Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 20:26:58 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (6321) 6321 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 13342 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 189 Met Data Miner 300 Cogmind --------- Core Integrity 880/1000 Matter 43/300 Energy 462/462 System Corruption 6% Temperature Warm (138) Movement Treading (115) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino-Angular Core > --- PROPULSION (5) --- Treaded Armored-Myomer Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Coolant Injector Large Storage Unit Combat Drone Bay (2/2) > --- WEAPON (4) ------- Hvy. Charged Wave Construct/C > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Disposable Heat Sink Huge Storage Unit Compact Battery (200) Hardened Medium Armor Plating Thermal Shield Force Field System Restoration Module High-powered Tractor Beam Improved Proton Missile Launcher Rocket Launcher Katana Chainsword Peak State ------------ > --- POWER ------------ Neutrino-Angular Core > --- PROPULSION ------- Treaded Armored-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Combat Drone Bay > --- WEAPON ----------- Hvy. Charged Wave Construct/C Chainsword > --- INVENTORY -------- Advanced Heat Sink Disposable Heat Sink Coolant Injector Huge Storage Unit Compact Battery Hardened Medium Armor Plating Thermal Shield Force Field System Restoration Module High-powered Tractor Beam Improved Proton Missile Launcher Rocket Launcher Rocket Launcher Katana [Rating: 106] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . 4 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 4 | . . 1 . . 1 1 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 127 | . 28 25 21 3 3 19 5 5 . 2 16 Power 5 | . 2 1 2 . . . . . . . . Engine 5 | . 2 1 2 . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | . 13 9 9 . . . . . . . . Treads 23 | . 5 9 9 . . . . . . . . Leg 8 | . 8 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | . 3 4 5 1 3 14 4 4 . 1 12 Device 30 | . 2 1 1 1 1 5 3 4 . 1 11 Storage 3 | . 1 . . . . 2 . . . . . Processor 2 | . . . . . . . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 15 | . . 3 4 . 1 7 . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | . 10 11 5 2 . 5 1 1 . 1 4 Energy Gun 8 | . 3 3 1 1 . . . . . . . Energy Cannon 4 | . 2 1 1 . . . . . . . . Ballistic Gun 10 | . 2 6 1 1 . . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . . Launcher 7 | . . 1 . . . 2 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . 2 . . 3 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 4 1 . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 2 | . . . . . 2 . . . . . . Parts Lost 11 | . 4 . 2 . 1 3 . . . . 1 Power 2 | . 1 . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 3 | . . . 1 . . 2 . . . . . Weapon 5 | . 3 . . . . 1 . . . . 1 Highest Loss Streak 2 | . 2 . 2 . 1 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 65 | . 98 98 98 53 42 48 51 53 53 53 48 Engine 6 | . 13 11 11 8 5 1 . . . . 3 Core 1 | . . . . . . 1 3 6 6 6 1 Treads 8 | . 14 32 32 5 . . . . . . 1 Leg 5 | . 13 . . 6 7 4 6 6 6 6 2 Device 11 | . 12 11 5 11 9 12 11 13 13 13 16 Storage 8 | . 14 11 11 11 7 6 6 6 6 6 5 Processor 1 | . . . . . . . 4 6 6 6 2 Protection 3 | . . 11 15 . 2 5 1 . . . . Energy Gun 3 | . 8 3 3 8 . . . . . . . Energy Cannon 3 | . 7 1 4 1 6 . 4 6 6 6 5 Ballistic Gun 3 | . 4 16 13 1 . . . . . . . Ballistic Cannon 2 | . 7 . . . . 5 1 . . . . Slashing Weapon 1 | . . . . . . 2 6 4 . 3 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 116 | 14 32 42 48 36 47 116 54 50 50 50 77 Greatest Support 141 | 20 40 60 60 60 43 60 60 60 60 60 141 Greatest Overweight (x) 2 | . 1 . . 2 2 2 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 14 13 12 13 13 15 15 Average Carried 12 | . 11 14 14 10 12 10 11 12 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 12 14 12 12 13 13 14 14 Scrap Engine Consumption 143 | . . . . 26 10 61 7 3 . 5 31 Constructs Created 7 | . . . . 4 1 2 . . . . . Constructs Modified 50 | . . . . 3 3 21 4 1 . 1 17 Class Distribution -------------------- 63% | Construct 18% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Matter Collected 4346 | 199 437 613 439 107 65 659 408 203 . 158 1058 Remotely 798 | . . . . . . . 108 193 . . 497 Salvage Created 7092 | . 721 1221 1086 280 82 1818 472 120 . 37 1255 Parts 329 | . 38 75 67 8 4 68 18 2 . . 49 Haulers Intercepted 14 | . 2 6 3 . . 3 . . . . . Recyclers Shooed 9 | . 1 1 . 2 . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 7 . 3 . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 128 | . 13 15 19 3 2 34 8 6 . 1 27 Melee 6 | . . . . . . . 2 . . . 4 Guns 39 | . 10 13 13 3 . . . . . . . Cannons 58 | . 3 2 6 . . 26 4 4 . 1 12 AOE 20 | . . . . . 1 8 2 2 . . 7 Classes Destroyed 21 | . 5 6 1 . 1 3 1 . . . 4 Worker 8 | . . 2 1 . . 1 . . . . 4 Builder 7 | . 2 1 . . . 2 . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 14 | . 2 6 3 . . 3 . . . . . Recycler 15 | . . 3 1 2 . 4 . . . . 5 Mechanic 2 | . 1 1 . . . . . . . . . Operator 7 | . 2 1 1 . 1 1 . . . . 1 Watcher 2 | . . 1 . . . 1 . . . . . Swarmer 20 | . . 3 3 . . 10 1 . . . 3 Grunt 53 | . 13 8 6 . . 11 5 5 . 1 4 Brawler 2 | . . 1 . . . . . 1 . . . Duelist 2 | . . . 1 . . 1 . . . . . Sentry 25 | . . 3 9 3 1 4 1 . . . 4 Demolisher 1 | . . . . . . . . . . . 1 Specialist 2 | . . . . . . 2 . . . . . Hunter 4 | . . . . . . 1 . . . . 3 Programmer 11 | . . . . . 1 4 1 . . . 5 Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . 4 . . . . Assembled 6 | . . . . . . . . . . . 6 Best Kill Streak 9 | . 3 6 5 3 1 7 4 3 . 1 9 Combat Bots Only 7 | . 3 3 5 1 1 6 4 3 . 1 7 Max Kills in Single Turn 8 | . 1 2 1 1 1 4 2 1 . 1 8 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 3 2 1 . . 2 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Damage Taken 8750 | . 690 633 802 176 353 2983 678 280 . 52 2103 Core 823 | . 116 100 64 12 54 267 6 56 . 28 120 Absorbed by Shields 803 | . . . . . . . . . . . 803 Regen/Repaired (Parts) 3403 | . 39 . 93 42 145 1538 444 108 . 110 884 Core Remaining (%) 71 | 100 53 . . 56 92 . . . . 58 . Volleys Fired 496 | . 78 77 56 25 15 141 19 18 . 5 62 Largest 2 | . 2 2 2 2 1 1 1 1 . 1 2 Hottest 146 | . 100 80 91 79 146 111 63 63 . 63 144 Shots Fired 707 | . 154 152 111 30 15 141 19 18 . 5 62 Gun 364 | . 104 138 92 30 . . . . . . . Cannon 326 | . 50 13 19 . 15 136 15 14 . 5 59 Launcher 17 | . . 1 . . . 5 4 4 . . 3 Special . | . . . . . . . . . . . . Kinetic 418 | . 57 123 74 5 . 109 15 14 . 5 16 Thermal 168 | . 74 13 37 17 . 27 . . . . . Explosive 17 | . . 1 . . . 5 4 4 . . 3 Electromagnetic 104 | . 23 15 . 8 15 . . . . . 43 Robot Hit Streak 24 | . 10 24 15 8 3 6 7 15 . 2 12 Robot Miss Streak 5 | . 4 3 2 1 1 3 3 1 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 3 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 523 | . 99 114 78 25 9 90 26 15 . 4 63 Core Hits 272 | . 32 41 35 12 5 54 24 15 . 2 52 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . Critical Strikes 12 | . 3 3 4 . . . . . . . 2 Burn 4 | . 2 . 2 . . . . . . . . Destroy 5 | . 1 2 2 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 53 | . . . 3 . . 5 14 . . . 31 Impact . | . . . . . . . . . . . . Slashing 53 | . . . 3 . . 5 14 . . . 31 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . 8 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18286 | . 1502 1828 1392 360 314 5715 1814 945 . 119 4297 Guns 3817 | . 880 1573 1015 349 . . . . . . . Cannons 9357 | . 570 110 252 . 254 4693 525 616 . 119 2218 Explosions 3340 | . . 111 33 . 58 983 480 329 . . 1346 Melee 1593 | . . . 66 . . . 809 . . . 718 Ramming 179 | . 52 34 26 11 2 39 . . . . 15 Kinetic 8801 | . 521 1354 929 77 . 4016 525 616 . 119 644 Thermal 3452 | . 765 209 338 197 58 931 . . . . 954 Explosive 1975 | . . 12 33 . . 729 480 329 . . 392 Electromagnetic 2286 | . 164 219 . 75 254 . . . . . 1574 Impact . | . . . . . . . . . . . . Slashing 1593 | . . . 66 . . . 809 . . . 718 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 5 6 6 4 1 . . . . 6 Average Corruption 4 | . . 5 5 6 3 1 . . . . 3 Corruption Purged 5 | . . . . . . 1 . . . . 4 Corruption Blocked 8 | . . . . . . 8 . . . . . Effects 116 | . . 8 27 50 11 5 . . . . 15 Message Errors 28 | . . 2 4 15 1 2 . . . . 4 Matter Fused 23 | . . 1 1 10 6 . . . . . 5 Heat Flow Errors 15 | . . 2 1 7 1 3 . . . . 1 Energy Discharges 10 | . . . 6 3 . . . . . . 1 Parts Rejected 4 | . . . 2 2 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 14 | . . 1 6 7 . . . . . . . Data Loss (major) 13 | . . . 4 4 2 . . . . . 3 Misfires 1 | . . . 1 . . . . . . . . Alerts 4 | . . 1 1 1 1 . . . . . . Weapon Failures 3 | . . 1 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 994 | . 9 . 2 . . 487 239 . . 8 249 Projectiles 567 | . 9 . 2 . . 387 16 . . 8 145 Explosions 203 | . . . . . . 100 . . . . 103 Melee 224 | . . . . . . . 223 . . . 1 Knockbacks 57 | . 2 . . . . 36 6 5 . 1 7 Impact 1 | . 1 . . . . . . . . . . Kinetic 48 | . 1 . . . . 30 6 5 . 1 5 Secondary 8 | . . . . . . 6 . . . . 2 Self-Inflicted Damage 375 | . . . 23 . 59 179 48 . . . 66 Shots 7 | . . . 1 . 1 3 1 . . . 1 Rammed 14 | . 7 3 3 . . . . . . . 1 Targets Rammed 28 | . 9 5 3 3 1 5 . . . . 2 Kicked 11 | . 2 . . 3 1 5 . . . . . Crushed 3 | . . 2 . . . . . . . . 1 Highest Temperature 409 | . 228 277 172 250 336 254 99 6 . . 409 Average Temperature 67 | . 43 67 52 71 115 45 44 6 . . 108 Received Heat Transfer 2236 | . 417 225 195 63 42 798 249 135 . . 112 Effects 5 | . . 1 . . 1 . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . Interference 2 | . . . . . 1 . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . 5 Combat Hostiles 5 | . . . . . 1 . . . . . 4 Parts Fried 9 | . . . . . 3 . . . . . 6 Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 2 . 1 2 . . . . . . . Heat Transferred 4616 | . 2037 372 777 518 50 287 . . . . 575 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Peak Influence 992 | . 237 409 463 184 219 735 . . . . 992 Initial 300 | . . 63 143 154 50 33 . . . . 300 Average 214 | . 55 220 230 42 62 437 . . . . 385 Maximum Alert Level 3 | . 1 2 2 . 1 3 . . . . 3 Low Security (%) 58 | . 93 48 53 100 92 21 . . . . . Level 1 19 | . 6 46 30 . 7 12 . . . . 64 Level 2 20 | . . 4 15 . . 64 . . . . 29 Level 3 1 | . . . . . . 1 . . . . 6 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 4 3 2 . 3 14 . . . . 6 Investigation 5 | . . . 2 . . 1 . . . . 2 Extermination 7 | . . . . . 1 4 . . . . 2 Reinforcement 14 | . 4 3 . . 1 6 . . . . . Assault 2 | . . . . . 1 . . . . . 1 Garrison 4 | . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 2 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 32 22 29 3 3 44 9 7 . 7 37 Peak Tracking Total 6 | . 3 3 3 1 1 6 4 3 . 3 6 Tactical Retreats 9 | . . . 3 . . 2 2 . . 1 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Traps Triggered 7 | . 5 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Disabled 24 | . . . 2 . 2 5 . . . . 15 Max in Single Turn 8 | . . . 1 . 1 1 . . . . 8 Garrison Access 4 | . . . 1 . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Accessed 38 | . 5 3 7 3 4 7 . . 3 . 6 Terminals 22 | . 4 2 5 3 2 3 . . . . 3 Fabricators 5 | . . . . . 1 2 . . . . 2 Repair Stations 4 | . 1 . 1 . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . Total Hacks 114 | . 15 8 20 11 8 13 . . 25 . 14 Successful 73 | . 10 4 12 6 3 6 . . 25 . 7 Failed 41 | . 5 4 8 5 5 7 . . . . 7 Catastrophic 10 | . . 1 1 1 3 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 12 4 6 2 3 6 . . . . 6 Terminals 60 | . 13 6 14 11 3 6 . . . . 7 Fabricators 13 | . . . . . 3 5 . . . . 5 Repair Stations 7 | . 2 . 2 . . 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 7 | . . . 4 . 2 1 . . . . . Terminal Hacks 46 | . 5 2 7 4 . 2 . . 25 . 1 Record 7 | . . 1 . . . . . . 6 . . Part Schematic 16 | . 2 . 2 . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . Open Door 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 Unreport Threat 3 | . . . 1 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . 2 3 . . . . 2 Load Schematic 4 | . . . . . 1 2 . . . . 1 Build 3 | . . . . . 1 1 . . . . 1 Repair Station Hacks 6 | . 2 . 2 . . . . . . . 2 Scan Component 3 | . 1 . 1 . . . . . . . 1 Repair 3 | . 1 . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 10 | . 3 . 2 2 1 . . . . . 2 Terminals 10 | . 3 . 2 2 1 . . . . . 2 Botnet 10 | . 3 . 2 2 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 1 . . . . 1 Used 1 | . . . . . . 1 . . . . . Hacking Detections 26 | . 4 2 4 2 3 5 . . . . 6 Full Trace Events 6 | . 1 . 1 1 . 1 . . . . 2 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 1 2 . . . . . 12 . . Parts Built 5 | . . . . . 2 2 . . . . 1 Authchips 1 | . . . . . 1 . . . . . . Time 337 | . . . . . 84 84 . . . . 169 Total Part Build Rating 22 | . . . . . 8 8 . . . . 6 Parts Repaired 3 | . 1 . 1 . . . . . . . 1 Time 68 | . 26 . 26 . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . 2 Machine Destruction 5 | . . . . . 3 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders 5 | . . . . . . . . . . . 5 RETURN 5 | . . . . . . . . . . . 5 Ally Attacks 68 | . . . . . . . . . . 30 38 Total Damage 1673 | . . . . . . . . . . 918 755 Kills 9 | . . . . . . . . . . 5 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches 8 | . . . . . . . . . . . 8 Drone Recoveries 8 | . . . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Turns Passed 11563 | . 1869 924 929 1772 806 2271 865 439 110 412 1166 Spaces Moved 5158 | 1 982 388 414 456 271 1091 458 261 83 269 484 Core . | . . . . . . . . . . . . Treads 1719 | . 518 388 414 84 . 203 . . . . 112 Legs 2978 | 1 464 . . 372 271 590 458 261 83 269 209 Wheels . | . . . . . . . . . . . . Hover 163 | . . . . . . . . . . . 163 Flight 298 | . . . . . . 298 . . . . . Fastest Speed 86 | 120 120 160 160 160 140 86 158 134 134 128 117 Average Speed 156 | 120 153 160 160 223 209 133 161 141 134 132 134 Slowest Speed 374 | 120 240 160 160 294 294 374 164 164 134 134 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 2 86 41 62 81 8 34 63 52 70 52 17 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 2 . 2 . Spaces Dug 37 | . . 12 1 . . 12 12 . . . . Terrain Destroyed 278 | . . 28 10 . 4 98 54 34 . 15 35 Melee 6 | . . . 1 . . 5 . . . . . Projectile 108 | . . . . . . 37 20 17 . 15 19 AOE 164 | . . 28 9 . 4 56 34 17 . . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total 7875 | . 1184 551 568 1183 492 1751 543 310 82 320 891 Wait 1849 | . 49 5 49 677 200 480 44 26 . 42 277 Move 5139 | . 981 387 413 455 270 1082 457 260 82 268 484 Hop 4 | . . . . . . 4 . . . . . Pick Up 70 | . 23 18 7 5 3 3 1 1 . 2 7 Fast Attach 33 | . 11 6 5 1 1 5 1 . . . 3 Attach 29 | . 7 1 1 2 1 10 2 . . . 5 Detach 10 | . . . . . . 5 1 . . . 4 Swap 65 | . 10 18 15 . 1 4 2 5 . 2 8 Drop 98 | . 16 34 16 15 . 7 1 . . 1 8 Fire 496 | . 78 77 56 25 15 141 19 18 . 5 62 Melee 53 | . . . 3 . . 5 14 . . . 31 Ram . | . . . . . . . . . . . . Kick 11 | . 2 . . 3 1 5 . . . . . Crush 17 | . 7 5 3 . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Build established: Scavenger-Mutant 809 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Build established: Mutant 1206 | -10/Materials | Discovered new exit (range 14) 1598 | -10/Materials | Repaired Lgt. Treads 1870 | -10/Materials | Entered another Materials area 1870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -9/Materials | Identified exit to Mines 2158 | -9/Materials | Identified exit to Storage 2251 | -9/Materials | Build established: Scavenger-Mutant 2521 | -9/Materials | Discovered new exit (range 15) 2794 | -9/Materials | Entered Storage 2940 | -9/Storage | Repaired Lgt. Treads 3313 | -9/Storage | Discovered new exit (range 16) 3716 | -9/Storage | Used back door to open Recycling access 3716 | -9/Storage | Discovered new exit (range 5) 3723 | -9/Storage | Entered Recycling 3724 | -9/Recycling | Found Scrap Engine 4023 | -9/Recycling | Build established: Mutant 4561 | -9/Recycling | Build established: Construct 4674 | -9/Recycling | Discovered new exit (range 15) 5495 | -9/Recycling | Entered Factory 5495 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 5916 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 6079 | -7/Factory | Discovered new exit (range 11) 6301 | -7/Factory | Entered another Factory area 6301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6479 | -6/Factory | Spotted B-75 Beast 6868 | -6/Factory | Garrison activated, responded to threat 7098 | -6/Factory | Identified exit to Lower Caves 7504 | -6/Factory | Cargo convoy interrupted 7879 | -6/Factory | Fabricated Adv. Assault Cannon (x2) 8572 | -6/Factory | Entered Lower Caves 8622 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9120 | -6/Lower Caves | Encountered a Warlord checkpoint 9377 | -6/Lower Caves | Discovered new exit (range 13) 9437 | -6/Lower Caves | Entered another Lower Caves area 9443 | -6/Lower Caves | Encountered a Warlord checkpoint 9861 | -6/Lower Caves | Discovered new exit (range 12) 9876 | -6/Lower Caves | Entered Data Miner 9876 | -6/Data Miner | Discovered new exit (range 6) 9902 | -6/Data Miner | Met Data Miner 9927 | -6/Data Miner | Learned location of Section 7 (-2) 9927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9946 | -6/Data Miner | Received God Mode back door access code from Data Miner 9986 | -6/Data Miner | Entered Proximity Caves 10063 | -5/Proximity Caves | Escorted by Enhanced Grunt 10064 | -5/Proximity Caves | Spotter reported a threat 10070 | -5/Proximity Caves | Spotter reported a threat 10297 | -5/Proximity Caves | Discovered new exit (range 9) 10306 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10398 | -5/Proximity Caves | Entered Factory 10398 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10399 | -5/Factory | Identified exit to Upper Caves 10647 | -5/Factory | Repaired Rocket Launcher 10698 | -5/Factory | Search patrols dispatched 10965 | -5/Factory | Fabricated Combat Drone Bay? 11163 | -5/Factory | Spotted B-75 Beast 11192 | -5/Factory | Destroyed B-75 Beast 11223 | -5/Factory | Discovered new exit (range 21) 11454 | -5/Factory | Garrison activated, responded to threat 11564 | -5/Factory | Self-destructed Last Messages --------------- 11548_ U-05 Engineer destroyed. 11548_ U-05 Engineer lays Concrete. 11549_ K-01 Serf collects debris. 11549_ U-05 Engineer lays Concrete. 11549_ Fabricator disabled. 11550_ K-01 Serf collects debris. 11550_ U-05 Engineer lays Concrete. 11551_ D-63 Destroyer destroyed. 11552_ The unstable cave ceiling collapses. 11552_ K-01 Serf collects debris. 11552_ U-05 Engineer destroyed. 11554_ Power failure, Neutrino-Angular Core shutdown. 11554_ as-59491 destroyed. 11555_ Overheating: System interference. 11555_ Adv. Heat Sink temporarily disabled. 11555_ K-01 Serf collects debris. 11560_ Scrap Engine modifies Hvy. Charged Tesla Construct/C: Recoil -4, Max Damage -14, Matter Cost -6, Mass -4 Renamed Hvy. Charged Wave Construct/C. 11561_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????# #???????????????? | | ?????????????????#??# #???????????????? | | ???????????????? ??# #???????????????? | | ???????????????? !!!# #???????????????? | | ?????????????????!!!# #???????????????? | | ????????????#?????! # #???????????????? | | ????????????? ??? # ######??????????? | | ?????????????# ???? ???????????? | | ?????????????# ##### % ????????????? | | ?????????????# k % ?????????????? | | ?????????????#^ ??????????????? | | ?????????????# / ???????????????? | | ?????????????+ #???????????????? | | ??????????# k #???????????????? | | #?????????#! #???????????????? | | #?????????# R #???? #????????? | | #?????????# ^ * #?? #????????? | | #?????????# ! # "" #????????? | | #??????#### G! #????????? | | #??????#" ! " #????????? | | #??????#"F " #????????? | | #??????#""" #????????? | | #??????#""" @ ##????????? | | #??????#### %= #????????? | | #?########; #????????? | | ### ##; +????????? | | ###########% % ???? | | % # """??? | | ############ ^ ^ #?? ""???? | | ###### # d ^^ [#????????? | | ?????##### = ^ """ """ """"" #????????? | | ?????????# """ " # """ """ "" F" #????????? | | ?????????# """" "" # """ """ "" "" +????????? | | ?????????# """"""" # #????????? | | ?????????# """"""" # ?#????????? | | ?????????# ? # #### ?????????? | | ??????????###?####### #??? ? ?????????? | | ???????????????????? #??? ? +????????? | | ???????????????????? #???? ####???????????? | | ???????????????????? #???? #??????????????? | | ??????????????????? ????? #??????????????? | | ??????????????????? ????? #??????????????? | | ????????????????????##+###??????#+#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 32 Energy Capacity 852 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 56 Core Analysis 6 Recoil Reduction 5 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Adv. Treads | -9/Storage | Hacked Adv. Assault Cannon | -9/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Authchip Adv. Assault Cannon | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMachineMace Manual? 0 Play Time 01:00:34 Cumulative 830.4 hours Start 2023.03.08 @ 18:03:13 End 2023.03.08 @ 20:26:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1249 Rogue 1249 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33104576-6243-436c-9189-c1ca7a095459