Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 21:50:15 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1860) 1860 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 5562 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 319 Friendly Fire -58 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Cooling System Large Storage Unit Light Armor Plating Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Precision Beam Rifle Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Cooling System Large Storage Unit Light Armor Plating Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Precision Beam Rifle Flak Gun Rocket Launcher [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 76 | 6 6 1 45 9 9 . Power 7 | 1 1 . 4 . 1 . Engine 7 | 1 1 . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 1 . 13 1 1 . Treads 2 | 1 . . 1 . . . Leg 14 | . . . 12 1 1 . Wheel 2 | 1 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 1 16 3 1 . Device 7 | . . . 5 2 . . Storage 4 | 1 1 . 2 . . . Processor 4 | . 1 1 1 . 1 . Hackware . | . . . . . . . Protection 9 | . . . 8 1 . . Artifact . | . . . . . . . Weapon 27 | 2 2 . 12 5 6 . Energy Gun 19 | 1 2 . 7 3 6 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 3 | . . . 3 . . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . Parts Lost 4 | . . 1 3 . . . Power 1 | . . 1 . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . . 1 1 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 98 95 99 . Engine 11 | . 14 12 10 9 9 . Treads 4 | . 14 14 1 . . . Leg 21 | . . . 30 27 27 . Wheel 4 | . 14 14 . . . . Device 4 | . . . 1 13 18 . Storage 11 | . 14 14 11 9 9 . Processor 12 | . 12 14 11 9 17 . Protection 5 | . . . 8 9 . . Energy Gun 18 | . 14 28 18 17 18 . Ballistic Gun 2 | . 13 . . . . . Ballistic Cannon 1 | . . . 3 . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 13 19 19 37 39 38 . Greatest Support 39 | 10 10 10 36 39 36 . Greatest Overweight (x) 2 | 1 1 1 2 1 1 . Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 . Average Capacity 11 | 7 9 10 11 15 15 . Most Carried 15 | 6 10 10 15 15 15 . Average Carried 11 | 4 8 10 10 14 14 . Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Mat Sto Fac Matter Collected 1419 | 260 125 38 781 83 132 . Remotely . | . . . . . . . Salvage Created 2330 | . 220 60 1572 191 287 . Parts 160 | . 21 1 106 14 18 . Haulers Intercepted 5 | . 1 . 2 . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 56 | . 7 4 35 8 2 . Guns 34 | . 7 4 21 1 1 . Cannons 10 | . . . 10 . . . AOE 11 | . . . 4 7 . . Classes Destroyed 13 | . 4 3 5 . 1 . Worker 3 | . . 1 2 . . . Builder 1 | . . . 1 . . . Tunneler 2 | . . 1 1 . . . Hauler 5 | . 1 . 2 . 2 . Recycler 3 | . . . 2 . 1 . Operator 1 | . . . . . 1 . Watcher 7 | . 1 . 5 1 . . Swarmer 14 | . 6 . 4 4 . . Grunt 20 | . 1 . 17 2 . . Brawler 4 | . . . 3 1 . . Protector 1 | . . . 1 . . . Sentry 13 | . . . 10 1 2 . Assembled 4 | . . 4 . . . . Best Kill Streak 7 | . 3 4 7 5 1 . Combat Bots Only 6 | . 3 2 6 5 1 . Max Kills in Single Turn 5 | . 1 1 5 5 1 . Gunslinging . | . . . . . . . Exploded 5 | . . . 4 5 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Damage Taken 1818 | . 143 333 1004 257 81 . Core 347 | . 44 84 153 66 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 48 61 . 88 . Volleys Fired 164 | . 31 16 81 16 20 . Largest 2 | . 2 2 2 2 2 . Hottest 122 | . 60 105 122 122 122 . Shots Fired 324 | . 62 32 161 29 40 . Gun 257 | . 62 32 97 26 40 . Cannon 62 | . . . 62 . . . Launcher 5 | . . . 2 3 . . Special . | . . . . . . . Kinetic 93 | . 31 . 62 . . . Thermal 226 | . 31 32 97 26 40 . Explosive 5 | . . . 2 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 13 8 21 5 7 . Robot Miss Streak 6 | . 4 6 3 3 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 195 | . 37 24 98 13 23 . Core Hits 115 | . 14 30 51 11 9 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 14 | . 1 . 5 4 4 . Burn 13 | . . . 5 4 4 . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4391 | . 434 246 2548 717 446 . Guns 2738 | . 434 246 1352 260 446 . Cannons 874 | . . . 874 . . . Explosions 777 | . . . 320 457 . . Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 1071 | . 197 . 874 . . . Thermal 2618 | . 237 246 1352 337 446 . Explosive 700 | . . . 320 380 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . 25 . . . Message Errors 6 | . . . 6 . . . Matter Fused 9 | . . . 9 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 3 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 4 | . . . 4 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . . . 25 41 . . Projectiles 25 | . . . 25 . . . Explosions 41 | . . . . 41 . . Melee . | . . . . . . . Knockbacks 4 | . . . 4 . . . Impact . | . . . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 390 | . 24 270 390 378 108 . Average Temperature 104 | . 15 99 114 138 38 . Received Heat Transfer 501 | . 24 . 324 126 27 . Effects 5 | . . . 1 4 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . 1 2 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 18 | . . . 12 4 2 . Heat Transferred 5783 | . 550 410 2775 827 1221 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Peak Influence 676 | . 243 33 676 458 374 . Initial 285 | . . 33 12 285 193 170 Average 352 | . 115 32 518 315 272 . Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 26 | 100 64 100 6 7 13 . Level 1 29 | . 35 . 9 79 86 . Level 2 44 | . . . 83 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 4 2 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 2 . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Distress Signals 5 | . . . 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 14 11 53 15 17 . Peak Tracking Total 10 | . 4 10 7 5 6 . Tactical Retreats 4 | . 1 2 1 . . . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Mat Sto Fac Machines Disabled 6 | . . . 4 1 1 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Machines Accessed 23 | . 5 . 9 2 7 . Terminals 22 | . 5 . 9 1 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 19 . 20 8 17 . Successful 30 | . 10 . 5 4 11 . Failed 34 | . 9 . 15 4 6 . Catastrophic 5 | . . . 5 . . . Database Lockouts . | . . . . . . . Manual 42 | . 16 . 11 4 11 . Terminals 61 | . 19 . 20 5 17 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 16 | . 4 . 3 2 7 . Record 2 | . . . 2 . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 2 | . . . 1 1 . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . 1 1 . Locate Traps 3 | . 1 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 6 . 2 1 4 . Terminals 13 | . 6 . 2 1 4 . Assimilate 6 | . 4 . . . 2 . Botnet 7 | . 2 . 2 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 19 | . 5 . 8 1 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Total Allies 13 | . . 3 . . 10 . Largest Group 10 | . . 3 3 . 10 . Highest-Rated Group 173 | . . 40 40 . 173 . Highest-Rated Ally 29 | . . 16 16 . 29 . Total Orders . | . . . . . . . Ally Attacks 88 | . . . 18 . 70 . Total Damage 1084 | . . . 83 . 1001 . Kills 19 | . . . 3 . 16 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Mat Sto Fac Turns Passed 4000 | 56 698 324 2070 326 526 . Spaces Moved 2613 | 50 601 283 1167 146 366 . Core 11 | 11 . . . . . . Treads 20 | . . . 20 . . . Legs 1613 | . . . 1101 146 366 . Wheels 969 | 39 601 283 46 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 95 120 120 . Average Speed 124 | 82 95 95 144 174 120 . Slowest Speed 240 | 95 95 95 240 190 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 83 51 98 17 63 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . 23 22 . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 43 | . . . 21 22 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Total 3045 | 61 671 307 1400 187 419 . Wait 88 | . 12 5 60 9 2 . Move 2607 | 49 600 282 1166 145 365 . Hop . | . . . . . . . Pick Up 46 | 6 12 1 15 5 7 . Fast Attach 31 | 6 2 1 15 . 7 . Attach 16 | . 2 . 9 3 2 . Detach 4 | . . . 2 . 2 . Swap 30 | . 2 . 22 6 . . Drop 58 | . 10 2 29 3 14 . Fire 164 | . 31 16 81 16 20 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Entered Mines 788 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 788 | -10/Mines | Learned Materials stockpile data 896 | -10/Mines | Assembled infested the area 901 | -10/Mines | Assisted by a Guerilla fighting off Assembled 956 | -10/Mines | Core integrity fell below 50% 999 | -10/Mines | Discovered new exit (range 8) 1074 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Accompanied by 3 allies 1079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Discovered new exit (range 9) 1690 | -9/Materials | Build established: Scavenger-Mutant 1693 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Discovered new exit (range 7) 1937 | -9/Materials | Discovered new exit (range 16) 2158 | -9/Materials | Build established: Mutant 2488 | -9/Materials | Discovered new exit (range 16) 2553 | -9/Materials | Build established: Scavenger-Mutant 2572 | -9/Materials | Identified exit to Mines 3079 | -9/Materials | First assault squad dispatched 3149 | -9/Materials | Entered another Materials area 3149 | -8/Materials | Evolved 2 slots: Utility x2 3226 | -8/Materials | Identified exit to Storage 3377 | -8/Materials | Discovered new exit (range 13) 3475 | -8/Materials | Entered Storage 3513 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3872 | -8/Storage | Build established: Scavenger-Skirmisher 3981 | -8/Storage | Discovered new exit (range 15) 3998 | -8/Storage | Identified exit to Factory 4001 | -8/Storage | Entered Factory 4001 | -7/Factory | Accompanied by 3 allies 4001 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4001 | -7/Factory | Self-destructed Last Messages --------------- 03913_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03918_ Y-45 Defender heat damages Lgt. Treads, Heat Sink, Lgt. Armor Plating, Heat Sink. 03918_ Y-45 Defender critical meltdown. 03918_ Hvy. Assault Rifle melted. 03918_ Beam Rifle melted. 03918_ Trooper 3c suffers critical hit (Burn). 03920_ S-10 Pest destroyed. 03923_ Dropped Aluminum Leg. 03923_ Acquired Carbon-fiber Leg. 03925_ U-05 Engineer builds a Door. 03943_ K-01 Serf cleans the Storage Shell. 03981_ EXIT=FOUND 03991_ W-25 Informer sends out distress signal. 03998_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????" ?????????????????????????????? | | ??????????????"" ?????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????"" #####???????????????????????? | | ??????????# """ ???????????????????????? | | ??????????# """ #??????????????????????? | | ??????????+ #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ???????????"" g###????????????????????? | | ??????????#"F g #????????????????????? | | ??????????#"" #????????????????????? | | ??????????#"" @ #????????????????????? | | ??????????# g #????????????????????? | | ??????????# #????????????????????? | | ??????????### ######+#####????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothTractorMace Manual? 0 Play Time 00:34:19 Cumulative 105.3 hours Start 2023.07.02 @ 15:00:01 End 2023.07.02 @ 21:50:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 164d9c2d-27c7-48db-ad49-557b219b9a88