Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 00:48:48 Player: celerysam Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (474) 474 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4019 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 159/160 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ ECM Suite Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Improved Cooling System Seismic Detector Carbide Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Focal Shield > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Improved Cooling System Utility Shielding High-powered Tractor Beam Heavy EM Pulse Gun [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . . 2 . 1 1 Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . . 1 Parts Attached 81 | 6 2 . 11 5 26 31 Power 16 | 1 . . 1 1 4 9 Engine 3 | 1 . . 1 . . 1 Core 13 | . . . . 1 4 8 Reactor . | . . . . . . . Propulsion 36 | 2 1 . 8 2 9 14 Treads 6 | 1 . . 2 2 1 . Leg 5 | 1 1 . 2 . . 1 Wheel 8 | . . . 3 . 5 . Hover 12 | . . . 1 . 2 9 Flight 5 | . . . . . 1 4 Utility 13 | 1 1 . . 1 6 4 Device 8 | . 1 . . . 4 3 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 16 | 2 . . 2 1 7 4 Energy Gun 7 | 1 . . 2 . 3 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 2 | . . . . . 1 1 Parts Lost 55 | . . 1 1 4 23 26 Power 12 | . . 1 . 1 3 7 Propulsion 26 | . . . 1 2 10 13 Utility 8 | . . . . . 7 1 Weapon 9 | . . . . 1 3 5 Highest Loss Streak 13 | . . 1 1 4 13 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 67 | . 96 100 87 89 67 36 Engine 4 | . 14 14 5 7 . . Core 6 | . . . . 5 13 5 Treads 5 | . 6 . 6 30 8 . Leg 7 | . 21 28 17 . . 1 Wheel 3 | . . . 15 4 5 . Hover 4 | . . . . . 4 9 Flight 1 | . . . . . 3 2 Device 7 | . 10 14 11 9 5 5 Storage 6 | . 14 14 11 9 6 . Processor 1 | . . . . . 4 . Protection 2 | . . . . 5 2 3 Energy Gun 5 | . 14 14 12 14 1 . Ballistic Gun 4 | . 14 14 9 . . . Impact Weapon 2 | . . . . 2 6 2 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 13 13 15 21 36 24 Greatest Support 80 | 20 20 20 40 80 48 55 Greatest Overweight (x) 6 | 1 1 . . . 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 7 5 Most Carried 8 | 6 7 8 8 8 8 5 Average Carried 6 | 5 6 7 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 6 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 595 | 248 . 18 60 . 91 178 Remotely . | . . . . . . . Salvage Created 400 | . . . 60 60 138 142 Parts 24 | . . . 5 4 8 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 11 | . . . 1 1 4 5 Melee 5 | . . . . . 1 4 Guns 2 | . . . 1 1 . . AOE 2 | . . . . . 2 . Classes Destroyed 6 | . . . 1 . 3 2 Operator 1 | . . . . . 1 . Watcher 1 | . . . . . . 1 Swarmer 5 | . . . . . . 5 Grunt 2 | . . . . . 2 . Sentry 3 | . . . 1 1 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | . . . 1 1 3 4 Combat Bots Only 4 | . . . 1 1 2 4 Max Kills in Single Turn 2 | . . . 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 611 | . 11 27 10 36 255 272 Missed 189 | . 2 9 2 9 80 87 Damage Taken 6381 | . 120 256 120 736 2361 2788 Core 1483 | . 27 40 12 141 413 850 Absorbed by Shields 8 | . . . . . . 8 Redirected to Shielding 25 | . . . . 3 9 13 Ignored by Resistances 133 | . . . . . . 133 Core Remaining (%) 77 | 100 . 73 97 74 41 . Volleys Fired 42 | . . 3 5 5 24 5 Largest 2 | . . 2 2 2 1 1 Hottest 101 | . . 60 65 101 55 75 Shots Fired 54 | . . 6 10 9 24 5 Gun 43 | . . 6 10 9 14 4 Cannon 1 | . . . . . . 1 Launcher 10 | . . . . . 10 . Special . | . . . . . . . Kinetic 8 | . . 3 5 . . . Thermal 8 | . . 3 . 5 . . Explosive 10 | . . . . . 10 . Electromagnetic 28 | . . . 5 4 14 5 Robot Hit Streak 11 | . . 2 5 8 6 11 Robot Miss Streak 3 | . . 2 2 1 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 51 | . . 2 6 6 24 13 Core Hits 23 | . . . 3 2 14 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 3 1 Critical Strikes 5 | . . . . . 4 1 Smash 5 | . . . . . 4 1 Melee Attacks 28 | . . . . . 12 16 Impact 26 | . . . . . 12 14 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1395 | . . 21 62 77 834 401 Guns 269 | . . 21 62 77 61 48 Cannons 58 | . . . . . . 58 Explosions 474 | . . . . . 474 . Melee 577 | . . . . . 282 295 Ramming 17 | . . . . . 17 . Kinetic 32 | . . 9 23 . . . Thermal 40 | . . 12 . 28 . . Explosive 474 | . . . . . 474 . Electromagnetic 255 | . . . 39 49 61 106 Impact 577 | . . . . . 282 295 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 9 6 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 200 | . . . . . 140 60 Projectiles . | . . . . . . . Explosions 15 | . . . . . 15 . Melee 185 | . . . . . 125 60 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . 45 . Shots 1 | . . . . . 1 . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 412 | . 9 29 53 186 412 18 Average Temperature 69 | . 9 13 26 77 81 11 Received Heat Transfer 1107 | . 87 96 36 135 507 246 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 10 | . . . . . 6 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 99 | . . 25 . 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 125 | . 45 32 43 62 125 106 Initial 17 | . . 17 8 17 9 1 Average 22 | . 17 20 19 42 26 19 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 3 4 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . 1 . Reinforcement 6 | . 1 . . . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 5 5 1 5 17 30 Peak Tracking Total 9 | . 4 4 1 3 9 7 Tactical Retreats 10 | . . 1 . . 1 8 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 3 | . . . . . 1 2 Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . . 1 4 Successful . | . . . . . . . Failed 5 | . . . . . 1 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2309 | 79 159 312 227 170 632 730 Spaces Moved 1801 | 49 107 227 182 96 324 816 Core 54 | 17 . . . . 6 31 Treads 283 | 5 . . 7 88 183 . Legs 522 | 27 107 227 23 . . 138 Wheels 244 | . . . 152 8 84 . Hover 605 | . . . . . 51 554 Flight 93 | . . . . . . 93 Fastest Speed 30 | 50 120 120 100 100 71 30 Average Speed 105 | 132 145 120 104 155 149 71 Slowest Speed 350 | 190 190 120 160 160 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 24 69 21 13 8 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 63 | . . . . . 61 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 61 | . . . . . 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2097 | 60 110 261 208 108 423 927 Wait 71 | . . 31 . . 18 22 Move 1793 | 48 106 226 181 95 323 814 Hop 1 | . . . . . . 1 Pick Up 44 | 6 2 1 6 2 14 13 Fast Attach 35 | 6 . . 2 . 10 17 Attach 34 | . 1 . 5 4 12 12 Detach 2 | . . . . . 1 1 Swap 13 | . 1 . 4 1 4 3 Drop 15 | . . . 5 1 3 6 Fire 42 | . . 3 5 5 24 5 Melee 28 | . . . . . 12 16 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 239 | -10/Materials | Entered Mines 240 | -10/Mines | Assembled infested the area 287 | -10/Mines | Learned location of Storage (-9) 311 | -10/Mines | Build established: Mutant 407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 454 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 457 | -10/Mines | Found Prototype Device 521 | -10/Mines | Discovered new exit (range 14) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Propulsion x2 765 | -9/Materials | Discovered new exit (range 14) 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 924 | -8/Materials | Discovered new exit (range 13) 948 | -8/Materials | Entered Factory 948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 972 | -7/Factory | Identified Exp. Sensor Array 978 | -7/Factory | Lost 4 parts (1p2n1w) 1059 | -7/Factory | Lost 4 parts (1p2n1u) 1359 | -7/Factory | Lost 5 parts (2n2u1w) 1554 | -7/Factory | Discovered new exit (range 7) 1573 | -7/Factory | Core integrity fell below 50% 1580 | -7/Factory | Entered another Factory area 1580 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1603 | -6/Factory | Lost 13 parts (2p5n4u2w) 1809 | -6/Factory | Lost 3 parts (1p1n1w) 1864 | -6/Factory | Lost 3 parts (3n) 1909 | -6/Factory | Core integrity fell below 50% 1997 | -6/Factory | Lost 8 parts (3p4n1w) 2112 | -6/Factory | Lost 6 parts (1p2n1u2w) 2207 | -6/Factory | Core integrity fell below 20% 2310 | -6/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 02287_ Field strength at 75. 02288_ Field strength at 70. 02289_ Field strength at 65. 02290_ Field strength at 60. 02291_ Field strength at 55. 02292_ Field strength at 50. 02293_ Field strength at 45. 02294_ Field strength at 40. 02295_ Field strength at 35. 02296_ Field strength at 30. 02297_ Field strength at 25. 02298_ Door malfunctions. 02299_ U-05 Engineer destroyed. 02299_ Field strength at 17. 02300_ Field strength at 12. 02301_ Imp. Surge Thruster destroyed. 02301_ Field strength at 1. 02302_ Stasis field depleted. 02302_ Acquired 17 matter. 02303_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????+ +???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ##########??????? | | ???????????????############# # """" #??????? | | ???????????????# #= # """" #??????? | | ???????????????#""" ! @ # !^# """" #??????? | | ???????????????#"R # *^# """" #??????? | | ???????????????#""" """ / / #??????? | | ???????????????#""" """ # # #??????? | | ???????????????# """ # x # ! #??????? | | ???????????????# # # ! #??????? | | ???????????????############# # #??????? | | ????????????????????? #####/##### #???? | | ????????????????????? #???? | | ????????????????????? ##### ##########? | | ????????????????????????#####+##???# # #? | | ???????????????????????????????????# + """" #? | | ???????????????????????????????????# # """" #? | | ???????????????????????????????????# # """" #? | | ???????????????????????????????????# # """" #? | | ???????????????????????????????????# # """" #? | | ???????????????????????????????????# # """" #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# #####+####? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #####+#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapDefenseInitializer Manual? 0 Play Time 00:55:47 Cumulative 74.3 hours Start 2024.06.30 @ 20:43:09 End 2024.07.01 @ 00:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4070800-ef99-42ab-a1ee-03970c061008