Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 13:08:56 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (155) 155 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Medium Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 5 1 2 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 3 | 2 1 . . Leg 2 | . 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 1 1 . Energy Gun 4 | 3 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 1 1 . System Corruption 4 | . 3 1 . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 97 | . 95 100 88 Engine 12 | . 10 14 11 Treads 27 | . 27 28 22 Device 13 | . 13 14 11 Storage 13 | . 14 14 11 Energy Gun 22 | . 27 18 11 Ballistic Gun 5 | . . 9 11 Naked Turns . | . . . . Heaviest Build 47 | 9 13 13 47 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 8 | 6 8 8 19 Most Carried 8 | 5 8 8 7 Average Carried 6 | 4 6 7 7 Final Capacity 20 | 8 8 8 20 Final Carried 8 | 5 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 419 | 254 111 54 . Remotely . | . . . . Salvage Created 195 | . 146 49 . Parts 13 | . 7 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 3 3 . Guns 6 | . 3 3 . Classes Destroyed 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 3 | . 3 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 354 | . 294 60 . Core 60 | . 51 9 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 24 | . 19 5 . Largest 2 | . 2 2 . Hottest 90 | . 90 90 . Shots Fired 48 | . 38 10 . Gun 48 | . 38 10 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 24 | . 19 5 . Explosive . | . . . . Electromagnetic 24 | . 19 5 . Robot Hit Streak 15 | . 15 1 . Robot Miss Streak 5 | . 5 4 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 31 | . 28 3 . Core Hits 12 | . 9 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 447 | . 411 36 . Guns 424 | . 388 36 . Cannons . | . . . . Explosions 23 | . 23 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 225 | . 212 13 . Explosive . | . . . . Electromagnetic 222 | . 199 23 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 4 5 . Average Corruption 4 | . 1 4 . Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 337 | . 337 167 . Average Temperature 119 | . 132 82 . Received Heat Transfer 183 | . 183 . . Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Interference 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 716 | . 679 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 222 | . 222 156 60 Initial 86 | . . 86 60 Average 115 | . 121 139 60 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 75 100 100 Level 1 9 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 9 3 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 5 | . 5 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 5 | . 5 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 671 | 70 271 310 20 Spaces Moved 355 | 47 120 181 7 Core 18 | 18 . . . Treads 337 | 29 120 181 7 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 156 | 117 160 160 240 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 26 52 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 419 | 59 160 191 9 Wait 15 | 1 12 2 . Move 352 | 46 119 180 7 Hop . | . . . . Pick Up 11 | 6 5 . . Fast Attach 6 | 4 1 1 . Attach 4 | 1 2 . 1 Detach 1 | . . 1 . Swap 4 | 1 2 . 1 Drop 1 | . . 1 . Fire 24 | . 19 5 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 642 | -10/Mines | Discovered new exit (range 5) 652 | -10/Mines | Entered Materials 652 | -9/Materials | Accompanied by 2 allies 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 657 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 672 | -9/Materials | Self-destructed Last Messages --------------- 00435_ R-06 Scavenger collects Corrupted Flight Unit. 00437_ Acquired 10 matter. 00446_ R-06 Scavenger collects Lgt. Ion Engine. 00456_ System corrupted: Matter fused (-8). 00489_ System corrupted: Matter fused (-9). 00501_ Searching scrap... 00501_ Found Sensor Array. 00501_ Found Power Shielding. 00501_ Found 18 Matter. 00502_ Acquired 17 matter. 00532_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00583_ System corrupted: Heat flow error (+187). 00612_ XM=TLKJT # I/O49JZGSIQVGYOQ 00642_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00657_ DK-F9L(g): "This place looks worse than where we left..." 00662_ DK-F9L(g): "Following you was a bad idea, I think." Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????? ??????????????? | | ????????????????????? ??????????????? | | ??????????????? ???? ??????????????? | | ??????????????? ???? ??????????????? | | ???????????????"" ?""" ??????????????? | | ????????????????" """ ??????????????? | | ????????????????? """ ??????????????? | | ?????????????????? #?????????????? | | ??????????????????? #?????????????? | | ???????????????????? #?????????????? | | ????????????????????# ########??????? | | ????????????????????# # #??????? | | ????????????????????# # #??????? | | ????????????????????# #@ #??????? | | ????????????????????# ?z/ #??????? | | ????????????????????# # #??????? | | ????????????????????# # #??????? | | ????????????????????# ########??????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????#####?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionBottomlessInjector Manual? 0 Play Time 00:04:56 Cumulative 69.7 hours Start 2021.11.07 @ 13:00:36 End 2021.11.07 @ 13:08:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e2d0c4b-e41b-4541-84f2-f32d023232dd