Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 23:12:26 Player: Ctrl_Alt_X Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (434) 2170 Value Destroyed (21366) 21366 Prototype IDs (50) 1000 Alien Tech Used (5) 1000 Bonus (16541) 16541 TOTAL SCORE: 52777 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6640 Follower Combat Kills 1966 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -2365 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (550) Ox10 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Target Analyzer > --- WEAPON (3) ------- Warp Cannon Perforator > --- INVENTORY (4) ---- Potential Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Core Analyzer Particle Accelerator Experimental Power Shielding Heavy Regenerative Plating SHELL Armor Deep Network Scanner > --- WEAPON ----------- Null Cannon Perforator > --- INVENTORY -------- Armored Heavy Treads Improved Energy Well Improved Matter Compressor Advanced Signal Interpreter Hypervelocity EM Gauss Rifle Warp Gun HERF Cannon HERF Cannon HERF Cannon Enhanced Nova Cannon Potential Cannon Warp Cannon Improved Potential Cannon Compact Linear Accelerator Hellfire Missile Launcher Hellfire Missile Launcher SGEMP Prototype [Rating: 211] Favorites ----------- Power Quantum Reactor Engine Makeshift Power Source Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 14 | . . 1 . 2 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 500 | 6 4 24 4 15 5 3 6 6 6 . 5 12 15 6 6 1 25 1 5 8 8 9 3 21 5 7 27 97 41 53 66 Power 35 | 1 . 1 1 3 . . 1 . 1 . 1 . 2 . . . 1 . . 1 . 2 . 2 . . . 6 4 4 4 Engine 6 | 1 . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 . . 1 . . . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . 5 4 4 4 Propulsion 52 | 2 . 2 1 2 . 2 . . 3 . . 4 3 . . . 4 . . 1 2 2 1 2 . . 2 7 5 2 5 Treads 23 | . . . . . . . . . 2 . . 1 2 . . . . . . . 1 2 . 2 . . 2 1 3 2 5 Leg 10 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 5 2 . . Wheel 18 | 2 . 2 1 2 . 2 . . . . . 3 1 . . . 3 . . 1 . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 1 1 5 . 6 4 . 1 3 2 . 1 2 1 1 3 . 9 1 1 6 . 3 1 6 2 4 15 42 10 16 16 Device 75 | . . 3 . 1 1 . . . 1 . 1 . . . 1 . 1 . . 3 . 1 . 3 1 3 10 20 5 11 9 Storage 20 | 1 . 1 . 1 . . . 1 . . . . . 1 . . 2 . . . . . . 1 . . 1 4 1 3 3 Processor 15 | . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . 2 4 . 2 1 Hackware 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Protection 49 | . 1 1 . 3 2 . . 2 1 . . 1 1 . 2 . 5 . 1 3 . . 1 2 . 1 1 14 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 250 | 2 3 16 2 4 1 1 4 3 . . 3 6 9 5 3 1 11 . 4 . 6 2 1 11 3 3 10 42 22 31 41 Energy Gun 36 | 1 . 5 1 2 . . 2 1 . . 1 . . . . . 2 . . . . . . . . 1 . 7 6 5 2 Energy Cannon 74 | . . . . . . . . . . . . 1 2 3 . . 3 . . . . . 1 3 2 2 4 8 12 15 18 Ballistic Gun 99 | 1 2 10 . 2 . . 1 2 . . 1 4 1 2 3 . 6 . 3 . 3 2 . 8 1 . 5 20 . 3 19 Ballistic Cannon 22 | . . . . . 1 . 1 . . . . . 3 . . 1 . . . . . . . . . . . 6 3 5 2 Launcher 18 | . 1 1 1 . . 1 . . . . 1 1 2 . . . . . 1 . 3 . . . . . 1 1 1 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 2 . 1 . . . . . . . . . . 1 . 2 . 1 4 . 1 . . 1 4 2 17 3 2 4 Parts Lost 96 | . . 3 . 1 3 3 . . 1 . . 2 1 . . . 7 . . . 1 1 2 2 1 . 10 12 9 8 29 Power 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 1 . 3 Propulsion 21 | . . 1 . . . 2 . . 1 . . . 1 . . . 1 . . . 1 . . . . . 2 4 1 1 6 Utility 40 | . . 1 . . 2 1 . . . . . 1 . . . . 4 . . . . 1 1 1 1 . 5 1 2 3 16 Weapon 25 | . . . . 1 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . 2 4 5 4 4 Highest Loss Streak 10 | . . 1 . 1 3 3 . . 1 . . 1 1 . . . 3 . . . 1 1 2 1 1 . 4 2 4 4 10 Average Slot Usage (%) 88 | . 91 94 92 99 88 80 81 99 99 100 100 98 99 93 93 93 87 94 94 90 84 87 81 82 88 88 89 88 77 74 63 Engine 1 | . 14 10 4 8 . . . . 2 7 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 7 5 3 7 4 . 1 6 6 6 6 6 5 5 5 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 5 8 9 5 10 10 8 8 7 7 6 Treads 6 | . . . . . . . . . 14 15 15 7 6 6 6 6 2 . . . . 9 5 10 10 10 9 4 6 7 7 Leg 1 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 7 4 . . Wheel 4 | . 28 19 22 18 15 15 15 15 . . . 11 12 6 6 6 7 17 17 14 7 . 4 . . . . . . . . Device 7 | . . 8 11 9 5 7 7 7 7 7 7 6 6 6 9 13 5 5 5 4 5 4 3 6 10 6 9 6 4 10 12 Storage 14 | . 14 11 11 9 7 7 7 14 15 15 15 13 13 19 20 20 17 17 17 17 17 15 15 16 15 15 14 14 13 12 12 Processor 11 | . . . . 8 7 7 7 9 7 7 7 7 13 13 13 13 11 16 17 17 17 15 15 15 17 21 19 18 12 8 4 Hackware 4 | . . . . . 4 7 7 7 7 7 7 6 6 6 2 . 1 . . . . 5 5 5 5 5 7 4 4 4 . Protection 10 | . 7 11 11 18 19 19 7 12 15 15 15 17 13 6 6 6 10 11 11 11 11 10 8 5 2 3 3 7 10 11 8 Energy Gun 3 | . 2 3 30 24 10 . 10 9 7 7 8 3 . . . . 2 . . . . . . . . . . 1 5 3 . Energy Cannon 2 | . . . . . . . . . . . . 1 7 2 14 . . . . . . . 2 11 . 4 8 1 2 5 2 Ballistic Gun 10 | . 22 29 . 2 7 1 7 12 15 15 13 13 7 5 5 20 12 17 17 17 16 15 9 3 14 10 5 8 1 1 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 11 13 30 26 60 64 64 51 77 83 81 89 99 102 109 108 108 117 114 113 113 111 123 128 134 141 140 152 160 190 200 175 Greatest Support 160 | 20 20 32 32 32 32 32 26 26 44 44 44 44 28 28 28 28 48 48 48 56 56 160 28 160 160 160 160 135 120 140 145 Greatest Overweight (x) 7 | 2 . 1 . 2 1 1 1 2 7 1 2 4 4 5 5 3 5 2 2 2 5 3 4 1 . . 1 3 2 1 1 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 3 3 3 3 3 2 2 2 1 2 . 3 . . . . 1 1 1 . Largest Inventory Capacity 28 | 6 6 8 8 12 12 12 12 18 18 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 28 24 20 Average Capacity 20 | 5 6 7 8 10 12 12 12 17 18 18 18 18 18 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 18 Most Carried 24 | 4 6 8 8 12 12 12 11 18 18 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 Average Carried 20 | 1 5 6 7 10 10 11 10 16 17 17 17 17 17 22 23 23 23 24 23 23 24 23 23 22 23 23 23 23 23 22 16 Final Capacity 24 | 6 6 8 8 12 12 12 12 18 18 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 16 4 Final Carried 24 | 4 6 7 8 12 10 10 11 18 18 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 23 24 23 24 23 16 2 Class Distribution -------------------- 30% | Scavenger-Tank 19% | Hacker-Gunner 17% | Tank 10% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Commander-Gunner | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Scavenger-Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Matter Collected 13460 | 243 42 860 68 196 54 . . 192 165 . 206 142 582 145 228 144 696 22 218 60 468 398 . 648 319 93 680 2271 1419 1508 1393 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21284 | . 42 1279 131 607 99 . . 154 150 . 444 313 959 89 72 411 1243 57 114 . 385 775 . 841 242 . 1638 2531 2258 1887 4563 Parts 912 | . 6 79 18 42 5 . . 7 6 . 19 11 32 2 7 21 58 4 10 . 22 39 . 30 20 . 73 125 73 63 140 Haulers Intercepted 5 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Recyclers Shooed 8 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . 3 12 . 28 . . . . . . 3 10 . 19 . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 359 | . 3 23 8 16 1 . . 3 3 . 9 10 10 1 . 5 24 1 5 . 14 9 . 12 10 . 25 40 18 32 77 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 210 | . 3 23 . 15 1 . . 3 3 . 9 7 3 . . 4 22 1 5 . 7 9 . 5 10 . 14 31 9 8 18 Cannons 76 | . . . . . . . . . . . . . 7 1 . . 2 . . . . . . 7 . . 11 8 7 11 22 AOE 63 | . . . 8 1 . . . . . . . 3 . . . . . . . . 7 . . . . . . . . 10 34 Classes Destroyed 20 | . 1 8 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 2 1 1 . 4 Worker 26 | . . 1 2 1 . . . . . . . . . . . 4 2 . . . . . . . . . 3 1 1 5 6 Builder 12 | . . 3 2 1 . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 5 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Recycler 16 | . . 2 . . . . . . . . . . 3 . . . 1 . . . . 1 . . . . 1 . 7 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 . Watcher 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Swarmer 108 | . 3 3 8 8 . . . 1 . . 2 7 . . . . 14 . 5 . 10 . . . 10 . 10 3 3 9 12 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 120 | . . 13 . 6 . . . 1 2 . 6 2 3 1 . 4 2 . . . . 1 . 5 . . 12 13 5 9 35 Brawler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 4 Duelist 11 | . . 2 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 33 | . . 5 . 2 1 . . 1 . . 1 . 5 . . 1 4 . . . . 3 . 5 . . . 2 . 2 1 Hunter 21 | . . . . . . . . . . . . . 2 . . . 1 . . . 4 2 . . . . . 3 . 2 7 Programmer 50 | . . . . . . . . . . . . . . . . . 2 1 . . . 3 . 2 . . 2 15 8 9 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 20 | . 3 5 12 8 2 . . 3 3 . 3 4 5 1 2 7 7 1 5 . 7 3 . 6 9 . 8 4 2 8 20 Combat Bots Only 17 | . 3 4 8 8 1 . . 3 3 . 3 4 3 1 . 3 7 1 5 . 7 3 . 5 9 . 6 4 2 6 17 Max Kills in Single Turn 6 | . 2 2 3 1 2 . . 1 1 . 2 3 1 1 1 4 2 1 2 . 3 2 . 2 2 . 2 2 1 4 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Exploded 5 | . . . 3 1 . . . . . . . 3 . . . . . . . . 3 . . . . . . . . 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . A7 (-6/Cetus) Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Damage Taken 41403 | . 45 887 97 534 304 88 45 39 503 . 397 666 374 30 79 270 1561 . 250 . 795 1040 213 975 278 . 3326 5138 6149 4462 12858 Core 3247 | . 10 174 10 67 54 . . 13 120 . 85 20 20 . . . 113 . 10 . 84 51 40 38 36 . 186 307 202 72 1535 Absorbed by Shields 4133 | . . . . . . . . . . . . . 37 30 . . . . 98 . 290 328 9 134 107 . 896 1968 . . 236 Reduced by Siege Mode 958 | . . . . . . . . . . . . . . . . . . . . . . 3 . 55 . . 112 22 154 133 479 Core Remaining (%) 81 | 100 96 . 54 87 . . . . . . 61 . . . . 95 . . . . 79 . . . . 80 . 80 86 . . Volleys Fired 952 | . 6 67 6 31 8 2 . 5 11 . 17 18 50 17 10 12 54 1 9 . 28 34 2 32 16 5 64 143 98 101 105 Largest 3 | . 2 3 3 3 3 1 . 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 1 3 3 1 3 3 3 3 3 Hottest 318 | . 40 135 135 135 115 33 . 126 136 . 183 183 198 230 230 93 194 96 96 . 101 101 98 255 110 98 318 233 278 308 233 Shots Fired 2375 | . 10 197 10 78 18 2 . 15 33 . 49 50 99 51 30 36 155 3 23 . 67 101 2 92 35 5 189 346 248 232 199 Gun 1637 | . 8 195 6 78 18 . . 15 33 . 48 49 28 14 . 36 142 3 21 . 52 101 . 41 31 . 87 259 129 109 134 Cannon 697 | . . . . . . . . . . . . . 71 37 30 . 13 . . . . . 2 51 4 5 102 87 119 111 65 Launcher 41 | . 2 2 4 . . 2 . . . . 1 1 . . . . . . 2 . 15 . . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1441 | . 8 183 . 10 8 . . 5 22 . 29 33 63 42 . 36 114 3 21 . 52 101 . 41 31 . 87 271 83 73 125 Thermal 675 | . . . . . . . . 5 11 . 19 16 36 9 30 . 41 . . . . . 2 51 4 5 102 75 105 115 49 Explosive 41 | . 2 2 4 . . 2 . . . . 1 1 . . . . . . 2 . 15 . . . . . . . . 12 . Electromagnetic 218 | . . 12 6 68 10 . . 5 . . . . . . . . . . . . . . . . . . . . 60 32 25 Robot Hit Streak 38 | . 3 11 4 14 16 . . 6 7 . 20 23 12 5 7 14 30 4 4 . 8 27 . 31 5 . 27 38 28 33 26 Robot Miss Streak 12 | . 2 3 2 6 2 . . 2 4 . 12 4 4 6 1 2 3 . 4 . 4 3 . 2 2 . 3 6 7 4 6 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . 1 1 . 2 2 1 1 2 Secondary Targets 27 | . 1 2 . 1 . . . . . . 1 . . . . 1 1 . 2 . 2 2 . . 2 . . 7 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 1 . . 1 . . 1 1 . 1 Shots Hit Robots 1610 | . 5 115 4 58 15 . . 7 33 . 38 38 43 30 20 22 117 3 9 . 35 80 . 66 16 . 126 221 171 184 154 Core Hits 897 | . 3 53 12 30 5 . . 5 21 . 55 28 34 8 7 13 53 2 5 . 28 30 . 29 10 . 54 111 65 99 137 Critical Hits 219 | . . 1 . . 1 . . 1 . . . . 6 8 . 3 4 . 2 . 7 21 . 6 1 . 16 50 17 35 40 Critical Kills 61 | . . 1 . . . . . 1 . . . . 3 1 . . 2 . 1 . 3 2 . 1 . . 10 18 3 3 12 Critical Parts Destroyed 118 | . . . . . 1 . . . . . . . 3 6 . 2 2 . 1 . 4 14 . 5 1 . 6 24 11 15 23 Melee Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65708 | . 68 1690 579 1146 447 . . 133 638 . 895 771 1300 744 557 977 2529 89 245 . 1302 2260 . 2402 403 . 4254 6972 5479 10997 18831 Guns 29386 | . 68 1562 70 809 284 . . 133 638 . 895 610 576 196 . 544 2206 89 245 . 575 2260 . 966 403 . 1977 5525 2110 3347 3298 Cannons 20970 | . . . . . . . . . . . . . 724 548 553 . 323 . . . . . . 1237 . . 2270 1297 3344 5143 5531 Explosions 15018 | . . 128 509 332 163 . . . . . . 161 . . . 433 . . . . 727 . . 199 . . . . . 2445 9921 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 334 | . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . . 7 150 25 62 81 Kinetic 26283 | . 68 1469 . 160 87 . . 34 356 . 500 262 903 545 . 544 1856 89 245 . 575 2260 . 966 403 . 1977 5304 2339 2325 3016 Thermal 30547 | . . 33 . 332 163 . . 14 282 . 395 348 397 199 553 . 673 . . . . . . 1436 . . 2270 1518 1846 5241 14847 Explosive 3937 | . . 95 509 . . . . . . . . 161 . . . . . . . . 727 . . . . . . . . 2445 . Electromagnetic 4607 | . . 93 70 649 197 . . 85 . . . . . . . 433 . . . . . . . . . . . . 1269 924 887 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 2 . . . . . . . . . . . . . . 1 1 1 1 1 1 2 24 34 34 34 14 52 17 36 50 Average Corruption 19 | . 2 . . . . . . . . . . . . . . 1 1 1 1 1 1 1 15 29 34 34 6 28 10 16 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 768 | . . . . . . . . . . . . . . . . . . 1 1 . 3 2 14 71 28 10 18 287 58 108 167 Message Errors 76 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 3 3 2 27 6 18 10 Matter Fused 91 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 2 1 4 31 7 12 23 Heat Flow Errors 44 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 1 . 16 4 7 10 Energy Discharges 39 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 2 15 5 5 6 Parts Rejected 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 1 2 1 Data Loss (minor) 44 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 17 3 5 5 Data Loss (major) 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 1 3 1 3 3 Misfires 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . 4 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 Misdirections 80 | . . . . . . . . . . . . . . . . . . . . . . . 3 11 2 1 . 34 5 8 16 Targeting Errors 291 | . . . . . . . . . . . . . . . . . . . . . 1 . . 29 11 . 4 110 19 36 81 Weapon Failures 58 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 3 . 3 25 6 6 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2462 | . . 15 25 8 55 . . . . . . . . 2 24 . . . . . 1 . . 105 . . 47 2 84 798 1296 Projectiles 780 | . . . . . . . . . . . . . . 2 24 . . . . . . . . 26 . . 47 2 84 499 96 Explosions 1658 | . . 15 25 8 55 . . . . . . . . . . . . . . . 1 . . 79 . . . . . 287 1188 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 Knockbacks 67 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 22 18 17 8 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 57 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 19 15 15 6 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Self-Inflicted Damage 805 | . . 39 . 98 101 . . . . . . . . . . 100 . . . . 51 . . 100 . . . 5 . 75 236 Shots 13 | . . 1 . 2 2 . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . 1 3 Rammed 34 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 12 4 1 11 Targets Rammed 38 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 4 14 4 1 12 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Highest Temperature 562 | . . 54 51 145 314 . . 114 279 . 164 198 128 174 249 . 36 . 48 . . 3 232 152 106 181 342 347 372 235 562 Average Temperature 82 | . . 27 25 61 168 . . 55 122 . 57 89 44 99 95 . 19 . 20 . . 3 78 17 42 65 128 88 75 89 133 Received Heat Transfer 4367 | . . 315 . 144 72 . 18 18 207 . 114 72 139 3 . 81 90 . . . . 126 . 214 . . 350 248 702 162 1292 Effects 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . 9 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 55 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 10 5 7 15 11 Total Turns 845 | . . . . . . . . . . . . . . . . . . . . . . 24 . 64 . . 167 69 114 203 204 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . 9 . 45 . . 33 33 45 52 65 Robots Corrupted 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 3 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 1 Parts Fried 42 | . . . 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . 17 11 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Melted 47 | . . . . . . . . . . . 2 3 . . . . 5 . . . . . . 1 . . 4 9 9 8 6 Heat Transferred 27811 | . . . . 400 200 . . 37 650 . 887 735 555 226 892 . 1349 . . . . . . 1225 . . 2025 1473 2583 3328 11246 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Peak Influence 3115 | . 94 524 417 602 214 88 67 . . . . 187 751 500 383 714 819 . . . . 303 120 419 469 . 402 634 626 1201 3115 Average Influence 439 | . 38 300 382 333 198 73 47 . . . . 99 310 410 346 475 563 . . . . 124 108 260 364 . 158 273 430 670 1749 Maximum Alert Level 5 | . . 2 2 2 1 . . . . . . . 3 2 1 3 3 . . . . 1 . 2 2 . 2 2 2 4 5 Low Security (%) 33 | 100 100 26 . 21 48 100 100 . . . . 100 41 . 7 3 . . . . . 84 100 36 . . 54 47 . . . Level 1 26 | . . 46 43 36 51 . . . . . . . 34 35 92 33 13 . . . . 15 . 61 34 . 42 25 38 16 . Level 2 26 | . . 26 56 41 . . . . . . . . 17 64 . 60 71 . . . . . . 1 65 . 2 27 61 28 . Level 3 7 | . . . . . . . . . . . . . 6 . . 1 15 . . . . . . . . . . . . 48 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 2 . 3 . . 1 . . . . 1 4 . . 4 3 . . . . 5 . 3 . . 6 12 7 10 19 Investigation 13 | . 1 2 . 2 . . 1 . . . . 1 3 . . 1 . . . . . . . . . . . . . 2 . Extermination 21 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . 1 6 3 4 2 Reinforcement 13 | . . . . 1 . . . . . . . . 1 . . 3 1 . . . . . . 1 . . 2 2 1 1 . Assault 24 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 2 17 Garrison 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Distress Signals 24 | . . 3 . . 1 . . . . . . . 2 2 1 1 4 . . . . 1 . 1 . . 3 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 650 | . 4 34 8 17 2 5 1 3 6 . 19 10 22 7 11 12 32 1 4 . 16 19 6 19 13 . 50 63 59 54 153 Peak Tracking Total 27 | . 4 6 4 5 2 6 1 2 4 . 7 4 5 5 2 4 6 1 4 . 5 4 6 6 8 . 11 8 9 8 27 Tactical Retreats 59 | . . 2 . . . . . . . . 1 . 1 . . . 4 . . . 3 2 . 2 1 . 3 9 16 10 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Traps Triggered 15 | . 1 1 . 1 1 . . . . . . . . . . 2 . . . . . 2 . 2 1 . 1 1 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Machines Disabled 59 | . . 1 . . . . . . . . 2 . 5 4 2 10 2 . . . . 2 . 4 2 1 4 10 2 3 5 Max in Single Turn 8 | . . 1 . . . . . . . . . . 1 1 . 8 1 . . . . 1 . 1 1 1 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Machines Accessed 60 | . 1 3 . 2 . . 1 2 3 1 . 3 4 4 . 3 3 . 1 5 . 1 . 3 . 1 3 6 3 6 1 Terminals 39 | . 1 3 . 2 . . 1 . . . . 3 4 4 . 3 2 . . . . . . 2 . . 2 5 1 5 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 213 | . 4 8 . 4 . . 3 10 11 2 . 9 11 14 . 7 12 . 1 18 . 1 . 13 . 19 17 23 6 18 2 Successful 126 | . 2 2 . . . . 1 10 11 2 . 5 5 8 . 2 7 . 1 18 . . . 4 . 19 7 11 4 6 1 Failed 87 | . 2 6 . 4 . . 2 . . . . 4 6 6 . 5 5 . . . . 1 . 9 . . 10 12 2 12 1 Catastrophic 21 | . . 2 . 2 . . . . . . . 1 2 . . 1 2 . . . . . . 2 . . 2 2 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 4 7 . 4 . . 3 . . . . 7 4 14 . 5 4 . . . . . . 5 . . 14 15 . 12 . Terminals 136 | . 4 8 . 4 . . 3 . . . . 9 11 14 . 7 8 . . . . . . 12 . . 14 22 2 16 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Terminal Hacks 102 | . 1 2 . . . . . 10 11 2 . 3 3 7 . 2 3 . 1 18 . . . 4 . 19 4 6 1 4 1 Record 43 | . . . . . . . . 9 9 . . . . . . . . . . 6 . . . . . 19 . . . . . Part Schematic 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . . . . 1 1 5 . . . . . 4 . . . . . . . . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 11 | . . . . . . . . 1 2 . . 1 2 1 . . . . 1 . . . . . . . . 1 . 2 . Level Access Points 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 5 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 49 | . 2 . . 2 . . 3 . . . . 4 4 2 . 1 4 . . . . . . . . . 9 14 . 4 . Terminals 15 | . 1 . . . . . 1 . . . . 2 2 1 . . 2 . . . . . . . . . 1 4 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 13 | . 1 . . . . . 1 . . . . 2 2 1 . . 2 . . . . . . . . . . 3 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 3 . 2 . . 1 . . . . 3 4 4 . 3 3 . . . . 1 . 3 . . 3 5 2 5 1 Full Trace Events 10 | . 1 2 . 1 . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 2 . . . . . . 1 . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Total Allies 42 | . . . . . . . . . . 6 . . 16 3 . . . . . . . . . . . . . . . 3 14 Largest Group 13 | . . . . . . . . . . 6 6 . 13 13 8 6 . . . . . . . . . . . . . . 8 Highest-Rated Group 619 | . . . . . . . . . . 161 161 . 509 619 437 381 . . . . . . . . . . . . . . 113 Highest-Rated Ally 156 | . . . . . . . . . . 37 37 . 156 156 94 94 . . . . . . . . . . . . . . 15 Total Orders 15 | . . . . . . . . . . . . . . 3 6 5 . . . . . . . . . . . 1 . . . STAY 6 | . . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . GOTO 5 | . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Ally Attacks 360 | . . . . . . . . . . . 62 . 66 78 25 33 . . . . . . . . . . . . . . 96 Total Damage 8018 | . . . . . . . . . . . 956 . 1607 1836 617 1033 . . . . . . . . . . . . . . 1969 Kills 55 | . . . . . . . . . . . 7 . 17 9 4 8 . . . . . . . . . . . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Robot Analysis Total 12 | . . . . . . . . . . . . 1 1 5 . . . . . 4 . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Turns Passed 19103 | 52 117 716 46 406 77 118 169 421 851 1100 958 685 879 305 154 284 706 264 498 187 531 754 268 556 231 309 891 2544 1512 1433 1081 Spaces Moved 9626 | 45 100 431 23 230 45 103 128 351 473 658 524 431 470 163 71 166 367 243 430 152 350 333 174 237 109 165 310 980 559 493 312 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4488 | . . . . . . . . . 471 658 524 38 43 11 2 . 18 . . . 2 305 . 237 109 165 310 417 373 493 312 Legs 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 186 . . Wheels 4378 | 34 100 431 23 230 45 103 128 351 2 . . 393 427 152 69 166 349 243 430 152 348 28 174 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 100 110 100 100 100 150 165 165 120 120 130 130 130 106 106 106 106 110 130 120 160 160 160 160 150 150 190 145 Average Speed 145 | 80 80 88 96 105 110 106 100 109 164 165 168 132 132 138 133 130 128 106 106 107 122 157 134 160 160 160 161 176 180 190 182 Slowest Speed 260 | 150 80 110 100 110 110 110 100 110 165 165 185 185 240 260 260 130 260 106 106 110 260 160 140 180 160 160 185 210 210 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration Rate (%) 41 | 4 17 43 13 22 2 75 4 56 64 84 75 17 64 77 83 51 12 64 59 61 50 10 77 9 10 98 16 68 16 13 10 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 9 | . . . . . . . . 2 2 2 . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 . . . . . . . . 1 . . . 1 1 . . . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 . . . 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . . . 4 3 3 1 . . . . . . 1 4 . 1 . . . . . . . . . . Spaces Dug 125 | . 12 5 . . . . . . . . 7 . 27 . . . . . 20 . . . 2 7 . . 14 12 7 12 . Terrain Destroyed 1040 | . 12 10 21 17 12 16 . . . . 7 11 36 15 . 175 19 . 21 . 88 16 2 57 12 . 33 35 17 199 209 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 251 | . . . . . . . . . . . . 2 36 15 . 2 19 . 2 . 7 16 2 17 3 . 33 35 17 26 19 AOE 789 | . 12 10 21 17 12 16 . . . . 7 9 . . . 173 . . 19 . 81 . . 40 9 . . . . 173 190 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Total 12712 | 57 127 617 37 336 58 109 167 376 520 673 558 505 647 202 105 208 477 247 456 176 396 493 206 338 135 208 550 1473 856 779 620 Wait 993 | 3 8 67 3 36 . . 31 2 9 14 6 27 14 7 13 25 9 2 . . 10 89 26 34 . 8 122 160 103 95 70 Move 9597 | 44 99 430 22 229 45 102 127 350 472 657 523 430 469 162 70 165 366 242 429 151 349 333 173 236 108 164 309 979 558 492 312 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 4 5 12 1 11 . . 3 10 10 1 2 9 9 7 2 2 10 . 6 5 . 12 1 8 3 10 11 22 18 13 14 Fast Attach 183 | 6 3 6 1 4 3 . 2 1 3 . 3 3 4 . 1 1 8 1 . 7 2 1 . 8 . 5 8 41 20 14 27 Attach 133 | . . 1 . 2 2 2 2 1 . . . 4 3 . 1 . 7 . 1 1 . 4 1 7 2 3 10 24 9 13 33 Detach 45 | . . . . . . 2 . . . . . 1 2 . . . 1 . . . . 2 . . . 1 1 12 3 7 13 Swap 190 | . 1 17 3 9 . 1 2 4 3 . 2 5 8 6 4 . 10 . 4 1 6 4 2 6 4 1 10 33 12 26 6 Drop 282 | . 5 17 1 13 . . . 3 12 1 5 8 15 3 3 3 12 1 7 11 . 13 1 7 2 11 11 45 29 17 26 Fire 952 | . 6 67 6 31 8 2 . 5 11 . 17 18 50 17 10 12 54 1 9 . 28 34 2 32 16 5 64 143 98 101 105 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Crush 33 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 10 4 1 12 Escape Stasis 11 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 2 . 2 Rewire 64 | . . . . . . . . . . . . . 63 . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 473 | -9/Materials | Build established: Tank 677 | -9/Materials | Identified exit to Mines 677 | -9/Materials | Identified exit to Materials 874 | -9/Materials | Build established: Scavenger-Tank 886 | -9/Materials | Entered Mines 902 | -9/Mines | Discovered exit to Materials (range 9) 917 | -9/Mines | Destroyed 8 combat bots 932 | -9/Mines | Entered Materials 932 | -8/Materials | Evolved 2 slots: Utility x2 1191 | -8/Materials | Destroyed 8 combat bots 1327 | -8/Materials | Discovered new exit (range 11) 1338 | -8/Materials | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Utility x2 1395 | -7/Factory | Lost 3 parts (2u1w) 1415 | -7/Factory | Sucked down chute 1415 | -7/Factory | Entered Waste 1443 | -7/Waste | Spotted C-40 Crusher 1478 | -7/Waste | Spotted C-40 Crusher 1486 | -7/Waste | Spotted C-40 Crusher 1492 | -7/Waste | Spotted C-40 Crusher 1500 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1502 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1522 | -7/Waste | Discovered new exit (range 12) 1533 | -7/Waste | Entered Factory 1534 | -7/Factory | Lost 3 parts (2n1u) 1697 | -7/Factory | Discovered new exit (range 3) 1702 | -7/Factory | Entered Lower Caves 1710 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1739 | -7/Lower Caves | Learned location of Zion (-7) 1882 | -7/Lower Caves | Learned 8 Factory zone layouts 1882 | -7/Lower Caves | Learned Factory emergency access door positions 1882 | -7/Lower Caves | Learned Research emergency access door positions 1882 | -7/Lower Caves | Learned Research security intel 1882 | -7/Lower Caves | Learned Armory security intel 1882 | -7/Lower Caves | Learned Armory garrison access intel 2032 | -7/Lower Caves | Learned Factory interactive machine intel 2117 | -7/Lower Caves | Discovered new exit (range 4) 2123 | -7/Lower Caves | Entered another Lower Caves area 2239 | -7/Lower Caves | Encountered a Warlord checkpoint 2444 | -7/Lower Caves | Build established: Tank 2814 | -7/Lower Caves | Learned Extension trap positions 2814 | -7/Lower Caves | Learned Factory terminal intel 2814 | -7/Lower Caves | Learned Factory garrison access intel 2910 | -7/Lower Caves | Discovered new exit (range 16) 2974 | -7/Lower Caves | Entered Zion 2991 | -7/Zion | Given A8's code to call for help 3096 | -7/Zion | Discovered new exit (range 11) 3149 | -7/Zion | Learned location of Warlord (-4) 3415 | -7/Zion | Gained Derelict followers 3580 | -7/Zion | Gained Derelict followers 3817 | -7/Zion | Identified exit to Deep Caves 4074 | -7/Zion | Entered Proximity Caves 4074 | -6/Proximity Caves | Accompanied by 6 allies 4626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4828 | -6/Proximity Caves | Learned location of 2 exits from Factory 5017 | -6/Proximity Caves | Discovered new exit (range 9) 5032 | -6/Proximity Caves | Entered Factory 5032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5033 | -6/Factory | Identified exit to Factory 5036 | -6/Factory | Loaded intel: 46 interactive machine locations 5037 | -6/Factory | Loaded intel: 20 terminal locations 5038 | -6/Factory | Loaded intel: 4 garrison access locations 5060 | -6/Factory | Identified exit to Lower Caves 5060 | -6/Factory | Identified exit to Extension 5429 | -6/Factory | Build established: Scavenger-Tank 5717 | -6/Factory | Entered Extension 5718 | -6/Extension | Loaded intel: 27 trap records 5732 | -6/Extension | Disrupted transfer network 6090 | -6/Extension | Rescued A7 6311 | -6/Extension | Rescued a captive Derelict 6313 | -6/Extension | Rescued a captive Derelict 6387 | -6/Extension | Energy Cycler disabled 6391 | -6/Extension | Rescued a captive Derelict 6558 | -6/Extension | Discovered exit to Factory (range 10) 6560 | -6/Extension | Discovered new exit (range 6) 6596 | -6/Extension | Entered Cetus 6596 | -6/Cetus | Accompanied by 15 allies 6601 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6610 | -6/Cetus | Spotted Cetus Guard 6612 | -6/Cetus | Spotted Cetus Guard 6613 | -6/Cetus | Spotted Cetus Guard 6628 | -6/Cetus | Allies destroyed Cetus Guard 6628 | -6/Cetus | Spotted Cetus Guard 6635 | -6/Cetus | Allies destroyed Cetus Guard 6636 | -6/Cetus | Allies destroyed Cetus Guard 6645 | -6/Cetus | Allies destroyed Cetus Guard 6712 | -6/Cetus | Started Cetus Manufacturing Module 6737 | -6/Cetus | Manufactured an Enhanced Grunt 6762 | -6/Cetus | Manufactured an Enhanced Grunt 6787 | -6/Cetus | Manufactured an Enhanced Grunt 6799 | -6/Cetus | Cetus Manufacturing Module disabled 6814 | -6/Cetus | Discovered new exit (range 21) 6884 | -6/Cetus | Destroyed A7 6891 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 6901 | -6/Cetus | Entered Archives 6901 | -6/Archives | Accompanied by 10 allies 6935 | -6/Archives | Build established: Commander-Gunner 6947 | -6/Archives | Discovered exit to Factory (range 17) 7004 | -6/Archives | Discovered new exit (range 18) 7055 | -6/Archives | Entered Hub_04(d) 7055 | -6/Hub_04(d) | Accompanied by 8 allies 7055 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 7207 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 7245 | -6/Hub_04(d) | Network Hub disabled 7339 | -6/Hub_04(d) | Entered Factory 7339 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7758 | -5/Factory | Lost 3 parts (1n1u1w) 7777 | -5/Factory | Destroyed 7 combat bots 7793 | -5/Factory | Identified exit to Upper Caves 7939 | -5/Factory | First assault squad dispatched 8045 | -5/Factory | Entered Upper Caves 8062 | -5/Upper Caves | Build established: Scavenger-Tank 8289 | -5/Upper Caves | Discovered new exit (range 17) 8309 | -5/Upper Caves | Entered another Upper Caves area 8353 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8489 | -5/Upper Caves | Spotted B-75 Beast 8770 | -5/Upper Caves | Discovered new exit (range 10) 8807 | -5/Upper Caves | Entered Zhirov 8807 | -5/Zhirov | Discovered new exit (range 3) 8828 | -5/Zhirov | Met Zhirov 8861 | -5/Zhirov | Found Alien Artifact 8861 | -5/Zhirov | Identified Integrated Dissipator 8861 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 8928 | -5/Zhirov | Found Alien Artifact 8956 | -5/Zhirov | Learned location of Quarantine (-2) 8956 | -5/Zhirov | Learned location of Testing (-3) 8956 | -5/Zhirov | Learned location of Command (-1) 8962 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8994 | -5/Zhirov | Entered Proximity Caves 8995 | -4/Proximity Caves | Identified exit to Factory 9410 | -4/Proximity Caves | Destroyed 7 combat bots 9498 | -4/Proximity Caves | Learned 4 Research zone layouts 9525 | -4/Proximity Caves | Entered Factory 9525 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9526 | -4/Factory | Identified exit to Armory 9878 | -4/Factory | Discovered new exit (range 22) 10279 | -4/Factory | Sucked down chute 10279 | -4/Factory | Entered Waste 10294 | -4/Waste | EMP discharged 10320 | -4/Waste | Spotted C-40 Crusher 10354 | -4/Waste | Spotted C-40 Crusher 10354 | -4/Waste | Spotted C-40 Crusher 10394 | -4/Waste | EMP discharged 10394 | -4/Waste | System corruption reached 10% 10442 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10443 | -4/Waste | Crushed by Compactor (1 part destroyed) 10454 | -4/Waste | Spotted C-40 Crusher 10470 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10476 | -4/Waste | Spotted C-40 Crusher 10494 | -4/Waste | EMP discharged 10507 | -4/Waste | Spotted C-40 Crusher 10517 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10521 | -4/Waste | Discovered new exit (range 21) 10547 | -4/Waste | Entered Factory 10645 | -4/Factory | Identified exit to Upper Caves 10800 | -4/Factory | System corruption reached 30% 10856 | -4/Factory | Build established: Scavenger-Gunner 11103 | -4/Factory | Entered Armory 11135 | -4/Armory | Found Fusion Bomb Launcher 11204 | -4/Armory | Destroyed 9 combat bots 11225 | -4/Armory | Found Fusion Bomb Launcher 11250 | -4/Armory | Spotted B-86 Titan 11328 | -4/Armory | Energy Cycler disabled 11332 | -4/Armory | Identified Transdimensional Reconstructor 11332 | -4/Armory | Warped through subspace to slip node 11332 | -4/Armory | Discovered new exit (range 1) 11332 | -4/Armory | Identified exit to Lab 11334 | -4/Armory | Entered Lab 11334 | -4/Lab | Discovered new exit (range 9) 11346 | -4/Lab | Identified exit to Research 11352 | -4/Lab | Hidden lab's door opened automatically 11352 | -4/Lab | Sensor layout match revealed 11353 | -4/Lab | Gained access to the hidden lab's interior 11362 | -4/Lab | Unable to decrypt terminal 11378 | -4/Lab | Found Alien Artifact 11419 | -4/Lab | Found Prototype Protection 11419 | -4/Lab | Identified Med. Regenerative Plating 11437 | -4/Lab | Found Prototype Energy Cannon 11437 | -4/Lab | Identified Warp Cannon 11443 | -4/Lab | Found Prototype Energy Gun 11443 | -4/Lab | Identified Hyp. EM Gauss Rifle 11461 | -4/Lab | Found Prototype Hackware 11491 | -4/Lab | Unable to decrypt terminal 11522 | -4/Lab | Identified Core Reset Matrix 11522 | -4/Lab | Used Core Reset Matrix 11526 | -4/Lab | Sensed 3 artifacts in vicinity 11542 | -4/Lab | Found Integrated Reactor 11542 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 11555 | -4/Lab | Found Core Regenerator 11567 | -4/Lab | Found Transdimensional Reconstructor 11603 | -4/Lab | Discovered exit to Research (range 6) 11630 | -4/Lab | Build established: Scavenger-Mutant 11643 | -4/Lab | Entered Research 11643 | -3/Research | Evolved 2 slots: Utility x2 11643 | -3/Research | Identified Deep Network Scanner 11726 | -3/Research | Identified exit to Testing 11880 | -3/Research | Spotted B-86 Titan 12191 | -3/Research | Build established: Hacker-Gunner 12193 | -3/Research | Spotted B-86 Titan 12302 | -3/Research | Spotted B-86 Titan 12305 | -3/Research | Warped through subspace 12426 | -3/Research | Garrison activated, responded to threat 12508 | -3/Research | Garrison activated, responded to threat 12513 | -3/Research | System corruption reached 10% 12534 | -3/Research | Entered Testing 12565 | -3/Testing | Lost 4 parts (1p3u) 12804 | -3/Testing | Found Prototype Ballistic Cannon 12995 | -3/Testing | Protovariant out of control (PD-Y6EFA1XF5Y) 12995 | -3/Testing | Unleashed a protovariant (PD-Y6EFA1XF5Y) 13116 | -3/Testing | Spotted Striker 13118 | -3/Testing | Spotted Striker 13141 | -3/Testing | Build established: Hacker-Skirmisher 13175 | -3/Testing | Identified Perforator 13278 | -3/Testing | Spotted Alpha 7 13283 | -3/Testing | Destroyed Striker 13286 | -3/Testing | Destroyed Striker 13370 | -3/Testing | Found Prototype Processor 13370 | -3/Testing | Identified Spectral Analyzer 13451 | -3/Testing | Stole the SGEMP Prototype 13848 | -3/Testing | Build established: Hacker-Gunner 13916 | -3/Testing | Found Prototype Energy Cannon 13917 | -3/Testing | Identified Null Cannon 14061 | -3/Testing | Found Prototype Device 14061 | -3/Testing | Identified Exp. Transmission Jammer 14069 | -3/Testing | Used Core Regenerator, restored core integrity (+325) 14201 | -3/Testing | System corruption reached 30% 14402 | -3/Testing | Identified exit to Research 14427 | -3/Testing | Found Prototype Protection 14427 | -3/Testing | Identified Lgt. Regenerative Plating 14431 | -3/Testing | Found Prototype Protection 14431 | -3/Testing | Identified SHELL Armor 14442 | -3/Testing | Found Prototype Protection 14593 | -3/Testing | Garrison activated, responded to threat 14867 | -3/Testing | Spotted Superbehemoth 14881 | -3/Testing | Spotted PP-9VCBVRTHK2 14964 | -3/Testing | Found Prototype Energy Gun 15039 | -3/Testing | Identified Hvy. Regenerative Plating 15040 | -3/Testing | Found Prototype Energy Cannon 15044 | -3/Testing | Found Prototype Energy Cannon 15045 | -3/Testing | Identified Warp Gun 15078 | -3/Testing | Entered Research 15078 | -2/Research | Evolved 2 slots: Utility x2 15454 | -2/Research | Lost 4 parts (1p1n2w) 15554 | -2/Research | Found Prototype Launcher 15554 | -2/Research | Identified Hellfire Missile Launcher 15560 | -2/Research | Found Hellfire Missile Launcher 15563 | -2/Research | Found Hellfire Missile Launcher 15573 | -2/Research | Spotted B-90 Cyclops 15770 | -2/Research | System corruption reached 10% 16153 | -2/Research | Spotted B-90 Cyclops 16155 | -2/Research | Identified exit to Access 16284 | -2/Research | Spotted B-90 Cyclops 16328 | -2/Research | First assault squad dispatched 16361 | -2/Research | Destroyed B-90 Cyclops 16590 | -2/Research | Entered Access 16590 | -1/Access | Evolved 2 slots: Utility x2 16591 | -1/Access | Attacked by Zhirov 16632 | -1/Access | Destroyed Zhirov 16644 | -1/Access | Destroyed Perun 16661 | -1/Access | Destroyed Svarog 16989 | -1/Access | System corruption reached 10% 16989 | -1/Access | Garrison activated, responded to threat 17452 | -1/Access | Found Unknown Device 17532 | -1/Access | Identified Adv. Force Booster 17571 | -1/Access | Found Prototype Device 17571 | -1/Access | Identified EM Disruption Field 17590 | -1/Access | First assault squad dispatched 17949 | -1/Access | Crushed by falling debris 17949 | -1/Access | System corruption reached 30% 17980 | -1/Access | Lost 4 parts (2u2w) 18012 | -1/Access | Discovered new exit (range 7) 18023 | -1/Access | Entered Command 18142 | -1/Command | Destroyed 10 combat bots 18249 | -1/Command | Identified exit to Surface 18313 | -1/Command | First assault squad dispatched 18338 | -1/Command | Identified Imp. Potential Cannon 18374 | -1/Command | Spotted B-99 Colossus 18396 | -1/Command | Destroyed B-99 Colossus 18449 | -1/Command | Destroyed 17 combat bots 18495 | -1/Command | Identified Potential Cannon 18496 | -1/Command | Phase Generator disabled 18651 | -1/Command | High security lockdown imminent 18696 | -1/Command | Destroyed 10 combat bots 18731 | -1/Command | High security lockdown engaged 18906 | -1/Command | Destroyed 15 combat bots 18922 | -1/Command | Lost 10 parts (2p2n6u) 18934 | -1/Command | Spotted Investigator 18934 | -1/Command | Scanned by Researcher 18939 | -1/Command | Destroyed Investigator 18962 | -1/Command | Core integrity fell below 50% 18965 | -1/Command | Destroyed 9 combat bots 18995 | -1/Command | Emitted hypermatrix ping 19000 | -1/Command | Assembled emerged from beneath the floor 19006 | -1/Command | Core integrity fell below 20% 19027 | -1/Command | Lost 7 parts (1p2n3u1w) 19084 | -1/Command | Assembled emerged from beneath the floor 19104 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19101_ HV Slug penetrates Terminal. 19101_ HV Slug penetrates L-61 Swordsman. 19101_ L-61 Swordsman knocked back. 19101_ HV Slug penetrates G-73 Enforcer. 19101_ G-73 Enforcer suffers critical hit. 19101_ Destroyed Unknown Leg. 19101_ HV Slug penetrates B-74 Champion. 19101_ HV Slug penetrates G-73 Enforcer. 19101_ G-73 Enforcer suffers critical hit. 19101_ Destroyed Unknown Reactor. 19101_ HV Slug penetrates G-73 Enforcer. 19101_ HV Slug penetrates Terminal. 19101_ HV Slug penetrates L-61 Swordsman. 19101_ HV Slug penetrates Terminal. 19101_ HV Slug penetrates B-74 Champion. 19101_ HV Slug penetrates Terminal. 19101_ HV Slug penetrates Wall. 19102_ Hvy. Treads destroyed. 19103_ M-36 Artificer fits Unknown Power Core on G-73 Enforcer. 19103_ M-36 Artificer fits Unknown Power Core on L-61 Swordsman. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????????????# # ! | | ????????????????????????##########????????# # | | ????????????????????????# ########## # | | ????????????????????????# + # | | ????????????????????????# ########## # | | ????????????????????????# ########## / | | ????????????????????????# ## # # | | ????????????????????????# ## # # | | ????????????????????????# ## #%# | | ?????????????????????#??# ## | | ?????????????????????# ?# ## | | ??????????????????####;######+####### %[= | | ??????????????????# # #???# %= %%*#### | | ??????????????????# m # #???# == ==*#??? | | ??????????????????# ""lg# #???# /%[ [ %%=#??? | | ??????????????????# %""@[# #???# [ !* ==##??? | | ??????????????????# Tllb# #???# =* [ ###### | | ??????????????????# b""gg# #???# *%== %# || | | ??????????????????# % ""gg# #??## !] [ ##!+%! || | | ??????????????##??# g =l # #??# *! ##[# | | | ??????????? " ?# gb%g b# #??# = ##[###### | | ????????? " ## glmg # #### %% # ###### | | ????????? ;; gm #### ## = = # # | | ???????? !*!%* g%g = ;! ! == # # [ | | ???????? %% =% g % ;%= # #=!!* | | ???????? %%%"%" %% ;##;; ! #%!%= | | ????????? ! %*=% %! [ % %= = %![!! | | ??????????% %! ! % % % = / % =* | | ???????????# %=%% % % *=* ! | | ??????????? | ! [ !%! # ! | | ?????????? ! = # ! | | ????????!! % *= = ]] # # ##### | | ????????????# % = !] ##???? | | ????????????# % % %] =!/ ]] ## #??? | | ????????????# ! * = /! ##??? | | ????????????# [[ = #???? | | ????????? % % !% # #??? | | ????????### %#### %######+% # ###??? | | ??????????## ?# [ #???? | | ???????????# ?# %% % # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Energy Generation 61 Energy Capacity 1190 Matter Stores 351 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 3 Power Amplification 30 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 25 Resistance: EM 50 Core Shielding 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Stasis Canceling 1 Offensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed RelayRocketShielding Manual? 0 Play Time 04:36:47 Cumulative 461.4 hours Start 2019.11.13 @ 14:39:53 End 2019.11.14 @ 23:12:26 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 31 Types 20/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9104b01c-eed6-4935-8b96-0a3ee6e2202f