Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.01 @ 22:38:02 Player: kerapace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (190) 950 Value Destroyed (6745) 6745 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1270) 1270 TOTAL SCORE: 16205 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 469 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -589 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 899/900 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Energy Well Advanced Terrain Scan Processor Improved Target Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Fusion Compressor Makeshift Transmission Jammer Experimental Propulsion Shielding Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Recoil Stabilizer Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- Neutron Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Fusion Compressor High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Experimental Signal Interpreter Improved Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Improved Core Analyzer Improved Armor Integrity Analyzer Energy Filter Particle Charger Transmission Jammer Makeshift Transmission Jammer Hacking Suite Improved Hacking Suite System Shield System Backup Module Flak Gun Coil Gun Heavy Flak Cannon Heavy Missile Launcher Long-range Missile Launcher Scatter Rocket Array Ripper Makeshift Sword CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 239 | 6 12 7 1 6 23 49 6 6 . 5 41 4 30 5 3 18 3 5 7 2 Power 19 | 1 2 1 . 1 3 5 . . . 1 1 . 1 . . 2 . 1 . . Engine 15 | 1 2 1 . 1 3 5 . . . . 1 . . . . . . 1 . . Core 4 | . . . . . . . . . . 1 . . 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 2 2 . 1 6 6 1 . . . 5 . 6 . . 3 1 . . . Treads 27 | 1 1 2 . 1 6 6 1 . . . 5 . 3 . . . 1 . . . Leg 6 | . . . . . . . . . . . . . 3 . . 3 . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 3 . 1 . 6 19 4 3 . 1 12 1 8 4 2 5 . . 5 . Device 37 | . . . . . 1 13 2 2 . 1 5 1 5 2 2 1 . . 2 . Storage 11 | 1 3 . 1 . 1 . . . . . 3 . 1 . . . . . 1 . Processor 7 | . . . . . 1 . . . . . 2 . . 2 . 2 . . . . Hackware 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Protection 17 | . . . . . 3 6 2 1 . . 2 . 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 5 4 . 4 8 19 1 3 . 3 23 3 15 1 1 8 2 4 2 2 Energy Gun 15 | . 3 3 . 2 3 . . . . . 3 . 1 . . . . . . . Energy Cannon 42 | . 1 . . . 4 11 1 2 . 1 14 . 6 . 1 . . 1 . . Ballistic Gun 25 | 2 1 . . . . 2 . . . 2 2 2 4 1 . 5 1 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . 1 . 2 . 5 . 1 . . 4 . 3 . . . 1 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . . . . . 1 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 . . . . . 2 . . . 1 . . . 3 . Parts Lost 52 | . 2 4 . 3 3 3 2 1 . 2 2 . 10 . . 16 1 . . 3 Power 7 | . . 1 . 1 . . . . . 1 . . 1 . . 2 . . . 1 Propulsion 12 | . 1 1 . 1 1 . 1 . . . . . 2 . . 4 . . . 1 Utility 17 | . . . . . 1 1 1 . . . 2 . 5 . . 6 1 . . . Weapon 16 | . 1 2 . 1 1 2 . 1 . 1 . . 2 . . 4 . . . 1 Highest Loss Streak 15 | . 1 3 . 3 1 1 1 1 . 2 1 . 8 . . 15 1 . . 3 Average Slot Usage (%) 95 | . 95 95 100 98 96 99 99 100 100 99 96 100 90 99 100 88 16 28 39 33 Engine 6 | . 14 13 14 13 9 7 7 7 7 . 5 6 . . . . . 3 5 1 Core 1 | . . . . . . . . . . 6 . . 5 6 6 4 . . . . Treads 17 | . 14 15 28 27 24 23 22 23 23 23 20 20 2 . . . 2 5 5 1 Leg 3 | . . . . . . . . . . . . . 12 20 20 15 . . . . Device 15 | . . . . . 6 21 21 18 15 15 21 20 15 19 20 12 . . . 4 Storage 21 | . 24 28 28 28 27 23 23 23 23 23 20 20 20 20 20 15 . . 3 5 Processor 4 | . . . . . 1 . . . . . 6 13 13 13 13 12 11 11 11 11 Protection 6 | . . . . . 9 8 8 11 15 15 7 6 5 6 6 4 . . 3 . Energy Gun 4 | . 11 24 28 27 9 . . . . . . . 1 . . . . . . . Energy Cannon 7 | . 5 . . . 7 14 14 14 15 1 8 . 2 4 3 . . 3 . . Ballistic Gun 3 | . 11 . . . . . . . . 12 3 7 7 7 9 13 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 42 39 55 53 104 119 116 103 103 103 145 136 139 134 134 133 5 27 30 25 Greatest Support 86 | 20 20 40 40 40 60 68 68 68 68 68 86 86 86 50 50 50 3 28 28 28 Greatest Overweight (x) 5 | 1 2 2 1 2 2 1 1 1 1 1 1 1 4 2 2 5 1 2 1 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 1 2 2 2 1 . . . . Largest Inventory Capacity 28 | 6 16 16 18 18 24 24 24 24 24 24 28 28 28 28 28 28 4 4 4 4 Average Capacity 22 | 5 8 16 16 18 24 24 24 24 24 24 25 28 28 28 28 26 4 4 4 4 Most Carried 28 | 4 12 14 16 18 24 24 24 23 23 24 28 28 28 28 28 28 4 4 4 4 Average Carried 21 | 1 6 12 14 16 22 23 23 22 23 22 25 27 23 27 27 26 3 3 3 3 Final Capacity 28 | 6 16 16 18 18 24 24 24 24 24 24 28 28 28 28 28 4 4 4 4 4 Final Carried 28 | 4 12 13 16 17 24 23 23 23 23 22 28 28 24 28 28 4 4 4 4 4 Class Distribution -------------------- 75% | Hauler-Mutant 14% | Mutant 4% | Scavenger-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3575 | 205 366 76 . 114 360 653 129 117 . 85 530 40 489 40 56 220 . 95 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8452 | . 705 204 . 152 1082 2552 417 244 . 57 1629 . 890 . 121 236 77 80 . 6 Parts 366 | . 33 7 . 17 57 123 11 8 . 3 60 . 25 . . 10 9 3 . . Haulers Intercepted 14 | . 2 . . . 4 4 . . . . 4 . . . . . . . . . Recyclers Shooed 7 | . . . . 1 1 2 . . . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 13 7 . 7 . . 15 . 1 . 4 . . . Prevented 12 | . . . . . . . . . . . . 4 6 . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 153 | . 11 11 . 7 16 45 7 4 . 1 19 . 20 . 2 3 5 . . 2 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . Guns 38 | . 11 3 . 2 8 3 . . . 1 2 . 6 . 1 1 . . . . Cannons 62 | . . . . . 6 33 7 2 . . 11 . 2 . 1 . . . . . AOE 45 | . . 8 . 5 . 9 . 2 . . 3 . 11 . . . 5 . . 2 Classes Destroyed 17 | . 5 2 . 2 3 1 1 . . . 2 . . . . 1 . . . . Worker 8 | . 1 . . 1 1 4 . . . . 1 . . . . . . . . . Builder 4 | . . 1 . . . 2 . . . . 1 . . . . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 4 . . . . 4 . . . . . . . . . Recycler 9 | . 1 1 . . 2 4 . . . . 1 . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Swarmer 35 | . . . . 4 5 13 . . . . 3 . 5 . . . 5 . . . Grunt 70 | . 11 2 . 3 3 20 6 3 . . 10 . 10 . 1 1 . . . . Brawler 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . Duelist 5 | . . . . . . . . . . . 1 . 4 . . . . . . . Sentry 21 | . . . . . 7 8 1 1 . 1 2 . 1 . . . . . . . Hunter 6 | . . . . . 1 . . . . . 2 . . . . 1 . . . 2 Programmer 5 | . . . . . . 4 . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 4 . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 9 . 4 4 7 2 3 . 1 7 . 12 . 2 1 5 . . 2 Combat Bots Only 12 | . 2 9 . 4 4 5 2 3 . 1 5 . 12 . 2 1 5 . . 2 Max Kills in Single Turn 7 | . 1 4 . 3 1 3 1 1 . 1 2 . 7 . 1 1 5 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . 3 . 3 . 1 . . 1 . 7 . . . 5 . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 11523 | . 591 375 . 230 981 2083 702 231 . 597 1397 . 1701 . 18 2007 257 . . 353 Core 2000 | . 101 54 . 36 118 170 63 49 . 78 172 . 151 . . 665 179 . . 164 Absorbed by Shields 455 | . . . . . . 407 48 . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 23 78 . . . . 48 . . . . 62 . . . . . Volleys Fired 509 | . 64 10 . 13 83 156 25 11 . 9 80 . 31 . 5 7 1 8 . 6 Largest 3 | . 2 2 . 2 2 2 2 2 . 2 2 . 2 . 2 3 1 1 . 1 Hottest 188 | . 110 105 . 80 131 133 60 126 . 60 180 . 188 . 120 88 50 30 . 50 Shots Fired 942 | . 127 19 . 26 158 277 50 20 . 16 154 . 55 . 9 16 1 8 . 6 Gun 348 | . 103 16 . 22 105 18 . . . 6 18 . 32 . 4 16 . 8 . . Cannon 562 | . 24 . . . 53 253 50 17 . 10 131 . 19 . 5 . . . . . Launcher 32 | . . 3 . 4 . 6 . 3 . . 5 . 4 . . . 1 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | . 56 1 . . . 18 . . . 6 8 . 23 . 4 16 . 8 . . Thermal 682 | . 71 15 . 22 158 253 50 17 . 10 68 . 13 . 5 . . . . . Explosive 32 | . . 3 . 4 . 6 . 3 . . 5 . 4 . . . 1 . . 6 Electromagnetic 88 | . . . . . . . . . . . 73 . 15 . . . . . . . Robot Hit Streak 33 | . 16 5 . 12 15 18 27 33 . 5 17 . 10 . 6 4 . 4 . 2 Robot Miss Streak 12 | . 5 2 . 4 4 7 3 2 . 3 2 . 5 . 1 4 10 12 . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 664 | . 87 9 . 17 110 180 42 15 . 9 112 . 45 . 6 23 . 5 . 4 Core Hits 390 | . 32 23 . 10 34 104 17 10 . 7 55 . 66 . 4 10 6 4 . 8 Critical Hits 8 | . . . . . 3 4 . . . . . . . . . 1 . . . . Critical Kills 5 | . . . . . 2 2 . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . . . . . . . . . . . Melee Attacks 22 | . . . . . 1 1 . . . . . 1 2 . . 17 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 1 1 . . . . . 1 2 . . 12 . . . . Piercing 5 | . . . . . . . . . . . . . . . . 5 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20792 | . 1079 716 . 565 1862 5471 1187 690 . 217 4190 . 2763 . 244 643 316 118 . 731 Guns 3834 | . 835 149 . 137 1014 212 . . . 81 402 . 537 . 72 277 . 118 . . Cannons 10332 | . 244 . . . 848 4147 1187 323 . 136 2772 . 503 . 172 . . . . . Explosions 6003 | . . 567 . 428 . 1075 . 367 . . 1006 . 1513 . . . 316 . . 731 Melee 613 | . . . . . . 37 . . . . . . 210 . . 366 . . . . Ramming 10 | . . . . . . . . . . . 10 . . . . . . . . . Kinetic 1784 | . 442 . . . . 212 . . . 81 212 . 370 . 72 277 . 118 . . Thermal 11048 | . 637 149 . 137 1862 4303 1187 323 . 136 1733 . 409 . 172 . . . . . Explosive 5558 | . . 567 . 428 . 919 . 367 . . 717 . 1513 . . . 316 . . 731 Electromagnetic 1779 | . . . . . . . . . . . 1518 . 261 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 516 | . . . . . . 37 . . . . . . 210 . . 269 . . . . Piercing 97 | . . . . . . . . . . . . . . . . 97 . . . . Highest Corruption 4 | . . . . . . 3 4 4 4 4 . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . 1 3 4 4 4 . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . . 18 32 21 3 10 . . . . . 5 2 7 2 . Message Errors 37 | . . . . . . 7 12 9 1 2 . . . . . 1 1 3 1 . Matter Fused 15 | . . . . . . . 7 4 1 . . . . . . 1 . 2 . . Heat Flow Errors 13 | . . . . . . 1 3 4 1 2 . . . . . 1 . . 1 . Energy Discharges 13 | . . . . . . 7 3 1 . 1 . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . 2 6 2 . 4 . . . . . . . 1 . . Targeting Errors 7 | . . . . . . 1 1 1 . 1 . . . . . 2 . 1 . . Overload Shots 6 | . . . . . . 1 . 2 . . 3 . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 600 | . 4 10 . 19 1 135 24 12 . . 194 . 140 . 14 4 . . . 43 Projectiles 219 | . 4 . . . 1 96 24 . . . 48 . 32 . 14 . . . . . Explosions 322 | . . 10 . 19 . 39 . 12 . . 146 . 53 . . . . . . 43 Melee 59 | . . . . . . . . . . . . . 55 . . 4 . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 36 . 65 . . . . . . 45 . . . . . 19 . . 44 Shots 6 | . . 1 . 2 . . . . . . 1 . . . . . 1 . . 1 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 326 180 . 72 243 108 249 248 243 208 186 . 125 . 10 134 . . 159 . Average Temperature 66 | . 102 65 . 27 63 35 119 72 131 103 35 . 52 . 6 47 . . 80 . Received Heat Transfer 3014 | . 327 99 . 51 288 707 303 87 . 6 486 . 348 . 9 258 36 . . 9 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 4 . 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Parts Fried 16 | . . . . . . . . . . . 13 . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Melted 38 | . 2 . . . 11 13 4 . . . 6 . . . 2 . . . . . Heat Transferred 17030 | . 1643 336 . 325 3762 6131 1628 420 . 185 2152 . 323 . 125 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 6 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1272 | . 265 51 . 155 245 1272 . . . . 489 . . . . 215 . . . . Initial 102 | . . 16 . . . 102 . . . . 15 . . . . . . . . . Average 254 | . 124 12 . 94 128 500 . . . . 191 . . . . 123 . . . . Maximum Alert Level 4 | . 1 . . . 1 4 . . . . 2 . . . . 1 . . . . Low Security (%) 66 | 100 81 100 . 100 93 40 . . . . 52 . . . . 84 . . . . Level 1 18 | . 18 . . . 6 26 . . . . 28 . . . . 15 . . . . Level 2 5 | . . . . . . 4 . . . . 18 . . . . . . . . . Level 3 . | . . . . . . 2 . . . . . . . . . . . . . . Level 4 8 | . . . . . . 26 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 1 9 . . . . 6 . 1 . . . . . . . Investigation 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . 4 . . . . 2 . . . . . . . . . Reinforcement 7 | . 1 . . . 1 2 . . . . 3 . . . . . . . . . Assault 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . 2 . . . 3 3 . . . . . . . . . 2 . . . . Communications Jammed 30 | . . . . . . 30 . . . . . . . . . . . . . . Distress Signals 30 | . . . . . . 30 . . . . . . . . . . . . . . Times Spotted 252 | . 21 23 . 7 29 62 10 6 . 3 35 . 23 . 4 15 8 . . 6 Peak Tracking Total 18 | . 4 18 . 4 4 7 4 4 . 2 5 . 10 . 4 6 5 . . 4 Tactical Retreats 23 | . 1 . . . 2 7 1 1 . . 1 . 3 . . 4 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . 1 1 . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 13 | . . . . . . 9 . . . . 3 . 1 . . . . . . . Max in Single Turn 3 | . . . . . . 3 . . . . 1 . 1 . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 42 | . 3 . 1 . 7 14 1 . 4 . 9 1 . . . 1 . . 1 . Terminals 21 | . 3 . . . 5 7 . . . . 6 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . Total Hacks 117 | . 8 . 1 . 19 32 1 . 27 . 23 1 . . . 1 . . 4 . Successful 62 | . 1 . 1 . 11 11 1 . 27 . 5 1 . . . . . . 4 . Failed 55 | . 7 . . . 8 21 . . . . 18 . . . . 1 . . . . Catastrophic 7 | . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 7 . . . 3 5 . . . . 3 . . . . . . . . . Terminals 43 | . 8 . . . 9 13 . . . . 13 . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . 9 . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 7 4 . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . 3 3 . . . . 4 . . . . 1 . . . . Terminal Hacks 43 | . 1 . 1 . 5 2 1 . 27 . 1 1 . . . . . . 4 . Record 17 | . . . 1 . 1 . . . 11 . . . . . . . . . 4 . Part Schematic 6 | . . . . . . 1 . . 5 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 5 . . . . 1 . . . . . . . . . Scan Component 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 3 . . . . 1 . . . . . . . . . Insert Component 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . Analyze 5 | . . . . . 3 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Used 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 4 11 . . . . 9 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 2 . . 5 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . Time 66 | . . . . . . 66 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . 2 . . . . . . . 1 . . 1 6 . . . . . . Largest Group 6 | . . 2 2 . . . . . . 1 1 . 1 6 6 6 . . . . Highest-Rated Group 169 | . . 46 46 . . . . . . 94 94 . 29 169 169 167 . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 94 . 29 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . 5 . . . . . . . 12 18 . . . 22 36 . . . . Total Damage 2170 | . . 63 . . . . . . . 382 700 . . . 352 673 . . . . Kills 17 | . . . . . . . . . . 2 5 . . . 2 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 1 1 . 2 . 2 . 1 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 19367 | 71 812 702 728 577 1549 3129 1947 1333 146 555 2105 1272 658 1915 573 448 153 340 250 104 Spaces Moved 10101 | 48 482 395 431 291 673 1388 987 690 79 281 971 701 266 1056 306 221 289 321 147 78 Core 584 | 8 . . . . . . . . . . . . . . . 30 289 190 . 67 Treads 7272 | 26 85 305 431 291 673 1388 987 690 79 281 971 701 75 . . . . 131 147 11 Legs 1744 | . . . . . . . . . . . . . 191 1056 306 191 . . . . Wheels 501 | 14 397 90 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 160 180 180 183 183 186 186 186 180 180 180 180 180 50 50 50 160 50 Average Speed 170 | 121 118 164 168 180 182 183 184 186 186 186 182 180 192 180 180 162 50 98 160 109 Slowest Speed 270 | 160 180 180 180 200 200 183 186 186 186 186 186 180 240 180 180 270 100 160 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 73 77 80 69 68 48 93 75 68 46 29 85 50 85 63 10 47 62 60 23 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 9 | . . . 1 1 . . . . 1 . . . . 2 1 . . . 3 . Known Exits Taken 7 | . . . . . 1 1 . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 18 | . . 2 . 2 . . 4 1 . . . 1 2 3 2 . . 1 . . Spaces Dug 33 | . . . . 13 1 18 . . . . . 1 . . . . . . . . Terrain Destroyed 338 | . . 27 . 39 2 52 1 25 . 2 47 1 61 . . . 46 . . 35 Melee 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Projectile 40 | . . . . . 1 27 1 3 . 2 4 . 2 . . . . . . . AOE 296 | . . 27 . 39 . 25 . 22 . . 43 . 59 . . . 46 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 11277 | 57 603 426 433 316 840 1703 1061 717 78 296 1146 713 344 1072 319 272 294 335 163 89 Wait 174 | . 29 11 . 4 12 61 32 7 . 1 10 . 7 . . . . . . . Move 10081 | 47 481 394 430 290 672 1387 986 689 78 280 970 700 265 1055 305 220 288 320 146 78 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 4 11 4 2 3 24 17 7 2 . 1 19 4 2 6 3 1 . . 3 . Fast Attach 54 | 6 3 1 . 1 8 5 . . . . 7 . 5 4 . 6 1 3 4 . Attach 51 | . 2 3 . 2 6 5 3 1 . 2 5 . 9 . . 4 2 2 4 1 Detach 14 | . . . . . . 2 . . . . 2 . 1 . . 1 2 2 2 2 Swap 136 | . 7 3 1 3 10 39 3 5 . 3 29 4 16 1 3 8 . . . 1 Drop 118 | . 6 . . . 24 30 5 1 . . 23 4 3 6 3 8 . . 4 1 Fire 509 | . 64 10 . 13 83 156 25 11 . 9 80 . 31 . 5 7 1 8 . 6 Melee 22 | . . . . . 1 1 . . . . . 1 2 . . 17 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 180 | -10/Materials | Discovered new exit (range 13) 338 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Entered Mines 885 | -10/Mines | Assembled infested the area 895 | -10/Mines | Core integrity fell below 50% 897 | -10/Mines | Met 8R-AWN 921 | -10/Mines | Destroyed 9 combat bots 931 | -10/Mines | Lost 3 parts (1p2w) 963 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1216 | -10/Mines | Discovered new exit (range 7) 1237 | -10/Mines | Discovered new exit (range 5) 1420 | -10/Mines | Learned 2 Materials zone layouts 1426 | -10/Mines | Discovered new exit (range 15) 1586 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Accompanied by 2 allies 1616 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1634 | -10/Exiles | Welcomed by 8R-AWN 1656 | -10/Exiles | Met EX-HEX 1701 | -10/Exiles | Met EX-BIN 1719 | -10/Exiles | Build established: Scavenger-Mutant 1720 | -10/Exiles | Met EX-DEC 1769 | -10/Exiles | Visited The Gauntlet 2087 | -10/Exiles | Learned location of Zion (-6) 2165 | -10/Exiles | Learned about 8R-AWN's background 2294 | -10/Exiles | Discovered new exit (range 14) 2314 | -10/Exiles | Entered Mines 2367 | -9/Mines | Learned 4 Materials zone layouts 2403 | -9/Mines | Found a hidden stash of uninstalled traps 2491 | -9/Mines | Lost 3 parts (1p1n1w) 2617 | -9/Mines | Build established: Mutant 2879 | -9/Mines | Discovered new exit (range 7) 2891 | -9/Mines | Entered Materials 2891 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2892 | -8/Materials | Identified exit to Factory 3197 | -8/Materials | Build established: Hauler-Mutant 4018 | -8/Materials | Discovered exit to Factory (range 8) 4440 | -8/Materials | Entered Factory 4440 | -7/Factory | Evolved 2 slots: Utility x2 4518 | -7/Factory | Repaired Med. Reactive Plating 5005 | -7/Factory | Discovered new exit (range 15) 6572 | -7/Factory | Garrison activated, responded to threat 7006 | -7/Factory | Repaired Imp. Shield Generator? 7168 | -7/Factory | Identified exit to Lower Caves 7569 | -7/Factory | Entered Lower Caves 8177 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8306 | -7/Lower Caves | Learned Factory non-interactive machine intel 8503 | -7/Lower Caves | Encountered a Warlord checkpoint 8550 | -7/Lower Caves | Discovered new exit (range 3) 8966 | -7/Lower Caves | Spotted B-75 Beast 9073 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9516 | -7/Lower Caves | Entered another Lower Caves area 9541 | -7/Lower Caves | Discovered new exit (range 11) 9597 | -7/Lower Caves | Encountered a Warlord checkpoint 10288 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10397 | -7/Lower Caves | Discovered new exit (range 10) 10802 | -7/Lower Caves | Learned Factory trap positions 10849 | -7/Lower Caves | Entered Data Miner 10849 | -7/Data Miner | Discovered new exit (range 6) 10885 | -7/Data Miner | Met Data Miner 10929 | -7/Data Miner | Learned location of Section 7 (-3) 10929 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10952 | -7/Data Miner | Received God Mode back door access code from Data Miner 10995 | -7/Data Miner | Entered Proximity Caves 11038 | -6/Proximity Caves | Escorted by Enhanced Grunt 11109 | -6/Proximity Caves | Learned 4 Factory zone layouts 11436 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11438 | -6/Proximity Caves | Core integrity fell below 50% 11474 | -6/Proximity Caves | Learned Factory security intel 11514 | -6/Proximity Caves | Discovered new exit (range 6) 11550 | -6/Proximity Caves | Entered Factory 11550 | -6/Factory | Accompanied by 1 ally 11550 | -6/Factory | Evolved 2 slots: Utility x2 11551 | -6/Factory | Identified exit to Factory 11552 | -6/Factory | Loaded intel: 82 trap records 11554 | -6/Factory | Loaded intel: 240 non-interactive machine locations 12456 | -6/Factory | Found Hvy. Reflective Plating 12494 | -6/Factory | Incoming investigation squad redirected 12874 | -6/Factory | Discovered exit to Factory (range 18) 13035 | -6/Factory | Found Prototype Launcher 13035 | -6/Factory | Identified Scatter Rocket Array 13174 | -6/Factory | Found Prototype Processor 13179 | -6/Factory | Identified Exp. Signal Interpreter 13428 | -6/Factory | Discovered new exit (range 15) 13477 | -6/Factory | Identified exit to Lower Caves 13655 | -6/Factory | Entered Lower Caves 13702 | -6/Lower Caves | Learned Factory stockpile data 13743 | -6/Lower Caves | Learned Factory stockpile data 13943 | -6/Lower Caves | Discovered new exit (range 15) 14150 | -6/Lower Caves | Identified exit to Lower Caves 14208 | -6/Lower Caves | Encountered a Warlord checkpoint 14508 | -6/Lower Caves | Build established: Hauler-Assassin 14927 | -6/Lower Caves | Entered another Lower Caves area 14952 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15016 | -6/Lower Caves | Destroyed 12 combat bots 15043 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 15129 | -6/Lower Caves | Discovered exit to Factory (range 9) 15235 | -6/Lower Caves | Build established: Hauler-Mutant 15356 | -6/Lower Caves | Spotted B-75 Beast 15469 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15567 | -6/Lower Caves | Discovered new exit (range 11) 15584 | -6/Lower Caves | Identified exit to Zion 15585 | -6/Lower Caves | Entered Zion 15744 | -6/Zion | Discovered new exit (range 15) 15846 | -6/Zion | Learned location of Warlord (-4) 16165 | -6/Zion | Found Prototype Device 16251 | -6/Zion | Learned Factory emergency access door positions 16274 | -6/Zion | Learned location of Armory (-4) 16364 | -6/Zion | Gained Derelict followers 16628 | -6/Zion | Found CR-A16's Pointy Stick 16681 | -6/Zion | Learned 4 Factory zone layouts 17498 | -6/Zion | Identified exit to Proximity Caves 17500 | -6/Zion | Entered Proximity Caves 17500 | -5/Proximity Caves | Accompanied by 6 allies 17775 | -5/Proximity Caves | Learned 4 Factory zone layouts 17953 | -5/Proximity Caves | Identified Phasing AFG 18044 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18073 | -5/Proximity Caves | Entered Factory 18073 | -5/Factory | Accompanied by 6 allies 18073 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18354 | -5/Factory | Spotted B-75 Beast 18511 | -5/Factory | Core integrity fell below 50% 18514 | -5/Factory | Discovered new exit (range 16) 18521 | -5/Factory | Entered Upper Caves 18528 | -5/Upper Caves | Learned Factory security intel 18537 | -5/Upper Caves | Lost 15 parts (2p4n5u4w) 18540 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18592 | -5/Upper Caves | Core integrity fell below 20% 18624 | -5/Upper Caves | Learned Factory security intel 18668 | -5/Upper Caves | Discovered new exit (range 13) 18674 | -5/Upper Caves | Entered another Upper Caves area 18690 | -5/Upper Caves | Discovered new exit (range 5) 18732 | -5/Upper Caves | Learned Factory security intel 18791 | -5/Upper Caves | Encountered a Warlord checkpoint 18833 | -5/Upper Caves | Build established: Mutant 19001 | -5/Upper Caves | Discovered new exit (range 8) 19014 | -5/Upper Caves | Entered Zhirov 19015 | -5/Zhirov | Discovered new exit (range 3) 19046 | -5/Zhirov | Met Zhirov 19083 | -5/Zhirov | Found Alien Artifact 19083 | -5/Zhirov | Identified Integrated Dissipator 19083 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19141 | -5/Zhirov | Found Alien Artifact 19184 | -5/Zhirov | Learned location of Quarantine (-3) 19184 | -5/Zhirov | Learned location of Testing (-2) 19184 | -5/Zhirov | Learned location of Command (-1) 19199 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19264 | -5/Zhirov | Entered Proximity Caves 19324 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 19368 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19258_ Acquired Lrn. Missile Launcher. 19261_ Dropped Coil Gun. LOCATION=UNKNOWN GOAL=ESCAPE 19281_ Slug penetrates Wall. 19284_ Med. Treads destroyed. 19284_ Destroyed Med. Treads. 19284_ Slug penetrates Wall. 19284_ Slug penetrates Earth. 19286_ Destroyed Imp. Phase Shifter. 19287_ Penetrated by Slug. 19290_ Lgt. Angular Momentum Engine destroyed. 19292_ Destroyed Imp. Phase Shifter. 19293_ Penetrated by Slug. 19293_ Lrn. Missile Launcher destroyed. 19294_ Slug penetrates Wall. 19295_ The unstable cave ceiling collapses. 19296_ H-77 Assassin destroyed. 19298_ The unstable cave ceiling collapses. 19351_ Dropped Scatter Rocket Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????## ""?????????????? ?????????????????? | | ?????????#" "##????????????? g ???????????????? | | ?????????# "#????????????? g ?????????????? | | ????????## ???????????? g g ????????????? | | ????????? #??####????? ????????????? | | ????###?? ## #????? ???????????? | | ???## #?? ? #????? ???????????? | | ???# ### #?# #??#### ??????????? | | ???# ## #?# #??## ???????????? | | ##?# ## ### ##### ????????????? | | #??# ## #??????????????? | | #???# # "" ##?????????????? | | #???# """" #?????????????? | | ##??### "" #?????????????? | | #??### "" @ ###?????????????? | | #?## ### """" ## ##???????????????? | | #?## ###?# """" ##### #????????????????? | | #?## #???# """" #?????# #????????????????? | | ### #???# ###??????? #????????????????? | | ###???# #?????????? #???????????????? | | ##?????##### ##???????????????????????????? | | ####??????????# ##????????????????????????????? | | ###????????????? ##?????????????????????????????? | | ??????????????? ???????????????????????????????? | | #????????????? ???????????????????????????????? | | #????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 950 Matter Stores 397 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDynamicScythe Manual? 0 Play Time 02:32:51 Cumulative 405.0 hours Start 2020.12.01 @ 19:21:56 End 2020.12.01 @ 22:38:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7328a53e-3ba6-42a2-a752-a634e707fe00