Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 03:34:05 Player: Miwa Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1207) 1207 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7377 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 743/1000 Matter 6/300 Energy 199/200 System Corruption 5% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Focal Shield Hacking Suite > --- WEAPON (2) ------- High-powered Field Laser > --- INVENTORY (5) ---- Advanced ECM Suite Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Linear Gravjet > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Focal Shield Improved Shock Absorption System Hacking Suite > --- WEAPON ----------- High-powered Field Laser Antimatter Cannon > --- INVENTORY -------- Improved Gravmag System Advanced ECM Suite Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Datajack [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Thunder Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Focal Shield Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Gauss Rifle Energy Gun High-powered Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 2 | . . 1 . . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 . . Utility 6 | . . . . . . 2 2 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 61 | 7 5 15 . . . 1 15 1 2 15 Power 8 | 1 . 2 . . . . 2 . . 3 Engine 3 | 1 . 1 . . . . 1 . . . Core 5 | . . 1 . . . . 1 . . 3 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 1 6 . . . . 5 . 1 6 Treads . | . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 3 | 2 1 . . . . . . . . . Hover 11 | . . . . . . . 5 . 1 5 Flight 6 | . . 6 . . . . . . . . Utility 17 | 2 . 4 . . . . 6 1 . 4 Device 8 | 1 . 1 . . . . 2 1 . 3 Storage 1 | 1 . . . . . . . . . . Processor 5 | . . 2 . . . . 2 . . 1 Hackware 3 | . . 1 . . . . 2 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 4 3 . . . 1 2 . 1 2 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . 2 . . . Ballistic Cannon 5 | . 3 1 . . . . . . . 1 Launcher 2 | . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . . . Unidentified Prototypes 6 | . . 3 . . . . 1 . . 2 Parts Lost 22 | . . 1 . . . 3 . . 13 5 Power 3 | . . . . . . 1 . . 2 . Propulsion 7 | . . . . . . 1 . . 3 3 Utility 8 | . . 1 . . . . . . 5 2 Weapon 4 | . . . . . . 1 . . 3 . Highest Loss Streak 12 | . . 1 . . . 3 . . 12 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 4 7 4 5 5 5 5 4 4 4 4 Power . | . 1 . 1 1 1 . . . . . Propulsion . | 2 4 . . . . . . . . . Utility 1 | . . 1 2 2 2 2 2 2 3 1 Weapon 1 | . 1 . 1 1 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 12 5 . . . 3 4 . . 2 Power 2 | . 1 1 . . . . . . . . Propulsion 12 | . 10 2 . . . . . . . . Utility 4 | . . . . . . 2 2 . . . Weapon 7 | . 1 2 . . . 1 1 . . 2 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 100 81 77 82 88 84 96 92 75 68 Engine 6 | . 14 4 11 11 11 7 10 6 4 . Core 5 | . . 6 . . . . 2 6 4 12 Wheel 3 | . 28 . . . . . . . . . Hover 9 | . . . . . . . 20 20 13 16 Flight 11 | . . 32 33 33 33 25 1 . . . Device 7 | . 14 2 . . . 9 7 12 10 10 Storage 2 | . 14 . . . . 7 . . . . Processor 14 | . . 14 22 22 22 18 22 20 17 9 Hackware 5 | . . 3 . . . . 14 13 12 5 Ballistic Gun 3 | . 1 6 . . . 3 8 13 9 . Ballistic Cannon 6 | . 26 7 . . . . . . . 4 Launcher 2 | . . 3 11 11 11 5 . . . . Special Melee Weapon 2 | . . . . 5 11 7 5 . . . Peak Build Rating 77 | 9 10 21 15 16 16 23 48 50 50 77 Average Rating 32 | 5 9 16 15 15 16 19 43 49 39 59 On Entrance 18 | . 9 10 15 15 16 16 17 47 50 13 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 13 17 17 12 13 13 18 27 25 28 34 Greatest Support 40 | 26 26 19 13 13 13 19 27 36 36 40 Greatest Overweight (x) 2 | . . 1 . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 7 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 8 5 5 5 5 Average Carried 5 | 4 7 4 5 4 5 5 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 50% | Mutant 19% | Hacker-Mutant 10% | Scout 7% | Hacker-Scout 6% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1632 | 274 315 593 . 17 . 163 88 . 164 18 Remotely . | . . . . . . . . . . . Salvage Created 1610 | 88 406 705 . . . 178 88 . 101 44 Parts 124 | 9 32 55 . . . 16 10 . . 2 Haulers Intercepted 5 | . 2 3 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 35 | . 8 12 . . . 8 1 . 5 1 Guns 10 | . . 3 . . . 1 1 . 5 . Cannons 14 | . 8 5 . . . . . . . 1 AOE 11 | . . 4 . . . 7 . . . . Classes Destroyed 13 | 2 6 2 . . . . 1 . 1 1 Worker 4 | . 1 2 . . . . 1 . . . Builder 2 | . 1 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 2 3 . . . . . . . . Recycler 6 | 1 3 2 . . . . . . . . Operator 3 | . . 1 . . . 1 1 . . . Watcher 7 | . 3 4 . . . . . . . . Swarmer 13 | . 6 4 . . . 3 . . . . Grunt 7 | . 2 1 . . . 4 . . . . Sentry 8 | . . 7 . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . Assembled 5 | . . . . . . . . . 5 . Best Kill Streak 10 | 2 6 10 . . . 4 1 . 5 1 Combat Bots Only 5 | . 3 4 . . . 4 1 . 5 1 Max Kills in Single Turn 2 | 1 2 2 . . . 2 1 . 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . 2 . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 259 | . 30 54 . . 2 25 4 . 72 72 Missed 91 | . 12 19 . . 1 11 1 . 24 23 Hits 168 | . 18 35 . . 1 14 3 . 48 49 Melee 2 | . . . . . . . . . 2 . Projectile 166 | . 18 35 . . 1 14 3 . 46 49 AOE 19 | . . . . . . . . . 19 . Critical Strikes 4 | . . 2 . . . . . . 1 1 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 3529 | . 154 474 . . 18 338 65 . 1528 952 Core 1284 | . 15 132 . . 18 101 30 . 731 257 Absorbed by Shields 14 | . . . . . . . . . 14 . Ignored by Resistances 67 | . . . . . . . . . . 67 Regen/Repaired (Parts) 164 | . . 129 . . . 35 . . . . Core Remaining (%) 74 | 100 94 . . . 62 81 95 . 14 . Volleys Fired 165 | 11 34 48 . . . 20 8 . 14 30 Largest 2 | 2 2 2 . . . 1 2 . 2 2 Hottest 103 | 40 60 63 . . . 33 56 . 56 103 Shots Fired 261 | 22 68 80 . . . 20 12 . 25 34 Gun 123 | 22 . 31 . . . 9 12 . 23 26 Cannon 114 | . 68 38 . . . . . . . 8 Launcher 24 | . . 11 . . . 11 . . 2 . Special . | . . . . . . . . . . . Kinetic 211 | 22 68 69 . . . 9 12 . 23 8 Thermal 26 | . . . . . . . . . . 26 Explosive 24 | . . 11 . . . 11 . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 6 12 9 . . . 5 11 . 14 4 Robot Miss Streak 4 | 2 3 4 . . . 3 . . 4 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 154 | 14 39 43 . . . 8 14 . 14 22 Core Hits 96 | 7 18 33 . . . 16 6 . 13 3 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 5 1 . . . 1 . . . 2 Burn 2 | . . . . . . . . . . 2 Destroy 1 | . . . . . . 1 . . . . Blast 6 | . 5 1 . . . . . . . . Melee Attacks 4 | . . . . . . . 4 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4274 | 151 764 1260 . . . 781 274 . 421 623 Guns 1579 | 151 . 350 . . . 86 235 . 358 399 Cannons 1367 | . 764 434 . . . . . . . 169 Explosions 1234 | . . 476 . . . 695 . . 63 . Melee . | . . . . . . . . . . . Ramming 94 | . . . . . . . 39 . . 55 Kinetic 2547 | 151 764 784 . . . 86 235 . 358 169 Thermal 399 | . . . . . . . . . . 399 Explosive 1234 | . . 476 . . . 695 . . 63 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . 3 . 5 5 Average Corruption 3 | . 2 . . . . . 2 . 5 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . 1 . . . . . 5 . 1 5 Message Errors 3 | . 1 . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 2 | . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . 11 12 . . . 5 . . 5 12 Projectiles 23 | . 11 . . . . . . . . 12 Explosions 22 | . . 12 . . . 5 . . 5 . Melee . | . . . . . . . . . . . Knockbacks 11 | . 8 . . . . . . . . 3 Impact 2 | . . . . . . . . . . 2 Kinetic 9 | . 8 . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 198 | . . 27 . . . . 19 . 125 27 Shots 3 | . . 1 . . . . . . 2 . Rammed 6 | . . . . . . . 3 . . 3 Targets Rammed 6 | . . . . . . . 3 . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 6 57 . . . 6 9 . . 330 Average Temperature 96 | . 6 20 . . . 6 4 . . 145 Received Heat Transfer 312 | . 6 144 . . 9 63 . . . 90 Effects 3 | . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 777 | . . . . . . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 95 | 100 100 73 100 . 100 100 100 100 100 100 Level 1 4 | . . 26 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 283 | 10 171 283 96 . 35 156 70 9 28 30 Initial 96 | . . 28 96 . . 5 65 9 . 10 Average 46 | 1 69 132 86 . 17 89 10 1 3 2 Influence Increases 1392 | 10 278 527 30 . 45 302 72 . 56 72 Destroy 0b10 Robot/C 600 | . 160 240 . . . 160 20 . . 20 Destroy 0b10 Robot/NC 140 | 10 50 65 . . . 5 10 . . . Destroy Leader 204 | . 40 104 . . . 40 10 . . 10 Successful Hack 31 | . 10 . . . . 11 2 . . 8 Disable Machine 75 | . 15 15 . . . 15 15 . 15 . Destroy Structure 162 | . 3 88 . . . 56 . . 11 4 Partial Spotted 30 | . . 15 . . . . 15 . . . Lose Combat Pursuer 150 | . . . 30 . 45 15 . . 30 30 Influence Decreases 1392 | 10 210 348 191 86 30 172 196 21 35 93 Entered New Map 390 | . . 40 151 86 . 10 80 12 . 11 Time Decay 915 | 10 210 298 40 . 30 132 116 9 . 70 Lost Part 87 | . . 10 . . . 30 . . 35 12 Squads Dispatched 11 | . . 2 . . . 2 2 . 1 4 Investigation 1 | . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 6 | . . 2 . . . 2 . . 1 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 4 | . 1 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 12 18 2 . 6 10 5 . 25 8 Peak Tracking Total 12 | . 4 6 2 . 3 4 2 . 12 3 Tactical Retreats 8 | . . . 1 . 2 1 . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . 2 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 17 | . 8 . . . . . 9 . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . . . . . . . 2 . . 6 Reprogrammed 2 | . 2 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 5 | . 1 1 . . . 1 1 . 1 . Max in Single Turn 1 | . 1 1 . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 29 | . 6 2 . 4 . 5 8 1 . 3 Terminals 20 | . 6 . . . . 4 6 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 94 | . 14 8 . 27 . 15 20 1 . 9 Successful 69 | . 9 5 . 27 . 8 12 1 . 7 Failed 25 | . 5 3 . . . 7 8 . . 2 Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 10 1 . 1 . 9 14 . . 6 Terminals 55 | . 14 . . . . 13 18 1 . 9 Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . 8 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 43 | . 3 . . 27 . 2 5 1 . 5 Record 26 | . . . . 26 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . Level Access Points 2 | . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . . . . . . 1 1 . . 1 Disarm Traps 1 | . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . 5 . . . 2 . . . . Scan Component 4 | . . 3 . . . 1 . . . . Repair 3 | . . 2 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 16 | . 6 . . . . 3 5 . . 2 Terminals 16 | . 6 . . . . 3 5 . . 2 Assimilate 1 | . . . . . . . 1 . . . Botnet 15 | . 6 . . . . 3 4 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 18 | . 5 2 . . . 5 4 . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . 1 . . . . Time 140 | . . 89 . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 3 | . . . 2 . . . 1 . . . Largest Group 2 | . . . 2 2 . . 1 . . . Highest-Rated Group 45 | . . . 45 45 . . 10 . . . Highest-Rated Ally 31 | . . . 31 31 . . 10 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 3903 | 19 530 685 94 162 87 332 749 128 158 959 Optics 3311 | . . 642 94 162 87 332 749 128 158 959 Sensors 964 | . . . . . . . 37 128 94 705 Terrain 652 | 19 530 103 . . . . . . . . ECM 15 | . . . . . . . 15 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 3974 | 90 530 685 94 162 87 332 749 128 158 959 Spaces Moved 5300 | 49 454 1103 187 470 176 539 875 242 128 1077 Core 11 | 5 . . . . . . . . 6 . Treads . | . . . . . . . . . . . Legs 58 | . . . . . . . . . . 58 Wheels 498 | 44 454 . . . . . . . . . Hover 2134 | . . . . . . . 751 242 122 1019 Flight 2599 | . . 1103 187 470 176 539 124 . . . Fastest Speed 34 | 50 80 34 34 34 34 34 37 52 50 43 Average Speed 48 | 85 85 34 34 34 34 35 49 52 58 62 Slowest Speed 210 | 90 90 114 34 34 34 112 60 52 120 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . 6 . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 55 59 46 94 48 36 20 5 96 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 204 | . . 109 . . . 77 . . 15 3 Melee . | . . . . . . . . . . . Projectile 6 | . . 3 . . . . . . . 3 AOE 198 | . . 106 . . . 77 . . 15 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 6419 | 78 535 1330 216 471 202 659 1178 243 184 1323 Wait 724 | . . 133 30 . 27 81 235 . 31 187 Move 5274 | 48 453 1092 186 469 175 532 874 241 127 1077 Hop 7 | . . 4 . . . 3 . . . . Pick Up 68 | 12 16 11 . 1 . 8 11 1 1 7 Fast Attach 25 | 1 2 7 . . . . 6 . 1 8 Attach 36 | 6 3 5 . 1 . 5 6 1 2 7 Detach 3 | . 1 1 . . . 1 . . . . Swap 22 | . 2 8 . . . 4 7 . 1 . Drop 62 | . 16 21 . . . 5 15 . 1 4 Fire 165 | 11 34 48 . . . 20 8 . 14 30 Melee 4 | . . . . . . . 4 . . . Ram 6 | . . . . . . . 3 . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . Trap 17 | . 8 . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -6/DSF -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 798 | -9/Materials | Discovered new exit (range 13) 884 | -9/Materials | Repaired Lgt. Nuclear Core 952 | -9/Materials | Discovered new exit (range 8) 1073 | -9/Materials | Identified exit to Storage 1206 | -9/Materials | Repaired Imp. Assault Rifle 1241 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Entered Mines 1329 | -9/Mines | Learned Materials emergency access door positions 1330 | -9/Mines | Discovered new exit (range 6) 1332 | -9/Mines | Identified exit to Materials 1336 | -9/Mines | Identified exit to Exiles 1342 | -9/Mines | Met a Derelict bent on vengeance 1368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Entered Exiles 1400 | -9/Exiles | Accompanied by 2 allies 1405 | -9/Exiles | Discovered new exit (range 19) 1411 | -9/Exiles | Identified exit to Mines 1417 | -9/Exiles | Met 8R-AWN 1424 | -9/Exiles | Met EX-HEX 1430 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1433 | -9/Exiles | Met EX-BIN 1448 | -9/Exiles | Aligned with FarCom system 1448 | -9/Exiles | Given EX-Vault access code 1468 | -9/Exiles | Opened EX-Vault 1472 | -9/Exiles | Found Skeleton Box 1479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1488 | -9/Exiles | Met EX-DEC 1511 | -9/Exiles | Visited The Gauntlet 1559 | -9/Exiles | Discovered exit to Mines (range 10) 1562 | -9/Exiles | Left Exiles lab with Skeleton Box 1562 | -9/Exiles | Entered Mines 1646 | -8/Mines | Discovered exit to Materials (range 10) 1649 | -8/Mines | Entered Materials 1649 | -8/Materials | Evolved 2 slots: Utility x2 1707 | -8/Materials | Repaired Hvy. Ion Engine 1915 | -8/Materials | Discovered new exit (range 17) 1962 | -8/Materials | Lost 3 parts (1p1n1w) 1980 | -8/Materials | Identified exit to Factory 1981 | -8/Materials | Entered Factory 1981 | -7/Factory | Evolved 2 slots: Utility x2 1987 | -7/Factory | Garrison activated, responded to threat 2141 | -7/Factory | Discovered new exit (range 11) 2152 | -7/Factory | Identified exit to Lower Caves 2285 | -7/Factory | Build established: Hacker-Mutant 2663 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 2713 | -7/Factory | Discovered new exit (range 5) 2715 | -7/Factory | Identified exit to Factory 2730 | -7/Factory | Entered another Factory area 2730 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -6/Factory | Discovered new exit (range 20) 2844 | -6/Factory | Identified exit to Factory 2853 | -6/Factory | Discovered new exit (range 20) 2858 | -6/Factory | Identified exit to DSF 2858 | -6/Factory | Entered DSF 2868 | -6/DSF | Assembled infested the area 2884 | -6/DSF | Additional patrols routed to DSF 2993 | -6/DSF | Discovered exit to Factory (range 17) 3010 | -6/DSF | Core integrity fell below 50% 3016 | -6/DSF | Core integrity fell below 20% 3016 | -6/DSF | Entered Factory 3016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3045 | -5/Factory | Lost 12 parts (2p2n5u3w) 3575 | -5/Factory | Build established: Scout 3723 | -5/Factory | Lost 3 parts (3n) 3869 | -5/Factory | Identified exit to Factory 3869 | -5/Factory | Identified exit to Upper Caves 3975 | -5/Factory | Self-destructed Last Messages --------------- (96,25) (174,180) (160,140) (180,73) Map updated. >>Access(Branch) Found 2 branch access points: (108,169) Upper Caves (193,22) Upper Caves Map updated. 03885_ System corrupted: Component data lost. 03903_ Connecting with Repair Station... 03939_ Destroyed Mining Laser. 03942_ K-01 Serf collects debris. 03943_ System corrupted: Energy discharge (-58). 03947_ K-01 Serf collects debris. 03960_ Dropped Antimatter Cannon. 03961_ R-10 Processor collects Antimatter Cannon. 03972_ Adv. Sensor Array destroyed. 03975_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# #####?????????????????????? | | ???????????????# # ??????? #????????????? | | ???????????????# # """""? #????????????? | | ???????????????# # """""" #????????????? | | ???????????????# # """""" #????????????? | | ???????????????# # """""" ##???????????? | | ???????????????# #! Y#???????????? | | ???????????????# # #????????????? | | ???????????????# # ?????????????? | | ???????????????# #!!! ???????????????? | | ################ #!!! ?????????????????? | | #!! ???????????????????? | | # !?????????????????????? | | ##@#??????????????????????? | | #??????????????????????? | | #??????????????????????? | | p #??????????????????????? | | #??????????????????????? | | ########## ########+##+##+#??????????????????????? | | # #?# p #??????????????????????? | | """ # #?# #??????????????????????? | | """ """ # #?# """"""""" #??????????????????????? | | """ R" # #?# #??????????????????????? | | """ """ # #?# """"""""" #??????????????????????? | | "" # #?# #??????????????????????? | | """ # #?# "" ! #??????????????????????? | | """ # #?# """ ! #??????????????????????? | | """ # ??# "R #??????????????????????? | | # ??#?""" #??????????????????????? | | # ????"" #??????????????????????? | | # ????? #??????????????????????? | | #/######## ????############??????????????????????? | | # #???????+??????????????????????????????????????? | | # #????????????^?????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????^????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: EX 50 Evasion (%) 70 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 38% | -9/Materials Imp. Assault Rifle | 30% | -9/Materials Hvy. Ion Engine | 68% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed ParticleFieldActivator Manual? 0 Play Time 01:49:03 Cumulative 50.2 hours Start 2025.10.25 @ 00:33:33 End 2025.10.25 @ 03:34:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 094f220f-96b4-47aa-b64a-3f31ac796bd2