Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 11:42:10 Player: drschnz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (250) 250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1455 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 324/400 Matter 8/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Assault Rifle Shock Bomb Launcher Rocket Launcher > --- INVENTORY (10) --- Ion Engine Ion Engine VSS Leg Large Storage Unit Medium Laser EMP Blaster EMP Blaster Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads VSS Leg Large Storage Unit Medium Laser EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 6 2 14 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 7 | . . 7 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 85 95 Engine 8 | . 14 5 Core 3 | . . 4 Leg 30 | . 28 31 Device 6 | . . 8 Storage 11 | . 14 11 Energy Gun 5 | . 14 2 Ballistic Gun 11 | . 14 11 Launcher 13 | . . 19 Naked Turns . | . . . Heaviest Build 30 | 14 19 30 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 6 9 10 Average Carried 8 | 3 7 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 6 9 9 Class Distribution -------------------- 58% | Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 333 | 260 . 73 Remotely . | . . . Salvage Created 244 | . . 244 Parts 21 | . . 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . . 7 Guns 1 | . . 1 AOE 6 | . . 6 Classes Destroyed 7 | . . 7 Worker 2 | . . 2 Builder 2 | . . 2 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 5 | . . 5 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 38 | . . 38 Missed 17 | . . 17 Damage Taken 310 | . . 310 Core 76 | . . 76 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 17 | 2 . 15 Largest 3 | 1 . 3 Hottest 100 | 50 . 100 Shots Fired 42 | 2 . 40 Gun 21 | 2 . 19 Cannon . | . . . Launcher 21 | . . 21 Special . | . . . Kinetic 15 | . . 15 Thermal 6 | 2 . 4 Explosive 12 | . . 12 Electromagnetic 9 | . . 9 Robot Hit Streak 4 | . . 4 Robot Miss Streak 4 | 2 . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . . 20 Core Hits 20 | . . 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . . 3 Impact 3 | . . 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 866 | . . 866 Guns 143 | . . 143 Cannons . | . . . Explosions 717 | . . 717 Melee . | . . . Ramming 6 | . . 6 Kinetic 130 | . . 130 Thermal 13 | . . 13 Explosive 430 | . . 430 Electromagnetic 287 | . . 287 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 148 | 25 . 148 Average Temperature 42 | 25 . 43 Received Heat Transfer 96 | . . 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 268 | . . 268 Initial . | . . . Average 77 | . . 119 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 84 Level 1 10 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 2 18 Peak Tracking Total 6 | . 1 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 7 8 Successful 10 | . 4 6 Failed 5 | . 3 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Record 6 | . 2 4 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1019 | 94 263 662 Spaces Moved 831 | 68 214 549 Core 12 | 12 . . Treads . | . . . Legs 819 | 56 214 549 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 108 | 107 120 104 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 37 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 70 | . . 70 Melee 2 | . . 2 Projectile . | . . . AOE 68 | . . 68 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 909 | 87 220 602 Wait . | . . . Move 829 | 67 213 549 Hop . | . . . Pick Up 25 | 12 3 10 Fast Attach 2 | . 2 . Attach 10 | 6 . 4 Detach . | . . . Swap 10 | . . 10 Drop 12 | . 2 10 Fire 17 | 2 . 15 Melee 3 | . . 3 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 687 | -9/Materials | Build established: Gunner 771 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Self-destructed Last Messages --------------- in the Scan window. Dropped Hvy. Hammer. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Acquired 8 matter. Acquired 4 matter. Acquired 22 matter. W-16 Scout sends out distress signal. Matter Filter disabled. Destroyed Flight Unit. S-10 Pest destroyed. Destroyed Lgt. Ion Engine. O-16 Technician destroyed. S-10 Pest misfires. S-10 Pest destroyed. The unstable cave ceiling collapses. Door malfunctions. Lgt. Nuclear Core destroyed. M-13 Machinist repairs Y-45 Defender. R-06 Scavenger collects Lgt. Ion Engine. 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""????????????? | | ##### """ #"" """ ?# ???????????? | | ###?# """ #"T """ #?# a??????????? | | # """ #"" """ #?## ##########??????????? | | # """ + #??? #???????????????????? | | ?? + """ # """ #??? #???????????????????? | | ????# # """ #??? #???????????????????? | | ????# # """ #??? #???????????????????? | | ????# # ???? #???????????????????? | | ????# ##########??? #???????????????????? | | ????# + """ #????? ???????????????????? | | ????###+## # """ #?????? ???????????????????? | | ????? # # """ ???????Y?????????????????????? | | ??? # #? ??????????????????????????????? | | ?# """ # #? #????????????????????????????? | | ?# """ # #?? #????????????????????????????? | | ?# """ !# #???##?#????????????????????????????? | | ?######### ##??????????????????????????????????? | | ??????#" #??????????????????????????????????? | | ??????#" #??????????????????????????????????? | | ??????#|| #??????????????????????????????????? | | ??????# < #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackSuperchargedDriver Manual? 0 Play Time 00:31:01 Cumulative 4.3 hours Start 2024.06.11 @ 11:08:03 End 2024.06.11 @ 11:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ce92310-da3e-4a7b-9829-c238a50f0693