Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 13:45:33 Player: Cinder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (181) 905 Value Destroyed (5598) 5598 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 12454 Bonus ------- High Alert Combat Kills 916 Follower Combat Kills 175 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 341/360 System Corruption 7% Temperature Cool (53) Movement Rolling (145) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Wheel Wheel > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Active Sensor Suite 0b10 Decoder Chip [Looter] Advanced Targeting Computer > --- WEAPON (2) ------- Plasma Rifle Plasma Cannon > --- INVENTORY (25) --- High-capacity Matter Pod (200) Authchip [Storage] Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Active Sensor Suite 0b10 Decoder Chip [Looter] Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- High-capacity Matter Pod Authchip [Storage] Plasma Rifle [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 3 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 151 | 8 10 . . 2 47 20 2 2 . 14 46 Power 18 | 1 2 . . 1 5 . . 1 . 2 6 Engine 13 | 1 2 . . 1 5 . . 1 . 1 2 Core 5 | . . . . . . . . . . 1 4 Reactor . | . . . . . . . . . . . . Propulsion 42 | 3 2 . . . 16 3 1 . . 3 14 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . 2 . . . . . 1 Wheel 39 | 3 2 . . . 14 3 1 . . 3 13 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 2 4 . . . 16 9 1 1 . 5 17 Device 25 | 1 . . . . 7 5 . . . 3 9 Storage 5 | 1 4 . . . . . . . . . . Processor 11 | . . . . . 4 1 . . . . 6 Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . 5 3 1 1 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 . . 1 10 8 . . . 4 9 Energy Gun 17 | . 1 . . . 6 3 . . . 1 6 Energy Cannon 12 | . . . . . 3 4 . . . 2 3 Ballistic Gun 4 | 2 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 3 1 . . . . 3 Parts Lost 78 | . 4 . . 2 17 1 2 1 . 16 35 Power 10 | . . . . 1 2 . . . . 2 5 Propulsion 24 | . 2 . . . 8 . 1 . . 3 10 Utility 24 | . . . . . 3 . 1 1 . 6 13 Weapon 20 | . 2 . . 1 4 1 . . . 5 7 Highest Loss Streak 20 | . 3 . . 2 4 1 2 1 . 9 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 1 8 14 17 21 21 21 22 22 23 20 18 Power 2 | . 1 2 4 5 2 2 2 1 2 2 2 Propulsion 2 | . 3 3 3 4 1 2 2 3 3 1 1 Utility 9 | . 3 8 8 8 10 11 10 10 11 10 8 Weapon 5 | . . 1 2 3 6 6 7 7 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 2 . . 1 16 4 . 2 . . 7 Power 10 | . . . . 1 7 . . 1 . . 1 Propulsion 4 | . 1 . . . . 2 . . . . 1 Utility 14 | . 1 . . . 7 2 . . . . 4 Weapon 4 | . . . . . 2 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 98 95 97 91 91 92 85 83 Engine 8 | . 14 14 14 14 8 7 7 7 7 4 4 Wheel 20 | . 27 28 28 28 23 20 14 15 15 14 14 Device 14 | . 14 14 14 14 9 19 15 15 15 15 16 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 12 | . . . . . 16 10 15 15 15 15 19 Protection 7 | . . . . . 8 15 15 14 15 10 4 Energy Gun 7 | . 5 14 14 2 11 9 . . . 2 7 Energy Cannon 5 | . . . . . 5 5 15 15 15 10 4 Ballistic Gun 4 | . 21 14 14 24 . . . . . . . Peak Build Rating 71 | 7 11 11 12 15 32 46 46 46 46 46 71 Average Rating 32 | 5 7 10 11 13 27 38 45 45 46 43 50 On Entrance 26 | . 7 10 11 12 15 31 45 46 46 46 43 Avg Prop Armor Cover (%) 8 | . . . . . 7 . . . . . 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 121 | 12 89 50 50 94 104 115 115 112 112 121 118 Greatest Support 44 | 26 26 26 26 26 36 38 38 38 38 44 42 Greatest Overweight (x) 19 | . 4 1 1 3 10 3 4 2 2 7 19 Average Overweight (x) 2 | . . 1 1 2 3 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 20 24 25 25 25 25 25 25 23 Most Carried 25 | 4 15 15 18 25 25 25 25 25 25 25 25 Average Carried 20 | 1 8 14 17 22 23 23 24 24 25 21 18 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 15 18 25 23 25 25 25 25 16 2 Class Distribution -------------------- 58% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2542 | 308 467 70 252 45 593 225 30 20 . 164 368 Remotely . | . . . . . . . . . . . . Salvage Created 7595 | 81 662 . . 107 2467 999 341 265 . 689 1984 Parts 354 | 9 34 . . 6 131 44 17 6 . 21 86 Haulers Intercepted 6 | . 1 . . . 4 . . . . . 1 Recyclers Shooed 6 | . . . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 17 7 . 21 . Prevented 7 | . . . . . . . . . . 7 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 119 | . 13 . . 1 39 14 8 5 . 15 24 Guns 65 | . 13 . . 1 25 9 . . . 3 14 Cannons 45 | . . . . . 13 4 7 5 . 7 9 AOE 2 | . . . . . . . . . . 2 . Classes Destroyed 18 | 2 5 . . 1 7 1 . . . 1 1 Worker 25 | . 3 . . 2 12 2 . . . . 6 Builder 6 | . . . . . 3 1 . . . . 2 Tunneler 9 | 2 . . . . 1 2 . . . . 4 Hauler 6 | . 1 . . . 4 . . . . . 1 Recycler 8 | 1 1 . . . . 3 . . . . 3 Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 6 | . 1 . . . 5 . . . . . . Swarmer 22 | . 3 . . . 5 . 3 . . 6 5 Grunt 62 | . 10 . . . 22 13 4 4 . 4 5 Brawler 3 | . . . . . 1 . . . . 1 1 Duelist 5 | . . . . . 3 . . . . 2 . Sentry 13 | . . . . 1 6 . 1 1 . 1 3 Specialist 2 | . . . . . . . . . . . 2 Hunter 5 | . . . . . 1 . . . . . 4 Programmer 4 | . . . . . . 1 . . . . 3 Heavy 2 | . . . . . 1 . . . . . 1 Best Kill Streak 10 | 3 4 . . 2 10 5 4 2 . 9 6 Combat Bots Only 9 | . 3 . . 1 4 4 4 2 . 9 4 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 920 | . 72 . . 8 233 50 52 27 . 174 304 Missed 253 | . 26 . . 1 66 11 17 7 . 45 80 Hits 667 | . 46 . . 7 167 39 35 20 . 129 224 Melee 22 | . . . . . 5 . . . . 14 3 Projectile 645 | . 46 . . 7 162 39 35 20 . 115 221 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 33 | . 2 . . . 8 . 1 . . 8 14 Part Disruptions 5 | . . . . . . . . . . . 5 Damage Taken 10916 | . 553 . . 145 2647 655 467 225 . 2701 3523 Core 1928 | . 117 . . 45 347 80 16 . . 456 867 Absorbed by Shields 36 | . . . . . . . . . . . 36 Ignored by Resistances 186 | . . . . . . . 8 31 . 31 116 Regen/Repaired (Parts) 143 | . . . . . 143 . . . . . . Core Remaining (%) 48 | 100 . . . 35 36 . . . . 21 . Volleys Fired 501 | 7 69 . . 5 173 48 18 16 . 34 131 Largest 2 | 2 2 . . 2 2 2 2 2 . 2 2 Hottest 160 | 40 63 . . 63 160 160 160 160 . 160 160 Shots Fired 946 | 14 133 . . 10 337 96 36 32 . 64 224 Gun 636 | 14 133 . . 10 242 82 . . . 21 134 Cannon 303 | . . . . . 93 14 36 32 . 38 90 Launcher 7 | . . . . . 2 . . . . 5 . Special . | . . . . . . . . . . . . Kinetic 141 | 14 119 . . 8 . . . . . . . Thermal 798 | . 14 . . 2 335 96 36 32 . 59 224 Explosive 2 | . . . . . 2 . . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . Robot Hit Streak 19 | 6 9 . . 4 13 14 13 6 . 14 19 Robot Miss Streak 4 | 2 4 . . 1 4 2 3 2 . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . Shots Hit Robots 641 | 11 87 . . 6 224 69 25 22 . 43 154 Core Hits 304 | 5 36 . . 4 102 36 12 6 . 25 78 Critical Kills 5 | . . . . . 1 . . . . 2 2 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 20 | . . . . . 12 1 . . . 3 4 Burn 14 | . . . . . 11 1 . . . 1 1 Meltdown 4 | . . . . . 1 . . . . 2 1 Destroy 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13661 | 116 980 . . 96 4814 1347 638 568 . 1414 3688 Guns 7811 | 116 980 . . 96 2866 1114 . . . 301 2338 Cannons 5045 | . . . . . 1578 233 638 568 . 678 1350 Explosions 805 | . . . . . 370 . . . . 435 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1050 | 116 850 . . 84 . . . . . . . Thermal 11872 | . 130 . . 12 4444 1347 638 568 . 1045 3688 Explosive 370 | . . . . . 370 . . . . . . Electromagnetic 369 | . . . . . . . . . . 369 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 4 4 4 5 1 . . . . . 7 Average Corruption 3 | . 3 4 4 4 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . 14 2 6 10 9 . . . . . 14 Message Errors 13 | . 3 . 3 1 3 . . . . . 3 Matter Fused 9 | . . 1 2 2 2 . . . . . 2 Heat Flow Errors 8 | . 3 . . 2 1 . . . . . 2 Energy Discharges 15 | . 4 1 . 2 2 . . . . . 6 Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 2 | . 1 . . 1 . . . . . . . Data Loss (major) 2 | . . . . 1 . . . . . . 1 Misfires 3 | . 1 . . 1 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 151 | . . . . . 37 . . 66 . 13 35 Projectiles 112 | . . . . . 5 . . 66 . 6 35 Explosions 39 | . . . . . 32 . . . . 7 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 45 . . . . 58 . Shots 4 | . . . . . 1 . . . . 3 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 414 | . 247 . . 141 272 414 225 162 . 180 289 Average Temperature 67 | . 39 . . 52 59 90 85 61 . 72 110 Received Heat Transfer 3421 | . 318 . . 27 1125 351 159 135 . 687 619 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 1 1 . . 3 1 Combat Hostiles 7 | . . . . . 1 1 1 . . 3 1 Parts Melted 59 | . . . . . 24 6 2 2 . 7 18 Heat Transferred 23999 | . 300 . . 25 9923 2744 1250 1100 . 1811 6846 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . 3 2 . . . . 3 Low Security (%) 42 | 100 100 100 . 100 52 . . . . . . Level 1 14 | . . . . . 25 36 . . . . . Level 2 19 | . . . . . 14 63 . . . . 16 Level 3 23 | . . . . . 8 . . . . . 83 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 903 | 10 168 24 . 20 801 606 . . . . 903 Initial 660 | . . 24 . . . 363 . . . . 660 Average 356 | 1 83 11 . . 248 465 . . . . 741 Influence Increases 5047 | 15 449 . . 30 1508 576 180 100 . 465 1724 Destroy 0b10 Robot/C 2440 | . 260 . . 20 800 280 160 100 . 320 500 Destroy 0b10 Robot/NC 330 | 15 30 . . 10 135 40 . . . 20 80 Destroy Leader 534 | . 64 . . . 218 50 20 . . 30 152 Allied During Kill 40 | . . . . . 8 . . . . 20 12 Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . Successful Hack 110 | . 35 . . . 32 2 . . . . 41 Disable Machine 75 | . . . . . 45 . . . . . 30 Anti-Garrison Action 400 | . . . . . . 200 . . . . 200 Destroy Structure 63 | . . . . . 40 4 . . . . 19 Advance Influence 600 | . . . . . . . . . . . 600 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 420 | . 45 . . . 210 . . . . 75 90 Influence Decreases 4267 | 15 386 63 . 30 709 850 413 217 175 369 1040 Entered New Map 938 | . . 39 . . . 436 195 57 175 . 36 Time Decay 2476 | 15 346 24 . 30 546 404 198 150 . 229 534 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 723 | . 40 . . . 153 10 20 10 . 140 350 Lost Ally 30 | . . . . . 10 . . . . . 20 Squads Dispatched 27 | . 3 . . . 8 6 . . . 1 9 Investigation 10 | . 1 . . . 3 4 . . . . 2 Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 10 | . 2 . . . 4 1 . . . . 3 Assault 3 | . . . . . 1 . . . . 1 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 179 | . 23 . . 2 65 15 8 5 . 23 38 Peak Tracking Total 9 | . 5 . . 2 6 4 4 3 . 9 7 Tactical Retreats 21 | . 3 . . . 11 . . . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . Triggered 2 | . . . . . 2 . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . 3 . . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . 4 . . 1 6 5 2 . 4 . 5 Terminals 13 | . 3 . . . 4 2 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 78 | . 8 . . 1 17 11 4 . 28 . 9 Successful 52 | . 3 . . 1 7 6 4 . 28 . 3 Failed 26 | . 5 . . . 10 5 . . . . 6 Catastrophic 7 | . . . . . 1 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 8 . . . 6 4 . . . . 6 Terminals 27 | . 5 . . . 11 4 . . . . 7 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 8 | . . . . . 4 4 . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 Terminal Hacks 38 | . 1 . . 1 2 1 4 . 28 . 1 Record 14 | . . . . . . . 3 . 11 . . Part Schematic 11 | . 1 . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 2 | . . . . . 1 . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 4 . . . . . Insert Component 2 | . . . . . 1 1 . . . . . Analyze 2 | . . . . . 1 1 . . . . . Retrieve Study 3 | . . . . . 1 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 1 . . . . 2 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Jam 2 | . . . . . . 1 . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 5 3 . . . . 3 Full Trace Events 7 | . . . . . 3 3 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 1 1 . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 3 . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . 1 1 Highest-Rated Group 96 | . . . . 40 40 . . . . 96 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . . . 11 . . . . 9 13 Total Damage 939 | . . . . . 113 . . . . 586 240 Kills 7 | . . . . . 2 . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 7339 | 30 868 69 173 480 1782 959 405 315 92 659 1507 Optics 4217 | . . . . . 872 392 405 315 92 659 1482 A.S.S. 222 | . . . . . . . . . . . 222 Seismic 3267 | 30 868 69 173 480 142 567 . . . . 938 Decoding 1506 | . . . . . . . . . . . 1506 Machine Analysis 909 | . . . . . 909 . . . . . . Robot Analysis Total 2 | . . . . . 1 . . . . . 1 Derelict Logs Recovered 8 | . . 1 . 2 . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . 60 Items 60 | . . . . . . . . . . . 60 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 7662 | 90 868 69 173 480 2044 960 405 315 92 659 1507 Spaces Moved 4501 | 58 595 64 162 349 990 577 292 220 84 320 790 Core 3 | 1 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 2 | . . . . . 2 . . . . . . Wheels 4496 | 57 595 64 162 349 988 577 292 220 84 320 788 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 115 106 110 110 110 110 70 Average Speed 115 | 87 95 105 105 128 128 117 114 110 110 116 113 Slowest Speed 1000 | 100 140 105 105 135 330 130 150 110 110 195 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 91 31 53 85 66 11 56 55 73 59 23 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . 2 . 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . 2 2 . 2 . Spaces Dug 14 | . . . . . 5 . . . . . 9 Terrain Destroyed 63 | . . . . . 40 . . . . 10 13 Melee . | . . . . . . . . . . . . Projectile 38 | . . . . . 24 . . . . 1 13 AOE 25 | . . . . . 16 . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6053 | 81 769 65 164 370 1448 773 327 262 83 541 1170 Wait 620 | 3 72 1 . 4 111 81 14 18 . 160 156 Move 4490 | 57 594 63 161 348 989 576 291 219 83 319 790 Hop . | . . . . . . . . . . . . Pick Up 143 | 5 14 1 3 9 53 16 2 4 . 8 28 Fast Attach 41 | 6 3 . . 1 12 8 . . . 3 8 Attach 84 | 1 2 . . 1 24 4 2 1 . 14 35 Detach 19 | . . . . . 13 4 . . . . 2 Swap 48 | 1 7 . . 1 17 10 . 1 . 2 9 Drop 104 | 1 8 . . 1 53 26 . 3 . 1 11 Fire 501 | 7 69 . . 5 173 48 18 16 . 34 131 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Lost 3 parts (1n2w) 718 | -10/Materials | Discovered new exit (range 11) 794 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Build established: Scavenger-Mutant 935 | -10/Materials | Discovered new exit (range 8) 959 | -10/Materials | Entered Mines 969 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 984 | -10/Mines | Learned 2 Materials zone layouts 991 | -10/Mines | Discovered new exit (range 12) 1023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -10/Mines | Discovered new exit (range 5) 1028 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1130 | -10/Exiles | Met EX-DEC 1192 | -10/Exiles | Discovered new exit (range 10) 1201 | -10/Exiles | Entered Mines 1209 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1263 | -9/Mines | Core integrity fell below 50% 1367 | -9/Mines | Discovered new exit (range 13) 1410 | -9/Mines | Learned location of 1 exit from Materials 1491 | -9/Mines | Found a hidden stash of uninstalled traps 1503 | -9/Mines | Learned location of Zion (-6) 1675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Accompanied by 3 allies 1681 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1682 | -8/Materials | Identified exit to Factory 1962 | -8/Materials | Lost 3 allies 1982 | -8/Materials | Lost 4 parts (2n1u1w) 2099 | -8/Materials | Repaired Imp. Light Armor Plating 2451 | -8/Materials | Lost 3 parts (1n2w) 3281 | -8/Materials | First assault squad dispatched 3343 | -8/Materials | Core integrity fell below 50% 3725 | -8/Materials | Entered Factory 3725 | -7/Factory | Evolved 2 slots: Utility x2 4268 | -7/Factory | Identified exit to Storage 4268 | -7/Factory | Identified exit to Lower Caves 4659 | -7/Factory | Build established: Mutant 4685 | -7/Factory | Entered Lower Caves 4879 | -7/Lower Caves | Learned 4 Factory zone layouts 4916 | -7/Lower Caves | Entered an active Warlord outpost 4931 | -7/Lower Caves | Learned location of Armory (-3) 4931 | -7/Lower Caves | Learned Factory terminal intel 4987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5079 | -7/Lower Caves | Discovered new exit (range 11) 5082 | -7/Lower Caves | Encountered a Warlord checkpoint 5090 | -7/Lower Caves | Entered another Lower Caves area 5097 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5208 | -7/Lower Caves | Learned location of 1 exit from Factory 5277 | -7/Lower Caves | Found DCF Scrap (12 items) 5393 | -7/Lower Caves | Discovered new exit (range 12) 5405 | -7/Lower Caves | Entered Data Miner 5405 | -7/Data Miner | Discovered new exit (range 6) 5422 | -7/Data Miner | Met Data Miner 5452 | -7/Data Miner | Learned location of Section 7 (-2) 5452 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5469 | -7/Data Miner | Received God Mode back door access code from Data Miner 5497 | -7/Data Miner | Entered Proximity Caves 5500 | -6/Proximity Caves | Spotter reported a threat 5554 | -6/Proximity Caves | Learned Factory security intel 5752 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5868 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 5869 | -6/Proximity Caves | Destroyed 9 combat bots 5973 | -6/Proximity Caves | Spotter reported a threat 6026 | -6/Proximity Caves | Spotter reported a threat 6027 | -6/Proximity Caves | Core integrity fell below 50% 6037 | -6/Proximity Caves | Escorted by Enhanced Grunt 6074 | -6/Proximity Caves | Lost 9 parts (1p1n3u4w) 6104 | -6/Proximity Caves | Spotter reported a threat 6123 | -6/Proximity Caves | Discovered new exit (range 6) 6156 | -6/Proximity Caves | Entered Factory 6156 | -6/Factory | Accompanied by 1 ally 6156 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6157 | -6/Factory | Identified exit to Factory 6160 | -6/Factory | Loaded intel: 26 terminal locations 6226 | -6/Factory | Garrison activated, responded to threat 6506 | -6/Factory | Search patrols dispatched 7074 | -6/Factory | Build established: Scavenger-Mutant 7206 | -6/Factory | First assault squad dispatched 7350 | -6/Factory | Core integrity fell below 50% 7422 | -6/Factory | Lost 20 parts (2p6n9u3w) 7441 | -6/Factory | Found Prototype Device 7441 | -6/Factory | Identified Active Sensor Suite 7522 | -6/Factory | Core integrity fell below 20% 7600 | -6/Factory | Lost 7 parts (1p2n2u2w) 7663 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07571_ Targeting Computer melted. 07573_ Acquired 26 matter. 07574_ System corrupted: Matter fused (-10). 07574_ Acquired 14 matter. 07577_ Acquired Flexi-carbon Leg. 07588_ Dropped Hcp. Storage Unit. 07589_ >> DECODED: Recoil Stabilizer location. 07592_ R-10 Processor collects Hcp. Storage Unit. 07596_ System corrupted: Substantial component data lost. 07604_ >> DECODED: Flexi-carbon Leg location. 07614_ >> DECODED: Arc Projector location. 07622_ Acquired Fission Core. 07625_ >> DECODED: Huge Storage Unit location. 07628_ System corrupted: Energy discharge (-90). 07640_ >> DECODED: Huge Storage Unit location. 07650_ Connecting with Terminal... 07651_ >> DECODED: Angular Momentum Engine location. 07660_ G-67 Veteran heat short circuits Field Laser. 07660_ Plasma Cannon destroyed. 07662_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ????????????????????????? ????????????????# ??? | | ????????????????? ????? ???????????????# # | | ????????????????# ???? ???????????????# # | | ??????????????*?# ???? #???????????????# # | | ????????????????# "????" #??????????????## ### | | ????????????????# "???"" #??????????????# | | ????????????????+ "???"" #??????????????# | | ????????????????# "???"" ??????????????# | | ????????????????# ??? #??????????????# | | ????????????????# ""?""" #??????????????# | | ????????????????# """""" #??????????????# | | ????????????????# """""" #??????????????# | | ????????????????# """""" #??????????????# | | ????????????????# #??????????????# | | ????????????????# """""" #??????????????# | | ????############# """""" #??????????????# | | ???# # """""" #??????????????# | | ???# """ """ # """""" #??????????????# | | ???# ""R" """ # ##########+##### | | ???# "" " """ # kR | | ???# u # | | ???# + t | | ???# """" """" # | | ???# """" """" # | | ???# """" """" # ####################### | | ???# """" """" # # g@ #????????????# | | ???# # # """g"""#????????????# | | ???# # + """ T"#????????????+ | | ???############## # """g"""#????????????# | | ????????????????# # #????????????# | | ????????????????# #g""" !#????????????# | | ????????????????####### """ #????????????###### | | ??????????????????????# """ !#?????[???????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????!???????????????? | | ?????????????????????????????????!???????????????? | | ???????????????????????????????????????????????=?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????!?? | | ???????????????????????????????k?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Phase Shifting 5 Evasion (%) 46 Targeting Accuracy 8 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 20% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedProjectileDrillbomb Manual? 0 Play Time 01:30:14 Cumulative 167.5 hours Start 2026.06.24 @ 13:34:06 End 2026.06.25 @ 13:45:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc348bec-2e26-4b18-b6b1-8c7d904d11fd