Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 22:21:19 Player: heather Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (581) 581 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1686 Bonus ------- None Cogmind --------- Core Integrity 374/400 Matter 259/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Backup Plating I Shield Generator Medium Laser Improved Medium Laser Improved Medium Laser Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Backup Plating I Shield Generator Medium Laser Improved Medium Laser Improved Medium Laser Light Cannon Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Backup Plating I Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 47 | 7 31 9 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 9 . Treads 2 | . 2 . Leg 9 | 2 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 7 4 Device 6 | 1 3 2 Storage 2 | . 2 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 19 | 2 13 4 Energy Gun 7 | . 5 2 Energy Cannon 6 | . 5 1 Ballistic Gun 4 | 2 2 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 11 Treads 14 | . 13 22 Leg 12 | . 14 . Device 7 | . 6 10 Storage 12 | . 13 11 Processor 8 | . 7 22 Energy Gun 7 | . 7 11 Energy Cannon 11 | . 12 4 Ballistic Gun 3 | . 4 . Ballistic Cannon 2 | . 2 6 Naked Turns . | . . . Heaviest Build 33 | 8 31 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 12 15 Most Carried 15 | 5 13 15 Average Carried 8 | 2 8 12 Final Capacity 15 | 5 15 15 Final Carried 15 | 4 13 15 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 772 | 280 383 109 Remotely . | . . . Salvage Created 953 | 45 716 192 Parts 65 | 2 47 16 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 4 | . 3 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 17 | 1 11 5 Guns 7 | 1 5 1 Cannons 10 | . 6 4 Classes Destroyed 8 | 1 7 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 3 | . 2 1 Recycler 3 | . 2 1 Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 11 | 1 8 2 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 805 | 68 607 130 Core 202 | 22 154 26 Absorbed by Shields . | . . . Core Remaining (%) 60 | 91 29 . Volleys Fired 95 | 5 75 15 Largest 2 | 2 2 2 Hottest 120 | 40 120 100 Shots Fired 177 | 10 137 30 Gun 122 | 10 97 15 Cannon 55 | . 40 15 Launcher . | . . . Special . | . . . Kinetic 103 | 10 78 15 Thermal 74 | . 59 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 6 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | 6 78 24 Core Hits 50 | 2 35 13 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | 1 1 . Critical Strikes 6 | 1 3 2 Burn 2 | . 1 1 Meltdown 1 | . 1 . Destroy 2 | 1 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1328 | 52 925 351 Guns 718 | 52 502 164 Cannons 609 | . 422 187 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 607 | 52 368 187 Thermal 720 | . 556 164 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles 5 | . 5 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 246 | 12 246 180 Average Temperature 69 | 7 78 58 Received Heat Transfer 375 | 36 327 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1705 | . 1321 384 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 221 | 20 221 140 Initial 13 | . 13 3 Average 54 | 4 57 55 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 26 6 Peak Tracking Total 5 | 1 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 20 1 Successful 14 | . 13 1 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 4 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 5 | . 5 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Report Inventory 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2149 | 103 1802 244 Spaces Moved 1173 | 68 1002 103 Core 15 | 15 . . Treads 586 | . 483 103 Legs 572 | 53 519 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 143 | 104 144 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 8 94 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1488 | 91 1247 150 Wait 62 | 2 49 11 Move 1171 | 67 1001 103 Hop . | . . . Pick Up 69 | 10 51 8 Fast Attach . | . . . Attach 18 | 6 10 2 Detach 2 | . 2 . Swap 29 | 1 21 7 Drop 40 | . 36 4 Fire 95 | 5 75 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 60 | -11/Junkyard | Discovered new exit (range 8) 104 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Core integrity fell below 50% 463 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Build established: Scavenger-Mutant 923 | -10/Materials | Discovered new exit (range 10) 923 | -10/Materials | Discovered new exit (range 11) 1372 | -10/Materials | Build established: Mutant 1906 | -10/Materials | Entered another Materials area 1906 | -9/Materials | Evolved 2 slots: Utility x2 2150 | -9/Materials | Self-destructed Last Messages --------------- 02114_ Acquired Prototype Energy Gun. 02116_ K-01 Serf collects debris. 02117_ Acquired Faulty Adv. Beam Cannon. 02118_ K-01 Serf collects debris. 02119_ Acquired Adv. Beam Cannon. 02120_ Dropped Faulty Adv. Beam Cannon. 02120_ K-01 Serf collects debris. 02121_ R-06 Scavenger collects Prototype Energy Gun. 02121_ K-01 Serf collects debris. 02125_ R-06 Scavenger destroyed. 02128_ K-01 Serf collects debris. 02130_ Acquired Prototype Energy Gun. 02131_ K-01 Serf collects debris. 02134_ Acquired 72 matter. 02135_ K-01 Serf collects debris. 02137_ Identified Imp. Medium Laser. 02139_ K-01 Serf collects debris. 02139_ Dropped Spread Laser. 02141_ Acquired Imp. Medium Laser. 02146_ K-01 Serf collects debris. 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