Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 20:59:24 Player: Vansta Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1270) 1270 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2515 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Flying (112) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Heat Sink Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle Rocket Launcher Scythe > --- INVENTORY (5) ---- Heavy Ion Engine VSS Leg Improved Medium Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Scythe > --- INVENTORY -------- VSS Leg Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Scythe [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 40 | 7 5 28 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 1 | . . 1 Leg 4 | . . 4 Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . . 2 Utility 8 | 2 1 5 Device 4 | 2 . 2 Storage 1 | . 1 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 18 | 2 4 12 Energy Gun 2 | 1 . 1 Energy Cannon 5 | . 1 4 Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | 3 6 4 Power . | . . . Propulsion . | 2 1 . Utility . | . 1 . Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 7 | 2 2 3 Power 1 | . . 1 Propulsion 2 | 2 . . Utility 2 | . 1 1 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 88 | . 100 86 Engine 9 | . 14 9 Leg 11 | . . 13 Wheel 6 | . 28 2 Flight 2 | . . 3 Device 11 | . 18 9 Storage 3 | . 9 1 Processor 3 | . . 4 Hackware 4 | . . 4 Protection 4 | . . 4 Energy Gun 6 | . 11 5 Energy Cannon 8 | . 2 9 Ballistic Gun 8 | . 13 7 Launcher 1 | . 1 1 Slashing Weapon 5 | . . 7 Peak Build Rating 23 | 7 9 23 Average Rating 15 | 3 7 18 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 4 | . 5 4 Naked Turns . | . . . Heaviest Build 42 | 9 30 42 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 11 | 2 2 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 7 | 5 11 6 Most Carried 10 | 5 10 7 Average Carried 4 | 3 6 4 Final Capacity 15 | 5 15 5 Final Carried 7 | 3 7 4 Class Distribution -------------------- 70% | Mutant 16% | Gunner 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1312 | 295 110 907 Remotely . | . . . Salvage Created 1521 | 65 190 1266 Parts 103 | 5 11 87 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | 1 2 27 Melee 6 | . . 6 Guns 12 | 1 . 11 Cannons 3 | . . 3 AOE 9 | . 2 7 Classes Destroyed 12 | 2 3 7 Worker 5 | . . 5 Builder 5 | . 1 4 Tunneler 3 | 1 . 2 Hauler 1 | . . 1 Recycler 1 | . 1 . Mechanic 1 | . . 1 Operator 2 | . . 2 Watcher 5 | . 2 3 Swarmer 3 | . . 3 Grunt 23 | 1 2 20 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 226 | 5 2 219 Missed 81 | 3 . 78 Hits 145 | 2 2 141 Projectile 145 | 2 2 141 Critical Strikes 2 | . . 2 Damage Taken 1927 | 20 90 1817 Core 417 | 10 . 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 31 | . . 31 Core Remaining (%) 96 | 96 96 . Volleys Fired 79 | 5 10 64 Largest 3 | 2 2 3 Hottest 183 | 70 88 183 Shots Fired 187 | 10 20 157 Gun 122 | 10 13 99 Cannon 42 | . 1 41 Launcher 23 | . 6 17 Special . | . . . Kinetic 72 | 5 7 60 Thermal 92 | 5 7 80 Explosive 23 | . 6 17 Electromagnetic . | . . . Robot Hit Streak 12 | 5 6 12 Robot Miss Streak 7 | 2 2 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 122 | 6 7 109 Core Hits 69 | 3 7 59 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . . 7 Burn 3 | . . 3 Sever 4 | . . 4 Melee Attacks 33 | . . 33 Impact . | . . . Slashing 33 | . . 33 Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3778 | 75 249 3454 Guns 1071 | 75 53 943 Cannons 386 | . 20 366 Explosions 1344 | . 176 1168 Melee 977 | . . 977 Ramming . | . . . Kinetic 589 | 25 28 536 Thermal 922 | 50 99 773 Explosive 1290 | . 122 1168 Electromagnetic . | . . . Impact . | . . . Slashing 977 | . . 977 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 272 | . 20 252 Projectiles . | . . . Explosions 96 | . 20 76 Melee 176 | . . 176 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . 68 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | 48 8 273 Average Temperature 70 | 24 5 75 Received Heat Transfer 807 | 12 12 783 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2122 | 148 161 1813 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 39 | 100 100 21 Level 1 60 | . . 78 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 306 | 20 96 306 Initial 8 | . 3 8 Average 179 | 4 32 223 Influence Increases 1165 | 25 175 965 Destroy 0b10 Robot/C 600 | 20 40 540 Destroy 0b10 Robot/NC 115 | 5 20 90 Destroy Leader 132 | . 14 118 Successful Hack 20 | . 16 4 Disable Machine 60 | . 30 30 Destroy Structure 148 | . 55 93 Lose Combat Pursuer 90 | . . 90 Influence Decreases 881 | 20 160 701 Entered New Map 14 | . 2 12 Time Decay 757 | 20 148 589 Lost Part 110 | . 10 100 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . . 8 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | 1 5 40 Peak Tracking Total 4 | 1 2 4 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 1 5 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 22 | . 3 19 Successful 15 | . 3 12 Failed 6 | . . 6 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 1 | . 1 . Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 5 | . 1 4 Level Access Points 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 2 | . . 2 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 137 | 18 119 . Seismic 137 | 18 119 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2364 | 154 368 1842 Spaces Moved 1662 | 136 335 1191 Core 91 | 70 . 21 Treads 33 | . . 33 Legs 969 | . . 969 Wheels 513 | 66 335 112 Hover . | . . . Flight 56 | . . 56 Fastest Speed 50 | 50 80 90 Average Speed 106 | 77 94 112 Slowest Speed 600 | 150 110 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 7 39 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 176 | . 54 122 Melee . | . . . Projectile 18 | . . 18 AOE 158 | . 54 104 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2042 | 174 364 1504 Wait 126 | 13 . 113 Move 1660 | 135 334 1191 Hop . | . . . Pick Up 44 | 10 8 26 Fast Attach 8 | 3 . 5 Attach 23 | 5 2 16 Detach 2 | . 1 1 Swap 39 | . 6 33 Drop 28 | 3 3 22 Fire 79 | 5 10 64 Melee 33 | . . 33 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 155 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 992 | -9/Materials | Repaired Imp. Heat Sink 1455 | -9/Materials | Discovered new exit (range 10) 1590 | -9/Materials | Core integrity fell below 50% 1794 | -9/Materials | Core integrity fell below 20% 1821 | -9/Materials | Lost 4 parts (2n1u1w) 1989 | -9/Materials | Central database locked down 2365 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Dropped Scythe. Acquired Prototype Engine. The unstable cave ceiling collapses. Identified Hvy. Ion Engine. U-05 Engineer lays Concrete. R-06 Scavenger collects Scythe. Dropped Structural Scanner. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Laser. Acquired Prototype Ballistic Gun. U-05 Engineer lays Concrete. Identified Imp. Assault Rifle. U-05 Engineer lays Concrete. R-06 Scavenger collects Structural Scanner. Acquired 28 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Assault Rifle. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # # ## [! # ##???# | | # # # #????## | | T ####### # #?????? | | ]= % ############################?????? | | ! #########+#####????###?????? # ##??????? | | ## ### # | #????????????? ####???????? | | ?# #?# # !=""" #????????????" " " # ?????????? | | ##+##### # """ #????????????" """ # ?????????? | | #?# # """!""" #????????????" 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Particle Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Risk Taker Sprinter Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed MachinePulseWings Manual? 0 Play Time 01:07:23 Cumulative 1.0 hours Start 2026.10.05 @ 15:54:43 End 2026.10.05 @ 20:59:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x17 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9aeab861-214d-41d4-88d9-982299a4f494