49 57 82 35 18 25 Melee 113 | . . . . . 33 . . 44 36 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 817 | -9/Materials | Build established: Gunner 862 | -9/Materials | Discovered new exit (range 15) 1679 | -9/Materials | Discovered new exit (range 8) 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Utility x2 1894 | -8/Materials | Discovered new exit (range 8) 1949 | -8/Materials | Entered Storage 2000 | -8/Storage | Met a pair of Derelict thieves 2205 | -8/Storage | Build established: Tank 2385 | -8/Storage | Lost 3 parts (3n) 2564 | -8/Storage | Identified exit to Garrison 2606 | -8/Storage | Repaired Adv. Treads 2611 | -8/Storage | Entered Garrison 2753 | -8/Garrison | Triggered checkpoint 2761 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Destroyed 7 combat bots 2826 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Triggered checkpoint 3043 | -8/Garrison | Lost 5 parts (1n1u3w) 3055 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Discovered new exit (range 8) 3332 | -8/Garrison | Garrison Relay disabled 3437 | -8/Garrison | Build established: Scavenger-Tank 3490 | -8/Garrison | Discovered new exit (range 12) 3512 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Core integrity fell below 50% 3540 | -8/Garrison | Garrison Relay disabled 3798 | -8/Garrison | Spotted B-75 Beast 3899 | -8/Garrison | Discovered new exit (range 15) 4016 | -8/Garrison | System corruption reached 10% 4036 | -8/Garrison | Installed Relay Interface Framework 4137 | -8/Garrison | Build established: Scavenger-Mutant 4251 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Garrison Relay disabled 4661 | -8/Garrison | Entered Recycling 4662 | -8/Recycling | Met a Zionite searching for Scraptown 4968 | -8/Recycling | Build established: Scavenger-Tank 5334 | -8/Recycling | Build established: Commander-Tank 5975 | -8/Recycling | Discovered new exit (range 9) 6098 | -8/Recycling | Entered Factory 6098 | -6/Factory | Accompanied by 22 allies 6098 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6430 | -6/Factory | Lost 3 allies 6475 | -6/Factory | P-60 Hacker assimilated allied Commando 3b 6550 | -6/Factory | Lost 7 allies 6640 | -6/Factory | Discovered new exit (range 15) 6687 | -6/Factory | Lost 6 allies 6706 | -6/Factory | Destroyed 10 combat bots 6737 | -6/Factory | Lost 3 allies 6744 | -6/Factory | Lost 9 parts (4n1u4w) 6806 | -6/Factory | Entered another Factory area 6806 | -5/Factory | Accompanied by 1 ally 6806 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6868 | -5/Factory | Identified exit to Upper Caves 6868 | -5/Factory | Identified exit to Extension 7012 | -5/Factory | Discovered new exit (range 6) 7077 | -5/Factory | Lost 3 parts (2n1u) 7459 | -5/Factory | Lost 4 parts (3n1w) 7571 | -5/Factory | Build established: Scavenger-Mutant 7821 | -5/Factory | System corruption reached 10% 7998 | -5/Factory | Entered another Factory area 7998 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8336 | -4/Factory | Build established: Scavenger-Skirmisher 8560 | -4/Factory | System corruption reached 10% 8654 | -4/Factory | Released all parts (6) 8655 | -4/Factory | Core integrity fell below 50% 8676 | -4/Factory | Core integrity fell below 20% 8681 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08668_ System corrupted: Matter fused (-5). 08668_ The unstable cave ceiling collapses. 08670_ M-13 Machinist resupplies. 08672_ Slug penetrates Earth. 08672_ K-01 Serf collects debris. 08673_ Slug penetrates Repair Station. 08673_ Acquired Wheel. 08674_ Penetrated by Slug. 08675_ Acquired Imp. Ion Engine. 08675_ ECM Suite destroyed. 08675_ K-01 Serf collects debris. 08676_ Penetrated by Slug. 08677_ U-05 Engineer lays Concrete. 08678_ Penetrated by Slug. 08678_ Subcomponent Replicator disabled. 08679_ K-01 Serf collects debris. 08679_ Slug penetrates Subcomponent Replicator. 08679_ Penetrated by Slug. 08681_ U-05 Engineer lays Concrete. 08681_ Slug penetrates Subcomponent Replicator. 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""" """ | | ?????????????????? ??##### # hh*" "" """ """? | | ?????????????????? ? # #k """ """? | | ????????????????? ???# T" %% | | ?????????????????????+ " % ! | | ????????????????? ? ?# uk w! ###########+# | | ?????????????????????# ] u # # ########## ?? ? | | ????????????? ??? ### ### #?##"?"" | | ??????????????? ?? ??### ### """" """" ####"?"?? | | ???????????????#????#### ### """" """" ####"?"? | | ???????????????#??#??### #?# """" " "" ####""?" | | ??????????????????#??#?# ###= """" "" ##?#""?" | | ????????????????##???### #?# ####?"?" | | ??????????#?#####???#### ####################"?"? | | ???????##?????#??#??#### ## # ####?#?? | | ??????#??##?#???##?##### ## * # #########?## | | ????#?#??#???##???####?# ## = # ######?##### | | ?####?###??#####??###### ## ### #####?#? | | ??#?###??#######?##?#### ## # #####?#### | | ???###?##??##?##?#?##### ## " # ###?####??## | | ####?########?########## ## %%%! #########?##?# | | ??#???##?####### """ ## ## % % * # #######?#### | | ####?########### """ # ##/######## #?##?#?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 505 Matter Stores 390 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 1 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Hacked Hvy. Rocket Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 23% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed AssembledCoolingLink Manual? 0 Play Time 01:25:34 Cumulative 65.2 hours Start 2026.01.10 @ 19:41:03 End 2026.01.10 @ 21:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f79ca2d-5c48-4835-8ff7-ad067d2ac9b0