Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 17:24:15 Player: Namsan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (251) 251 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 2485 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 30/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Lightning Gun Heavy Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Gravmag System Cooling System Component Analysis Suite Lightning Gun Heavy Laser Chainsword Ripper [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Flexi-carbon Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 7 7 16 5 3 8 Power 5 | 1 1 1 1 . 1 Engine 4 | 1 1 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 4 . 2 1 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 4 . . 1 Utility 13 | 2 1 7 2 . 1 Device 6 | 1 1 3 . . 1 Storage 4 | 1 . 2 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . 1 . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 2 3 4 2 1 5 Energy Gun 5 | 1 2 . . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . 2 . . System Corruption 7 | . . . 7 . . Parts Lost 3 | . . . . . 3 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 86 93 94 93 62 Engine 8 | . 14 10 11 11 2 Core 1 | . . . . . 6 Leg 6 | . 9 . . 6 12 Flight 18 | . 17 32 33 22 1 Device 4 | . 12 13 11 . . Storage 8 | . 5 5 5 11 8 Processor 6 | . . . . 11 8 Hackware 7 | . . 2 11 11 8 Protection 1 | . . 6 5 . . Energy Gun 4 | . 21 7 . . 3 Energy Cannon 1 | . . 4 5 . . Ballistic Gun 2 | . 4 4 . . 3 Launcher 1 | . . . 7 . . Special Weapon 1 | . . 5 3 . . Slashing Weapon 9 | . . . . 19 9 Naked Turns 61 | . . . . . 61 Heaviest Build 18 | 15 15 12 12 14 18 Greatest Support 35 | 20 20 12 12 35 35 Greatest Overweight (x) 4 | 1 2 . . 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 6 6 6 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 3 6 4 6 7 7 Final Capacity 8 | 8 5 5 8 8 5 Final Carried 8 | 8 5 5 7 8 4 Class Distribution -------------------- 75% | Mutant 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 690 | 263 . 183 92 44 108 Remotely . | . . . . . . Salvage Created 468 | 24 . 183 . 159 102 Parts 33 | 4 . 17 . 2 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 1 11 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 9 | . . 5 . . 4 Melee 3 | . . . . . 3 Guns 4 | . . 3 . . 1 Cannons 2 | . . 2 . . . Classes Destroyed 5 | 1 . 3 . . 1 Tunneler 1 | 1 . . . . . Operator 1 | . . 1 . . . Swarmer 7 | . . 3 . . 4 Sentry 2 | . . 2 . . . Tinkerer 1 | . . . . . 1 Best Kill Streak 3 | 1 . 3 . . 2 Combat Bots Only 3 | . . 3 . . 2 Max Kills in Single Turn 1 | 1 . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 826 | . . 163 23 36 604 Core 408 | . . 21 . . 387 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . 3 . . . Regen/Repaired (Parts) 53 | . . . . 53 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 29 | 1 3 20 . . 5 Largest 2 | 2 2 2 . . 2 Hottest 103 | 60 80 83 . . 103 Shots Fired 56 | 2 6 40 . 1 7 Gun 36 | 2 6 21 . . 7 Cannon 5 | . . 5 . . . Launcher 1 | . . . . 1 . Special 14 | . . 14 . . . Kinetic 8 | 1 . 5 . . 2 Thermal 46 | . 6 35 . . 5 Explosive 1 | . . . . 1 . Electromagnetic 1 | 1 . . . . . Robot Hit Streak 9 | 1 2 9 . . 4 Robot Miss Streak 3 | . 3 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | 1 2 14 . 5 9 Core Hits 15 | 1 . 8 . 1 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 15 | . . . . 5 10 Impact . | . . . . . . Slashing 15 | . . . . 5 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 1 3 Damage Inflicted 808 | 15 11 178 . 365 239 Guns 200 | 15 11 92 . . 82 Cannons 54 | . . 54 . . . Explosions . | . . . . . . Melee 522 | . . . . 365 157 Ramming . | . . . . . . Kinetic 62 | . . 18 . . 44 Thermal 209 | . 11 160 . . 38 Explosive . | . . . . . . Electromagnetic 15 | 15 . . . . . Impact . | . . . . . . Slashing 522 | . . . . 365 157 Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 7 Average Corruption 6 | . . . 6 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 14 12 Message Errors 10 | . . . . 7 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 3 | . . . . 2 1 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 137 | . . . . 137 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 137 | . . . . 137 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 151 | . 38 34 . 151 103 Average Temperature 36 | . 21 16 . 64 32 Received Heat Transfer 185 | . . 72 . . 113 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 570 | . 25 397 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 220 | 5 78 220 85 . . Initial 85 | . 3 32 85 . . Average 77 | 1 28 137 85 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 93 100 . . Level 1 2 | . . 6 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 5 8 2 . 21 Peak Tracking Total 7 | . 4 3 3 . 7 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . . . 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 1 1 . . Successful 4 | . 2 1 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 584 | . . . . . 584 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1395 | 74 124 181 134 479 403 Spaces Moved 1931 | 46 174 206 395 682 428 Core 127 | 4 . . . 1 122 Treads . | . . . . . . Legs 380 | 42 34 . . 90 214 Wheels . | . . . . . . Hover . | . . . . . . Flight 1424 | . 140 206 395 591 92 Fastest Speed 30 | 50 37 30 30 30 35 Average Speed 57 | 116 54 33 30 62 81 Slowest Speed 250 | 120 200 34 30 250 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 36 20 74 68 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2128 | 61 199 264 410 730 464 Wait 37 | . . 3 . 30 4 Move 1922 | 45 173 203 392 681 428 Hop 2 | . . 1 1 . . Pick Up 35 | 8 5 7 6 4 5 Fast Attach 27 | 7 5 9 2 2 2 Attach 13 | . 1 6 3 1 2 Detach 7 | . . 3 1 2 1 Swap 6 | . 1 1 . . 4 Drop 39 | . 11 11 5 6 6 Fire 29 | 1 3 20 . . 5 Melee 11 | . . . . 4 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 6) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Identified exit to Mines 380 | -9/Materials | Entered Mines 403 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 449 | -9/Mines | Learned Materials terminal intel 450 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 489 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 496 | -9/Mines | Discovered new exit (range 7) 498 | -9/Mines | Learned Materials emergency access door positions 514 | -9/Mines | Entered Zion 539 | -7/Zion | Discovered new exit (range 9) 539 | -7/Zion | Identified exit to Deep Caves 548 | -7/Zion | Given A8's code to call for help 629 | -7/Zion | Imprinted 630 | -7/Zion | Build established: Sprinter 631 | -7/Zion | Declared Zion's savior 701 | -7/Zion | Visited the Megawrench Repair Shop 701 | -7/Zion | Megawrench repaired 5 parts 943 | -7/Zion | Build established: Mutant 993 | -7/Zion | Entered Proximity Caves 993 | -6/Proximity Caves | Accompanied by 4 allies 1261 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1290 | -6/Proximity Caves | Released all parts (6) 1379 | -6/Proximity Caves | Core integrity fell below 50% 1390 | -6/Proximity Caves | Core integrity fell below 20% 1396 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01290_ Released Flexi-carbon Leg. 01291_ System corrupted: Matter fused (-9). 01307_ Searching scrap... 01307_ Found Deuterium Engine. 01307_ Found Lgt. Angular Momentum Engine. 01307_ Found 29 Matter. 01309_ Dropped Component Analysis Suite. 01310_ Acquired 9 matter. 01311_ QX1EDWI,31D,TCGKYP5L7XM%P/ K QRWPTZ:N 01311_ Acquired Lgt. Angular Momentum Engine. 01328_ R=AMB3< BWPY1OUZ 2BODWKFLKKJ 01345_ Acquired VTOL Module. 01347_ Acquired 10 matter. 01359_ System corrupted: Energy discharge (-20). 01380_ VTOL Module melted. 01380_ S-27 Virus destroyed. 01384_ S-27 Virus suffers critical hit (Burn). 01387_ VTOL Module destroyed. 01391_ Autogun fries itself beyond repair. 01394_ System corrupted: Energy discharge (-13). Map ----- +----------------------------------------------------+ | ####??????# ## ## #?# #?### ????????????????? | | #??###????# ## #?## #???# ????????????????? | | #?## #???## ##### #???##???####????????????????? | | ### #??## ##??? #????????????????????????????? | | ## #?## ##????###????????????????????????????? | | ### ##????????????????????????????????????? | | ##????????????????????????????????????? | | # # #????????????????????????????????????? | | ##%## ##????????????????????????????????????? | | ### #####?????????????????????????????????????? | | ##?# %#???????????????? ?????????????????????? | | #?# #??????????????? ?????????????????????? | | #?### #?????????????? ?????????????????????? | | #???## #????????????? ?????????????????????? | | #????? #??????????## ?????????????????????? | | #?????# #???????### ?????????????????????? | | ##?????# #??????? ??????????????????????? | | % "#?????? #???????? ??????????????????????? | | %%[#?????? #####???? ??????????????????????? | | "#??????? ##???# ??????????????????????? | | #"##??????? ????? ??????????????????????? | | ###????????? #????? ??????????????????????? | | ???????????? ##????# #??????????????????????? | | ????????????? #????# $ ??????????????????????? | | ????????????? #????# #??????????????????????? | | ########???## #?????# @#??????????????????????? | | ##### #??????# #??????????????????????? | | #????????# #??????????????????????? | | #???##????# ##?????????????????????? | | ### ##??## ##????????????????????? | | #??# #????????????????????? | | ### #??# #????????????????????? | | #### ###??# ##????????????????????? | | ### ########?#### #?????????????????????? | | #?#### ######### ss#?????????????????????? | | ???## s% ??????????????? | | ?### ## ???????????? | | ####### ##???????????????????? | | #?????## #####????????????????????? | | ## #??????####????????????????????????? | | # ##?## ## ##??????????????????????????????????? | | ## ????#######???????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 64 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Bore Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Coil Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AssaultTargetingCalibrator Manual? 0 Play Time 00:50:42 Cumulative 28.1 hours Start 2022.03.27 @ 15:29:20 End 2022.03.27 @ 17:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 9 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 434308b4-6097-426e-a1ee-86515e8ff262