Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 05:33:26 Player: hanzu Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3208) 3208 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 99/315 System Corruption 8% Temperature Critical (514) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating Hardlight Generator > --- WEAPON (3) ------- Shock Rifle Heavy Laser Heavy Ion Cannon > --- INVENTORY (20) --- Light Nuclear Core High-capacity Matter Pod (200) Seismic Detector High-powered Tractor Beam Particle Gun Particle Gun Heavy Laser Plasma Cannon Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Medium Reactive Plating Hardlight Generator > --- WEAPON ----------- Beam Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Medium Treads Medium Treads Advanced Heat Sink High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite High-powered Tractor Beam Beam Cannon Heavy Particle Cannon Autogun Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Heavy Missile Launcher Power Maul [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 84 | 6 4 9 32 33 Power 11 | 1 . 1 4 5 Engine 11 | 1 . 1 4 5 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 2 8 3 Treads 15 | 2 . 2 8 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 3 5 11 Device 7 | . . . 1 6 Storage 2 | 1 1 . . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 10 | . 1 2 3 4 Artifact . | . . . . . Weapon 36 | 2 2 3 15 14 Energy Gun 6 | . . 2 1 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 16 | 2 1 1 7 5 Ballistic Cannon 5 | . . . 4 1 Launcher 6 | . 1 . 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 31 | . . 3 8 20 Power 5 | . . . 3 2 Propulsion 6 | . . 1 2 3 Utility 9 | . . 1 3 5 Weapon 11 | . . 1 . 10 Highest Loss Streak 17 | . . 1 3 17 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 98 97 94 Engine 11 | . 14 11 8 13 Treads 25 | . 28 31 26 22 Device 4 | . . . . 12 Storage 9 | . 14 11 9 7 Processor 6 | . . 9 9 6 Protection 12 | . 12 11 17 8 Energy Gun 4 | . . 8 1 7 Ballistic Gun 12 | . 27 12 19 . Ballistic Cannon 5 | . . . 5 10 Peak Build Rating 48 | 6 7 14 35 48 Average Rating 26 | 4 6 13 23 42 On Entrance 12 | . 6 7 14 34 Naked Turns . | . . . . . Heaviest Build 109 | 11 51 56 67 109 Greatest Support 84 | 40 40 60 84 84 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 1 9 15 20 20 Average Carried 14 | . 6 11 17 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 1 9 14 19 9 Class Distribution -------------------- 54% | Tank 35% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2689 | 223 174 181 1192 919 Remotely 223 | . . . . 223 Salvage Created 3186 | . 333 412 1352 1089 Parts 182 | . 22 29 75 56 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 5 | . 1 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 74 | . 10 8 30 26 Melee 1 | . . . 1 . Guns 40 | . 7 8 18 7 Cannons 13 | . . . 5 8 AOE 20 | . 3 . 6 11 Classes Destroyed 14 | . 5 3 3 3 Worker 3 | . . . 1 2 Builder 3 | . 1 . . 2 Hauler 3 | . . 1 2 . Recycler 6 | . 2 . 1 3 Mechanic 1 | . 1 . . . Operator 2 | . . . 1 1 Watcher 8 | . . 2 3 3 Swarmer 18 | . 9 . 7 2 Grunt 34 | . 1 6 15 12 Protector 1 | . . . . 1 Sentry 9 | . . 2 7 . Specialist 1 | . . . . 1 Hunter 6 | . . . 1 5 Programmer 5 | . . . . 5 Best Kill Streak 9 | . 4 4 5 9 Combat Bots Only 7 | . 3 3 4 7 Max Kills in Single Turn 4 | . 3 1 3 4 Gunslinging 1 | . . . 1 . Exploded 3 | . 3 . 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 613 | . 39 51 198 325 Missed 153 | . 11 16 61 65 Damage Taken 6617 | . 326 565 2118 3608 Core 1173 | . 33 200 214 726 Absorbed by Shields 283 | . . . . 283 Ignored by Resistances 283 | . . . . 283 Regen/Repaired (Parts) 115 | . . . 115 . Core Remaining (%) 74 | 100 86 50 61 . Volleys Fired 227 | . 25 34 90 78 Largest 3 | . 2 2 3 3 Hottest 184 | . 40 79 144 184 Shots Fired 532 | . 49 67 249 167 Gun 397 | . 48 67 205 77 Cannon 121 | . . . 36 85 Launcher 14 | . 1 . 8 5 Special . | . . . . . Kinetic 399 | . 48 41 226 84 Thermal 105 | . . 26 15 64 Explosive 14 | . 1 . 8 5 Electromagnetic 14 | . . . . 14 Robot Hit Streak 15 | . 7 9 9 15 Robot Miss Streak 5 | . 3 2 4 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 6 . Max Gunslinging Chain 2 | . 1 . 2 . Shots Hit Robots 344 | . 30 49 163 102 Core Hits 166 | . 13 15 72 66 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . . 1 4 1 Burn 2 | . . 1 1 . Destroy 3 | . . . 3 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8672 | . 824 688 3424 3736 Guns 4001 | . 335 688 2124 854 Cannons 1795 | . . . 480 1315 Explosions 2863 | . 489 . 807 1567 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 4281 | . 335 397 2444 1105 Thermal 1432 | . . 291 160 981 Explosive 2751 | . 489 . 807 1455 Electromagnetic 195 | . . . . 195 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 237 | . 100 . 22 115 Projectiles 25 | . . . . 25 Explosions 212 | . 100 . 22 90 Melee . | . . . . . Knockbacks 10 | . . . 2 8 Impact . | . . . . . Kinetic 10 | . . . 2 8 Secondary . | . . . . . Self-Inflicted Damage 226 | . 72 . 13 141 Shots 6 | . 1 . 1 4 Rammed 2 | . . . 2 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 531 | . 24 246 371 531 Average Temperature 116 | . 6 85 100 161 Received Heat Transfer 2000 | . 42 252 918 788 Effects 18 | . . . 4 14 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 6 | . . . 3 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 1 3 Heat Transferred 2847 | . . 778 481 1588 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 604 | . 242 191 604 448 Initial 274 | . . 22 12 274 Average 211 | . 98 84 260 264 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 50 | 100 83 100 44 21 Level 1 41 | . 16 . 36 73 Level 2 8 | . . . 19 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 2 5 7 Investigation 5 | . . 1 2 2 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 1 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 17 16 43 47 Peak Tracking Total 14 | . 4 4 5 14 Tactical Retreats 8 | . 2 . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 5 4 10 3 Terminals 16 | . 4 4 6 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 20 16 29 7 Successful 39 | . 12 6 20 1 Failed 33 | . 8 10 9 6 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 35 | . 11 6 16 2 Terminals 57 | . 17 16 19 5 Fabricators 2 | . . . . 2 Repair Stations 4 | . . . 4 . Recycling Units 5 | . 3 . 2 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 19 | . 9 6 3 1 Robot Schematic 1 | . 1 . . . Robot Analysis 5 | . 3 1 1 . Prototype ID Bank 2 | . . 2 . . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 1 1 . . Locate Traps 5 | . 2 2 1 . Dispatch Records 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 2 . 10 . Terminals 10 | . 1 . 9 . Botnet 3 | . . . 3 . Operators 1 | . 1 . . . Skim 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 21 | . 5 4 9 3 Full Trace Events 7 | . 3 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 5 | . 3 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4331 | 57 621 591 1522 1540 Spaces Moved 1504 | 35 223 218 521 507 Core 7 | 7 . . . . Treads 1497 | 28 223 218 521 507 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 160 Average Speed 212 | 138 223 167 211 231 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 43 24 54 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 114 | . 13 . 61 40 Melee . | . . . . . Projectile 9 | . . . 4 5 AOE 105 | . 13 . 57 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2221 | 41 300 378 764 738 Wait 317 | . 40 103 79 95 Move 1500 | 34 222 217 520 507 Hop . | . . . . . Pick Up 53 | 1 8 11 19 14 Fast Attach 26 | 6 1 1 9 9 Attach 33 | . . 6 8 19 Detach 4 | . . . 3 1 Swap 25 | . 3 2 15 5 Drop 33 | . 1 4 18 10 Fire 227 | . 25 34 90 78 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 10) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -9/Materials | Discovered new exit (range 4) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1761 | -8/Materials | Build established: Scavenger-Tank 1791 | -8/Materials | Repaired Lgt. Treads 2076 | -8/Materials | Build established: Tank 2297 | -8/Materials | Lost 3 parts (1p1n1u) 2485 | -8/Materials | Discovered new exit (range 7) 2745 | -8/Materials | Discovered new exit (range 5) 2775 | -8/Materials | Garrison activated, responded to threat 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3841 | -7/Factory | Cargo convoy interrupted 3908 | -7/Factory | Core integrity fell below 50% 3925 | -7/Factory | Destroyed 7 combat bots 3933 | -7/Factory | Core integrity fell below 20% 3971 | -7/Factory | Lost 17 parts (2p3n3u9w) 4333 | -7/Factory | Core destroyed Last Messages --------------- 04324_ W-25 Informer destroyed. 04325_ R-06 Scavenger collects Imp. Hover Unit. 04325_ K-01 Serf collects debris. 04325_ R-06 Scavenger collects Lgt. Nuclear Core. 04326_ R-06 Scavenger destroyed. 04326_ U-05 Engineer lays Concrete. 04327_ Overheating: Energy bleed (-20). 04328_ The unstable cave ceiling collapses. 04328_ U-05 Engineer lays Concrete. 04328_ K-01 Serf collects debris. 04329_ U-05 Engineer lays Concrete. 04330_ Overheating: System interference. 04330_ Shock Rifle temporarily disabled. 04330_ U-05 Engineer lays Concrete. 04330_ K-01 Serf collects debris. 04331_ Power failure, Rnf. Deuterium Engine shutdown. 04331_ K-01 Serf collects debris. 04332_ G-50 Soldier destroyed. 04332_ U-05 Engineer lays Concrete. 04333_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????"??????? #????????????????????? | | ????????????????? ?????" #????????????????????? | | ????????????????"" ????"" !#????????????????????# | | ???????????????""" ???"" ###?? ?????????????# | | ????????????????"" ??? [ ### ????????????# | | ???????????????? #### # ???????????# | | ?????????H???????" = % #?????????# | | ?????????????????" 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R??# # !# | | ????????????????????????????# # #= | | ????????????????????????????# # # | | ????????????????????????????# = # ### | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Autogun | -8/Materials | Extracted Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSalvagingMagmablaster Manual? 0 Play Time 00:30:27 Cumulative 202.8 hours Start 2024.09.20 @ 05:04:29 End 2024.09.20 @ 05:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7ad0bf-8675-4337-b534-57e35b1dbdbc