Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 01:41:08 // Winter2019/RPGLIKE Player: boggy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (230) 1150 Value Destroyed (7156) 7156 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4765) 4765 TOTAL SCORE: 15471 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4265 Cogmind --------- Core Integrity 0/1600 Matter 141/300 Energy 286/290 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (5) ------- Advanced Assault Cannon Heavy Flail > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Remote Shield > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Assault Cannon Heavy Flail > --- INVENTORY -------- (None) [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Remote Shield Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Concussive RPG Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 14 | 4 1 4 4 1 Power 1 | . . . 1 . Propulsion 3 | 1 . . 2 . Utility 6 | 2 1 3 . . Weapon 4 | 1 . 1 1 1 Parts Attached 56 | 8 7 16 13 12 Power 10 | 1 1 2 . 6 Engine 10 | 1 1 2 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 3 . 3 7 . Treads . | . . . . . Leg . | . . . . . Wheel 10 | 3 . 3 4 . Hover 3 | . . . 3 . Flight . | . . . . . Utility 18 | 2 2 7 3 4 Device 4 | 2 . . 1 1 Storage . | . . . . . Processor 7 | . 1 5 1 . Hackware . | . . . . . Protection 7 | . 1 2 1 3 Artifact . | . . . . . Weapon 15 | 2 4 4 3 2 Energy Gun 4 | 1 2 . . 1 Energy Cannon 4 | . 1 3 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 3 . 8 Power 1 | . . . . 1 Propulsion 6 | . . 2 . 4 Utility 2 | . . 1 . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 90 94 94 Engine 9 | . 11 9 6 10 Wheel 19 | . 24 15 20 19 Device 7 | . 24 5 2 5 Processor 29 | . 11 32 35 27 Protection 5 | . 1 8 6 3 Energy Gun 2 | . 11 . . 2 Energy Cannon 11 | . . 17 12 10 Ballistic Gun 2 | . 12 1 . . Ballistic Cannon 2 | . . . 5 5 Impact Weapon 2 | . . . 2 5 Naked Turns . | . . . . . Heaviest Build 51 | 9 15 23 33 51 Greatest Support 50 | 31 25 25 50 50 Greatest Overweight (x) 3 | . . 2 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Scavenger-Mutant 23% | Mutant 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2774 | 327 263 397 880 907 Remotely . | . . . . . Salvage Created 8593 | 214 615 2440 2916 2408 Parts 522 | 25 47 163 160 127 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 171 | . 16 53 53 49 Guns 23 | . 15 5 . 3 Cannons 136 | . . 45 52 39 AOE 6 | . 1 . . 5 Classes Destroyed 17 | 3 5 5 2 2 Worker 22 | 2 2 6 4 8 Builder 24 | . 1 4 11 8 Tunneler 6 | 5 . 1 . . Hauler 5 | . . 1 3 1 Recycler 9 | 1 . 3 2 3 Mechanic 1 | . . . . 1 Operator 7 | . 1 1 2 3 Watcher 15 | . 3 4 5 3 Swarmer 13 | . 6 7 . . Grunt 115 | . 10 33 39 33 Brawler 4 | . . 1 2 1 Duelist 9 | . . 2 1 6 Protector 4 | . . 2 2 . Sentry 19 | . . 8 7 4 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 21 | 3 8 7 21 11 Combat Bots Only 11 | . 3 7 11 8 Max Kills in Single Turn 7 | 1 2 2 3 7 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 785 | . 92 220 234 239 Missed 225 | . 24 56 83 62 Damage Taken 7216 | . 722 1752 2073 2669 Core 5514 | . 589 1234 1564 2127 Absorbed by Shields 303 | . . . 125 178 Redirected to Core 4490 | . 415 970 1275 1830 Ignored by Resistances 1111 | . 13 160 366 572 Regen/Repaired (Parts) 63 | . . . . 63 Core Remaining (%) 87 | 100 70 96 84 . Volleys Fired 562 | 20 60 174 152 156 Largest 4 | 2 2 2 4 4 Hottest 264 | 60 60 136 180 264 Shots Fired 1416 | 31 120 330 443 492 Gun 242 | 31 120 33 . 58 Cannon 1173 | . . 297 442 434 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 419 | 20 60 33 150 156 Thermal 925 | . . 297 292 336 Explosive 1 | . . . 1 . Electromagnetic 71 | 11 60 . . . Robot Hit Streak 95 | 11 9 88 57 95 Robot Miss Streak 5 | 3 5 2 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 925 | 20 80 222 297 306 Core Hits 420 | 9 33 80 131 167 Critical Kills 7 | . . 4 . 3 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 22 | . 1 5 4 12 Meltdown 7 | . . 4 . 3 Destroy 1 | . . 1 . . Blast 13 | . . . 4 9 Corrupt 1 | . 1 . . . Melee Attacks 11 | . . . 6 5 Impact 11 | . . . 6 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 21665 | 257 1243 4466 6929 8770 Guns 2830 | 257 1085 302 . 1186 Cannons 17149 | . . 4164 6697 6288 Explosions 1504 | . 158 . 50 1296 Melee 182 | . . . 182 . Ramming . | . . . . . Kinetic 5494 | 189 550 302 1944 2509 Thermal 14862 | . 158 4164 4803 5737 Explosive 524 | . . . . 524 Electromagnetic 603 | 68 535 . . . Impact 182 | . . . 182 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 468 | . . 77 150 241 Projectiles 219 | . . 77 65 77 Explosions 164 | . . . . 164 Melee 85 | . . . 85 . Knockbacks 41 | . . . 21 20 Impact 2 | . . . 2 . Kinetic 32 | . . . 15 17 Secondary 7 | . . . 4 3 Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 670 | . 84 670 438 582 Average Temperature 98 | . 34 98 63 142 Received Heat Transfer 3633 | . 306 741 1374 1212 Effects 42 | . . 22 . 20 Shutdowns 10 | . . 3 . 7 Energy Bleed 6 | . . 2 . 4 Interference 15 | . . 8 . 7 Matter Decay 5 | . . 3 . 2 Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . 3 . Robots Melted 7 | . . 4 . 3 Combat Hostiles 5 | . . 3 . 2 Parts Melted 41 | . . 10 13 18 Heat Transferred 23284 | . 200 7241 7850 7993 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 2601 | 40 343 1237 1903 2601 Initial 865 | . 26 124 520 865 Average 998 | 16 198 854 1074 1564 Maximum Alert Level 5 | . 1 4 5 5 Low Security (%) 11 | 100 53 4 . . Level 1 8 | . 46 7 . . Level 2 12 | . . 16 31 . Level 3 30 | . . 52 22 32 Level 4 18 | . . 18 33 15 Level 5 12 | . . . 12 30 High Security 6 | . . . . 21 Max Security . | . . . . . Sterilizations 2 | . . 1 1 . Squads Dispatched 51 | . 3 11 14 23 Investigation 15 | . 1 6 6 2 Extermination 2 | . . . . 2 Reinforcement 10 | . 2 2 3 3 Assault 22 | . . 3 4 15 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 240 | . 21 68 70 81 Peak Tracking Total 14 | . 4 7 6 14 Tactical Retreats 12 | . . 1 8 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . . 4 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 57 | . 1 7 12 37 Max in Single Turn 14 | . 1 1 3 14 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 2 7 6 5 Terminals 19 | . 2 7 6 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 5 21 27 16 Successful 38 | . 1 13 15 9 Failed 31 | . 4 8 12 7 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 66 | . 5 21 27 13 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 36 | . 1 13 15 7 Record 16 | . . 7 7 2 Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . . 1 . 1 Emergency Access Points 2 | . . . 2 . Alert Level 3 | . . . 2 1 Unreport Threat 3 | . . 1 2 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Security Status 2 | . . 2 . . Surveillance Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used 2 | . . . . 2 Hacking Detections 19 | . 2 6 6 5 Full Trace Events 14 | . . 6 6 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5679 | 181 775 1700 1367 1656 Spaces Moved 4279 | 136 699 1257 952 1235 Core 66 | 14 . 47 1 4 Treads . | . . . . . Legs . | . . . . . Wheels 4210 | 122 699 1210 948 1231 Hover 3 | . . . 3 . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 83 | 86 80 85 81 85 Slowest Speed 200 | 100 80 150 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 5 93 72 71 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 240 | . 12 . 67 161 Melee . | . . . . . Projectile 40 | . . . 24 16 AOE 200 | . 12 . 43 145 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5163 | 164 793 1542 1201 1463 Wait 35 | . . 16 3 16 Move 4275 | 135 698 1256 951 1235 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 55 | 8 7 16 13 11 Attach . | . . . . . Detach 2 | . . 1 1 . Swap 1 | . . . . 1 Drop 27 | 1 5 8 7 6 Fire 562 | 20 60 174 152 156 Melee 11 | . . . 6 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 195 | . 23 71 68 33 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: [*Fac x2] / [*Sto x2] / [*Low x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 16 | -11/Scrapyard | Upgraded with Utility slot (x2) 16 | -11/Scrapyard | Upgraded with Weapon slot (x1) 182 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Scavenger-Mutant 392 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Reached level 2 841 | -10/Materials | Upgraded with Utility slot (x1) 890 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Entered another Materials area 959 | -9/Materials | Reached level 3 1093 | -9/Materials | Core integrity fell below 50% 1163 | -9/Materials | Reached level 4 1205 | -9/Materials | Upgraded with Utility slot (x1) 1370 | -9/Materials | Reached level 5 1466 | -9/Materials | Discovered new exit (range 11) 1670 | -9/Materials | Reached level 6 1673 | -9/Materials | Upgraded with Utility slot (x1) 1753 | -9/Materials | Build established: Mutant 1757 | -9/Materials | First assault squad dispatched 1870 | -9/Materials | Reached level 7 1891 | -9/Materials | Destroyed 7 combat bots 2062 | -9/Materials | Discovered new exit (range 14) 2136 | -9/Materials | Discovered new exit (range 9) 2263 | -9/Materials | Discovered new exit (range 16) 2445 | -9/Materials | Reached level 8 2463 | -9/Materials | Upgraded with Utility slot (x1) 2463 | -9/Materials | Upgraded with Weapon slot (x1) 2563 | -9/Materials | Sterilization system engaged 2563 | -9/Materials | Non-combat units ordered to evacuate 2657 | -9/Materials | Entered another Materials area 2659 | -8/Materials | Reached level 9 2662 | -8/Materials | Upgraded with Propulsion slot (x1) 2953 | -8/Materials | Reached level 10 2969 | -8/Materials | Upgraded with Weapon slot (x1) 3057 | -8/Materials | First assault squad dispatched 3125 | -8/Materials | Core integrity fell below 50% 3134 | -8/Materials | Reached level 11 3183 | -8/Materials | Destroyed 11 combat bots 3211 | -8/Materials | Build established: Scavenger-Gunner 3385 | -8/Materials | Discovered new exit (range 12) 3386 | -8/Materials | Garrison activated, responded to threat 3397 | -8/Materials | Reached level 12 3410 | -8/Materials | Upgraded with Propulsion slot (x1) 3453 | -8/Materials | Destroyed 8 combat bots 3749 | -8/Materials | Discovered new exit (range 15) 3907 | -8/Materials | Reached level 13 3913 | -8/Materials | Upgraded with Power slot (x1) 3979 | -8/Materials | Sterilization system engaged 3979 | -8/Materials | Non-combat units ordered to evacuate 4024 | -8/Materials | Entered Factory 4026 | -7/Factory | Reached level 14 4056 | -7/Factory | Repaired Imp. Ion Engine 4135 | -7/Factory | Discovered new exit (range 15) 4257 | -7/Factory | Discovered new exit (range 10) 4462 | -7/Factory | Discovered new exit (range 13) 4556 | -7/Factory | Reached level 15 4580 | -7/Factory | Upgraded with Weapon slot (x1) 4690 | -7/Factory | Discovered new exit (range 14) 4699 | -7/Factory | Garrison activated, responded to threat 4816 | -7/Factory | Reached level 16 5187 | -7/Factory | Discovered new exit (range 13) 5224 | -7/Factory | First assault squad dispatched 5319 | -7/Factory | Cargo convoy interrupted 5324 | -7/Factory | High security lockdown imminent 5336 | -7/Factory | Discovered new exit (range 9) 5404 | -7/Factory | High security lockdown engaged 5580 | -7/Factory | Core integrity fell below 50% 5586 | -7/Factory | Destroyed 7 combat bots 5603 | -7/Factory | Core integrity fell below 20% 5624 | -7/Factory | Reached level 17 5678 | -7/Factory | Destroyed 8 combat bots 5680 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05647_ Acquired 114 matter. 05649_ G-50 Soldier destroyed. 05655_ Fusion Modulator explodes. 05655_ G-47 Trooper destroyed. 05655_ G-50 Soldier destroyed. 05655_ Nuclear Reactor explodes. 05655_ B-48 Gladiator destroyed. 05655_ Adv. Beam Cannon destroyed. 05655_ B-48 Gladiator destroyed. 05655_ M-28 Smith destroyed. 05655_ B-48 Gladiator destroyed. 05655_ Fusion Modulator explodes. 05657_ G-47 Trooper destroyed. 05661_ The unstable cave ceiling collapses. 05665_ G-50 Soldier knocked back. 05672_ The unstable cave ceiling collapses. 05672_ G-50 Soldier knocked back. 05674_ ALERT: Heavy assault forces dispatched. 05676_ G-50 Soldier knocked back. 05677_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ####???????###????????###########????????????????? | | ??#??? ????????# #????????????????? | | """ #?"""" ????????# #????????????????? | | Y" # ""T" "?????# #????????????????? | | """ # """"" ?# #????????????????? | | #? """"" ###+#######????????????????? | | # #?# #########??????????????? | | #? """ """ #?# #! ! ??????????????? | | # """"" """"" ### # ! ???????????????? | | !# """"" """"" + # ????????????????? | | # # # """""????????????????? | | +#############+######## # """"""???????????????? | | %%+ """"""???????????????? | | ########%# """"""???????????????? | | #??????#%#######????????????????? | | #?????##!##?????????????????????? | | #??####=%!############??????????? | | ########;;;;;##### [*%[%%[ =%%=*! % %"%% ???? | | #???# # *%* ############????????? | | #???# # # ;; ! ????????? | | #???# i = %% ;=! ???????? | | #???# " %= *@ ==;!! ???????? | | #???# " %* / =% %;!! ""??????????? | | < #???# " %! *= ; ""??????????? | | #???# ! ; ""??????????? | | #???# " ; "T" ????????? | | ####??????" # %i ;#####+####????????? | | ??????????? # % g%;#?????????????????? | | ??????????? ####;;;;;###?????????????????? | | ??????????? ????? %g% ???????????????????? | | ???????????# ??????? ??????????????????? | | ?????????????" ??????? ! ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ????????????????? | | ????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ????????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 6 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 46 Offensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Perfect Aim Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 16 | . 1 6 5 4 XP Earned 27268 | 3000 2080 8815 7459 5914 XP Spent 26995 | 2800 1450 9205 7375 6165 Upgrades 66 | 6 4 16 21 19 Power Slot 1 | . . . 1 . Propulsion Slot 3 | 1 . . 2 . Utility Slot 6 | 2 1 3 . . Weapon Slot 4 | 1 . 1 1 1 Core Integrity 20 | . . 3 9 8 Heat Dissipation 9 | . 1 4 2 2 Energy Generation 1 | . . . 1 . Mass Support 2 | 1 . . 1 . Sensor Range 3 | . . . . 3 Ranged Accuracy 5 | 1 . 4 . . Hack Attack % 3 | . . . . 3 KI Resistance % 4 | . 1 . 2 1 TH Resistance % 4 | . 1 . 2 1 TH Damage % 1 | . . 1 . . Protomatter Created 2215 | . 178 696 739 602 Integrity Restored 4192 | . 449 1548 1484 711 Core 3908 | . 414 1380 1403 711 Parts 284 | . 35 168 81 . Protomatter Decayed 420 | . 23 123 104 170 Game ------ Seed BiometalActuatorImmobilizer Manual? 0 Play Time 00:59:54 Cumulative 15.4 hours Start 2024.05.12 @ 00:39:22 End 2024.05.12 @ 01:41:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df674f8-b181-431c-86f2-7de0019823d7