Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:52:00 Player: monistgf Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (4159) 4159 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (392) 392 TOTAL SCORE: 10381 Bonus ------- High Alert Combat Kills 92 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Myomer Leg Transdimensional Reconstructor Heavy Gauss Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Layered Light Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Micro Fission Core Aerolev Unit Improved Gravmag System Improved Gravmag System Antigrav System Linear Gravjet Advanced Heat Sink Microactuators Improved Reaction Control System Phase Shifter Mini Drone Bay Mass Driver Improved Grenade Launcher Heavy Pick Lance [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 2 . 1 . . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 162 | . 10 7 21 6 16 36 41 4 7 4 10 Power 17 | . 1 1 2 . 1 5 5 . . 1 1 Engine 5 | . 1 1 . . . 1 2 . . . . Core 11 | . . . 2 . 1 4 3 . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 61 | . 3 2 6 5 7 14 18 . 4 . 2 Treads 7 | . . . 1 . . 2 4 . . . . Leg 6 | . . . . . . 4 2 . . . . Wheel 16 | . 3 2 5 . . 6 . . . . . Hover 32 | . . . . 5 7 2 12 . 4 . 2 Flight . | . . . . . . . . . . . . Utility 44 | . 2 . 6 1 4 7 13 2 2 3 4 Device 17 | . . . 2 . . 1 7 2 1 1 3 Storage 3 | . 1 . 1 . . . 1 . . . . Processor 7 | . . . 1 . . 4 1 . 1 . . Hackware 2 | . . . . . 2 . . . . . . Protection 15 | . 1 . 2 1 2 2 4 . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 40 | . 4 4 7 . 4 10 5 2 1 . 3 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | . 3 4 5 . 2 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 8 | . . . 2 . 2 2 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 11 | . . . . . . 4 4 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 3 1 Parts Lost 72 | . 4 . 6 . 10 20 9 1 6 . 16 Power 8 | . 1 . . . . 3 2 . . . 2 Propulsion 35 | . 1 . 3 . 3 12 4 . 4 . 8 Utility 16 | . . . 1 . 3 3 3 . 1 . 5 Weapon 13 | . 2 . 2 . 4 2 . 1 1 . 1 Highest Loss Streak 8 | . 2 . 4 . 5 6 3 1 6 . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 82 100 95 98 95 69 87 100 96 100 64 Engine 3 | . 13 11 4 . . 1 4 . . . . Core 3 | . . . 4 7 7 3 1 11 11 8 4 Treads 2 | . . . 1 . . 2 8 . . . . Leg 4 | . 11 . . . . 6 7 . . . . Wheel 7 | . 13 33 23 3 . 6 3 . . . . Hover 10 | . . . . 32 38 4 7 35 34 35 10 Device 3 | . . . 2 7 4 . 5 11 6 2 2 Storage 6 | . 14 11 9 7 7 6 5 5 5 5 5 Processor 10 | . . . 6 7 . 11 15 11 11 17 15 Protection 5 | . . 11 15 7 6 3 5 5 5 7 5 Ballistic Gun 6 | . 18 33 26 23 17 1 . . . . . Impact Weapon 5 | . . . . . . 14 5 . . . . Piercing Weapon 6 | . . . . . . 2 11 17 12 11 10 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 60 | 14 33 39 51 40 43 51 58 56 55 60 60 Greatest Support 64 | 20 26 36 36 44 45 53 64 63 63 59 57 Greatest Overweight (x) 5 | . 3 1 4 . . 5 2 . . 1 5 Average Overweight (x) . | . . 1 1 . . 1 . . . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 12 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | . 8 12 14 13 12 14 14 14 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 13 11 15 15 15 12 15 5 Class Distribution -------------------- 40% | Gladiator 26% | Scavenger-Gladiator 8% | Mutant 8% | Tank 5% | Scavenger-Tank 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Storage Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Matter Collected 2868 | 200 180 108 516 . 186 971 517 48 50 30 62 Remotely . | . . . . . . . . . . . . Salvage Created 4811 | . 326 158 583 . 80 1064 1420 224 241 437 278 Parts 240 | . 25 11 34 . 8 43 73 18 12 3 13 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 17 19 1 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 91 | . 10 4 16 . 4 20 16 7 8 . 6 Melee 42 | . . . . . . 9 16 3 8 . 6 Guns 23 | . 10 3 9 . 1 . . . . . . AOE 17 | . . 1 7 . 3 2 . 4 . . . Classes Destroyed 14 | . 3 2 4 . . 2 2 1 . . . Worker 7 | . 2 . 3 . . 1 1 . . . . Builder 2 | . . . 1 . 1 . . . . . . Tunneler 7 | . . . 1 . . 6 . . . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 2 | . . . . . . . 2 . . . . Operator 3 | . . 1 1 . . . 1 . . . . Swarmer 31 | . 6 . 3 . 3 3 . 5 7 . 4 Grunt 30 | . 4 3 9 . 1 9 2 . 1 . 1 Duelist 2 | . . . . . . 1 1 . . . . Sentry 10 | . . 1 2 . . 4 3 . . . . Specialist 1 | . . . . . . . 1 . . . . Hunter 5 | . . . 2 . . . 2 . . . 1 Programmer 12 | . . . . . . 3 7 2 . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | . 5 3 9 . 4 3 3 5 7 . 4 Combat Bots Only 7 | . 5 3 7 . 3 3 3 5 7 . 4 Max Kills in Single Turn 4 | . 2 2 3 . 4 1 1 4 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . 1 2 . 3 1 . 4 . . . Melee 2 | . . . . . . 1 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 931 | . 52 11 87 . 218 267 111 15 48 . 122 Missed 327 | . 10 2 16 . 108 99 29 6 14 . 43 Damage Taken 8948 | . 460 215 1006 . 1204 2107 1794 183 528 . 1451 Core 1800 | . 85 38 147 . 132 388 310 47 116 . 537 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . 5 . . . . 158 Ignored by Resistances 104 | . . . 70 . 17 17 . . . . . Regen/Repaired (Parts) 74 | . . . . . . 74 . . . . . Core Remaining (%) 77 | 100 66 90 73 . 81 54 . . . . . Volleys Fired 116 | . 44 10 35 . 9 9 1 1 . . 7 Largest 3 | . 2 3 3 . 3 2 1 1 . . 1 Hottest 75 | . 60 69 71 . 75 53 36 36 . . 61 Shots Fired 252 | . 86 30 89 . 25 13 1 1 . . 7 Gun 229 | . 86 30 81 . 23 9 . . . . . Cannon 7 | . . . . . . . . . . . 7 Launcher 16 | . . . 8 . 2 4 1 1 . . . Special . | . . . . . . . . . . . . Kinetic 213 | . 63 30 81 . 23 9 . . . . 7 Thermal . | . . . . . . . . . . . . Explosive 16 | . . . 8 . 2 4 1 1 . . . Electromagnetic 23 | . 23 . . . . . . . . . . Robot Hit Streak 13 | . 13 5 11 . 4 4 . . . . . Robot Miss Streak 10 | . 4 5 2 . 10 2 3 4 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 330 | . 62 18 69 . 10 64 62 4 11 8 22 Core Hits 177 | . 20 9 57 . 9 20 33 9 8 3 9 Critical Kills 2 | . . . 1 . . 1 . . . . . Critical Parts Destroyed 13 | . . . . . . 13 . . . . . Critical Strikes 28 | . . . 1 . . 16 7 1 2 . 1 Destroy 1 | . . . 1 . . . . . . . . Smash 15 | . . . . . . 15 . . . . . Sever 2 | . . . . . . . . . 1 . 1 Impale 10 | . . . . . . 1 7 1 1 . . Melee Attacks 226 | . . . . . . 68 92 8 16 8 34 Impact 56 | . . . . . . 49 7 . . . . Slashing 12 | . . . . . . . . . 2 5 5 Piercing 158 | . . . . . . 19 85 8 14 3 29 Sneak Attacks 20 | . . . . . . 12 6 1 . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . . 1 Follow-up Attacks 41 | . . . . . . 11 16 1 4 3 6 Damage Inflicted 11292 | . 564 375 1768 . 543 3149 2470 454 445 675 849 Guns 2146 | . 563 258 1000 . 152 173 . . . . . Cannons . | . . . . . . . . . . . . Explosions 1730 | . . 117 768 . 317 218 53 257 . . . Melee 7341 | . . . . . . 2758 2417 197 445 675 849 Ramming 75 | . 1 . . . 74 . . . . . . Kinetic 1939 | . 356 258 1000 . 152 173 . . . . . Thermal . | . . . . . . . . . . . . Explosive 1730 | . . 117 768 . 317 218 53 257 . . . Electromagnetic 207 | . 207 . . . . . . . . . . Impact 2071 | . . . . . . 1919 152 . . . . Slashing 626 | . . . . . . . . . 36 409 181 Piercing 4644 | . . . . . . 839 2265 197 409 266 668 Highest Corruption 8 | . . . . . . 8 3 1 . . . Average Corruption 5 | . . . . . . 6 2 1 . . . Corruption Purged 8 | . . . . . . . 7 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . . . 43 2 1 . . . Message Errors 14 | . . . . . . 13 1 . . . . Matter Fused 14 | . . . . . . 14 . . . . . Heat Flow Errors 7 | . . . . . . 5 1 1 . . . Energy Discharges 5 | . . . . . . 5 . . . . . Data Loss (minor) 5 | . . . . . . 5 . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1449 | . . . 12 . . 886 200 . 10 294 47 Projectiles . | . . . . . . . . . . . . Explosions 81 | . . . 12 . . 69 . . . . . Melee 1368 | . . . . . . 817 200 . 10 294 47 Knockbacks 11 | . . . . . . 9 2 . . . . Impact 10 | . . . . . . 8 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 217 | . . 114 . . 69 8 . 26 . . . Shots 5 | . . 2 . . 1 1 . 1 . . . Rammed 3 | . . . . . 3 . . . . . . Targets Rammed 4 | . 1 . . . 3 . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 261 | . 178 108 127 . 72 225 261 114 8 . . Average Temperature 62 | . 65 39 45 . 24 58 137 65 8 . . Received Heat Transfer 2034 | . 222 54 504 . 327 486 153 . 27 . 261 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 19 | . 1 . . . . 12 3 3 . . . Impact Corruptions 29 | . . . . . . 28 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Peak Influence 601 | . 255 317 601 214 471 440 440 . . . . Initial 214 | . . 107 133 214 96 214 147 . . . . Average 197 | . 122 154 365 214 187 182 168 . . . . Maximum Alert Level 2 | . 1 1 2 1 2 2 2 . . . . Low Security (%) 58 | . 61 70 25 . 79 60 68 . . . . Level 1 29 | . 38 29 15 100 9 35 25 . . . . Level 2 11 | . . . 59 . 11 3 6 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 1 . 2 11 4 . . . . Investigation 2 | . . 1 . . . . 1 . . . . Extermination 4 | . . . . . . 2 2 . . . . Reinforcement 9 | . 1 1 1 . 2 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . 1 . 1 . 1 2 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 16 6 23 3 28 37 32 7 11 . 24 Peak Tracking Total 18 | . 5 3 7 3 18 5 11 5 6 . 5 Tactical Retreats 26 | . . . . . 3 11 5 . . . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . . 1 . . 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . . 3 3 . . 2 . 1 . . . Max in Single Turn 3 | . . 3 1 . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Accessed 27 | . . . 2 . 3 10 5 1 . 6 . Terminals 16 | . . . 2 . 2 7 4 1 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 73 | . . . 5 . 8 22 16 1 . 21 . Successful 45 | . . . 3 . 3 8 9 1 . 21 . Failed 28 | . . . 2 . 5 14 7 . . . . Catastrophic 4 | . . . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . 4 . 6 8 8 . . . . Terminals 41 | . . . 5 . 7 15 13 1 . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . 2 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . Terminal Hacks 34 | . . . 1 . 1 3 7 1 . 21 . Record 10 | . . . . . . . . 1 . 9 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . . . 1 1 . . 4 . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . 1 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . 2 1 . . . . Scan Component 2 | . . . . . . 1 1 . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 5 | . . . 2 . 1 1 1 . . . . Terminals 5 | . . . 2 . 1 1 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 4 | . . . 1 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . 2 . 2 8 4 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 70 | . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Turns Passed 5162 | . 385 188 565 53 152 1488 1232 252 352 126 369 Spaces Moved 4445 | 1 212 149 377 78 229 1134 967 520 366 190 222 Core 2 | . . . . . . . . . . . 2 Treads 17 | . . . . . . . 17 . . . . Legs 268 | 1 115 . . . . 152 . . . . . Wheels 1817 | . 97 149 377 . . 548 646 . . . . Hover 2341 | . . . . 78 229 434 304 520 366 190 220 Flight . | . . . . . . . . . . . . Fastest Speed 31 | 120 95 95 95 44 36 33 31 40 36 36 50 Average Speed 79 | 120 111 98 99 44 41 92 91 40 36 51 122 Slowest Speed 350 | 120 125 101 140 44 44 190 165 40 44 91 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 2 46 24 37 3 60 32 33 75 58 62 38 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . . 1 2 . 2 Spaces Dug 31 | . . . . . . 3 12 . . . 16 Terrain Destroyed 212 | . . 37 29 . 29 72 18 11 . . 16 Melee 21 | . . . . . . 3 12 . . . 6 Projectile 10 | . . . . . . . . . . . 10 AOE 181 | . . 37 29 . 29 69 6 11 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total 5571 | . 283 167 513 95 263 1442 1206 554 566 209 273 Wait 511 | . 11 1 27 11 1 175 75 21 182 1 6 Move 4434 | . 211 148 376 77 228 1133 966 519 365 189 222 Hop . | . . . . . . . . . . . . Pick Up 85 | . 5 1 23 . 2 22 24 2 1 4 1 Fast Attach 55 | . 4 . 8 . 3 17 15 . 1 3 4 Attach 46 | . 2 2 3 3 8 8 9 1 5 1 4 Detach 15 | . 1 . 2 1 3 1 3 . . 2 2 Swap 62 | . 4 5 10 3 5 11 17 3 1 1 2 Drop 80 | . . . 29 . 1 14 31 1 . 3 1 Fire 116 | . 44 10 35 . 9 9 1 1 . . 7 Melee 163 | . . . . . . 52 65 6 11 5 24 Ram 3 | . . . . . 3 . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 571 | -9/Materials | Discovered new exit (range 4) 574 | -9/Materials | Entered another Materials area 574 | -8/Materials | Evolved 2 slots: Utility x2 728 | -8/Materials | Build established: Tank 782 | -8/Materials | Destroyed 7 combat bots 789 | -8/Materials | Lost 4 parts (2n1u1w) 989 | -8/Materials | Identified exit to Factory 1139 | -8/Materials | Entered Factory 1139 | -7/Factory | Evolved 2 slots: Propulsion x2 1191 | -7/Factory | Discovered new exit (range 4) 1192 | -7/Factory | Entered Storage 1308 | -7/Storage | Used back door to open Recycling access 1308 | -7/Storage | Discovered new exit (range 5) 1329 | -7/Storage | Lost 5 parts (1n2u2w) 1339 | -7/Storage | Discovered new exit (range 11) 1344 | -7/Storage | Entered Factory 1344 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1368 | -6/Factory | Lost 5 parts (2n1u2w) 1430 | -6/Factory | Garrison activated, responded to threat 1442 | -6/Factory | Discovered new exit (range 11) 1568 | -6/Factory | Lost 6 parts (5n1u) 1633 | -6/Factory | Lost 4 parts (2p1n1w) 1694 | -6/Factory | Search patrols dispatched 1897 | -6/Factory | Build established: Gladiator 2032 | -6/Factory | Discovered new exit (range 15) 2490 | -6/Factory | Garrison activated, responded to threat 2664 | -6/Factory | Repaired Imp. Airjet 2692 | -6/Factory | Discovered new exit (range 11) 2830 | -6/Factory | Identified exit to Factory 2832 | -6/Factory | Entered another Factory area 2832 | -5/Factory | Evolved 2 slots: Utility x2 3138 | -5/Factory | Discovered new exit (range 15) 3397 | -5/Factory | Build established: Scavenger-Gladiator 3591 | -5/Factory | Identified exit to Upper Caves 3650 | -5/Factory | Identified exit to Factory 3774 | -5/Factory | Cargo convoy interrupted 3907 | -5/Factory | Lost 3 parts (1p2n) 4064 | -5/Factory | Entered Upper Caves 4072 | -5/Upper Caves | P-70 Sage assimilated allied TO-7EJ(S) 4263 | -5/Upper Caves | Discovered new exit (range 13) 4265 | -5/Upper Caves | Learned Factory stockpile data 4316 | -5/Upper Caves | Entered another Upper Caves area 4463 | -5/Upper Caves | Discovered exit to Factory (range 17) 4469 | -5/Upper Caves | Destroyed 7 combat bots 4469 | -5/Upper Caves | Lost 6 parts (4n1u1w) 4596 | -5/Upper Caves | Spotted B-75 Beast 4664 | -5/Upper Caves | Discovered new exit (range 6) 4668 | -5/Upper Caves | Entered Zhirov 4668 | -5/Zhirov | Discovered new exit (range 3) 4675 | -5/Zhirov | Met Zhirov 4682 | -5/Zhirov | Learned location of Quarantine (-3) 4682 | -5/Zhirov | Learned location of Testing (-2) 4682 | -5/Zhirov | Learned location of Command (-1) 4689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4696 | -5/Zhirov | Found Alien Artifact 4696 | -5/Zhirov | Identified Integrated Dissipator 4696 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4706 | -5/Zhirov | Found Alien Artifact 4725 | -5/Zhirov | Build established: Gladiator 4794 | -5/Zhirov | Entered Proximity Caves 4847 | -4/Proximity Caves | Lost 8 parts (1p6n1u) 4871 | -4/Proximity Caves | Learned location of 1 exit from Research 4893 | -4/Proximity Caves | Core integrity fell below 50% 5134 | -4/Proximity Caves | Spotted B-86 Titan 5151 | -4/Proximity Caves | Core integrity fell below 20% 5161 | -4/Proximity Caves | Released all parts (6) 5163 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05126_ Found 32 Matter. 05127_ Acquired 32 matter. 05139_ Lgt. Nuclear Core destroyed. 05141_ Antigrav System destroyed. 05142_ Ripper follow-up attack on G-73 Enforcer. 05142_ G-73 Enforcer Hvy. Laser severed. 05144_ Aerolev Unit destroyed. 05150_ Ripper follow-up attack on G-73 Enforcer. 05151_ Exp. Weapon Shielding destroyed. 05156_ Lance destroyed. 05159_ Lance follow-up attack on G-73 Enforcer. 05159_ G-73 Enforcer destroyed. 05161_ Released Lance. 05161_ Released Ripper. 05161_ Released Melee Analysis Suite. 05161_ Released Adv. Visual Processing Unit. 05161_ Released Lrg. Storage Unit. 05161_ Released Lance. 05162_ Acquired Imp. Reaction Control System. 05162_ Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | #????## #?????????# ##???????????? | | #?????## +?????????/ ##????????????? | | ##??????# #?????????# ##?????????????? | | ##??????# #?????????# ##??????????????? | | ##?????# #?????????# ####?????????????? | | #?????## #?????????# ## ##????????????? | | #######??????# ########### ##???????????? | | ##????????????# #???????????? | | ??????????????# ##???????????? | | ???????????????######### ##????????????? | | ??????????????????????# ## #?????????????? | | ?????????????????????## ## #?????????????? | | ?????????????????????# ##????????????? | | ?????????????????????# ## ##???????????? | | ?????????????????????## ?# ## #???????????? | | ??????????????????????#??# #?# ##??????????? | | ?????????????????????????# ### #??????????? | | ???????????????????####??# ## #??????????? | | ???????????????????# #?#g ## ##??????????? | | ???????????????????# ## ## ####???????????? | | ???????????????????# # ## ##??????????????? | | ???????????????????# g*g! ""# ##???????????????? | | ???????????????????## !![[#######????????????????? | | ????????????????????###*/=#??????????????????????? | | ??????????????????????##!/#??????????????????????? | | ???????????????????????#!@#??????????????????????? | | ???????????????????????#!*#??????????????????????? | | ???????????????????????#! #??????????????????????? | | ???????????????????????# ####???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????# ??????????????? | | ??????????????????????## ### ????????? | | ???????????????????????####??? ????? | | ???????????????????????????????# ????? | | ?????????????????????????????????## ?????? | | ????????????????????????????????????# ?????? | | ??????????????????????????????????????#### ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: EM 20 Utility Shielding 33 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneAbsorptionBooster Manual? 0 Play Time 00:57:35 Cumulative 257.2 hours Start 2024.04.21 @ 18:55:00 End 2024.04.21 @ 19:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be74c13-a808-47f6-bdb9-bcb730ef466b