Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 22:45:04 Player: mephiles96 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1807) 1807 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4857 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Cooling System Improved Cooling System Advanced Targeting Computer Target Analyzer Core Analyzer Hacking Suite Heavy Particle Gun Heavy Laser Gatling Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Minigun Assault Cannon > --- INVENTORY -------- Gravmag System Improved Heat Sink Improved Cooling System Improved Cooling System Improved Targeting Computer Core Analyzer Energy Filter Hacking Suite Improved EM Shotgun Heavy Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon [Rating: 38] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Barrage Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 59 | 6 3 24 11 5 7 3 Power 8 | 1 1 2 1 2 1 . Engine 5 | 1 1 2 . 1 . . Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 16 | 2 . 9 2 1 2 . Treads . | . . . . . . . Leg 15 | 2 . 9 2 1 1 . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 12 | 1 2 4 4 1 . . Device 4 | . . 2 1 1 . . Storage 4 | 1 1 1 1 . . . Processor 3 | . 1 1 1 . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 . 9 4 1 4 3 Energy Gun 6 | . . 4 1 . 1 . Energy Cannon 5 | . . 3 2 . . . Ballistic Gun 5 | 2 . . 1 . 2 . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . 1 . . . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Corrupted Parts 2 | . . 1 . . 1 . System Corruption 6 | . . 1 . . 5 . Parts Lost 33 | . 1 15 1 . 6 10 Power 6 | . 1 2 . . 2 1 Propulsion 12 | . . 5 1 . 4 2 Utility 3 | . . 2 . . . 1 Weapon 12 | . . 6 . . . 6 Highest Loss Streak 10 | . 1 7 1 . 5 10 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 8 8 10 13 14 13 Power . | . . . 1 . . . Propulsion . | 1 1 1 . . . . Utility 5 | . 3 4 4 6 7 7 Weapon 5 | . 2 3 4 6 5 6 Tool/Special . | . . . . . . . Unused Backups 29 | . 5 1 3 4 7 9 Power 1 | . . . 1 . . . Propulsion 4 | . 4 . . . . . Utility 12 | . . . 1 2 2 7 Weapon 10 | . 1 1 1 2 3 2 Tool/Special 2 | . . . . . 2 . Average Slot Usage (%) 85 | . 99 86 99 99 74 71 Engine 3 | . 13 8 3 5 . . Core 4 | . . . 5 9 4 6 Leg 20 | . 28 27 35 30 11 6 Hover 2 | . . . . . 4 6 Device 5 | . . 2 9 7 7 6 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . 13 16 16 7 7 7 Hackware 4 | . . . 1 7 7 7 Energy Gun 5 | . . 7 5 7 7 . Energy Cannon 2 | . . 7 9 . . . Ballistic Gun 10 | . 28 1 2 7 10 13 Ballistic Cannon 3 | . . . . 6 4 6 Peak Build Rating 38 | 6 8 14 25 38 38 36 Average Rating 25 | 4 7 10 20 32 33 33 On Entrance 18 | . 6 8 13 25 38 36 Avg Prop Armor Cover (%) 4 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 19 23 32 44 47 47 Greatest Support 50 | 20 20 36 40 50 50 15 Greatest Overweight (x) 15 | . . 5 . . 3 15 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 6 9 10 10 15 15 15 Most Carried 15 | 6 10 10 13 15 15 14 Average Carried 12 | 3 8 8 10 13 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 10 9 13 15 14 11 Class Distribution -------------------- 44% | Gunner 22% | Mutant 17% | Scavenger-Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1361 | 200 241 255 273 63 180 149 Remotely . | . . . . . . . Salvage Created 1914 | . 304 584 523 38 277 188 Parts 112 | . 28 44 22 5 9 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 8 4 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 50 | . 11 16 12 1 6 4 Melee 1 | . . 1 . . . . Guns 28 | . 11 8 3 1 3 2 Cannons 15 | . . 2 9 . 2 2 AOE 5 | . . 5 . . . . Classes Destroyed 9 | . 4 4 . 1 . . Builder 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 14 | . 6 4 3 . 1 . Grunt 22 | . 5 7 6 . 1 3 Brawler 3 | . . 1 1 . 1 . Duelist 2 | . . 1 . . 1 . Sentry 7 | . . 3 2 . 1 1 Programmer 2 | . . . . 1 1 . Best Kill Streak 7 | . 4 7 3 1 5 3 Combat Bots Only 6 | . 3 6 3 1 5 3 Max Kills in Single Turn 3 | . 2 3 1 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 373 | . 43 101 52 6 47 124 Missed 97 | . 6 35 9 4 14 29 Hits 276 | . 37 66 43 2 33 95 Melee 18 | . . 7 . . 11 . Projectile 258 | . 37 59 43 2 22 95 Critical Strikes 14 | . . 4 1 . 4 5 Damage Taken 4388 | . 353 1176 566 30 820 1443 Core 1029 | . 69 196 62 . 158 544 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 72 51 88 . . . Volleys Fired 129 | . 28 44 30 2 15 10 Largest 3 | . 2 2 2 3 3 3 Hottest 160 | . 40 120 150 117 160 93 Shots Fired 246 | . 56 54 60 6 43 27 Gun 166 | . 56 36 19 4 34 17 Cannon 66 | . . 7 41 2 8 8 Launcher 13 | . . 11 . . . 2 Special 1 | . . . . . 1 . Kinetic 119 | . 56 6 6 4 22 25 Thermal 83 | . . 7 54 2 20 . Explosive 11 | . . 11 . . . . Electromagnetic 32 | . . 30 . . . 2 Robot Hit Streak 20 | . 20 11 13 8 17 5 Robot Miss Streak 3 | . 2 2 2 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 178 | . 38 46 40 4 32 18 Core Hits 90 | . 18 28 19 2 13 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . 2 . Burn 1 | . . . . . 1 . Blast 1 | . . . . . 1 . Sever 1 | . . 1 . . . . Melee Attacks 7 | . . 5 . . . 2 Impact 2 | . . . . . . 2 Slashing 5 | . . 5 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3872 | . 485 1123 962 92 723 487 Guns 1969 | . 485 361 261 62 573 227 Cannons 1061 | . . 71 700 30 145 115 Explosions 646 | . . 564 . . . 82 Melee 190 | . . 127 . . . 63 Ramming 6 | . . . 1 . 5 . Kinetic 1365 | . 485 79 50 69 340 342 Thermal 1540 | . . 228 911 23 378 . Explosive 407 | . . 407 . . . . Electromagnetic 364 | . . 282 . . . 82 Impact 63 | . . . . . . 63 Slashing 127 | . . 127 . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 5 . . 5 6 Average Corruption 4 | . . 4 . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . 8 . . 15 16 Message Errors 5 | . . 1 . . 2 2 Matter Fused 12 | . . 1 . . 4 7 Heat Flow Errors 6 | . . 1 . . 4 1 Energy Discharges 5 | . . . . . 3 2 Data Loss (minor) 2 | . . 1 . . 1 . Data Loss (major) 4 | . . 1 . . 1 2 Misfires 3 | . . 1 . . . 2 Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 127 | . . 63 42 . . 22 Projectiles 44 | . . . 42 . . 2 Explosions 63 | . . 63 . . . . Melee 20 | . . . . . . 20 Knockbacks 5 | . . . . 1 . 4 Impact 1 | . . . . . . 1 Kinetic 3 | . . . . 1 . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 286 | . . 267 . . . 19 Shots 8 | . . 7 . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . . . 2 . 1 . Kicked 3 | . . . 2 . 1 . Crushed . | . . . . . . . Highest Temperature 282 | . . 259 282 . 263 218 Average Temperature 73 | . . 38 87 . 87 67 Received Heat Transfer 1635 | . 144 330 234 . 99 828 Effects 2 | . . . 1 . 1 . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . . 3 . 3 . Heat Transferred 2597 | . . 298 1443 37 819 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 80 | 100 100 58 61 100 . . Level 1 19 | . . 41 38 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 328 | . 105 328 252 94 . . Initial 102 | . . 27 102 90 . . Average 93 | . 47 158 150 23 . . Influence Increases 1516 | . 293 600 353 45 130 95 Destroy 0b10 Robot/C 1000 | . 220 320 240 20 120 80 Destroy 0b10 Robot/NC 20 | . 10 10 . . . . Destroy Leader 186 | . 42 74 50 10 10 . Successful Hack 27 | . 5 4 4 14 . . Disable Machine 75 | . . 75 . . . . Destroy Structure 88 | . 1 72 14 1 . . Lose Combat Pursuer 120 | . 15 45 45 . . 15 Influence Decreases 1516 | . 226 424 397 244 130 95 Entered New Map 290 | . . 40 141 109 . . Time Decay 1002 | . 216 257 246 135 80 68 Lost Part 224 | . 10 127 10 . 50 27 Squads Dispatched 7 | . 4 1 . 2 . . Investigation 4 | . 3 1 . . . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 13 19 20 3 7 8 Peak Tracking Total 7 | . 3 7 5 1 5 4 Tactical Retreats 7 | . 1 3 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 5 | . . 5 . . . . Max in Single Turn 3 | . . 3 . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 14 | . 4 2 3 4 1 . Terminals 8 | . 4 1 1 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 9 5 21 8 1 . Successful 25 | . 2 2 16 4 1 . Failed 18 | . 7 3 4 4 . . Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 9 | . 6 1 2 . . . Terminals 20 | . 9 3 4 4 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 16 | . . 2 14 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 8 | . 2 1 2 2 1 . Record 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Locate Traps 1 | . . 1 . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 13 | . . 1 12 . . . Insert Component 6 | . . . 6 . . . Analyze 4 | . . . 4 . . . Retrieve Study 3 | . . 1 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 3 1 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 37 | . . 37 . . . . Seismic 37 | . . 37 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4352 | 70 523 577 521 533 1543 585 Spaces Moved 2216 | 46 271 287 290 458 707 157 Core 25 | 4 . 10 . . . 11 Treads . | . . . . . . . Legs 2191 | 42 271 277 290 458 707 146 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 105 111 330 Average Speed 162 | 113 120 134 114 108 207 338 Slowest Speed 800 | 120 120 300 120 111 330 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 50 24 18 11 77 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 85 | . . 75 10 . . . Melee . | . . . . . . . Projectile 10 | . . . 10 . . . AOE 75 | . . 75 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2757 | 63 415 416 425 494 755 189 Wait 195 | . 98 16 58 4 2 17 Move 2210 | 45 270 286 289 457 706 157 Hop . | . . . . . . . Pick Up 98 | 12 11 27 20 15 13 . Fast Attach . | . . . . . . . Attach 40 | 6 2 19 4 2 4 3 Detach 1 | . . . 1 . . . Swap 27 | . 1 10 9 3 4 . Drop 47 | . 5 9 12 11 10 . Fire 129 | . 28 44 30 2 15 10 Melee 7 | . . 5 . . . 2 Ram . | . . . . . . . Kick 3 | . . . 2 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Lost 3 parts (1n2w) 834 | -9/Materials | Lost 3 parts (1p1n1w) 1037 | -9/Materials | Lost 7 parts (1p3n1u2w) 1133 | -9/Materials | Discovered new exit (range 8) 1169 | -9/Materials | Identified exit to Materials 1171 | -9/Materials | Entered another Materials area 1171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -8/Materials | Build established: Scavenger-Mutant 1536 | -8/Materials | Central database locked down 1605 | -8/Materials | Discovered new exit (range 19) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1700 | -7/Factory | Identified exit to DSF 1992 | -7/Factory | Build established: Scavenger-Gunner 2208 | -7/Factory | Discovered new exit (range 15) 2225 | -7/Factory | Entered Lower Caves 2375 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2425 | -7/Lower Caves | Lost 5 parts (2p3n) 2555 | -7/Lower Caves | Learned location of 1 exit from Factory 2669 | -7/Lower Caves | Build established: Gunner 3358 | -7/Lower Caves | Learned Factory emergency access door positions 3368 | -7/Lower Caves | Discovered new exit (range 10) 3458 | -7/Lower Caves | Encountered a Warlord checkpoint 3768 | -7/Lower Caves | Entered another Lower Caves area 3821 | -7/Lower Caves | Discovered new exit (range 7) 3843 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4303 | -7/Lower Caves | Core integrity fell below 50% 4329 | -7/Lower Caves | Core integrity fell below 20% 4353 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04293_ Assault Cannon destroyed. 04293_ Critical hit (Burn: +37). 04297_ G-47 Trooper destroyed. 04298_ Imp. Cooling System destroyed. 04300_ Gravmag System destroyed. 04303_ Destroyed Lgt. Nuclear Core. 04303_ G-47 Trooper system corrupted by crushing effect. 04303_ G-47 Trooper knocked back. 04305_ Barrage Gun destroyed. 04305_ Critical hit (Burn: +37). 04308_ Proton Missile Launcher destroyed. 04312_ Critical hit (Burn: +37). 04320_ G-47 Trooper IFF system glitched. 04324_ Proton Missile Launcher destroyed. 04328_ System corrupted: Matter fused (-9). 04329_ G-47 Trooper IFF system glitched. 04342_ Acquired 22 matter. 04350_ G-50 Soldier misfires. 04352_ Hvy. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????#????????##?? ??????????????????????????????? | | ???? ??????## ## ??????????????????????????????? | | ????? ??????# ??????#????????????????????????? | | ?????? ??????# ????### ???????????????????????? | | ??????# ?????# #????# #??????????????????????? | | ??????# ????# ###??? ##????????????????????? | | ?????## %?????# ###??# # #????#####???????????? | | ????## ????# ##### ##??## #???????????? | | ????# ???# g # #### ## #???????????? | | ????? ??## gg @ ##???????????? | | ???????# #?## ####### # ##????????????? | | ???????# ##% ####??# ### ##????????????? | | ???????# % #??## ##???????????? | | # #???## ##??????????? | | # ###????## #??????????? | | ## #???????## #??????????? | | ????## ##### #???????## #####??????????? | | ???????# ????## #???????# ##?????????????? | | ???????# ??????##### #?###??## #?###???####??? | | ???????#???????????? ##?# ### ! #?# ##?## ##?# | | ????????????????????###??# % ### ### ## | | ?????????????????????????## ## | | ??????????????????????????## | | ???????????????????????????## | | ????????????????????????????## #? | | ????????????????????????????## #? | | ???????????????????????????## ! % #? | | ???????????????????????????# % ## #? | | ??????????????????????????# ### ##? | | ????????????????????????# #?## ### | | ????????????????????? ## #??## ## | | ???????????????????# #### ##??## | | ???????????????????# ###### #???## ##??## | | ??????????????????????????## ?????## #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time Throw Away The Key Challenges ------------ None Game ------ Seed SurgePhaseCompactor Manual? 0 Play Time 00:43:28 Cumulative 13.8 hours Start 2025.12.13 @ 22:04:25 End 2025.12.13 @ 22:45:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c60f39-7338-49a8-9d9d-a6ce858014c6