Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:49:17 Player: Biba Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1274) 1274 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3515 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Flying (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (8) ---- Cooled Ion Engine Medium Storage Unit ECM Suite System Shield Heavy Laser Mini Grenade Launcher Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Improved Signal Interpreter ECM Suite System Shield Heavy Laser Heavy Assault Rifle Mini Grenade Launcher Concussive RPG [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 39 | 8 3 1 17 7 3 Power 4 | 1 . 1 . 1 1 Engine 3 | 1 . 1 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 8 2 1 Treads 2 | . . . 2 . . Leg 6 | 2 . . 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . 2 2 1 Utility 13 | 3 1 . 6 2 1 Device 6 | 2 . . 3 1 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 9 | 2 2 . 3 2 . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 1 . . 4 8 Power 2 | . . . . . 2 Propulsion 7 | . . . . 3 4 Utility 4 | . 1 . . 1 2 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 . . 4 2 To Critical Strikes . | . . . . . . Average Backups 6 | 5 8 10 10 9 8 Power 1 | . 1 1 . 1 1 Propulsion 3 | 3 4 5 6 2 . Utility . | . 2 3 1 2 3 Weapon 1 | . 1 . 1 3 2 Tool/Special . | . . . . . . Unused Backups 16 | . . . 10 1 5 Power 2 | . . . . 1 1 Propulsion 8 | . . . 8 . . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 85 | . 93 85 87 92 69 Engine 9 | . 14 14 11 9 1 Core 1 | . . . . . 4 Leg 17 | . 28 28 19 18 . Flight 7 | . . . . 14 19 Device 12 | . 8 . 14 18 16 Storage 11 | . 14 14 11 9 9 Processor 1 | . . . . . 6 Hackware 1 | . . . . 3 2 Protection 2 | . . . 6 4 . Energy Gun 7 | . 14 14 11 2 . Ballistic Gun 8 | . 12 14 11 8 . Impact Weapon 2 | . . . . 2 9 Peak Build Rating 31 | 9 7 7 18 31 31 Average Rating 9 | 7 6 6 13 25 22 On Entrance 11 | . 7 7 6 18 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 14 19 18 36 26 24 Greatest Support 66 | 20 20 20 44 66 26 Greatest Overweight (x) 3 | 2 . . 2 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 Average Capacity 8 | 7 9 10 10 10 8 Most Carried 15 | 6 10 10 15 10 10 Average Carried 6 | 5 8 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 8 Final Carried 10 | 6 10 9 10 10 7 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1062 | 304 92 18 208 326 114 Remotely . | . . . . . . Salvage Created 1389 | 112 149 64 208 391 465 Parts 65 | 8 8 6 15 15 13 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 29 | 1 2 3 4 12 7 Melee 4 | . . . . . 4 Guns 14 | 1 2 3 4 4 . AOE 7 | . . . . 7 . Classes Destroyed 11 | 3 2 2 2 2 . Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 3 | . 1 . . . 2 Recycler 1 | 1 . . . . . Operator 2 | . . . . 2 . Watcher 3 | . . . 1 1 1 Swarmer 7 | . . 3 . 4 . Grunt 11 | . 2 . 2 5 2 Sentry 10 | . . . 2 3 5 Demolisher 1 | 1 . . . . . Best Kill Streak 8 | 3 2 2 3 8 4 Combat Bots Only 8 | 1 2 1 2 8 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 222 | 3 15 21 26 88 69 Missed 63 | . 4 5 5 29 20 Hits 159 | 3 11 16 21 59 49 Projectile 159 | 3 11 16 21 59 49 AOE 3 | 3 . . . . . Critical Strikes 4 | . . . . 2 2 Damage Taken 2392 | 108 152 125 248 921 838 Core 647 | 22 24 39 10 182 370 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 91 . 66 97 . . Volleys Fired 110 | 8 41 15 14 32 . Largest 2 | 2 2 2 2 2 . Hottest 79 | 60 60 60 79 79 . Shots Fired 204 | 16 79 30 28 51 . Gun 196 | 16 79 30 28 43 . Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 112 | 8 38 15 14 37 . Thermal 84 | 8 41 15 14 6 . Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 5 5 18 20 . Robot Miss Streak 4 | 2 2 3 1 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 116 | 10 15 15 24 33 19 Core Hits 57 | 6 7 4 9 25 6 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 5 | . . . . 2 3 Critical Strikes 9 | . . . . 2 7 Smash 9 | . . . . 2 7 Melee Attacks 90 | . 3 . . 16 71 Impact 87 | . . . . 16 71 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 3 . . 3 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2773 | 127 150 146 282 1331 737 Guns 1054 | 127 150 146 282 349 . Cannons . | . . . . . . Explosions 549 | . . . . 549 . Melee 1170 | . . . . 433 737 Ramming . | . . . . . . Kinetic 652 | 59 85 39 134 335 . Thermal 402 | 68 65 107 148 14 . Explosive 549 | . . . . 549 . Electromagnetic . | . . . . . . Impact 1170 | . . . . 433 737 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 436 | . . . . 302 134 Projectiles . | . . . . . . Explosions 2 | . . . . 2 . Melee 434 | . . . . 300 134 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . 39 . 45 27 5 Average Temperature 17 | . 17 . 26 7 5 Received Heat Transfer 864 | . 87 . 120 414 243 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 1 4 Combat Hostiles 4 | . . . . 1 3 Parts Fried 11 | . . . . 5 6 Impact Corruptions 15 | . . . . 9 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 936 | 150 150 250 349 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 93 | 100 100 100 100 29 41 Level 1 5 | . . . . 57 58 Level 2 . | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 437 | 30 40 60 57 437 346 Initial 178 | . 19 . 19 8 178 Average 28 | 4 7 16 14 255 234 Influence Increases 1492 | 45 107 90 154 612 484 Destroy 0b10 Robot/C 580 | 20 40 60 80 240 140 Destroy 0b10 Robot/NC 65 | 15 5 5 5 20 15 Destroy Leader 172 | 10 12 10 22 62 56 Successful Hack 40 | . 5 . 17 . 18 Disable Machine 135 | . 45 . . 60 30 Destroy Structure 80 | . . . . 50 30 Partial Spotted 90 | . . . . 30 60 Lose Combat Pursuer 330 | . . 15 30 150 135 Influence Decreases 1174 | 15 137 40 184 210 588 Entered New Map 298 | . 11 . 31 12 244 Time Decay 706 | 15 126 40 153 158 214 Lost Part 120 | . . . . 40 80 Lost Ally 50 | . . . . . 50 Squads Dispatched 9 | . 1 . . 4 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 4 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . . . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | 1 6 4 6 33 20 Peak Tracking Total 10 | 1 2 2 3 10 8 Tactical Retreats 9 | . . 1 1 4 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 9 | . 3 . . 4 2 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 1 . 2 1 5 Terminals 8 | . 1 . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 2 . 7 2 15 Successful 16 | . 1 . 5 2 8 Failed 10 | . 1 . 2 . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 1 . 5 1 10 Terminals 24 | . 2 . 7 . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 3 . 6 Part Schematic 2 | . . . . . 2 Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Locate Traps 2 | . . . 1 . 1 Dispatch Records 1 | . . . 1 . . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 . 2 . 2 Terminals 5 | . 1 . 2 . 2 Assimilate 1 | . . . . . 1 Botnet 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 1 1 5 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 3 | . 3 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . . . . 3 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 122 | . . . . . 122 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 7976 | 6535 259 . 463 369 350 Sensors 1182 | . . . 463 369 350 Terrain 181 | 181 . . . . . Seismic 6613 | 6354 259 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 8533 | 6623 446 150 500 369 445 Spaces Moved 2958 | 1581 250 58 272 413 384 Core 10 | 9 . . . 1 . Treads 34 | . . . 34 . . Legs 2199 | 1572 250 58 236 83 . Wheels . | . . . . . . Hover . | . . . . . . Flight 715 | . . . 2 329 384 Fastest Speed 26 | 50 120 120 112 26 26 Average Speed 101 | 119 120 120 135 45 46 Slowest Speed 260 | 190 120 120 260 190 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Potential Cave-ins 19 | . . . . . 19 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 49 | 119 36 23 23 43 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 44 | . . . . 8 36 Terrain Destroyed 94 | . . . . 58 36 Melee 44 | . . . . 8 36 Projectile . | . . . . . . AOE 50 | . . . . 50 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 8104 | 6289 314 108 377 508 508 Wait 4846 | 4687 13 34 42 26 44 Move 2945 | 1580 249 57 271 406 382 Hop 3 | . . . . 3 . Pick Up 32 | 6 4 . 14 7 1 Fast Attach 13 | 7 . . 4 1 1 Attach 9 | . . . 1 6 2 Detach 3 | . . . 1 1 1 Swap 25 | 1 3 1 13 5 2 Drop 26 | . 1 1 17 5 2 Fire 110 | 8 41 15 14 32 . Melee 90 | . 3 . . 16 71 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 5429 | -11/Scrapyard | Assembled infested the area 6624 | -11/Scrapyard | Entered Materials 6625 | -10/Materials | Build established: Mutant 6883 | -10/Materials | Discovered new exit (range 11) 7057 | -10/Materials | Discovered new exit (range 12) 7070 | -10/Materials | Entered Mines 7193 | -10/Mines | Discovered new exit (range 13) 7220 | -10/Mines | Entered Materials 7220 | -9/Materials | Evolved 2 slots: Utility x2 7513 | -9/Materials | Identified exit to Materials 7720 | -9/Materials | Entered another Materials area 7720 | -8/Materials | Evolved 2 slots: Propulsion x2 7867 | -8/Materials | Destroyed 8 combat bots 7951 | -8/Materials | Lost 4 parts (3n1u) 8088 | -8/Materials | Discovered new exit (range 5) 8089 | -8/Materials | Entered Storage 8147 | -8/Storage | Crushed by falling debris 8192 | -8/Storage | Build established: Sprinter 8200 | -8/Storage | Crushed by falling debris 8211 | -8/Storage | Met a pair of Derelict thieves 8278 | -8/Storage | Identified exit to Recycling 8392 | -8/Storage | Core integrity fell below 50% 8512 | -8/Storage | Core integrity fell below 20% 8534 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-42). Weight Redist. System destroyed. Lgt. Angular Momentum Engine destroyed. System corrupted: Matter fused (-6). Sneak attack on A-02 Transporter. A-02 Transporter suffers critical hit (Smash). Weight Redist. System fried. Ion Engine fried. A-02 Transporter destroyed. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. System corrupted: Energy discharge (-34). K-01 Serf collects debris. System corrupted: Energy discharge (-32). Imp. Sensor Array destroyed. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????? ########??? | | ??? ?????????????? # =#??? | | ??? #????????????# # """ #??? | | ??? #????????????# # """ !#??? | | ??? #????????????# # """ @##?? | | ??? #????????????# # [%#?? | | ??# #????????????# # =##?? | | ### ####??????#### ##+##/##??? | | +??????+ Y#???? | | #?????????# #???? | | [[[#?????????# #???? | | [[ #?????#####/! #???? | | [[ #???? #!! #???? | | ##### ""#! % #???? | | + Y"# ##??? | | +## ## ""# #??? | | # #? #""" """ #??? | | + #?? #"R """ #??? | | " # #?? #""" """ ##??? | | " # #####+## #???? | | " # #???? | | ### ##+######## #???? | | ### [[! # #?? #???? | | ## =[%[! + """" ##?? #???? | | ## ####### """" #??? #???? | | ## #?????# """" #????#???? | | ## #?????# """" #????????? | | ]## #?????# #????????? | | ##+##+###########+#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Storage | Hacked Trap Scanner | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Ghost 'Em I Have A Map? Junior Dev Organ Harvest Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed ChainMicrowarpStorm Manual? 0 Play Time 01:18:35 Cumulative 27.4 hours Start 2025.10.26 @ 14:22:27 End 2025.10.26 @ 15:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51797f9b-9d77-496b-b9f3-fe61fbacda1d