Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 19:45:34 Player: Nihil Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (711) 711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2641 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (244) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Advanced Sensor Array Signal Interpreter Core Shielding Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Electrolaser Electrolaser Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Advanced Sensor Array Signal Interpreter Core Shielding Hardened Light Armor Plating Tractor Beam [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 32 | 6 3 10 5 8 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 6 1 2 Treads 5 | . . 2 1 2 Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 1 3 Device . | . . . . . Storage 4 | 1 2 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 10 | 2 1 2 2 3 Energy Gun 6 | 2 1 . 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 1 . 6 14 Power 2 | . . . 1 1 Propulsion 5 | . . . . 5 Utility 6 | . . . 1 5 Weapon 8 | . 1 . 4 3 Highest Loss Streak 14 | . 1 . 4 14 Average Slot Usage (%) 93 | . 96 98 86 67 Engine 11 | . 14 11 11 7 Treads 13 | . . 8 31 19 Leg 17 | . 28 23 1 . Storage 22 | . 25 22 22 19 Processor 2 | . . . 9 7 Protection 5 | . . 10 . 6 Energy Gun 8 | . 27 5 . 3 Ballistic Gun 10 | . . 16 10 . Naked Turns . | . . . . . Heaviest Build 52 | 13 41 44 44 52 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 4 | . 2 4 4 2 Average Overweight (x) 1 | . 1 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 12 16 16 15 Most Carried 16 | 4 12 16 16 15 Average Carried 12 | 2 8 14 15 13 Final Capacity 16 | 6 16 16 16 10 Final Carried 16 | 4 12 16 15 10 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 865 | 203 82 273 189 118 Remotely . | . . . . . Salvage Created 957 | . 249 395 170 143 Parts 60 | . 17 26 11 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 6 8 5 3 Melee 1 | . . . . 1 Guns 20 | . 5 8 5 2 AOE 1 | . 1 . . . Classes Destroyed 7 | . 3 1 3 . Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 13 | . 3 5 2 3 Brawler 1 | . . . 1 . Sentry 3 | . . 3 . . Assembled 2 | . . . 2 . Best Kill Streak 4 | . 4 2 4 3 Combat Bots Only 4 | . 4 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3136 | . 220 446 780 1690 Core 775 | . 19 44 151 561 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 92 . 51 . Volleys Fired 84 | . 15 33 28 8 Largest 3 | . 2 2 2 3 Hottest 201 | . 90 80 43 201 Shots Fired 145 | . 30 66 34 15 Gun 142 | . 30 66 34 12 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 85 | . . 51 34 . Thermal 22 | . 7 . . 15 Explosive . | . . . . . Electromagnetic 38 | . 23 15 . . Robot Hit Streak 9 | . 4 6 9 9 Robot Miss Streak 6 | . 6 2 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 95 | . 14 46 23 12 Core Hits 55 | . 9 20 15 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1392 | . 351 422 351 268 Guns 1164 | . 224 422 351 167 Cannons 75 | . . . . 75 Explosions 127 | . 127 . . . Melee . | . . . . . Ramming 26 | . . . . 26 Kinetic 641 | . . 290 351 . Thermal 381 | . 139 . . 242 Explosive . | . . . . . Electromagnetic 344 | . 212 132 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . 7 . . . Projectiles . | . . . . . Explosions 7 | . 7 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 10 | . . . . 10 Targets Rammed 11 | . . . . 11 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 762 | . 226 63 19 762 Average Temperature 175 | . 87 19 7 458 Received Heat Transfer 1421 | . 102 201 218 900 Effects 19 | . . . . 19 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 618 | . 137 . . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 202 | . 202 115 70 75 Initial 21 | . . . . 21 Average 34 | . 73 32 9 44 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 87 100 100 100 Level 1 2 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 3 . 1 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 13 23 29 14 Peak Tracking Total 17 | . 5 5 17 8 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 2 6 . 1 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 4 12 . 3 Successful 14 | . 2 9 . 3 Failed 5 | . 2 3 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 14 | . 4 7 . 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 5 . 3 Record 3 | . . 1 . 2 Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Security Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 4 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2512 | 79 490 1232 593 118 Spaces Moved 1322 | 60 276 626 324 36 Core 7 | 7 . . . . Treads 406 | . . 56 314 36 Legs 909 | 53 276 570 10 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 160 160 Average Speed 164 | 111 154 175 161 163 Slowest Speed 240 | 120 180 240 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 50 39 70 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 10 . . . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . 10 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1515 | 69 311 708 361 66 Wait 33 | . 5 24 2 2 Move 1318 | 59 275 625 323 36 Hop . | . . . . . Pick Up 27 | 4 12 8 2 1 Fast Attach 14 | 6 1 3 1 3 Attach 16 | . 2 5 4 5 Detach 3 | . . 2 1 . Swap 2 | . . 2 . . Drop 7 | . 1 6 . . Fire 84 | . 15 33 28 8 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 10 | . . . . 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Discovered new exit (range 8) 1259 | -9/Materials | Discovered new exit (range 15) 1383 | -9/Materials | Repaired Lgt. Armor Plating 1720 | -9/Materials | Build established: Scavenger-Mutant 1802 | -9/Materials | Entered Mines 1803 | -9/Mines | Assembled infested the area 1806 | -9/Mines | Met a Derelict bent on vengeance 1808 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1866 | -9/Mines | Lost 4 parts (1u3w) 1900 | -9/Mines | Discovered new exit (range 12) 2046 | -9/Mines | Found a hidden stash of uninstalled traps 2142 | -9/Mines | Discovered new exit (range 6) 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2497 | -8/Materials | Core integrity fell below 50% 2511 | -8/Materials | Core integrity fell below 20% 2513 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02484_ R-06 Scavenger collects Adv. Heat Sink. 02485_ Slammed into G-47 Trooper. 02487_ R-06 Scavenger collects Aluminum Leg. 02488_ Slammed into G-47 Trooper. 02490_ Imp. Targeting Computer destroyed. 02490_ R-06 Scavenger collects Aluminum Leg. 02492_ Slammed into G-47 Trooper. 02492_ Hvy. Ion Engine destroyed. 02493_ R-06 Scavenger collects Particle Gun. 02495_ Acquired 2 matter. 02495_ Slammed into G-47 Trooper. 02499_ Lgt. Treads destroyed. 02500_ Overheating: Lrg. Storage Unit damaged (-83). 02500_ Slammed into G-47 Trooper. 02504_ Lgt. Treads destroyed. 02504_ Slammed into G-47 Trooper. 02506_ Lrg. Storage Unit destroyed. 02508_ Hrd. Light Armor Plating destroyed. 02512_ Hcp. Matter Pod destroyed. 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperComponentFlakker Manual? 0 Play Time 00:23:17 Cumulative 31.4 hours Start 2021.01.07 @ 19:22:27 End 2021.01.07 @ 19:45:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8a126b2-668a-40a6-a9e9-ce3b6799f0cb