Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 01:21:02 Player: Darby Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (675) 3375 Value Destroyed (21987) 21987 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (19689) 19689 TOTAL SCORE: 52131 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 14842 Follower Combat Kills 822 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -175 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 81/100 System Corruption 12% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Supersonic Drone Bay (1/1) Magnetic Acceleration Cannon Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Datajack Falx > --- INVENTORY -------- Cooled VTOL Module Gravity Neutralizer Structural Scanner Advanced Sensor Array Launcher Loader Supersonic Drone Bay Magnetic Acceleration Cannon Rocket Array Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . 1 . . Utility 4 | . . . . . 2 . . 1 . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 406 | 3 33 8 4 5 20 6 39 59 5 58 3 45 7 4 2 2 79 2 22 Power 13 | . 1 1 . 1 . . 4 1 . 2 . . 1 . . . 1 . 1 Engine 7 | . 1 1 . 1 . . 3 . . 1 . . . . . . . . . Core 6 | . . . . . . . 1 1 . 1 . . 1 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 48 | . 5 . . . . . 9 12 . 3 . 6 . 1 . . 6 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 48 | . 5 . . . . . 9 12 . 3 . 6 . 1 . . 6 2 4 Utility 72 | 1 6 2 2 . 6 3 6 9 . 7 2 7 3 . . . 15 . 3 Device 28 | 1 2 1 2 . . 2 3 . . 4 1 4 3 . . . 4 . 1 Storage 2 | . . . . . . . 1 . . . . . . . . . 1 . . Processor 7 | . 1 1 . . . . . 2 . . . 1 . . . . 1 . 1 Hackware 17 | . . . . . 1 1 . 7 . 1 . 1 . . . . 5 . 1 Protection 18 | . 3 . . . 5 . 2 . . 2 1 1 . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 273 | 2 21 5 2 4 14 3 20 37 5 46 1 32 3 3 2 2 57 . 14 Energy Gun 11 | . 7 . . . . . 1 . 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 6 2 1 1 2 . 2 2 . . . . . . . . . . . Ballistic Cannon 24 | . . . . . . . . 4 1 1 . 3 . 1 . . 13 . 1 Launcher 112 | . . . . 2 8 1 5 16 . 27 . 15 1 2 . 1 25 . 9 Special Weapon 17 | 1 8 2 . 1 . . . . . 1 . 4 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 84 | . . . . . 4 1 12 14 2 16 1 10 2 . 2 1 16 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . 1 1 . . 1 . 1 . . . . . . . . 3 . 1 Unidentified Prototypes 5 | . . . . . . . 2 2 . . . . . . . . 1 . . Parts Lost 27 | . 1 . . 1 6 . . . . 1 . 1 . 1 . . 3 . 13 Power 3 | . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . . . 2 . . . . . . . . 1 . . . . 7 Utility 8 | . . . . . 2 . . . . 1 . . . . . . 2 . 3 Weapon 6 | . . . . 1 2 . . . . . . 1 . . . . 1 . 1 Highest Loss Streak 5 | . 1 . . 1 1 . . . . 1 . 1 . 1 . . 1 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 84 85 99 99 43 51 79 92 100 84 84 90 84 84 84 84 91 93 82 Core 4 | . . . . . . . 4 7 7 7 7 7 7 7 7 7 6 6 5 Flight 27 | . 26 28 28 28 3 . 25 38 38 31 30 30 30 30 30 30 32 33 31 Device 7 | . 20 13 13 14 3 8 8 . . 2 . 4 12 15 15 15 8 13 10 Storage 4 | . . . . . . . 5 7 7 7 7 7 7 7 7 7 6 6 5 Processor 10 | . 1 13 14 14 9 9 3 5 15 15 15 16 17 15 15 15 13 13 12 Hackware 8 | . . . . . 8 16 18 21 15 8 7 7 . . . . 6 . . Protection 2 | . 6 1 . . 6 1 . . . 1 7 . . . . . 3 6 3 Energy Gun 1 | . 7 14 7 . . . . . 2 1 . . . . . . . . . Ballistic Gun 2 | . 13 11 6 14 1 . . . . . . . . . . . . . . Launcher 2 | . . . . 11 2 3 . 1 . 2 2 3 . . . 1 2 6 2 Slashing Weapon 4 | . . . . . 8 4 4 5 2 3 4 4 6 3 7 6 4 6 5 Special Melee Weapon 1 | . . . 14 . . 7 5 . 6 . . . . . . . 2 . . Peak Build Rating 74 | 3 7 10 19 11 18 25 36 54 59 59 56 59 60 56 56 56 74 72 74 Average Rating 43 | 1 5 8 12 10 14 23 27 48 53 53 54 56 56 55 55 55 69 72 66 On Entrance 37 | . 3 6 10 12 11 18 21 31 52 59 55 54 55 55 56 55 55 72 72 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 3 7 7 7 7 18 19 26 25 26 28 28 28 32 32 32 32 40 40 40 Greatest Support 52 | 3 8 8 8 8 8 3 20 34 34 34 34 34 46 46 40 46 52 52 52 Greatest Overweight (x) 6 | . 2 1 . . 5 6 1 . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 9 10 9 10 Average Carried 7 | 4 4 4 4 4 4 4 7 9 9 9 10 9 9 9 9 9 9 9 7 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 9 9 10 9 5 Class Distribution -------------------- 24% | Mutant 20% | Hacker-Sprinter 19% | Machinist-Scout 12% | Machinist-Sprinter 7% | Sprinter 4% | Scavenger-Mutant 3% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Machinist-Sprinter | -7/Factory Machinist-Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Waste Machinist-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Matter Collected 15166 | 267 476 113 . 265 436 48 574 1867 478 2638 38 1936 253 106 . 66 4823 . 782 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 23706 | 207 533 51 . 261 1222 48 664 3860 596 4305 137 2598 275 284 . 26 7309 . 1330 Parts 1124 | 18 43 5 . 15 74 3 48 180 . 202 3 136 14 5 . 4 305 . 69 Haulers Intercepted 29 | . 2 . . . 5 . 4 5 . 5 . 1 . . . . 5 . 2 Recyclers Shooed 23 | . . 1 . . 1 . . 5 . 4 . . . . . . 12 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . 5 2 . 4 . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 420 | . 10 1 . 3 20 1 13 43 3 100 . 81 3 11 . 3 111 . 17 Melee 16 | . . . . . 8 . 4 . . . . 3 . . . . 1 . . Guns 15 | . 9 1 . . 2 . 2 . 1 . . . . . . . . . . Cannons 14 | . . . . . . . . 3 2 . . 1 . 1 . . 7 . . AOE 374 | . 1 . . 3 10 1 7 40 . 100 . 77 3 10 . 3 103 . 16 Classes Destroyed 21 | 3 6 . . 1 5 . . 2 1 1 . . 1 . . . 1 . . Worker 100 | 2 2 1 . 2 6 . 2 19 . 25 . 3 . . . . 33 . 5 Builder 50 | . 1 . . 1 . . . 7 . 2 . 8 . . . . 28 . 3 Tunneler 22 | 5 1 . . 2 . . 1 3 . 3 . 1 . . . . 6 . . Hauler 29 | . 2 . . . 5 . 4 5 . 5 . 1 . . . . 5 . 2 Recycler 100 | 1 2 . . 3 . . . 29 . 20 . 9 . . . . 32 . 4 Mechanic 21 | . 1 . . . 1 . 1 2 . 8 . 4 . . . . 4 . . Operator 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 35 | . 3 . . . 5 . 3 6 . 5 . 3 . . . . 6 . 4 Swarmer 55 | . 9 . . . . . 6 4 . 3 . 6 3 2 . 3 14 . 5 Saboteur 7 | . . . . . . . . . . . . . . . . . 6 . 1 Grunt 213 | . 1 1 . 1 11 1 5 27 . 49 . 49 . 5 . . 54 . 9 Brawler 32 | . . . . . 1 . 1 1 . 7 . 6 . 3 . . 13 . . Duelist 28 | . . . . . 1 . . 4 . 12 . . . 1 . . 9 . 1 Protector 16 | . . . . . . . . 1 . 8 . 2 . . . . 5 . . Sentry 23 | . . . . . 5 . 1 3 . 4 . 8 . . . . 2 . . Hunter 23 | . . . . . 2 . . 3 . 11 . 7 . . . . . . . Programmer 18 | . . . . . . . . 1 . 5 . 3 . . . . 8 . 1 Compactor 3 | . . . . . . . . . 3 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . 4 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 32 | 5 4 1 . 6 8 1 6 14 1 32 . 20 3 8 . 3 18 . 6 Combat Bots Only 22 | . 3 1 . 1 4 1 3 5 1 22 . 16 3 8 . 3 8 . 5 Max Kills in Single Turn 7 | 1 2 1 . 2 3 1 2 4 1 7 . 6 3 4 . 1 4 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . 1 2 1 1 3 . 6 . 5 3 4 . 1 4 . 3 Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 655 | . 41 3 . 3 77 3 22 19 . 90 . 74 2 6 . 8 47 . 260 Missed 316 | . 12 2 . . 23 2 6 10 . 51 . 35 1 2 . 3 28 . 141 Damage Taken 5153 | . 261 24 . 127 862 61 194 115 56 609 . 520 24 100 . 74 402 . 1724 Core 1731 | . 71 . . . 374 . 90 35 27 150 . 70 10 12 . 42 81 . 769 Absorbed by Shields 14 | . . . . . . . . 14 . . . . . . . . . . . Regen/Repaired (Parts) 668 | . . . . . . . 16 22 . 44 . 340 . . . . 246 . . Core Remaining (%) 59 | 100 . . . 71 . . 15 . . . . . . . . 50 . . . Volleys Fired 1162 | 37 172 19 . 22 34 2 31 127 63 150 . 114 1 15 . 3 340 . 32 Largest 2 | 2 2 2 . 2 1 1 1 1 1 2 . 1 1 1 . 1 1 . 1 Hottest 162 | 120 100 100 . 120 33 36 36 44 81 162 . 48 45 48 . 45 53 . 53 Shots Fired 1265 | 38 254 30 . 24 34 2 31 127 63 158 . 114 1 15 . 3 340 . 31 Gun 360 | 37 223 22 . 5 15 . 18 5 11 24 . . . . . . . . . Cannon 250 | . . . . . . . . 49 52 1 . 9 . 11 . . 127 . 1 Launcher 612 | . . . . 16 19 2 13 73 . 133 . 105 1 4 . 3 213 . 30 Special 43 | 1 31 8 . 3 . . . . . . . . . . . . . . . Kinetic 482 | 37 141 11 . 5 15 . 18 54 52 1 . 9 . 11 . . 127 . 1 Thermal 171 | 1 113 19 . 3 . . . . 11 24 . . . . . . . . . Explosive 612 | . . . . 16 19 2 13 73 . 133 . 105 1 4 . 3 213 . 30 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 7 8 13 . 3 6 1 5 13 28 25 . 18 . 5 . 2 7 . 3 Robot Miss Streak 7 | 1 4 1 . 1 2 1 2 7 3 4 . 6 . 3 . 5 5 . 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 940 | 30 77 21 4 6 59 1 34 115 50 160 8 96 6 9 . 3 230 . 31 Core Hits 1629 | 13 32 7 . 17 60 1 33 143 9 420 2 299 6 35 . 7 464 . 81 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . . 7 . 3 3 1 3 1 . . . . . 4 . 2 Burn 2 | . . . . . . . . . 1 1 . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . . . . 2 . . . . . . . . 3 . . Sever 16 | . . . . . 6 . 3 1 . 2 1 . . . . . 1 . 2 Melee Attacks 756 | . . 1 4 . 61 6 39 131 6 138 8 67 21 1 . 1 198 . 74 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 740 | . . . . . 61 6 39 130 6 138 8 67 21 1 . 1 189 . 73 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 217 | . . 1 4 . 8 . 9 45 . 47 . 16 6 . . . 69 . 12 Combat Hostiles 14 | . . . . . 2 . 1 1 . . . . . . . . 9 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 110106 | 248 972 237 . 944 3551 66 2107 13521 1310 27243 587 17748 638 1071 . 184 34032 . 5647 Guns 2185 | 224 725 237 . 39 232 . 172 58 186 312 . . . . . . . . . Cannons 3184 | . . . . . . . . 368 1124 . . 51 . 166 . . 1444 . 31 Explosions 79598 | . 247 . . 905 1625 66 814 8049 . 21738 . 15632 151 905 . 184 25152 . 4130 Melee 25115 | . . . . . 1694 . 1121 5046 . 5193 587 2065 487 . . . 7436 . 1486 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4401 | 224 364 128 . 39 232 . 172 426 1124 . . 51 . 166 . . 1444 . 31 Thermal 3291 | 24 361 109 . 182 113 . . 60 186 821 . 283 . . . . 1019 . 133 Explosive 76433 | . 247 . . 723 1512 66 814 7989 . 20881 . 15239 151 905 . 184 24091 . 3631 Electromagnetic 866 | . . . . . . . . . . 348 . 110 . . . . 42 . 366 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 25115 | . . . . . 1694 . 1121 5046 . 5193 587 2065 487 . . . 7436 . 1486 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 3 3 3 1 1 1 . . 10 12 Average Corruption 5 | . . . . . . . . . . 2 3 2 1 1 1 . . 10 10 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . . 8 3 1 3 1 . . . . 50 Message Errors 15 | . . . . . . . . . . . 1 . 1 . . . . . 13 Matter Fused 15 | . . . . . . . . . . 4 . . . . . . . . 11 Heat Flow Errors 6 | . . . . . . . . . . . . 1 . 1 . . . . 4 Energy Discharges 7 | . . . . . . . . . . 1 1 . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 1 . . 1 . . . . . 4 Data Loss (major) 5 | . . . . . . . . . . 1 1 . 1 . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 7641 | . 37 . . 50 88 . 102 1473 . 1575 . 722 230 . . . 2954 . 410 Projectiles 8 | . . . . . . . . . . . . . . . . . 8 . . Explosions 2102 | . 37 . . 50 21 . 25 157 . 433 . 292 5 . . . 968 . 114 Melee 5531 | . . . . . 67 . 77 1316 . 1142 . 430 225 . . . 1978 . 296 Knockbacks 7 | . . . . . . . . 2 . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 2 . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . . 67 . 45 . 13 . 13 . . . 43 . . 72 . 102 Shots 13 | . . . . 3 . 1 . 1 . 1 . . . 3 . . 2 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | 20 62 8 . 30 . . 30 116 310 202 52 179 28 98 . 14 206 291 303 Average Temperature 36 | 12 15 4 . 12 . . 12 10 102 71 30 34 17 35 . 14 12 184 76 Received Heat Transfer 1019 | . 36 15 . 9 351 9 90 9 . 69 . 30 9 . . . 60 . 332 Effects 3 | . . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 3776 | 50 800 250 . 200 50 . . 50 370 955 . 151 . . . . 700 . 200 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Peak Influence 6377 | 40 565 333 . 240 664 453 572 2498 1136 6377 4478 5346 . . . . 5050 1803 3566 Initial 4474 | . 26 193 . . 93 393 220 214 1100 654 4474 2350 . . . . 35 1767 1262 Average 1429 | 14 349 243 . 133 360 413 364 818 1111 2904 4474 3215 . . . . 1785 1780 2129 Maximum Alert Level 5 | . 2 1 . 1 2 2 2 5 4 5 5 5 . . . . 5 5 5 Low Security (%) 13 | 100 15 24 . 80 34 . 11 18 . . . . . . . . 3 . . Level 1 21 | . 54 75 . 20 19 42 47 24 . . . . . . . . 25 . . Level 2 15 | . 30 . . . 46 57 41 13 . 1 . . . . . . 9 . . Level 3 4 | . . . . . . . . 12 10 7 . . . . . . 6 . . Level 4 9 | . . . . . . . . 15 89 15 . . . . . . 5 . 36 Level 5 21 | . . . . . . . . 16 . 27 100 45 . . . . 49 100 5 High Security 14 | . . . . . . . . . . 49 . 54 . . . . . . 58 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 190 | . . 1 . . 7 . 2 16 . 53 . 38 . 1 . . 43 . 29 Investigation 21 | . . 1 . . 1 . 1 7 . 2 . 2 . . . . 6 . 1 Extermination 10 | . . . . . . . . 3 . 1 . . . . . . 5 . 1 Reinforcement 24 | . . . . . 2 . 1 3 . 4 . 2 . . . . 10 . 2 Assault 123 | . . . . . 1 . . 3 . 44 . 34 . 1 . . 15 . 25 Garrison 12 | . . . . . 3 . . . . 2 . . . . . . 7 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 16 | . . . . . . . 1 1 . 2 . 2 . . . . 8 . 2 Haulers Reinforced 6 | . . . . . . . . 2 . 2 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Distress Signals 32 | . 2 . . 1 8 . 4 6 . 3 . 3 . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 957 | . 22 4 . 6 42 1 25 57 6 227 . 157 8 10 . 3 214 4 171 Peak Tracking Total 40 | . 5 2 . 2 6 1 9 5 6 31 . 27 4 7 . 4 13 4 40 Tactical Retreats 137 | . 3 . . . 8 . 4 12 . 24 . 15 3 . . 1 42 . 25 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Traps Triggered 25 | . 1 . . . 1 . 1 7 . 4 2 3 . . . . 1 . 5 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 2 . . . . . Objects Rigged 11 | . 1 . . . 3 . 3 4 . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Machines Disabled 293 | . 30 8 . 9 5 . 7 41 . 51 . 42 . 1 . . 73 . 26 Max in Single Turn 9 | . 2 1 . 4 2 . 1 5 . 4 . 9 . 1 . . 8 . 5 Garrison Access 7 | . . . . . . . . . . 1 . 2 . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Machines Accessed 134 | . 10 1 5 1 5 1 8 29 . 14 1 15 3 . 1 . 27 . 13 Terminals 71 | . 8 . . . 4 1 7 18 . 4 1 6 1 . . . 15 . 6 Fabricators 19 | . . . . . . . . 6 . 2 . 3 . . . . 6 . 2 Repair Stations 16 | . 1 . . . . . 1 1 . 4 . 4 . . . . 3 . 2 Recycling Units 5 | . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . . 3 . 3 . 2 . . . . 2 . 2 Total Hacks 395 | . 30 1 50 1 13 2 27 90 . 26 2 37 14 . 7 . 74 . 21 Successful 252 | . 11 1 50 1 4 1 14 62 . 18 . 21 14 . 7 . 38 . 10 Failed 143 | . 19 . . . 9 1 13 28 . 8 2 16 . . . . 36 . 11 Catastrophic 28 | . 4 . . . 2 . . 6 . 2 . 3 . . . . 8 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 141 | . 25 . 1 . 9 . 18 42 . 8 . 4 . . . . 25 . 9 Terminals 197 | . 26 . . . 11 2 25 59 . 7 2 12 6 . . . 39 . 8 Fabricators 66 | . . . . . . . . 25 . 5 . 8 . . . . 22 . 6 Repair Stations 39 | . 1 . . . . . 2 2 . 8 . 13 . . . . 9 . 4 Recycling Units 7 | . 3 . . . . . . 1 . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . 2 . . 3 . 5 . 4 . . . . 3 . 2 Terminal Hacks 123 | . 2 1 50 1 . 1 9 22 . 2 . 3 14 . 7 . 10 . 1 Record 63 | . . . 49 . . . 1 . . . . . 13 . . . . . . Part Schematic 14 | . . . . . . . . 6 . . . . . . 7 . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . 1 4 . 1 . . . . . . 3 . . Open Door 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . 1 2 . . . . . . . . 1 . . Locate Traps 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . 2 . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . . . . . 1 1 . . . . . . . . 1 . . Registered Components 3 | . . . . . . . 1 1 . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . . . 16 . 3 . 4 . . . . 10 . 3 Load Schematic 23 | . . . . . . . . 10 . 2 . 2 . . . . 7 . 2 Build 13 | . . . . . . . . 6 . 1 . 2 . . . . 3 . 1 Repair Station Hacks 24 | . . . . . . . 2 2 . 4 . 8 . . . . 7 . 1 Scan Component 13 | . . . . . . . 1 1 . 2 . 4 . . . . 4 . 1 Repair 11 | . . . . . . . 1 1 . 2 . 4 . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 . . 3 . 5 . 4 . . . . 3 . 2 Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . Coupler Status 12 | . . . . . . . . 3 . 3 . 2 . . . . 2 . 2 Unauthorized Hacks 50 | . 8 . . . 3 . 3 19 . 4 . 2 . . . . 8 . 3 Terminals 33 | . 7 . . . 3 . 3 12 . 2 . . . . . . 5 . 1 Track 6 | . 6 . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . 1 . 2 3 . . . . . . . . 3 . . Botnet 8 | . . . . . . . . 3 . 2 . . . . . . 2 . 1 Detonate 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Skim 5 | . . . . . . . . 5 . . . . . . . . . . . Fabricators 12 | . . . . . . . . 6 . 1 . 2 . . . . 2 . 1 Prioritize 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Recompile 9 | . . . . . . . . 5 . 1 . 1 . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 Recyclers 5 | . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 9 . . . 5 . 7 17 . 12 1 10 1 . . . 23 . 8 Full Trace Events 8 | . . . . . . . . 2 . . . . 1 . . . 5 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 6 . . . . . . 7 . 1 . . Parts Built 15 | . . . . . . . . 6 . 1 . 3 . . . . 4 . 1 Authchips 9 | . . . . . . . . 5 . 1 . 1 . . . . 1 . 1 Time 594 | . . . . . . . . 188 . 53 . 128 . . . . 181 . 44 Total Part Build Rating 67 | . . . . . . . . 25 . 6 . 14 . . . . 18 . 4 Parts Repaired 11 | . . . . . . . 1 1 . 2 . 4 . . . . 3 . . Time 588 | . . . . . . . 60 35 . 105 . 220 . . . . 168 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . 1 4 . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . Combat 2 | . . 1 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . 1 4 . . . . . . . . . . . . . . . . parse_system 5 | . . 1 4 . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 4 . 1 Machine Destruction 5 | . . . . . . . . . . . . . . . . . 4 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . . 4 . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Total Allies 36 | . . 3 . . 1 . 2 4 19 . . . . . . . 6 . 1 Largest Group 19 | . . 3 3 3 3 . 1 1 19 12 . . . . . . 5 . 1 Highest-Rated Group 465 | . . 40 40 40 34 . 10 26 465 354 . . . . . . 163 . 29 Highest-Rated Ally 41 | . . 16 16 16 16 . 10 26 35 35 . . . . . . 41 . 29 Total Orders 5 | . . . 2 . . 1 . . . . . . 2 . . . . . . EXPLORE 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . RETURN 2 | . . . 1 . . . . . . . . . 1 . . . . . . Ally Attacks 219 | . . . . 31 3 . . 2 34 108 . . . . . . 40 . 1 Total Damage 7487 | . . . . 276 26 . . 35 3004 2945 . . . . . . 1179 . 22 Kills 54 | . . . . 7 . . . . 9 31 . . . . . . 7 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . 1 2 . . . . . Drone Launches 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . Drone Recoveries 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Turns Passed 19634 | 119 1659 479 190 695 2391 154 904 2469 448 2309 103 1493 462 227 48 77 4112 20 1275 Spaces Moved 36934 | 66 1822 613 279 752 1346 130 1197 6259 756 4991 145 3496 975 675 163 224 9637 88 3320 Core 1983 | 66 218 36 . . 1239 130 266 . . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 34951 | . 1604 577 279 752 107 . 931 6259 756 4991 145 3496 975 675 163 224 9637 88 3292 Fastest Speed 11 | 50 37 37 37 37 37 50 26 11 11 17 17 17 17 17 27 17 15 15 15 Average Speed 31 | 50 40 40 37 37 133 79 47 22 22 26 26 26 26 26 27 26 25 19 25 Slowest Speed 350 | 50 150 100 37 37 300 350 100 26 23 27 27 27 27 30 27 27 93 25 97 Overloaded Moves 666 | . . . . . . . . 11 36 172 8 84 6 30 . 7 113 50 149 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 186 | . 18 13 . 14 4 . 16 32 . 6 . 14 2 . . . 54 . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 5 101 99 91 100 83 63 59 89 95 58 32 53 84 80 13 53 82 98 84 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 2 . . . 3 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . 1 . . . . . . . . 1 3 . 1 . . . Spaces Dug 383 | . 2 . . . 14 2 29 51 6 54 . 34 26 1 . 1 120 . 43 Terrain Destroyed 5091 | . 130 . . 117 173 17 78 621 6 1005 . 741 26 92 . 71 1686 . 328 Melee 225 | . . . . . 14 2 9 39 6 18 . 32 15 1 . 1 45 . 43 Projectile 58 | . 6 . . 1 . . . 2 . 1 . 2 . 3 . . 43 . . AOE 4808 | . 124 . . 116 159 15 69 580 . 986 . 707 11 88 . 70 1598 . 285 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Total 41924 | 117 2433 786 364 1123 1806 168 1421 6873 958 5534 193 3772 1130 700 166 231 10503 89 3557 Wait 2442 | 7 392 145 75 357 330 21 100 243 126 167 . 12 127 4 . 2 270 . 64 Move 36560 | 65 1787 587 278 723 1337 129 1168 6196 755 4979 144 3468 970 674 162 223 9531 87 3297 Hop 171 | . 16 12 . 14 4 . 12 31 . 5 . 13 2 . . . 52 . 10 Pick Up 93 | 5 13 7 1 1 5 . 6 15 2 9 1 9 1 1 . . 16 . 1 Fast Attach 37 | 3 4 1 1 . 5 . 7 4 . 2 . 1 . . 1 . 5 . 3 Attach 72 | . 1 . . 1 11 4 19 9 . 2 . 6 . 1 . . 8 . 10 Detach 50 | . . . . . 9 4 18 2 . 1 . 3 . . 1 . 5 . 7 Swap 297 | . 28 7 3 4 4 2 13 46 5 54 3 38 7 3 1 2 66 2 9 Drop 88 | . 20 7 2 1 6 . 8 11 1 9 1 5 1 1 1 . 12 . 2 Fire 1162 | 37 172 19 . 22 34 2 31 127 63 150 . 114 1 15 . 3 340 . 32 Melee 756 | . . 1 4 . 61 6 39 131 6 138 8 67 21 1 . 1 198 . 74 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 196 | . . . . . . . . 58 . 18 36 36 . . . . . . 48 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Build established: Mutant 1470 | -10/Materials | Discovered new exit (range 6) 1779 | -10/Materials | Entered Mines 1782 | -10/Mines | Met a Derelict shopkeep closing up shop 1828 | -10/Mines | Discovered new exit (range 7) 1828 | -10/Mines | Discovered new exit (range 9) 1834 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1854 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -10/Mines | Assembled infested the area 1901 | -10/Mines | Discovered new exit (range 5) 1961 | -10/Mines | Met 8R-AWN 1977 | -10/Mines | Learned location of Storage (-7) 2125 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2258 | -10/Mines | Entered Exiles 2258 | -10/Exiles | Accompanied by 3 allies 2265 | -10/Exiles | Discovered new exit (range 15) 2270 | -10/Exiles | Welcomed by 8R-AWN 2277 | -10/Exiles | Met EX-HEX 2291 | -10/Exiles | Met EX-DEC 2302 | -10/Exiles | Learned location of Zion (-7) 2308 | -10/Exiles | Met EX-BIN 2314 | -10/Exiles | Aligned with FarCom system 2315 | -10/Exiles | Given EX-Vault access code 2329 | -10/Exiles | Opened EX-Vault 2331 | -10/Exiles | Found Supersonic Drone Bay 2341 | -10/Exiles | Discovered new exit (range 56) 2363 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2448 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2448 | -10/Exiles | Entered Mines 2448 | -9/Mines | Accompanied by 3 allies 2485 | -9/Mines | Discovered new exit (range 10) 2547 | -9/Mines | Excavation squad dispatched 2547 | -9/Mines | A large section of the Mines collapsed 2797 | -9/Mines | Excavation squad dispatched 2838 | -9/Mines | Build established: Scavenger-Mutant 2914 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2933 | -9/Mines | Discovered new exit (range 9) 3046 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3143 | -9/Mines | Entered Materials 3143 | -8/Materials | Accompanied by 2 allies 3143 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3458 | -8/Materials | Build established: Mutant 3936 | -8/Materials | Garrison activated, responded to threat 4109 | -8/Materials | Discovered new exit (range 15) 4440 | -8/Materials | Core integrity fell below 50% 4547 | -8/Materials | Discovered new exit (range 4) 4743 | -8/Materials | First assault squad dispatched 4909 | -8/Materials | Identified exit to Garrison 5534 | -8/Materials | Entered Garrison 5542 | -8/Garrison | Discovered new exit (range 55) 5547 | -8/Garrison | Discovered new exit (range 83) 5550 | -8/Garrison | Discovered new exit (range 57) 5565 | -8/Garrison | Discovered new exit (range 61) 5565 | -8/Garrison | Discovered new exit (range 81) 5565 | -8/Garrison | Discovered new exit (range 47) 5683 | -8/Garrison | Installed Relay Interface Framework 5688 | -8/Garrison | Entered Materials 5881 | -8/Materials | Build established: Hacker-Mutant 5884 | -8/Materials | Identified exit to Factory 6103 | -8/Materials | Core integrity fell below 20% 6315 | -8/Materials | Repaired Imp. VTOL Module? 6592 | -8/Materials | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6956 | -7/Factory | Discovered new exit (range 11) 7046 | -7/Factory | Build established: Hacker-Sprinter 7383 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 7414 | -7/Factory | Identified exit to Lower Caves 7418 | -7/Factory | Fabricated Rocket Array (x1) 7453 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7483 | -7/Factory | Learned location of Extension (-4) 7488 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7523 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7541 | -7/Factory | Learned location of Upper Caves (-4) 7558 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7588 | -7/Factory | Learned Extension interactive machine intel 7636 | -7/Factory | Discovered new exit (range 12) 7672 | -7/Factory | Learned Extension trap positions 7792 | -7/Factory | First assault squad dispatched 7889 | -7/Factory | Discovered new exit (range 5) 7980 | -7/Factory | Discovered exit to Lower Caves (range 15) 8045 | -7/Factory | Discovered new exit (range 13) 8293 | -7/Factory | Repaired Cld. VTOL Module 9058 | -7/Factory | High security lockdown imminent 9061 | -7/Factory | Sucked down chute 9061 | -7/Factory | Entered Waste 9071 | -7/Waste | Spotted C-40 Crusher 9071 | -7/Waste | Spotted C-40 Crusher 9072 | -7/Waste | Spotted C-40 Crusher 9072 | -7/Waste | Spotted C-40 Crusher 9117 | -7/Waste | Destroyed C-40 Crusher 9119 | -7/Waste | Spotted C-40 Crusher 9161 | -7/Waste | Spotted C-40 Crusher 9225 | -7/Waste | Destroyed C-40 Crusher 9228 | -7/Waste | Discovered new exit (range 19) 9407 | -7/Waste | Warlord forces began an assault 9443 | -7/Waste | Allies destroyed C-40 Crusher 9446 | -7/Waste | Allies destroyed C-40 Crusher 9448 | -7/Waste | Allies destroyed C-40 Crusher 9448 | -7/Waste | Destroyed C-40 Crusher 9477 | -7/Waste | Lost 7 allies 9509 | -7/Waste | Entered Factory 9509 | -7/Factory | Accompanied by 12 allies 9723 | -7/Factory | Discovered new exit (range 10) 9768 | -7/Factory | Garrison activated, responded to threat 9882 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 9925 | -7/Factory | Repaired Cld. VTOL Module 9955 | -7/Factory | Identified exit to Garrison 10096 | -7/Factory | Build established: Machinist-Sprinter 10533 | -7/Factory | Garrison activated, responded to threat 10581 | -7/Factory | Discovered exit to Lower Caves (range 8) 10686 | -7/Factory | High security lockdown imminent 10766 | -7/Factory | High security lockdown engaged 10776 | -7/Factory | Repaired Cld. VTOL Module 10869 | -7/Factory | Destroyed 8 combat bots 11031 | -7/Factory | Destroyed 11 combat bots 11080 | -7/Factory | Destroyed 11 combat bots 11313 | -7/Factory | Destroyed 10 combat bots 11396 | -7/Factory | Build established: Machinist-Scout 11425 | -7/Factory | Discovered new exit (range 20) 11530 | -7/Factory | Destroyed 7 combat bots 11632 | -7/Factory | Destroyed 22 combat bots 11781 | -7/Factory | Build established: Machinist-Sprinter 11797 | -7/Factory | Sterilization system engaged 11797 | -7/Factory | Non-combat units ordered to evacuate 11805 | -7/Factory | Destroyed 12 combat bots 11818 | -7/Factory | Entered Garrison 11877 | -7/Garrison | Discovered new exit (range 12) 11879 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 11921 | -7/Garrison | Entered Factory 12030 | -7/Factory | Repaired Rocket Array? 12133 | -7/Factory | Repaired Nuclear Pulse Array? 12157 | -7/Factory | Discovered new exit (range 14) 12263 | -7/Factory | Repaired Lrn. Missile Launcher? 12321 | -7/Factory | First assault squad dispatched 12337 | -7/Factory | Fabricated Launcher Loader? 12409 | -7/Factory | Repaired Lyr. Light Armor Plating? 12414 | -7/Factory | Discovered new exit (range 8) 12555 | -7/Factory | Build established: Sprinter 12596 | -7/Factory | High security lockdown imminent 12623 | -7/Factory | Destroyed 10 combat bots 12676 | -7/Factory | Fabricated Cld. VTOL Module? 12676 | -7/Factory | High security lockdown engaged 12770 | -7/Factory | Destroyed 16 combat bots 12853 | -7/Factory | Destroyed 13 combat bots 13006 | -7/Factory | Discovered new exit (range 19) 13077 | -7/Factory | Identified exit to Factory 13082 | -7/Factory | Destroyed 8 combat bots 13154 | -7/Factory | Destroyed 8 combat bots 13283 | -7/Factory | Identified exit to Storage 13341 | -7/Factory | Destroyed 8 combat bots 13379 | -7/Factory | Discovered exit to Lower Caves (range 6) 13414 | -7/Factory | Entered Lower Caves 13424 | -7/Lower Caves | Encountered a Warlord checkpoint 13431 | -7/Lower Caves | Destroyed 8 combat bots 13599 | -7/Lower Caves | Discovered new exit (range 13) 13606 | -7/Lower Caves | Learned 8 Research zone layouts 13606 | -7/Lower Caves | Learned Research trap positions 13606 | -7/Lower Caves | Learned Armory stockpile data 13606 | -7/Lower Caves | Learned Factory garrison access intel 13607 | -7/Lower Caves | Learned Factory stockpile data 13758 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 13758 | -7/Lower Caves | Learned Research garrison access intel 13876 | -7/Lower Caves | Identified exit to Lower Caves 13876 | -7/Lower Caves | Entered another Lower Caves area 13880 | -7/Lower Caves | Discovered exit to Factory (range 11) 14019 | -7/Lower Caves | Learned Factory trap positions 14071 | -7/Lower Caves | Discovered new exit (range 11) 14082 | -7/Lower Caves | Learned Factory emergency access door positions 14086 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14103 | -7/Lower Caves | Identified exit to Zion 14103 | -7/Lower Caves | Entered Zion 14114 | -7/Zion | System corruption cleaned by Quarantine Array 14115 | -7/Zion | Destroyed 8 combat bots 14146 | -7/Zion | Discovered new exit (range 20) 14150 | -7/Zion | Identified exit to Proximity Caves 14151 | -7/Zion | Entered Proximity Caves 14217 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14228 | -6/Proximity Caves | Entered Factory 14228 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14229 | -6/Factory | Loaded intel: 111 trap records 14232 | -6/Factory | Loaded intel: 4 garrison access locations 14347 | -6/Factory | Discovered new exit (range 18) 14777 | -6/Factory | Repaired Nuclear Pulse Array 14785 | -6/Factory | Spotted B-75 Beast 14887 | -6/Factory | Repaired Cld. VTOL Module? 14890 | -6/Factory | Discovered new exit (range 6) 14911 | -6/Factory | Discovered new exit (range 4) 14913 | -6/Factory | Identified exit to Lower Caves 14927 | -6/Factory | Discovered new exit (range 17) 14979 | -6/Factory | Fabricated Enh. Optical Array (x2) 15243 | -6/Factory | Fabricated Cld. VTOL Module? 15321 | -6/Factory | Build established: Hacker-Sprinter 15575 | -6/Factory | Repaired Rocket Array? 15720 | -6/Factory | Identified exit to Factory 15978 | -6/Factory | First assault squad dispatched 16036 | -6/Factory | Build established: Hacker-Scout 16093 | -6/Factory | Destroyed 8 combat bots 16178 | -6/Factory | Fabricated Cld. VTOL Module? 16421 | -6/Factory | Build established: Machinist-Scout 16539 | -6/Factory | Cargo convoy interrupted 16975 | -6/Factory | Garrison activated, responded to threat 17381 | -6/Factory | Garrison activated, responded to threat 17768 | -6/Factory | Garrison activated, responded to threat 17894 | -6/Factory | Destroyed 8 combat bots 18330 | -6/Factory | High security lockdown imminent 18340 | -6/Factory | Sucked down chute 18340 | -6/Factory | Entered Waste 18346 | -6/Waste | Spotted C-40 Crusher 18351 | -6/Waste | Destroyed 7 combat bots 18351 | -6/Waste | Spotted C-40 Crusher 18351 | -6/Waste | Spotted C-40 Crusher 18352 | -6/Waste | Spotted C-40 Crusher 18353 | -6/Waste | Spotted C-40 Crusher 18354 | -6/Waste | Spotted C-40 Crusher 18355 | -6/Waste | EMP discharged 18355 | -6/Waste | System corruption reached 10% 18357 | -6/Waste | Discovered new exit (range 14) 18360 | -6/Waste | Identified exit to Factory 18360 | -6/Waste | Entered Factory 18460 | -6/Factory | Discovered exit to Factory (range 19) 18710 | -6/Factory | First assault squad dispatched 18730 | -6/Factory | Discovered exit to Factory (range 7) 18885 | -6/Factory | Fabricated Cld. VTOL Module? 18889 | -6/Factory | High security lockdown imminent 18969 | -6/Factory | High security lockdown engaged 18974 | -6/Factory | Discovered exit to Factory (range 9) 19460 | -6/Factory | Discovered exit to Factory (range 14) 19516 | -6/Factory | Lost 3 parts (1p2n) 19563 | -6/Factory | Build established: Machinist-Sprinter 19568 | -6/Factory | Core integrity fell below 50% 19629 | -6/Factory | Core integrity fell below 20% 19635 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 19564_ M-28 Smith unfolds itself. 19581_ System corrupted: Heat flow error (+220). 19583_ Acquired 26 matter. 19584_ Acquired 143 matter. 19597_ System corrupted: Matter fused (-10). 19611_ Fission Core destroyed. 19616_ Gravity Neutralizer destroyed. 19617_ Rocket Array destroyed. 19618_ Cld. VTOL Module destroyed. 19619_ Cld. VTOL Module burned out. 19620_ Falx blown off. 19620_ Cld. VTOL Module blown off. 19620_ Adv. Signal Interpreter blown off. 19620_ E-15 Imp destroyed. 19621_ Dropped Med. Storage Unit. 19624_ S-27 Virus destroyed. 19626_ Door malfunctions. 19628_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 19634_ System corrupted: Matter fused (-5). [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?? # # # "" """ # ! * ##????????? | | ?? + + # "" " "#????????? | | ?? # # " # ##????????? | | ?? # # [ #####+##### ! #???????### | | # ######### ## #######? | | #### ###### # #= " | | # " | | + " | | h h # | | """" """" """"= # ! | | """" """" """"%[ ! ##### | | ^ ####i """" """" """"C % ##??? | | ########### #### """"s"""" """" /= #???? | | ########### #### h"""" """" """"C ! #???? | | ##???????## #### """" """"C""""C ########???? | | # ##??####### #### p # """ #?????? | | # ##??#######+#### C p # "T" #?????? | | # ###### #### C # #?????? | | # ###### """ #### s p p/ ! #?????? | | # ## # "R" #### ###C######## # ! #?????? | | ! + " " + ### ###????#p# = #?????? | | #### # ########## #????# ########?????? | | ## ## ########## #????# #????????????? | | ## ################## Y #????# #????????????? | | ## ##### ## YYY#????#s#????????????? | | # # """ ## @Y #????# #????????????? | | %/" # """"" ### #######s##########???? | | # # """"" ### Y# s #?? | | # # ### + #?? | | # #####+######### # = #?? | | # ### =####### # #?? | | +### ### T # #?? | | Y "" Y # #?? | | ############# # ! #?? | | ############# ! ########### #?? | | ???????????#####"###############################?? | | ?#######???#####"######??????????????????????????? | | ? #???????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ???????????#""" ! #????????????????##????????? | | ? #???????#""" #################"#????????? | | ##+#####???????#""" + # ! #?????????? | | #####????# # # #?????????? | | " #############+### # #?????????? | | "T + " " #?????????? | | ############# ###########+# "R" #?????????? | | ##??????????# #????????! # """ #???????? ? | | ### ####??????????# #?????? ########???????? ? | | #?# ####??????????# #????"" """ #????????? ???? ? | | ??# #?????????????# #?? """ """ #?????????? ?""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 67 Targeting Accuracy 8 Launcher Accuracy 20 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Arc Projector | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Rocket Array | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Authchip Rocket Array | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Nuclear Pulse Array | x1 | -7/Factory | Authchip Launcher Loader | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Enh. Optical Array | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Killing Spree Most Wanted Rambo Challenges ------------ None Game ------ Seed TacticalSalvageDatajack Manual? 0 Play Time 09:14:53 Cumulative 240.4 hours Start 2024.11.25 @ 12:53:25 End 2024.11.26 @ 01:21:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 10 Types 3/0/4/1/1/0/0/1/0 Lore% 48 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 831bd4ed-582f-40e1-ae21-3d29c0d8b0d9