Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 14:21:04 Player: N00Bk1llr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2874) 2874 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6774 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Enhanced Nuclear Core Improved Heat Sink High-capacity Storage Unit Seismic Detector Weapon Cycler System Restoration Module Improved Field Recycling Unit (0) Improved EM Pulse Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Autogun Advanced Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Titanium Leg High-capacity Storage Unit Light Armor Plating Improved Field Recycling Unit Supersonic Drone Bay EM Shotgun Lightning Gun Beamcaster Improved EM Pulse Cannon Shock Bomb Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Power Maul [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Corruption Screen Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 83 | 3 1 . 2 3 11 53 10 . Power 4 | . . . . . 1 2 1 . Engine 2 | . . . . . 1 . 1 . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 . . . 1 5 20 . . Treads 9 | 2 . . . 1 5 1 . . Leg 18 | . . . . . . 18 . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 1 . 1 1 3 14 2 . Device 10 | . . . 1 . . 8 1 . Storage 2 | . 1 . . . . 1 . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 8 | . . . . 1 3 3 1 . Artifact . | . . . . . . . . . Weapon 29 | 1 . . 1 1 2 17 7 . Energy Gun 8 | 1 . . . 1 1 5 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 5 | . . . 1 . . 4 . . Ballistic Cannon 4 | . . . . . . 3 1 . Launcher 8 | . . . . . 1 2 5 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 41 | . . . . . 1 25 15 . Power 3 | . . . . . . 2 1 . Propulsion 12 | . . . . . . 10 2 . Utility 8 | . . . . . 1 3 4 . Weapon 18 | . . . . . . 10 8 . Highest Loss Streak 14 | . . . . . 1 6 14 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 80 | . 85 85 85 96 87 83 60 7 Engine 7 | . 14 14 14 14 9 . 4 . Core 2 | . . . . . . 6 . . Treads 14 | . 28 28 28 28 35 1 . . Leg 10 | . . . . . . 25 9 . Device 6 | . . . . . . 13 9 . Storage 9 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . . 1 9 . Protection 3 | . . . . 11 15 4 . . Energy Gun 7 | . 14 14 14 13 6 6 . . Energy Cannon 1 | . . . . . . 1 4 . Ballistic Gun 8 | . 14 14 14 14 9 7 . . Ballistic Cannon 1 | . . . . . . 3 3 . Launcher 1 | . . . . . 2 . 6 . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 13 53 48 49 55 75 116 72 40 Greatest Support 86 | 40 40 40 40 40 86 86 33 3 Greatest Overweight (x) 16 | . 1 1 1 1 . 4 16 13 Average Overweight (x) 1 | . . 1 1 1 . . 3 13 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 Most Carried 20 | 6 11 11 13 20 20 20 18 9 Average Carried 14 | 6 6 11 11 14 19 17 13 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 11 12 20 20 19 9 9 Class Distribution -------------------- 55% | Mutant 9% | Skirmisher 8% | Commander-Mutant 7% | Scavenger-Tank 5% | Gunner 4% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1955 | 200 . 21 . 204 340 1103 87 . Remotely . | . . . . . . . . . Salvage Created 2804 | . . . . 189 554 2005 56 . Parts 120 | . . . . 13 24 77 6 . Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled 12 | . . . . . . 12 . . Retrieved Matter 86 | . . . . . . 86 . . Parts Self-Destructed 5 | . . . . . . . 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 61 | . . . . 6 12 38 5 . Melee 1 | . . . . . . . 1 . Guns 30 | . . . . 6 10 14 . . Cannons 9 | . . . . . . 8 1 . AOE 15 | . . . . . 2 10 3 . Classes Destroyed 15 | . . . . 4 4 5 2 . Worker 1 | . . . . . . 1 . . Builder 1 | . . . . . 1 . . . Tunneler 2 | . . . . 2 . . . . Hauler 2 | . . . . . . 2 . . Recycler 8 | . . . . . 1 7 . . Mechanic 1 | . . . . . . 1 . . Swarmer 11 | . . . . . . 11 . . Grunt 33 | . . . . 4 6 20 3 . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . 1 1 . . Sentry 9 | . . . . 1 4 4 . . Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 6 | . . . . 3 5 6 4 . Combat Bots Only 5 | . . . . 3 4 5 4 . Max Kills in Single Turn 3 | . . . . 1 1 3 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 2 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 612 | . . . . 12 44 469 85 2 Missed 208 | . . . . 3 13 171 21 . Damage Taken 6061 | . . . . 160 630 3748 1486 37 Core 809 | . . . . 23 74 476 218 18 Absorbed by Shields 200 | . . . . . . 200 . . Regen/Repaired (Parts) 68 | . . . . . 68 . . . Core Remaining (%) 92 | 100 . . . 90 86 . . . Volleys Fired 182 | . . . . 18 33 112 19 . Largest 3 | . . . . 2 2 3 3 . Hottest 158 | . . . . 99 99 153 158 . Shots Fired 380 | . . . . 36 62 247 35 . Gun 266 | . . . . 36 54 176 . . Cannon 75 | . . . . . . 60 15 . Launcher 39 | . . . . . 8 11 20 . Special . | . . . . . . . . . Kinetic 191 | . . . . 18 31 138 4 . Thermal 90 | . . . . 18 23 38 11 . Explosive 36 | . . . . . 8 11 17 . Electromagnetic 63 | . . . . . . 60 3 . Robot Hit Streak 21 | . . . . 12 17 21 11 . Robot Miss Streak 8 | . . . . 3 5 8 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 1 . 4 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 263 | . . . . 27 49 161 26 . Core Hits 173 | . . . . 14 40 103 16 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 10 | . . . . . 1 9 . . Burn 1 | . . . . . 1 . . . Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . . . 1 . . Blast 2 | . . . . . . 2 . . Corrupt 2 | . . . . . . 2 . . Smash 3 | . . . . . . 3 . . Melee Attacks 7 | . . . . . . 6 1 . Impact 7 | . . . . . . 6 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7728 | . . . . 427 1158 4703 1440 . Guns 3258 | . . . . 410 845 2003 . . Cannons 1170 | . . . . . . 919 251 . Explosions 2810 | . . . . . 313 1374 1123 . Melee 310 | . . . . . . 270 40 . Ramming 180 | . . . . 17 . 137 26 . Kinetic 2599 | . . . . 285 532 1722 60 . Thermal 1241 | . . . . 125 313 612 191 . Explosive 2547 | . . . . . 313 1170 1064 . Electromagnetic 851 | . . . . . . 792 59 . Impact 310 | . . . . . . 270 40 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 Average Corruption 6 | . . . . . . . 6 7 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . Effects 24 | . . . . . . . 22 2 Message Errors 3 | . . . . . . . 3 . Matter Fused 7 | . . . . . . . 6 1 Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 5 | . . . . . . . 5 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 361 | . . . . . . 359 2 . Projectiles 28 | . . . . . . 28 . . Explosions 153 | . . . . . . 151 2 . Melee 180 | . . . . . . 180 . . Knockbacks 12 | . . . . . . 12 . . Impact 5 | . . . . . . 5 . . Kinetic 6 | . . . . . . 6 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 519 | . . . . . 95 331 93 . Shots 18 | . . . . . 6 6 6 . Rammed 4 | . . 1 . 3 . . . . Targets Rammed 22 | . . 1 . 3 . 11 7 . Kicked 18 | . . . . . . 11 7 . Crushed . | . . . . . . . . . Highest Temperature 348 | . . . . 237 348 290 237 . Average Temperature 101 | . . . . 92 137 81 91 . Received Heat Transfer 1770 | . . . . 54 261 1038 399 18 Effects 5 | . . . . . 2 3 . . Interference 5 | . . . . . 2 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 6 | . . . . . . 6 . . Impact Corruptions 8 | . . . . . . 7 1 . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 2396 | . . . . 370 740 936 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 830 | . . . . 145 366 830 . . Initial 88 | . . . . . 56 88 . . Average 206 | . . . . 47 184 341 . . Maximum Alert Level 3 | . . . . . 1 3 . . Low Security (%) 68 | 100 100 100 . 100 58 48 . . Level 1 8 | . . . . . 41 6 . . Level 2 19 | . . . . . . 37 . . Level 3 3 | . . . . . . 7 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . 2 . 10 . . Investigation 6 | . . . . 1 . 5 . . Extermination 3 | . . . . . . 3 . . Reinforcement 2 | . . . . 1 . 1 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . . . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . . . . 8 14 49 7 4 Peak Tracking Total 5 | . . . . 4 4 5 4 4 Tactical Retreats 7 | . . . . 1 1 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . . . . . 1 7 . . Max in Single Turn 3 | . . . . . 1 3 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 28 | . 2 . 2 1 7 16 . . Terminals 15 | . 2 . . . 5 8 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 96 | . 5 . 25 1 22 43 . . Successful 61 | . 2 . 25 1 13 20 . . Failed 35 | . 3 . . . 9 23 . . Catastrophic 6 | . . . . . 1 5 . . Database Lockouts . | . . . . . . . . . Manual 30 | . 5 . 1 . 11 13 . . Terminals 40 | . 5 . . . 16 19 . . Fabricators 5 | . . . . . . 5 . . Repair Stations 6 | . . . . . 3 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . . 3 8 . . Garrison Access 8 | . . . . . . 8 . . Terminal Hacks 37 | . . . 25 1 6 5 . . Record 25 | . . . 25 . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . . . . . 2 1 . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . . Load Schematic 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 2 1 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 2 5 . . Insert Component 4 | . . . . . 1 3 . . Analyze 3 | . . . . . 1 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 10 | . 2 . . . 3 5 . . Terminals 6 | . 2 . . . 3 1 . . Botnet 5 | . 1 . . . 3 1 . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Broadcast 1 | . . . . . . 1 . . Intercept 1 | . . . . . . 1 . . Watchers 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 2 . . . 7 15 . . Full Trace Events 4 | . . . . . . 4 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 36 | . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . Part Schematics Acquired 3 | . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . 4 . . . . . Largest Group 4 | . . . 4 4 . . . . Highest-Rated Group 45 | . . . 45 45 . . . . Highest-Rated Ally 21 | . . . 21 21 . . . . Total Orders 1 | . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . Ally Attacks 18 | . . . . 18 . . . . Total Damage 233 | . . . . 233 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . 2 . Drone Launches 1 | . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 7517 | 5 243 759 1156 705 633 2469 1500 47 Spaces Moved 3003 | 1 106 316 447 260 280 1164 422 7 Core 70 | . . . . . . . 63 7 Treads 1436 | 1 106 316 447 260 280 26 . . Legs 1458 | . . . . . . 1099 359 . Wheels 39 | . . . . . . 39 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 160 160 240 240 240 160 120 190 700 Average Speed 219 | 160 224 240 240 240 160 169 334 700 Slowest Speed 850 | 160 240 240 240 240 160 265 850 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 23 73 91 65 31 55 81 3 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 2 1 . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 248 | . . . . . 40 74 134 . Melee . | . . . . . . . . . Projectile 12 | . . . . . . 11 1 . AOE 236 | . . . . . 40 63 133 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3601 | 3 113 316 532 305 408 1445 472 7 Wait 110 | . . . . 3 65 36 6 . Move 2995 | . 105 315 446 259 279 1163 421 7 Hop . | . . . . . . . . . Pick Up 54 | . 5 . 2 12 10 24 1 . Fast Attach 22 | . 1 . 1 2 1 17 . . Attach 44 | . . . . . 3 31 10 . Detach 19 | . 1 . 1 1 . 14 2 . Swap 17 | 3 . . 1 1 7 5 . . Drop 43 | . 1 . 2 6 10 21 3 . Fire 182 | . . . . 18 33 112 19 . Melee 7 | . . . . . . 6 1 . Ram . | . . . . . . . . . Kick 18 | . . . . . . 11 7 . Crush 4 | . . 1 . 3 . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire 81 | . . . 79 . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 482 | -10/Mines | Learned location of Storage (-9) 549 | -10/Mines | Found a hidden stash of uninstalled traps 696 | -10/Mines | Learned location of Mines (-9) 773 | -10/Mines | Learned Materials machine intel 998 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 998 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Entered Exiles 1008 | -10/Exiles | Found Exiles lab destroyed 1670 | -10/Exiles | Learned location of Zion (-7) 1910 | -10/Exiles | Opened EX-Vault 1925 | -10/Exiles | Found Prototype Device 1925 | -10/Exiles | Identified Supersonic Drone Bay 1947 | -10/Exiles | Build established: Commander-Mutant 2133 | -10/Exiles | Discovered new exit (range 15) 2164 | -10/Exiles | Entered Mines 2164 | -9/Mines | Accompanied by 4 allies 2467 | -9/Mines | Learned 2 Materials zone layouts 2591 | -9/Mines | Build established: Mutant 2592 | -9/Mines | Assembled infested the area 2597 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2602 | -9/Mines | Met a Derelict shopkeep closing up shop 2670 | -9/Mines | Lost 4 allies 2845 | -9/Mines | Discovered new exit (range 10) 2859 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2869 | -9/Mines | Entered Materials 2869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2871 | -8/Materials | Loaded intel: 49 machine locations 2964 | -8/Materials | Repaired Carbon-fiber Leg 3369 | -8/Materials | Discovered new exit (range 15) 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3834 | -7/Factory | Build established: Scavenger-Tank 3864 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3979 | -7/Factory | Lost 3 parts (1n2w) 3987 | -7/Factory | Discovered new exit (range 5) 4505 | -7/Factory | Discovered new exit (range 11) 4649 | -7/Factory | Lost 6 parts (1p3n1u1w) 4854 | -7/Factory | Lost 3 parts (1n2w) 4890 | -7/Factory | Discovered new exit (range 5) 5274 | -7/Factory | Core integrity fell below 50% 5389 | -7/Factory | Identified exit to Lower Caves 5612 | -7/Factory | Lost 5 parts (2n3w) 5845 | -7/Factory | Discovered new exit (range 7) 5902 | -7/Factory | First assault squad dispatched 5971 | -7/Factory | Entered Lower Caves 6197 | -7/Lower Caves | Spotted B-75 Beast 6490 | -7/Lower Caves | Learned Factory emergency access door positions 6511 | -7/Lower Caves | Build established: Skirmisher 6623 | -7/Lower Caves | Learned location of Extension (-6) 6939 | -7/Lower Caves | Core integrity fell below 20% 6943 | -7/Lower Caves | Destroyed B-75 Beast 6982 | -7/Lower Caves | Lost 14 parts (1p2n4u7w) 7204 | -7/Lower Caves | Build established: Mutant 7375 | -7/Lower Caves | Discovered new exit (range 8) 7471 | -7/Lower Caves | Entered another Lower Caves area 7518 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07368_ System corrupted: FCS attempts to trigger Hvy. Missile Launcher. 07368_ System corrupted: Hvy. Missile Launcher misfires. 07375_ EXIT=FOUND 07394_ System corrupted: Substantial component data lost. 07409_ System corrupted: Heat flow error (+228). 07427_ System corrupted: Matter fused (-9). 07442_ Searching scrap... 07442_ Found Arc Projector. 07442_ Found 20 Matter. 07443_ System corrupted: Matter fused (-5). 07443_ Acquired 20 matter. 07455_ Power Maul ripped off. 07460_ BXKVJJEHC# FGLKNT4EH3Z LOCATION=UNKNOWN GOAL=ESCAPE 07480_ System corrupted: Matter fused (-9). 07510_ System corrupted: Component data lost. 07518_ C-30 ARC bursts open, deploying its payload. 07518_ G-50 Soldier unfolds itself. 07518_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? g##?????????????????????? | | ??????????????????????# g%g?????????????????????? | | ?????????????????????## g ?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? ###???????????????????? | | ?????????????????????? """"??????????????????? | | ??????????????????????? "??????????????????? | | ??????????????????????? " "??????????????????? | | ???????????????????????? """"""????????????????? | | ????????????????????????# """""" ???????????????? | | ????????????????????????# """"" ??????????????? | | ????????????????????????# " "" ?#????????????? | | ???????????????????????##@ " "#??? #????????????? | | ??????????????????????## ""#### #????????????? | | ?????????????????????## #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# ### ######????????????? | | ????????????????????# #?# ##??????????????? | | ????????????????????####??# # #??????????????? | | ??????????????????????????# # # #??????????????? | | ??????????????????????????## ?# ##??????????????? | | ???????????????????????????# #?###???????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryHypervelocitySabre Manual? 0 Play Time 00:44:35 Cumulative 60.3 hours Start 2024.05.19 @ 13:22:34 End 2024.05.21 @ 14:21:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 81 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 886f109e-d89e-4630-81ad-fdf17344abf5