Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 12:20:00 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (341) 341 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1546 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 49/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ ECM Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Improved Aluminum Leg High-capacity Matter Pod (167) Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit System Shield System Shield System Shield > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core High-capacity Matter Pod Actuator Array Actuator Array Actuator Array System Shield Mining Claw [Rating: 21] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility System Shield Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | . 8 17 1 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | . 3 3 . Treads 3 | . 1 2 . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | . 1 8 1 Device 2 | . 1 . 1 Storage 3 | . . 3 . Processor . | . . . . Hackware 4 | . . 4 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | . 4 5 . Energy Gun 4 | . 3 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 9 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Backups 7 | . 7 8 4 Power 1 | . 1 1 2 Propulsion 1 | . 3 . . Utility 2 | . . 4 1 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 16 | . 6 5 5 Power 5 | . 1 2 2 Propulsion 3 | . 2 . 1 Utility 5 | . 1 3 1 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 93 58 Engine 5 | . 14 2 . Core 4 | . . 8 . Treads 11 | . . 19 . Leg 5 | . 19 . . Wheel 3 | . 8 2 . Flight 1 | . . . 11 Device 4 | . 10 1 5 Storage 10 | . 14 10 . Hackware 16 | . . 22 33 Protection 2 | . . 4 . Energy Gun 13 | . 25 9 . Ballistic Gun 5 | . . 9 . Ballistic Cannon 1 | . . 2 . Peak Build Rating 21 | . 7 21 16 Average Rating 13 | . 6 17 14 On Entrance 8 | 6 6 7 14 Naked Turns . | . . . . Heaviest Build 28 | 13 15 28 4 Greatest Support 40 | 20 20 40 5 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | . 8 25 5 Average Capacity 8 | . 8 8 5 Most Carried 10 | . 8 10 5 Average Carried 7 | . 7 8 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 6 8 4 5 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 701 | 200 17 405 79 Remotely . | . . . . Salvage Created 448 | . 37 411 . Parts 34 | . 5 29 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 1 10 . Guns 9 | . 1 8 . Cannons 1 | . . 1 . AOE 1 | . . 1 . Classes Destroyed 5 | . 2 3 . Builder 2 | . 1 1 . Hauler 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 8 | . 1 7 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 1 6 . Combat Bots Only 6 | . 1 6 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 174 | . 5 149 20 Missed 44 | . . 31 13 Hits 130 | . 5 118 7 Projectile 130 | . 5 118 7 Critical Strikes 2 | . . 2 . Damage Taken 1502 | . 81 1366 55 Core 426 | . 20 375 31 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 45 | . 9 36 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 89 | . 17 72 . Gun 87 | . 17 70 . Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 30 | . . 30 . Thermal 26 | . . 26 . Explosive . | . . . . Electromagnetic 33 | . 17 16 . Robot Hit Streak 10 | . 2 10 . Robot Miss Streak 5 | . 4 5 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 48 | . 6 42 . Core Hits 25 | . 3 22 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1114 | . 117 997 . Guns 630 | . 91 539 . Cannons 35 | . . 35 . Explosions 426 | . 26 400 . Melee 22 | . . 22 . Ramming 1 | . . 1 . Kinetic 239 | . . 239 . Thermal 672 | . 26 646 . Explosive . | . . . . Electromagnetic 180 | . 91 89 . Impact . | . . . . Slashing 22 | . . 22 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 98 | . . 98 . Projectiles . | . . . . Explosions 98 | . . 98 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 141 | . 40 101 . Shots 2 | . 1 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 54 232 . Average Temperature 59 | . 21 65 . Received Heat Transfer 303 | . . 303 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 929 | . 50 879 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | . 100 89 100 Level 1 6 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . 20 292 90 Initial 90 | . . 3 90 Average 93 | . 1 142 73 Influence Increases 597 | . 32 550 15 Destroy 0b10 Robot/C 220 | . 20 200 . Destroy 0b10 Robot/NC 30 | . 5 25 . Destroy Leader 68 | . . 68 . Successful Hack 5 | . . 5 . Disable Machine 120 | . . 120 . Destroy Structure 94 | . 7 87 . Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 542 | . 22 327 193 Entered New Map 150 | . . 7 143 Time Decay 292 | . 22 230 40 Lost Part 90 | . . 90 . Lost Ally 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 5 25 18 Peak Tracking Total 10 | . 2 10 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 6 | . . 6 . Exploded 2 | . . 2 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 9 | . . 9 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 7 . Successful 8 | . 3 5 . Failed 8 | . 6 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . 5 7 . Terminals 14 | . 8 6 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Terminal Index 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 4 | . 1 3 . Assimilate 1 | . . 1 . Botnet 1 | . 1 . . Detonate 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Mechanics 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 273 | . 186 37 50 Seismic 223 | . 186 37 . ECM 50 | . . . 50 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 819 | . 244 484 91 Spaces Moved 617 | 1 189 222 205 Core 5 | . . 5 . Treads 186 | . . 186 . Legs 123 | 1 122 . . Wheels 85 | . 67 18 . Hover . | . . . . Flight 218 | . . 13 205 Fastest Speed 40 | 120 80 40 40 Average Speed 97 | 120 105 144 40 Slowest Speed 160 | 120 120 160 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 1 36 25 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug 1 | . . 1 . Terrain Destroyed 111 | . 6 105 . Melee 1 | . . 1 . Projectile . | . . . . AOE 110 | . 6 104 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 740 | . 215 313 212 Wait 13 | . 1 8 4 Move 610 | . 188 221 201 Hop 2 | . . . 2 Pick Up 14 | . 3 9 2 Fast Attach 8 | . 4 3 1 Attach 10 | . 2 7 1 Detach 3 | . 2 1 . Swap 13 | . 2 11 . Drop 19 | . 4 14 1 Fire 45 | . 9 36 . Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 313 | -9/Materials | Lost 4 parts (1n1u2w) 568 | -9/Materials | Discovered new exit (range 12) 610 | -9/Materials | Build established: Hacker-Mutant 718 | -9/Materials | Core integrity fell below 50% 723 | -9/Materials | Core integrity fell below 20% 729 | -9/Materials | Entered Mines 729 | -9/Mines | Accompanied by 1 ally 754 | -9/Mines | Lost 5 parts (1p2n2w) 796 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 808 | -9/Mines | Identified exit to Materials 820 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Something is scanning the area. 00730_ Technician 2a reports 0b10 security level has lowered to 0. 00733_ Searching scrap... 00733_ Found Imp. Aluminum Leg. 00733_ Found 32 Matter. 00734_ Acquired 32 matter. 00736_ Acquired Imp. Aluminum Leg. 00768_ Searching scrap... 00768_ Found ECM Suite. 00768_ Found Disposable Heat Sink. 00768_ Found 47 Matter. 00769_ Acquired 47 matter. 00770_ Acquired ECM Suite. 00771_ Dropped Particle Cannon. 00788_ S-10 Pest suffers critical hit (Destroy). 00796_ A Hvy. Battle Rifle has been hastily shoved under some rubble with a note attached: "To battle!" 00798_ Acquired Hvy. Battle Rifle. 00808_ Acquired derelict log, extracted data. Loading 1 Mines exit... 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""??#??## | | ???????????????????????????" ????????###### | | ???????????????????????????" ?????????????##### | | ??????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearPlexusRipteeth Manual? 0 Play Time 00:07:29 Cumulative 1155.0 hours Start 2025.07.31 @ 12:13:13 End 2025.07.31 @ 12:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1423 Rogue 1139 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2222afdf-57f5-4005-ae2f-9694a33b9d55