Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 13:30:13 Player: Zane Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (177) 885 Value Destroyed (9232) 9232 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (7562) 7562 TOTAL SCORE: 28799 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 528 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1080 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -97 Cogmind --------- Core Integrity 0/1450 Matter 284/300 Energy 139/350 System Corruption 10% Temperature Cool (24) Movement Hovering (58) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (14) ----- Advanced Weight Redist. System Triangulator Experimental Optical Array Terrain Scan Processor Improved Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced ECM Suite Improved Utility Shielding Experimental Weapon Shielding Dynamic Insulation System > --- WEAPON (2) ------- Enhanced Quantum Rifle Quantum Companion > --- INVENTORY (5) ---- Experimental Signal Interpreter Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Nanoactuators Centrium Light Armor Plating Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Cooled Nova Cannon Quantum Companion > --- INVENTORY -------- Improved Thunder Leg Improved Antigrav System ECM Suite Hacking Suite Micro-nuke Launcher [Rating: 161] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Antigrav System Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Nanoactuators Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Quantum Companion Energy Gun Plasma Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Launcher Z-bomb Delivery System Impact Weapon Heavy Flail Slashing Weapon Quantum Companion Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . . . 5 . . . . 2 . . . . 2 . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 7 1 5 10 2 . 5 27 . 2 . . 4 2 . 6 . 3 . 40 1 . 11 4 16 47 55 Power 34 | 1 1 1 1 . . 1 6 . 1 . . . 1 . 1 . . . 5 . . 1 . 3 5 6 Engine 7 | 1 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . Core 10 | . . 1 . . . 1 2 . 1 . . . 1 . . . . . 4 . . . . . . . Reactor 17 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . 3 4 6 Propulsion 89 | 2 . 1 8 . . 1 6 . . . . . . . 2 . 2 . 11 . . 3 1 10 16 26 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . 5 2 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . 5 . . . . . . . 2 . 2 . 10 . . 3 . 4 14 13 Flight 20 | . . . 8 . . 1 1 . . . . . . . . . . . 1 . . . 1 1 . 7 Utility 97 | 2 . . . 1 . 1 13 . 1 . . 2 1 . 3 . 1 . 22 1 . 2 3 1 21 22 Device 54 | 1 . . . . . . 7 . 1 . . 2 1 . . . . . 15 1 . 1 . 1 11 13 Storage 5 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Processor 22 | . . . . . . . 6 . . . . . . . . . . . 4 . . . 1 . 7 4 Hackware 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 2 . Protection 11 | . . . . 1 . . . . . . . . . . 1 . . . 3 . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 3 1 1 . 2 2 . . . . 2 . . . . . . 2 . . 5 . 2 5 1 Energy Gun 13 | . . 1 1 . . 1 2 . . . . 1 . . . . . . . . . 2 . 2 2 1 Energy Cannon 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Ballistic Gun 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . 1 1 . . . . 1 . . 6 . . . 1 . . 6 3 . 10 1 Corrupted Parts 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Parts Lost 129 | . . 3 2 . . . 13 . 1 . . . . . . 1 . 5 13 2 . 2 1 5 39 42 Power 22 | . . . 1 . . . 5 . . . . . . . . . . . 3 . . . . 1 5 7 Propulsion 48 | . . . 1 . . . 4 . . . . . . . . . . 1 3 1 . . 1 3 16 18 Utility 49 | . . . . . . . 3 . 1 . . . . . . 1 . 4 6 1 . 2 . . 15 16 Weapon 10 | . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 1 3 1 Highest Loss Streak 17 | . . 2 2 . . . 5 . 1 . . . . . . 1 . 5 3 2 . 1 1 4 13 17 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Average Backups 4 | 2 5 7 7 8 8 8 4 5 4 4 3 2 4 4 4 5 3 4 4 5 5 4 5 4 4 2 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 2 4 4 4 4 4 2 . . . . . . . . . . 1 . . . . 1 1 . . Utility 2 | . 1 1 1 3 3 4 2 5 4 4 3 1 2 2 2 4 2 2 2 3 4 3 3 2 2 . Weapon . | . 1 . 1 1 . . . . . . . 1 2 2 1 1 1 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 2 . . 1 1 7 . . . 1 1 . . 1 . 1 . 4 . . 1 . 2 2 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 1 . . . . 6 . . . . . . . . . . . . . . . . 1 1 . Utility 9 | . . . . . . 1 1 . . . 1 1 . . . . . . 2 . . 1 . 1 . 1 Weapon 7 | . . . . . 1 . . . . . . . . . 1 . 1 . 2 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 96 100 100 100 90 86 88 93 93 93 94 94 93 94 89 95 93 96 94 93 93 96 85 83 Engine 1 | . 14 3 5 11 11 2 5 . . . . . . . . . . . . . . . . . . . Core 4 | . . 10 3 . . 8 2 6 10 13 13 11 11 11 9 5 5 5 7 10 10 4 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 5 5 5 2 . . 2 5 7 6 6 Leg 2 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . 9 1 1 Hover 14 | . . . . . . . 14 20 20 20 20 17 17 17 17 17 15 19 19 17 15 18 20 12 13 15 Flight 4 | . . . 41 44 44 44 9 . . . . . . . . . . . . . . . . . . 1 Device 17 | . 14 14 11 3 . . 13 13 11 13 13 22 23 23 21 23 20 19 23 25 26 24 21 19 14 16 Storage 2 | . 14 14 11 11 11 11 . . . . . . . . . . . 5 1 . . . . . 1 1 Processor 21 | . . . . . . . 26 33 33 33 33 29 29 29 29 29 26 24 21 26 26 25 22 23 24 24 Hackware 4 | . . . . . . 11 2 . . . . . . . . . 5 5 5 5 5 5 6 9 9 . Protection 1 | . . . . 7 11 . . . . . . . . . . . . . 1 . . 1 6 3 . 5 Energy Gun 3 | . . 6 5 11 11 11 5 6 6 6 6 4 5 5 5 5 5 5 . . . 3 5 3 2 2 Ballistic Gun 2 | . 28 19 16 11 11 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Peak Build Rating 161 | 7 7 10 11 11 11 25 75 71 75 75 76 87 89 89 98 94 110 110 120 118 112 135 140 156 161 154 Average Rating 96 | 5 7 8 10 10 10 22 59 71 72 75 75 84 86 89 90 94 98 104 110 113 112 121 131 145 133 125 On Entrance 73 | . 7 7 10 10 11 11 24 71 71 75 75 76 86 89 89 94 89 110 87 118 112 112 129 138 156 125 Avg Prop Armor Cover (%) 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 15 15 15 13 17 17 20 32 17 23 23 23 33 35 35 42 40 45 45 54 31 30 60 60 59 66 57 Greatest Support 109 | 20 20 20 20 20 20 20 42 42 42 42 42 42 42 42 43 42 45 45 49 49 37 51 50 78 52 109 Greatest Overweight (x) 4 | 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 3 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 7 8 8 8 8 8 8 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 7 7 8 7 7 4 5 4 4 4 3 5 5 4 5 3 4 4 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 8 8 8 5 5 4 4 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Scout 14% | Scavenger-Mutant 12% | Scavenger-Scout 12% | Mutant 6% | Scavenger-Sprinter 5% | Hacker-Mutant 3% | Assassin 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -9/Recycling Scavenger-Sprinter | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Matter Collected 3943 | 223 265 66 153 . . 37 270 60 20 . . 20 . 40 . 120 50 . 488 90 . 193 60 175 793 820 Remotely 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Salvage Created 9495 | 19 369 150 320 85 . . 1059 . 21 . 15 175 . . . . 132 . 1640 156 . 418 146 816 1273 2701 Parts 495 | 2 25 15 19 5 . . 51 . 1 . . 6 . . . . 5 . 74 1 . 19 11 47 65 149 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 139 | . 5 5 8 2 . . 13 . 1 . 1 3 . . . . . . 25 2 . 8 4 11 14 37 Melee 95 | . . . . . . . 12 . . . 1 2 . . . . . . 25 1 . 6 4 11 12 21 Guns 23 | . 5 4 8 2 . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . Cannons 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 AOE 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 18 | 1 4 1 1 . . . 3 . . . 1 1 . . . . . . 1 . . 3 . . 1 1 Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 8 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 2 Operator 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 19 | . 2 . 1 . . . 1 . . . . . . . . . . . 6 . . . . 1 3 5 Swarmer 39 | . . 3 3 . . . 6 . . . . . . . . . . . 9 . . . 4 . . 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 34 | . 5 2 4 1 . . 4 . . . . 1 . . . . . . 4 . . 4 . 1 1 7 Duelist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 11 | . . . 1 1 . . 1 . . . . . . . . . . . 4 . . . . 2 . 2 Hunter 10 | . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 2 . 4 Programmer 36 | . . . . . . . 1 . . . . . . . . . . . 8 . . . . 6 12 9 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 6 2 . . 9 . 1 . 1 2 . . . . 1 . 5 2 . 3 4 3 3 11 Combat Bots Only 11 | . 2 3 6 2 . . 6 . 1 . 1 2 . . . . . . 4 2 . 3 4 3 3 11 Max Kills in Single Turn 2 | 1 2 1 1 1 . . 2 . 1 . 1 1 . . . . 1 . 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Melee 2 | . . . . . . . 2 . . . 1 1 . . . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1245 | . 35 25 37 12 . . 136 9 15 . . 6 . . . 3 . . 189 28 . 33 19 64 283 351 Missed 427 | . 13 8 15 4 . . 47 5 8 . . 2 . . . 2 . . 65 15 . 11 1 23 85 123 Deflected 24 | . . . . . . . . . . . . . . . . . . . 3 1 . 3 2 1 5 9 Hits 818 | . 22 17 22 8 . . 89 4 7 . . 4 . . . 1 . . 124 13 . 22 18 41 198 228 Melee 7 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 1 Projectile 811 | . 22 17 22 8 . . 89 4 7 . . 3 . . . 1 . . 124 13 . 19 18 41 196 227 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . . . . . . . 2 . . . . 1 . . . . . . 5 . . . . 4 15 11 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Damage Taken 16777 | . 288 199 304 113 . . 1248 35 93 . . 97 . . . 18 . 332 2229 225 . 562 378 716 4678 5262 Core 3882 | . 42 20 98 11 . . 441 12 . . . 9 . . . . . . 482 55 . 77 81 128 969 1457 Absorbed by Shields 417 | . . . . . . . . . . . . . . . . . . . 60 . . . . 216 141 . Redirected to Shielding 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Ignored by Resistances 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . . . . . . . . . . . . . 19 . . 100 . . . . Core Remaining (%) 62 | 100 . 75 . . . 72 . . . . 46 . . . . 89 . . . . . . 39 . 15 . Volleys Fired 200 | 1 36 11 36 7 . . 24 . 9 . 6 12 1 . . 2 . 2 4 . . 4 . 1 29 15 Largest 2 | 2 2 2 2 2 . . 1 . 1 . 1 1 1 . . 1 . 1 1 . . 1 . 1 1 1 Hottest 225 | 40 40 60 60 60 . . 75 . 75 . 75 75 225 . . 225 . 225 225 . . 40 . 94 94 65 Shots Fired 288 | 2 72 17 69 14 . . 24 . 9 . 6 12 1 . . 2 . 2 7 . . 4 . 2 30 15 Gun 267 | 2 72 17 69 14 . . 24 . 9 . 6 12 1 . . 2 . 2 7 . . 3 . 2 10 15 Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 148 | 2 72 7 60 7 . . . . . . . . . . . . . . . . . . . . . . Thermal 124 | . . . 9 7 . . 24 . 9 . 6 12 1 . . 2 . 2 7 . . . . 2 28 15 Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Electromagnetic 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hit Streak 17 | 1 8 4 17 6 . . 8 . 5 . 1 3 . . . . . . 4 . . 3 . 4 7 6 Robot Miss Streak 5 | 1 5 1 3 2 . . 2 . 1 . 3 3 . . . . . . 1 . . 1 . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 47 | . . . . . . . . . . . . . . . . . . . 5 1 . 5 2 3 8 23 Shots Hit Robots 569 | 1 41 13 48 11 . . 68 . 7 . 2 12 . . . . 1 . 92 14 . 15 6 42 103 93 Core Hits 230 | 1 20 8 20 4 . . 24 . 2 . . 5 . . . . 1 . 36 3 . 18 4 14 23 47 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . 1 . . . 5 . . . . 1 . . . . . . 8 . . . . . 8 6 Burn 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 625 | . . . . . . . 80 2 2 . 6 7 2 . . 3 4 12 122 19 . 14 24 49 149 130 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 625 | . . . . . . . 80 2 2 . 6 7 2 . . 3 4 12 122 19 . 14 24 49 149 130 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 7 . . . 1 1 . . . . 1 . 4 . . . . 2 1 7 Combat Hostiles 7 | . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . 2 Follow-up Attacks 17 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 6 5 Damage Inflicted 32689 | 10 560 187 387 104 . . 2928 . 178 . 111 382 . . . . 72 . 6692 950 . 1725 584 2924 6964 7931 Guns 2684 | 10 543 153 387 104 . . 383 . 178 . 21 240 . . . . . . 106 . . 149 . 30 . 380 Cannons 4666 | . . . . . . . . . . . . . . . . . . . 458 92 . 424 186 253 1292 1961 Explosions 458 | . . 34 . . . . . . . . . . . . . . . . . . . 424 . . . . Melee 24864 | . . . . . . . 2545 . . . 90 142 . . . . 72 . 6128 858 . 728 398 2641 5672 5590 Ramming 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1010 | 10 543 81 341 35 . . . . . . . . . . . . . . . . . . . . . . Thermal 2103 | . . 34 46 69 . . 383 . 178 . 21 240 . . . . . . 106 . . . . 30 616 380 Explosive 424 | . . . . . . . . . . . . . . . . . . . . . . 424 . . . . Electromagnetic 72 | . . 72 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24864 | . . . . . . . 2545 . . . 90 142 . . . . 72 . 6128 858 . 728 398 2641 5672 5590 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 149 | . . . . . . . . . . . . . . . . . . . . . . 149 . . . . Phasic 4050 | . . . . . . . . . . . . . . . . . . . 458 92 . 424 186 253 676 1961 Highest Corruption 27 | . . 2 . . . 2 . . . . . . . . . . . 24 24 1 1 1 1 6 27 10 Average Corruption 9 | . . 2 . . . 2 . . . . . . . . . . . 13 12 1 1 1 1 5 17 8 Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . 24 . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . . . . . . . . . . . . . . . . . 4 52 6 . 1 2 6 67 42 Message Errors 42 | . . . . . . . . . . . . . . . . . . 1 9 3 . . 1 1 16 11 Matter Fused 47 | . . . . . . . . . . . . . . . . . . 1 16 . . 1 . 1 19 9 Heat Flow Errors 22 | . . . . . . . . . . . . . . . . . . 1 6 1 . . . 1 7 6 Energy Discharges 20 | . . . . . . . . . . . . . . . . . . . 7 1 . . . 1 7 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 9 7 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 4 Misfires 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . Alerts 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . 2 . Overload Shots 6 | . . . . . . . . . . . . . 1 . . 2 . 2 1 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 2780 | . . . . . . . 240 . . . 60 . . . . . . . 454 62 . 21 54 314 860 715 Projectiles 634 | . . . . . . . . . . . . . . . . . . . 36 . . 21 29 59 225 264 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2146 | . . . . . . . 240 . . . 60 . . . . . . . 418 62 . . 25 255 635 451 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . 30 . . . . . . . . . . . . . . . . . . . 38 . . . . Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 5 51 42 137 . . 349 . 242 . 147 170 180 . . 194 . 400 375 238 . 41 . 249 321 202 Average Temperature 82 | . 2 26 14 66 . . 110 . 103 . 64 72 93 . . 111 . 196 100 57 . 17 . 110 130 61 Received Heat Transfer 1293 | . 153 54 96 36 . . 183 12 . . . 45 . . . 9 . . 159 . . 93 . 27 30 396 Effects 7 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 1 . . 2 . 1 . . 3 . . . . . . . . . . . . 1 2 Heat Transferred 3206 | . . 50 100 150 . . 950 . 400 . 50 550 . . . . . . 124 . . . . 37 425 370 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 22 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 15 Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 Low Security (%) 68 | 100 100 100 80 100 100 . 100 . . . . 100 . . . . 100 100 14 . . . . 100 100 24 Level 1 17 | . . . 20 . . . . . . . . . . . . . . . 33 . . . . . . 59 Level 2 13 | . . . . . . . . . . . . . . . . . . . 51 . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 678 | 5 84 105 211 129 51 . 157 . . . . 193 . . . . 2 2 678 . . . . 107 144 640 Initial 150 | . . 9 29 89 46 . . . . . . 150 . . . . . . 1 . . . . 6 54 65 Average 177 | . 27 58 162 99 31 . 79 . . . . 162 . . . . . . 429 . . . . 31 53 295 Influence Increases 5939 | 5 179 155 292 60 24 . 585 . . . 5 273 . . . . 11 8 1375 50 . 201 90 307 802 1517 Destroy 0b10 Robot/C 2940 | . 100 100 160 40 . . 260 . . . . 60 . . . . . . 520 40 . 160 80 220 400 800 Destroy 0b10 Robot/NC 190 | 5 25 . 5 . . . 40 . . . 5 . . . . . 5 . 35 . . 5 . 5 20 40 Destroy Leader 620 | . 34 20 52 20 . . 52 . . . . . . . . . . . 124 10 . . 10 62 56 180 Allied During Kill 65 | . . . . . . . . . . . . . . . . . . . 12 . . 6 . . 20 27 Successful Hack 217 | . 5 . . . 24 . 71 . . . . 14 . . . . . . 49 . . . . 18 36 . Disable Machine 195 | . . . . . . . 60 . . . . 15 . . . . . . 15 . . . . . 75 30 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . 200 Destroy Structure 292 | . . 5 . . . . 12 . . . . 4 . . . . 6 8 30 . . . . 2 90 135 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 180 | . . . 30 . . . . . . . . 30 . . . . . . 45 . . . . . 45 30 Lose Combat Pursuer 690 | . 15 30 45 . . . 90 . . . . . . . . . . . 345 . . 30 . . 60 75 Influence Decreases 5323 | 5 154 105 156 152 133 10 480 105 . . 5 100 173 . . . 11 6 791 571 63 114 169 220 783 1017 Entered New Map 792 | . . 16 46 122 73 10 . 40 . . . . 65 . . . . . 1 217 13 2 89 4 43 51 Time Decay 3198 | 5 154 60 90 30 60 . 359 65 . . 5 100 108 . . . 11 4 520 334 50 72 70 172 423 506 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 1113 | . . 29 20 . . . 121 . . . . . . . . . . 2 110 20 . 20 10 44 317 420 Lost Ally 120 | . . . . . . . . . . . . . . . . . . . 60 . . 20 . . . 40 Squads Dispatched 46 | . 2 . 3 2 . . 7 . . . . . . . . . . . 8 . . . . 4 6 14 Investigation 8 | . 1 . 1 1 . . 1 . . . . . . . . . . . 3 . . . . . . 1 Extermination 18 | . . . . . . . 2 . . . . . . . . . . . 5 . . . . 2 4 5 Reinforcement 14 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . 1 2 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Distress Signals 21 | . 1 . 1 . . . 1 . . . . . . . . . . . 6 . . 1 . . 4 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 11 5 13 3 . . 29 1 5 . 1 4 . . . 3 . 3 68 2 . 33 4 17 34 75 Peak Tracking Total 11 | . 3 3 6 2 . . 7 1 4 . 1 3 . . . 3 . 2 11 2 . 11 4 4 4 7 Tactical Retreats 37 | . 1 1 1 . . . 3 . . . . . . . . . . 1 8 . . 2 . . 9 11 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 15 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Traps Triggered 14 | . 1 . . . . . 1 . . . . 1 . . . . 1 . 3 . . . . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Disabled 15 | . . . . . . . 4 . . . 1 1 . . . . . . 1 . . . . . 6 2 Max in Single Turn 1 | . . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Accessed 89 | . 2 . 2 3 6 4 13 . . 4 . 2 . 1 8 . 3 . 10 1 1 10 . 6 9 4 Terminals 40 | . 2 . 1 3 6 . 8 . . . . 2 . 1 . . 2 . 4 . 1 . . 2 6 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 2 . . . . . . . . . 1 . 2 . . . . 1 2 1 Garrison Access 6 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 1 Total Hacks 277 | . 6 . 9 7 22 24 25 . . 28 . 5 . 2 47 . 6 . 24 1 2 25 . 11 28 5 Successful 197 | . 1 . 6 2 8 24 11 . . 28 . 1 . 2 47 . 4 . 13 1 2 25 . 4 16 2 Failed 77 | . 5 . 3 5 14 . 13 . . . . 4 . . . . 2 . 10 . . . . 6 12 3 Catastrophic 12 | . . . . 1 . . 3 . . . . . . . . . . . 2 . . . . 3 2 1 Database Lockouts 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Manual 63 | . 6 . 1 8 8 . 13 . . . 1 3 . . . . 4 . 5 . . 1 . 2 8 3 Terminals 107 | . 6 . 5 7 22 . 17 . . . . 5 . 2 . . 4 . 8 . 2 . . 4 23 2 Fabricators 6 | . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 4 . . . 5 . . . . . . . . . 2 . 4 . . . . 2 3 2 Garrison Access 9 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . 2 . 1 Terminal Hacks 152 | . . . 2 . 6 24 2 . . 28 . 1 . 2 47 . 1 . 2 1 2 25 . . 9 . Record 88 | . . . . . . 16 . . . 11 . . . 2 35 . . . 2 . 2 19 . . 1 . Part Schematic 15 | . . . . . 2 . . . . 8 . . . . 4 . . . . . . . . . 1 . Robot Schematic 7 | . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . . . . . 1 . . . . 3 . 1 . . 4 . . . . . . 5 . . 1 . Open Door 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protovariant Controls 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 3 . . . 2 . . . . . . . . . 2 . 1 . . . . 1 2 1 Retrieve Study 12 | . . . 3 . . . 2 . . . . . . . . . 2 . 1 . . . . 1 2 1 Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 1 . 1 2 2 . 5 . . . . . . . . . 1 . 3 . . . . 2 3 1 Terminals 19 | . 1 . 1 2 2 . 5 . . . . . . . . . 1 . 2 . . . . 2 3 . Botnet 19 | . 1 . 1 2 2 . 5 . . . . . . . . . 1 . 2 . . . . 2 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 2 3 6 . 8 . . . . 2 . . . . 2 . 9 . 1 . . 5 8 3 Full Trace Events 5 | . . . 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . . 6 . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . 93 . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . . . 8 . . . . 4 . . . . . . . . . 5 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Part Studies Acquired 12 | . . . 3 . . . 2 . . . . . . . . . 2 . 1 . . . . 1 2 1 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 170 | . . . . . . . . . . . . . . . . . . . 62 . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total Allies 6 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . Largest Group 3 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 1 Highest-Rated Group 161 | . . . . . . . . . . . . . . . . . . . 144 . . 48 . . 161 161 Highest-Rated Ally 161 | . . . . . . . . . . . . . . . . . . . 48 . . 48 . . 161 161 Initial UFD Resources 39 | . . . . . . . 24 24 24 24 28 28 28 28 28 31 31 31 31 31 31 31 35 35 35 39 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 39 | . . . . . . . . . . . . . . . . . . . 7 . . 6 . . 19 7 Total Damage 2393 | . . . . . . . . . . . . . . . . . . . 106 . . 291 . . 1402 594 Kills 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 11004 | 29 572 121 190 19 . . 1003 150 344 47 132 215 246 103 123 445 252 93 1655 748 113 567 338 601 1519 1379 Optics 9647 | . . . . . . . 577 150 344 47 132 215 246 103 123 445 252 93 1655 748 113 567 338 601 1519 1379 Sensors 4914 | . . . . . . . 379 150 98 . . . 246 103 123 445 252 72 1042 748 113 567 338 238 . . Terrain 8156 | . . . . . . . 1003 150 344 47 132 215 246 103 123 445 252 72 1333 748 113 567 338 601 1266 58 Structural 514 | . . . . . . . . . . . . . . . . . . . . . . . . . 223 291 Seismic 1093 | 29 572 121 190 19 . . 81 . . . . . . . . . . . . . . . . . . 81 Triangulation 661 | . . . . . . . . . . . . . . . . . . . . . . . . . . 661 Jamming 282 | . . . . . . . . . . . . . . . . . . . 282 . . . . . . . ECM 738 | . . . . . . . . . . . . . . . . . . . . . . . . . 340 398 Robot Analysis Total 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 1 . 1 . 1 1 . 2 . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Turns Passed 11710 | 68 572 139 190 61 126 458 1026 150 344 47 132 215 246 103 123 445 252 93 1655 748 113 567 338 601 1519 1379 Spaces Moved 12993 | 43 346 80 138 76 398 1042 1466 231 454 82 179 259 354 178 186 417 312 91 1776 669 189 680 354 499 1133 1361 Core 12 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 777 | 33 346 80 . . . . . . . . . . . . . . . . . . . . . 251 5 62 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9894 | . . . . . . . 817 231 454 82 179 259 354 178 186 417 312 91 1776 669 189 680 354 248 1128 1290 Flight 2310 | . . . 138 76 398 1042 649 . . . . . . . . . . . . . . . . . . 7 Fastest Speed 29 | 50 120 120 31 31 31 29 31 58 58 58 58 58 58 58 45 45 38 38 43 48 52 45 45 45 43 34 Average Speed 56 | 119 120 120 31 31 31 41 44 58 58 58 58 58 58 58 53 45 43 40 51 50 52 63 68 88 69 57 Slowest Speed 260 | 190 120 120 34 31 31 109 66 58 58 58 58 58 58 58 58 45 45 48 104 52 52 104 104 260 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 9 . 8 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . 9 . . . . 4 . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 49 | 3 47 31 13 17 91 79 43 46 40 75 37 7 55 53 63 65 11 92 45 62 49 83 62 23 96 38 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . . . . 1 1 . . . 3 . . . . 1 . 1 . . . . Known Exits Taken 14 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 16 | . . . . . . 2 . 2 2 . 1 . 2 2 . 4 . . . 1 . . . . . . Spaces Dug 130 | . . . . . . . 12 2 1 . 2 2 3 . . 5 3 14 14 2 . . 8 1 35 26 Terrain Destroyed 159 | . . 5 . . . . 12 2 1 . 2 2 3 . . 5 3 14 15 2 . 16 8 1 41 27 Melee 119 | . . . . . . . 12 2 1 . 2 2 2 . . 3 3 12 14 2 . . 8 1 29 26 Projectile 19 | . . . . . . . . . . . . . 1 . . 2 . 2 1 . . . . . 12 1 AOE 21 | . . 5 . . . . . . . . . . . . . . . . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total 16491 | 54 429 106 231 100 391 1070 1705 243 521 81 192 303 390 177 209 667 422 127 2451 1078 203 810 448 655 1667 1761 Wait 2146 | . 38 . 31 15 1 16 75 11 55 . . 14 31 . . 246 95 20 455 387 15 74 55 67 272 173 Move 12936 | 42 345 79 137 75 380 1041 1450 230 453 81 178 258 353 177 185 416 312 90 1775 668 188 679 353 498 1132 1361 Hop 15 | . . . . . 8 . 7 . . . . . . . . . . . . . . . . . . . Pick Up 82 | 4 2 5 7 . 1 1 17 . . . 1 5 . . 2 . 4 1 13 1 . 3 5 4 4 2 Fast Attach 193 | 7 . 2 3 . . 2 15 . 1 . . . . . 8 . 1 . 24 1 . 14 1 13 42 59 Attach 47 | . . 1 4 . . . 10 . 1 . . 2 . . . . 4 1 8 . . 2 2 3 6 3 Detach 22 | . . . 2 . . . 4 . . . . . . . . . . . 5 . . . . 2 5 4 Swap 70 | . 1 2 3 2 . 4 7 . . . . 2 2 . 4 . . . 18 1 . 3 3 5 8 5 Drop 134 | . . 5 8 1 1 6 18 . . . 1 3 1 . 10 . 2 1 22 1 . 14 5 14 7 14 Fire 200 | 1 36 11 36 7 . . 24 . 9 . 6 12 1 . . 2 . 2 4 . . 4 . 1 29 15 Melee 608 | . . . . . . . 78 2 2 . 6 7 2 . . 3 4 12 119 19 . 14 24 48 143 125 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Rewire 13 | . . . . . . . . . . . . . . . . . . . 8 . . 3 . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Entered Mines 697 | -10/Mines | Discovered new exit (range 15) 758 | -10/Mines | Discovered new exit (range 15) 760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -10/Mines | Assembled infested the area 780 | -10/Mines | Entered Materials 780 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Discovered new exit (range 9) 970 | -9/Materials | Entered Storage 1009 | -9/Storage | Garrison activated, responded to threat 1030 | -9/Storage | Used back door to open Recycling access 1030 | -9/Storage | Discovered new exit (range 5) 1031 | -9/Storage | Entered Recycling 1073 | -9/Recycling | Discovered new exit (range 16) 1149 | -9/Recycling | Scanned before Scraplab entrance 1154 | -9/Recycling | Entered Scraplab 1156 | -9/Recycling | Discovered new exit (range 3) 1157 | -9/Recycling | Entered Scraptown 1159 | -9/Scraptown | System corruption cleaned by C-Scrubber 1178 | -9/Scraptown | Build established: Scavenger-Sprinter 1255 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1272 | -9/Scraptown | Discovered new exit (range 13) 1302 | -9/Scraptown | Visited UFD Registry 1302 | -9/Scraptown | Registered with UFD as "Scrapmod" 1309 | -9/Scraptown | Visited Scrap Suit Storage 1313 | -9/Scraptown | Visited Sword Containment 1317 | -9/Scraptown | Found Prototype Slashing Weapon 1317 | -9/Scraptown | Identified Companion Sword 1345 | -9/Scraptown | Visited Infowarlord's Domain 1513 | -9/Scraptown | Found Exp. Terrain Scan Processor 1519 | -9/Scraptown | Visited Supply Room 1524 | -9/Scraptown | Visited Scrapoid Pod Storage 1528 | -9/Scraptown | Visited Abandonware Association 1533 | -9/Scraptown | Visited Science Guys 1547 | -9/Scraptown | Visited Botcube Research 1553 | -9/Scraptown | Visited Analyses Database 1576 | -9/Scraptown | Met Optimus 1576 | -9/Scraptown | Accepted into 0bPrime 1613 | -9/Scraptown | Discovered new exit (range 5) 1615 | -9/Scraptown | Entered Factory 1615 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 1952 | -6/Factory | Lost 4 parts (1p3u) 2013 | -6/Factory | Lost 5 parts (1p3n1w) 2068 | -6/Factory | Central database locked down 2360 | -6/Factory | Build established: Scout 2435 | -6/Factory | Core integrity fell below 50% 2461 | -6/Factory | Lost 3 parts (2p1n) 2578 | -6/Factory | Identified exit to Lower Caves 2641 | -6/Factory | Entered Lower Caves 2688 | -6/Lower Caves | Learned 4 Factory zone layouts 2732 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2787 | -6/Lower Caves | Discovered new exit (range 7) 2790 | -6/Lower Caves | Identified exit to Lower Caves 2791 | -6/Lower Caves | Entered another Lower Caves area 2797 | -6/Lower Caves | Encountered a Warlord checkpoint 2886 | -6/Lower Caves | Ambushed by wild Derelicts 3098 | -6/Lower Caves | Lost 3 allies 3116 | -6/Lower Caves | Discovered new exit (range 14) 3134 | -6/Lower Caves | Identified exit to Data Miner 3135 | -6/Lower Caves | Entered Data Miner 3135 | -6/Data Miner | Discovered new exit (range 6) 3143 | -6/Data Miner | Met Data Miner 3159 | -6/Data Miner | Learned location of Section 7 (-2) 3159 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3170 | -6/Data Miner | Received God Mode back door access code from Data Miner 3182 | -6/Data Miner | Identified exit to Proximity Caves 3182 | -6/Data Miner | Entered Proximity Caves 3185 | -5/Proximity Caves | Spotter reported a threat 3251 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3256 | -5/Proximity Caves | Found Prototype Special Weapon 3304 | -5/Proximity Caves | Learned location of Warlord (-4) 3311 | -5/Proximity Caves | Discovered new exit (range 7) 3314 | -5/Proximity Caves | Identified exit to Factory 3314 | -5/Proximity Caves | Entered Factory 3314 | -5/Factory | Evolved 2 slots: Utility x2 3315 | -5/Factory | Identified exit to Upper Caves 3529 | -5/Factory | Entered Upper Caves 3546 | -5/Upper Caves | Learned Factory security intel 3769 | -5/Upper Caves | Discovered new exit (range 10) 3774 | -5/Upper Caves | Identified exit to Upper Caves 3775 | -5/Upper Caves | Entered another Upper Caves area 3841 | -5/Upper Caves | Identified exit to Factory 3866 | -5/Upper Caves | Discovered new exit (range 15) 3878 | -5/Upper Caves | Identified exit to Zhirov 3878 | -5/Upper Caves | Entered Zhirov 3878 | -5/Zhirov | Discovered new exit (range 3) 3880 | -5/Zhirov | Identified exit to Proximity Caves 3889 | -5/Zhirov | Met Zhirov 3899 | -5/Zhirov | Learned location of Quarantine (-2) 3899 | -5/Zhirov | Learned location of Testing (-3) 3899 | -5/Zhirov | Learned location of Command (-1) 3910 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3922 | -5/Zhirov | Found Alien Artifact 3922 | -5/Zhirov | Identified Integrated Reactor 3922 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3932 | -5/Zhirov | Found Alien Artifact 3932 | -5/Zhirov | Identified Transdimensional Reconstructor 3932 | -5/Zhirov | Warped through subspace 4001 | -5/Zhirov | Entered Proximity Caves 4131 | -4/Proximity Caves | Spotted B-86 Titan 4145 | -4/Proximity Caves | Learned Research garrison access intel 4395 | -4/Proximity Caves | Learned Research emergency access door positions 4436 | -4/Proximity Caves | Discovered exit to Factory (range 15) 4446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4446 | -4/Proximity Caves | Entered Factory 4446 | -4/Factory | Evolved 2 slots: Utility x2 4698 | -4/Factory | Sucked down chute 4698 | -4/Factory | Entered Waste 4710 | -4/Waste | Spotted C-40 Crusher 4711 | -4/Waste | Spotted C-40 Crusher 4713 | -4/Waste | EMP discharged 4713 | -4/Waste | System corruption reached 10% 4770 | -4/Waste | Crushed by falling debris 4783 | -4/Waste | Spotted C-40 Crusher 4787 | -4/Waste | Discovered new exit (range 10) 4787 | -4/Waste | Spotted C-40 Crusher 4791 | -4/Waste | Identified exit to Factory 4791 | -4/Waste | Entered Factory 4801 | -4/Factory | Lost 5 parts (1n4u) 4939 | -4/Factory | Forged Quantum Companion 4992 | -4/Factory | Lost 3 parts (1p1n1u) 5041 | -4/Factory | Search patrols dispatched 5054 | -4/Factory | Build established: Mutant 5098 | -4/Factory | Lost 3 parts (3u) 5664 | -4/Factory | Central database locked down 5766 | -4/Factory | Build established: Scavenger-Scout 6082 | -4/Factory | Fabricated L-61 Swordsman (x3) 6130 | -4/Factory | Fabricated Adv. Terrain Scan Processor (x2) 6268 | -4/Factory | Repaired Nanoactuators 6382 | -4/Factory | Discovered new exit (range 13) 6395 | -4/Factory | Identified exit to Upper Caves 6446 | -4/Factory | Entered Upper Caves 6813 | -4/Upper Caves | Learned location of Armory (-3) 7097 | -4/Upper Caves | Build established: Scout 7189 | -4/Upper Caves | Discovered new exit (range 11) 7194 | -4/Upper Caves | Identified exit to Upper Caves 7194 | -4/Upper Caves | Entered another Upper Caves area 7204 | -4/Upper Caves | Discovered new exit (range 20) 7213 | -4/Upper Caves | Identified exit to Research 7304 | -4/Upper Caves | Discovered new exit (range 9) 7307 | -4/Upper Caves | Identified exit to Warlord 7307 | -4/Upper Caves | Entered Warlord 7325 | -4/Warlord | System corruption cleaned by Quarantine Array 7358 | -4/Warlord | Learned Research stockpile data 7359 | -4/Warlord | Learned 4 Armory zone layouts 7360 | -4/Warlord | Learned Factory scanalyzer intel 7464 | -4/Warlord | Visited the Vortex Lab 7470 | -4/Warlord | Found Prototype Energy Gun 7470 | -4/Warlord | Identified Vortex Shotgun 7473 | -4/Warlord | Found Prototype Energy Cannon 7473 | -4/Warlord | Identified Vortex Cannon 7476 | -4/Warlord | Found Prototype Energy Gun 7476 | -4/Warlord | Identified Vortex Rifle 7484 | -4/Warlord | Warlord's base attacked by MAIN.C 7564 | -4/Warlord | Opened Warlord's prototype stash 7571 | -4/Warlord | Found Prototype Reactor 7571 | -4/Warlord | Identified Vortex Chain Reactor 7577 | -4/Warlord | Found Prototype Device 7577 | -4/Warlord | Identified Thermal Barrier 7584 | -4/Warlord | Found Prototype Hackware 7588 | -4/Warlord | Found Prototype Processor 7597 | -4/Warlord | Rebuked by Warlord 7707 | -4/Warlord | Core integrity fell below 50% 7743 | -4/Warlord | Warlord forces counterattacked 7763 | -4/Warlord | Lost 7 allies 7813 | -4/Warlord | Spotted Striker 7830 | -4/Warlord | Destroyed Striker 7862 | -4/Warlord | Lost 7 allies 7862 | -4/Warlord | Discovered new exit (range 14) 7874 | -4/Warlord | Entered Proximity Caves 8086 | -3/Proximity Caves | Identified Exp. Armor Integrity Analyzer 8087 | -3/Proximity Caves | Identified Ghost Barrier 8209 | -3/Proximity Caves | Discovered exit to Research (range 9) 8210 | -3/Proximity Caves | Spotted B-86 Titan 8212 | -3/Proximity Caves | Entered Research 8212 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8213 | -3/Research | Identified exit to Armory 8216 | -3/Research | Loaded intel: 3 garrison access locations 8219 | -3/Research | Watched by a mysterious "MATRIX" hacker 8290 | -3/Research | Lost 4 parts (1p2n1w) 8700 | -3/Research | Central database locked down 8776 | -3/Research | Discovered new exit (range 9) 8810 | -3/Research | Garrison activated, responded to threat 8813 | -3/Research | Entered Testing 8828 | -3/Testing | Found Prototype Energy Cannon 8828 | -3/Testing | Identified Cld. Nova Cannon 8939 | -3/Testing | Found Prototype Launcher 8940 | -3/Testing | Identified Z-bomb Delivery System 8962 | -3/Testing | Spotted PP-ZGZMW96BGF 8992 | -3/Testing | Scanned by Researcher 9003 | -3/Testing | System corruption reached 10% 9027 | -3/Testing | Lost 6 parts (1p2n3u) 9060 | -3/Testing | Found Prototype Reactor 9060 | -3/Testing | Identified Zero-point Reactor 9184 | -3/Testing | Lost 13 parts (1p8n3u1w) 9246 | -3/Testing | Destroyed PP-ZGZMW96BGF 9270 | -3/Testing | Found Prototype Processor 9270 | -3/Testing | Identified Exp. Target Analyzer 9293 | -3/Testing | Spotted Striker 9511 | -3/Testing | Discovered new exit (range 21) 9786 | -3/Testing | Build established: Hacker-Mutant 9913 | -3/Testing | Core integrity fell below 50% 9947 | -3/Testing | Lost 11 parts (3p3n5u) 9949 | -3/Testing | Found Prototype Hackware 9949 | -3/Testing | Identified Exp. Hacking Suite 9953 | -3/Testing | Found Prototype Device 9953 | -3/Testing | Identified Exp. Shield Generator 9959 | -3/Testing | Found Prototype Processor 9959 | -3/Testing | Identified Exp. Melee Analysis Suite 10022 | -3/Testing | Rewired PX-CQOVX9VIHG 10043 | -3/Testing | Spotted Striker 10052 | -3/Testing | Spotted Alpha 7 10059 | -3/Testing | Allies destroyed Striker 10063 | -3/Testing | Allies destroyed Striker 10096 | -3/Testing | Core integrity fell below 20% 10103 | -3/Testing | Allies destroyed Alpha 7 10117 | -3/Testing | Stole the SGEMP Prototype 10133 | -3/Testing | Lost 8 parts (3n3u2w) 10332 | -3/Testing | Entered Research 10332 | -2/Research | Accompanied by 1 ally 10332 | -2/Research | Evolved 2 slots: Utility x2 10411 | -2/Research | Garrison activated, responded to threat 10460 | -2/Research | Destroyed 11 combat bots 10466 | -2/Research | Lost 17 parts (2p7n7u1w) 10624 | -2/Research | Core integrity fell below 50% 10658 | -2/Research | Lost 11 parts (2p5n4u) 10729 | -2/Research | Build established: Scavenger-Mutant 10745 | -2/Research | System corruption reached 10% 10982 | -2/Research | Spotted B-90 Cyclops 11121 | -2/Research | Found Exp. Signal Interpreter 11497 | -2/Research | Core integrity fell below 20% 11533 | -2/Research | Lost 7 parts (1p2n4u) 11582 | -2/Research | First assault squad dispatched 11599 | -2/Research | Spotted B-90 Cyclops 11608 | -2/Research | Incoming assault squad redirected 11711 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11686_ K-01 Serf collects debris. 11688_ Critical hit (Burn: +37). 11689_ R-10 Processor collects Adv. Heat Sink. 11690_ K-01 Serf collects debris. 11691_ Imp. Antigrav System+ destroyed. 11691_ R-10 Processor collects Phase Gun. 11692_ R-10 Processor collects Hvy. Laser. 11694_ K-01 Serf collects debris. 11694_ R-10 Processor collects Myomer Leg. 11697_ K-01 Serf collects debris. 11697_ R-10 Processor collects Adv. Heat Sink. 11700_ G-73 Enforcer Myomer Leg severed. 11701_ K-01 Serf collects debris. 11703_ Deflected attack with Quantum Companion. 11704_ System corrupted: Heat flow error (+160). 11704_ K-01 Serf collects debris. 11705_ Destroyed Phase Gun. 11706_ Lyr. Medium Armor Plating destroyed. 11708_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????#/ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????+ "" ###??????????? | | ????????????????????????# "" ""#??????????? | | ????????????????????????# Y" ""#??????????? | | ????????????????????????# "" T"#??????????? | | ????????????????????????# ! "" ""#??????????? | | ????????????????????????# ""#??????????? | | ????????????????????????# ###??????????? | | ????????????????????????# #????????????? | | ????????????????????????######## #????????????? | | ?????????????????????????????### #????????????? | | ?????????????????????????????# # #????????????? | | ?????????????????????????????# # #????????????? | | ?????????????????????????????# # #????????????? | | ?????????????????????????????# # #????????????? | | ????????????????????########## # #????????????? | | ????????????????????# ! ### % #????????????? | | ????????????????????# #?# ###########??? | | ????????????????????#[ """#?# # #??? | | ????????????????????# """#?# #! #??? | | ????????????????????# R"#?#k # """" #??? | | ????????????????????# """#?# # """" #??? | | ????????????????????# ["" #?#R + """"" =#??? | | ????????????????????# k%@ #?# # """" #??? | | ????????????????????# =*Rg #?# # #??? | | ????????????#############p###### # ! #??? | | ???? u %p "###+######??? | | ???? ##?# #???????? | | ????? #??# #???????? | | ????? #??# #???????? | | ????? """ k###########??#+#???????? | | ?????????"" #??????????? #??????? | | ?????????"" !! #????????? #??????? | | ????????"" !! ???????" """ #??????? | | ???????? ?????""" """ #??????? | | ??????? ??? """ """ #??????? | | ??????? ??# #??????? | | ??????? ### """"T"""" #####??# #??????? | | ??????????#"""""""""""???????# """ """ #??????? | | ?????????????#########???????# """ """ #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# ?? ? #??????? | | ?????????????????????????????#??? ??? #??????? | | ??????????????????????????????????#???#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 65 Energy Capacity 1020 Matter Stores 565 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 375 Resistance: EM 25 Core Shielding 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 21 Launcher Accuracy 40 Target Analysis 14 Armor Integrity Analysis 50 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Recycling | Hacked Thermal Generator | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Matter Filter | -3/Testing | Archive Cld. Q-thruster | -3/Testing | Hacked Exp. Power Amplifier | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Shock Maul | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -4/Factory Repaired ---------- Nanoactuators | 52% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Plasma Rifle | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Variable Charge Gun | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Quantum Rifle | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Enh. Quantum Rifle | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Friends Forever Physics Protects Tailor-made Challenges ------------ None Game ------ Seed PiercelightAdvancedRouter Manual? 0 Play Time 04:53:04 Cumulative 73.4 hours Start 2026.09.04 @ 22:59:11 End 2026.09.05 @ 13:30:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ca21bcd-5561-4c7d-af03-8027600be566