Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 02:47:46 Player: Junsan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (222) 1110 Value Destroyed (11530) 11530 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (925) 925 TOTAL SCORE: 21065 Bonus ------- High Alert Combat Kills 391 Entered DSFs 500 Acquired ECA 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 74/100 System Corruption 38% Temperature Cool (2) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Encrypted Comm Array Centrium Medium Armor Plating Improved Field Recycling Unit (43) Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Advanced Target Analyzer Heavy Reactive Plating Advanced Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Dispersion Rifle Quantum Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Experimental Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Signal Interpreter Encrypted Comm Array Heavy Armor Plating Hardened Medium Armor Plating Antimissile System Improved Field Recycling Unit Quantum Rifle Quantum Rifle Nova Cannon Linear Accelerator Linear Accelerator Micro-nuke Launcher Katana [Rating: 139] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Slots Evolved 14 | . . 2 2 . 2 . 2 . . 2 2 . . 2 . . Power 2 | . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 . . Utility 6 | . . . 1 . 1 . 2 . . 2 . . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . Parts Attached 384 | 6 22 19 14 35 11 8 7 8 8 54 36 9 49 39 11 48 Power 42 | 1 3 3 . 3 1 2 . 1 . . 4 2 5 9 2 6 Engine 12 | 1 3 3 . 1 . 1 . 1 . . 1 . . 1 . . Core 9 | . . . . 2 1 1 . . . . 1 2 2 . . . Reactor 21 | . . . . . . . . . . . 2 . 3 8 2 6 Propulsion 85 | 2 5 6 7 6 4 1 1 . 1 13 4 1 9 13 2 10 Treads 34 | 1 3 4 5 2 3 . . . . 9 1 . 4 . . 2 Leg 28 | . . . . . . . . . . . . . 5 13 2 8 Wheel 22 | 1 2 2 1 4 1 1 1 . 1 4 3 1 . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 142 | 1 2 2 3 6 3 3 5 7 7 32 18 3 20 10 3 17 Device 114 | . 1 1 1 1 1 1 4 7 6 30 18 3 16 7 2 15 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 6 | . . . . 1 . . 1 . . 1 . . 2 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 20 | . . 1 2 4 2 2 . . 1 1 . . 2 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 115 | 2 12 8 4 20 3 2 1 . . 9 10 3 15 7 4 15 Energy Gun 34 | 2 . 1 . 5 2 . 1 . . 4 4 . 5 4 1 5 Energy Cannon 14 | . . 2 2 1 . 1 . . . 4 1 1 . . . 2 Ballistic Gun 39 | . 8 3 . 9 1 1 . . . 1 4 . 8 1 1 2 Ballistic Cannon 7 | . 1 . . . . . . . . . . . . 2 1 3 Launcher 5 | . . 1 . 1 . . . . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 3 1 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 4 . . . . . . . 1 2 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 2 . . . . . 1 . . . . 1 1 Parts Lost 114 | . 4 1 4 3 . 2 . . 2 6 18 5 13 7 2 47 Power 21 | . 1 . . 1 . 1 . . . . 4 1 3 1 1 8 Propulsion 30 | . 1 1 3 2 . . . . 1 1 3 1 2 1 . 14 Utility 27 | . . . . . . . . . 1 2 5 2 4 2 . 11 Weapon 36 | . 2 . 1 . . 1 . . . 3 6 1 4 3 1 14 Highest Loss Streak 22 | . 4 1 2 1 . 2 . . 2 2 6 5 8 3 1 22 To Critical Strikes 5 | . . . . . . . . . . . 4 1 . . . . Average Slot Usage (%) 90 | . 94 99 98 99 93 91 93 93 90 97 86 66 72 93 93 71 Engine 5 | . 13 11 9 3 7 6 6 12 13 11 6 . . . . . Core 2 | . . . . 5 7 7 6 . . . 1 7 5 . . . Reactor 3 | . . . . . . . . . . . 2 2 4 12 13 9 Treads 10 | . 12 22 17 20 15 7 6 6 6 13 11 5 8 . . 1 Leg 5 | . . . . . . . . . . . . . 8 26 28 15 Wheel 9 | . 15 21 18 15 8 14 13 13 10 6 8 9 . . . . Device 11 | . 10 2 9 3 7 7 13 13 13 24 20 15 10 9 9 10 Storage 6 | . 14 11 9 9 7 7 6 6 6 5 5 5 5 4 4 3 Processor 7 | . . . . 5 7 7 13 13 13 9 7 5 5 14 14 10 Protection 4 | . . 8 8 9 6 7 6 6 6 5 1 . 4 3 3 2 Energy Gun 5 | . 5 4 . 5 15 14 6 6 6 5 7 9 3 6 9 5 Energy Cannon 2 | . . 5 8 3 . 4 6 6 6 4 2 . . . . 1 Ballistic Gun 9 | . 19 11 9 16 7 2 6 6 6 4 9 2 10 6 3 2 Peak Build Rating 139 | 6 11 23 35 42 53 55 61 64 64 82 115 113 113 133 134 139 Average Rating 71 | 2 8 19 30 37 51 51 59 62 63 76 96 99 99 123 131 101 On Entrance 60 | . 6 10 22 35 40 53 51 61 63 63 77 104 87 94 133 134 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 160 | 14 50 60 71 69 73 93 95 104 103 113 118 94 145 150 149 160 Greatest Support 163 | 10 26 46 46 112 28 44 44 38 44 112 112 40 163 145 150 150 Greatest Overweight (x) 27 | 1 3 5 2 4 2 2 2 2 3 4 9 2 2 1 . 27 Average Overweight (x) 1 | . 1 1 1 1 2 1 2 2 2 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 13 19 19 19 19 19 19 19 18 19 18 18 18 19 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 19 20 20 18 20 17 19 19 20 20 5 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Mutant 12% | Gunner 11% | Scavenger-Skirmisher 11% | Skirmisher 10% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Matter Collected 7366 | 190 290 405 228 507 . 355 98 92 102 682 735 58 1053 1255 274 1042 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12608 | . 394 695 809 805 . 502 238 104 181 1005 1389 1467 1847 1382 445 1345 Parts 603 | . 25 50 49 55 . 26 12 9 4 44 63 11 94 73 21 67 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 13 | . . 1 . . . . . . . . 1 . 6 3 . 2 Parts Field Recycled 31 | . . . . . . . . . . . 11 . 2 9 . 9 Retrieved Matter 348 | . . . . . . . . . . . 142 . 5 93 . 108 Parts Self-Destructed 13 | . . . . . . . . 9 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Combat Hostiles Destroyed 199 | . 11 17 15 17 . 10 4 2 3 16 23 5 22 23 8 23 Melee 11 | . 2 . 4 . . . . . . . . . 5 . . . Guns 119 | . 6 12 4 7 . 8 3 . 1 13 17 3 16 18 4 7 Cannons 43 | . 1 2 7 6 . 1 1 2 1 2 2 . . 5 4 9 AOE 16 | . . 3 . 4 . . . . . . 3 . . . . 6 Classes Destroyed 16 | . 4 1 2 2 . 2 . 1 . . 1 1 2 . . . Worker 6 | . . . . . . . . . . . 1 . 2 3 . . Builder 7 | . 1 . . . . . . . . 1 . . 3 1 . 1 Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . 3 . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 4 | . 1 1 . 2 . . . . . . . . . . . . Swarmer 27 | . 3 3 . 4 . 3 . . . 2 4 . 4 4 . . Grunt 71 | . 8 8 5 6 . 1 3 . 3 3 8 . 4 11 . 11 Duelist 3 | . . . 1 . . 1 . . . . . . . 1 . . Sentry 29 | . . 6 7 7 . . 1 . . 3 . . 2 1 . 2 Specialist 7 | . . . . . . 3 . . . . . . . . . 4 Hunter 22 | . . . 2 . . 1 . 1 . 2 6 . 6 1 3 . Programmer 32 | . . . . . . . . 1 . 6 4 . 6 5 5 5 Heavy 3 | . . . . . . 1 . . . . 1 . . . . 1 Compactor 5 | . . . . . . . . . . . . 5 . . . . Infiltrator 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 4 8 7 . 4 3 2 3 3 5 3 12 5 3 6 Combat Bots Only 8 | . 4 4 8 5 . 4 3 2 3 2 4 3 7 5 3 6 Max Kills in Single Turn 4 | . 1 3 1 3 . 1 1 1 1 1 4 1 2 2 1 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 3 | . . 3 . 2 . . . . . . 3 . . . . 3 Melee 1 | . 1 . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Hostile Shots Fired 2035 | . 65 71 82 68 . 167 37 24 21 98 235 5 356 198 134 474 Missed 616 | . 15 16 17 18 . 63 16 2 . 31 87 . 86 57 45 163 Damage Taken 23045 | . 737 743 919 794 . 1108 194 284 397 1045 2624 253 3953 2395 1288 6311 Core 2886 | . 150 89 100 150 . 185 . 58 58 105 237 43 387 109 115 1100 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 3084 | . . . . . . 403 15 93 . 217 85 . 1399 531 322 19 Regen/Repaired (Parts) 548 | . . . . 313 . . . . . . 235 . . . . . Core Remaining (%) 70 | 100 40 77 . 54 . 73 . . 86 89 . . 42 . . . Volleys Fired 590 | . 44 52 32 50 . 48 7 3 8 52 58 35 38 76 22 65 Largest 4 | . 2 2 2 3 . 3 3 3 3 3 4 4 4 4 4 4 Hottest 317 | . 80 91 91 119 . 197 162 162 162 212 287 250 173 272 272 317 Shots Fired 1730 | . 87 103 64 117 . 144 21 9 24 155 218 103 129 254 86 216 Gun 1353 | . 80 81 32 84 . 113 14 6 16 118 196 101 129 181 67 135 Cannon 368 | . 7 21 32 31 . 31 7 3 8 37 21 1 . 73 19 77 Launcher 9 | . . 1 . 2 . . . . . . 1 1 . . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 843 | . 55 52 32 67 . 19 7 3 8 52 112 20 101 165 41 109 Thermal 818 | . . 50 32 48 . 125 14 6 16 103 98 81 14 89 45 97 Explosive 9 | . . 1 . 2 . . . . . . 1 1 . . . 4 Electromagnetic 60 | . 32 . . . . . . . . . 7 1 14 . . 6 Robot Hit Streak 30 | . 7 11 21 25 . 20 25 29 17 30 12 22 9 22 7 8 Robot Miss Streak 14 | . 4 2 4 2 . 2 . 1 2 4 3 2 4 14 4 2 Penetration Max 2 | . . . . . . . . . . 1 . . 2 1 1 1 Secondary Targets 11 | . 1 . . . . . . . . 2 3 1 4 . . . Max Gunslinging Chain 2 | . 1 . . . . . . . . 1 1 1 2 . . . Shots Hit Robots 1184 | . 58 73 51 78 . 110 20 6 19 118 140 78 99 152 54 128 Core Hits 460 | . 19 31 25 38 . 17 8 3 6 40 64 15 63 61 17 53 Critical Kills 20 | . . . . . . 1 1 . 1 6 3 . 2 4 . 2 Critical Parts Destroyed 43 | . 3 . . . . . . . 1 12 1 . 1 14 8 3 Critical Strikes 105 | . 3 . 1 . . 2 1 . 2 24 6 4 8 29 12 13 Burn 10 | . . . . . . 1 . . . 3 2 4 . . . . Meltdown 4 | . . . . . . 1 . . 1 1 . . . . . 1 Destroy 60 | . 1 . . . . . 1 . 1 20 4 . 3 18 8 4 Blast 22 | . . . . . . . . . . . . . . 11 4 7 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 2 | . 2 . . . . . . . . . . . . . . . Sever 6 | . . . 1 . . . . . . . . . 5 . . . Melee Attacks 84 | . 5 . 12 8 . . . . . . . 1 53 . 1 4 Impact 5 | . 5 . . . . . . . . . . . . . . . Slashing 79 | . . . 12 8 . . . . . . . 1 53 . 1 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28587 | . 886 1238 1126 1790 . 717 326 151 353 2505 3131 1798 3614 4767 1634 4551 Guns 18189 | . 517 730 241 812 . 558 191 62 218 1600 2558 1685 2417 3309 1257 2034 Cannons 7096 | . 86 330 564 651 . 159 135 89 135 905 342 3 . 1458 377 1862 Explosions 1784 | . 142 178 . 327 . . . . . . 231 92 221 . . 593 Melee 1518 | . 141 . 321 . . . . . . . . 18 976 . . 62 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11794 | . 310 441 241 624 . 55 102 . 106 420 1297 251 1990 3019 796 2142 Thermal 13114 | . 46 619 564 839 . 662 224 151 247 2085 1561 1434 384 1748 838 1712 Explosive 1517 | . 96 178 . 327 . . . . . . 231 92 . . . 593 Electromagnetic 644 | . 293 . . . . . . . . . 42 3 264 . . 42 Impact 141 | . 141 . . . . . . . . . . . . . . . Slashing 1377 | . . . 321 . . . . . . . . 18 976 . . 62 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . . . 5 4 24 32 8 14 38 Average Corruption 13 | . . . . . . . . . . 1 1 16 26 7 13 23 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 221 | . . . . . . . . . . 7 14 23 81 28 17 51 Message Errors 39 | . . . . . . . . . . 2 2 4 15 5 2 9 Matter Fused 42 | . . . . . . . . . . 3 3 1 15 5 6 9 Heat Flow Errors 25 | . . . . . . . . . . 1 1 2 9 2 3 7 Energy Discharges 29 | . . . . . . . . . . . 1 2 12 7 . 7 Parts Rejected 5 | . . . . . . . . . . . . 1 1 1 1 1 Parts Fused 4 | . . . . . . . . . . . 1 1 1 . . 1 Data Loss (minor) 20 | . . . . . . . . . . . . 3 7 4 3 3 Data Loss (major) 7 | . . . . . . . . . . 1 1 . 3 . 1 1 Misfires 9 | . . . . . . . . . . . 2 . 4 1 1 1 Alerts 5 | . . . . . . . . . . . 2 1 . 1 . 1 Misdirections 9 | . . . . . . . . . . . . 4 4 . . 1 Weapon Failures 27 | . . . . . . . . . . . 1 4 10 2 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 461 | . 223 . 12 . . . . . . 13 28 . 75 26 42 42 Projectiles 138 | . . . 12 . . . . . . 13 3 . . 26 42 42 Explosions 184 | . 131 . . . . . . . . . 25 . 28 . . . Melee 139 | . 92 . . . . . . . . . . . 47 . . . Knockbacks 20 | . 1 . . . . . . . . . . . . 15 . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 20 | . 1 . . . . . . . . . . . . 15 . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . 146 . . . . . . . . . . 52 73 . . . Shots 5 | . 2 . . . . . . . . . . 1 2 . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 235 288 232 333 . 167 138 106 441 360 522 353 574 618 260 505 Average Temperature 117 | . 113 104 80 74 . 66 56 50 231 86 116 115 106 182 67 138 Received Heat Transfer 2734 | . 297 315 324 297 . 81 84 . 189 216 117 . 334 198 36 246 Effects 42 | . . 1 . . . . . . 3 . 6 1 5 16 . 10 Shutdowns 24 | . . . . . . . . . 3 . 3 . 1 9 . 8 Energy Bleed 8 | . . 1 . . . . . . . . 1 1 2 3 . . Interference 4 | . . . . . . . . . . . 1 . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . . . . . 1 . 1 . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 2 . . . . . . . . . . . 1 . . . Combat Hostiles 3 | . 2 . . . . . . . . . . . 1 . . . Parts Fried 8 | . 8 . . . . . . . . . . . . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . . 1 1 1 2 . . . 1 Combat Hostiles 7 | . . . . . . 1 . . 1 1 1 2 . . . 1 Parts Melted 57 | . . 4 . 2 . 2 . . . 20 11 7 2 1 1 7 Heat Transferred 21348 | . 50 1332 777 1258 . 1332 370 222 407 3338 2667 3650 650 2220 999 2076 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Peak Influence 592 | . 222 427 541 520 57 293 319 . . 236 488 144 444 525 521 592 Initial 247 | . . 29 139 201 54 43 153 . . 54 102 144 65 232 247 189 Average 190 | . 118 252 322 165 56 132 229 . . 55 146 113 180 265 424 336 Maximum Alert Level 2 | . 1 2 2 2 . 1 1 . . 1 2 . 2 2 2 2 Low Security (%) 55 | 100 76 26 26 59 100 74 41 . . 95 74 100 55 35 . 3 Level 1 34 | . 23 66 35 36 . 25 58 . . 4 24 . 34 48 45 68 Level 2 9 | . . 7 38 4 . . . . . . 1 . 10 15 54 27 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 57 | . 3 2 3 . 2 2 1 . . 10 10 . 5 10 . 9 Investigation 11 | . 1 . . . 2 . 1 . . 1 4 . . . . 2 Extermination 13 | . . . . . . . . . . 3 2 . 4 3 . 1 Reinforcement 21 | . 2 2 . . . 2 . . . 1 4 . 1 5 . 4 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 11 | . . . 3 . . . . . . 5 . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . Construction Impeded 6 | . . . . . . . . . . 1 2 . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses 4 | . . . . . . . . . . . 3 . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Distress Signals 6 | . . . 1 . . . . . . 1 . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 296 | . 16 33 18 26 . 12 5 3 4 25 27 6 37 37 11 36 Peak Tracking Total 11 | . 4 6 6 6 . 5 3 3 4 4 6 2 7 6 5 11 Tactical Retreats 27 | . . 4 1 1 . 1 1 . 1 2 1 . 5 7 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Traps Triggered 13 | . 2 . . 1 3 . 1 . . . 2 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Machines Disabled 29 | . 3 . 2 7 . 1 . . . . 1 . 6 1 2 6 Max in Single Turn 3 | . 2 . 1 1 . 1 . . . . 1 . 3 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Machines Accessed 80 | . 7 10 4 15 3 . 4 . . 7 7 . 9 5 5 4 Terminals 44 | . 5 6 2 10 2 . 3 . . 3 3 . 3 1 3 3 Fabricators 6 | . . . . . 1 . . . . 2 1 . 2 . . . Repair Stations 10 | . 1 1 . 2 . . . . . . 1 . 1 2 1 1 Recycling Units 9 | . 1 2 . 2 . . . . . 2 . . 1 1 . . Scanalyzers 4 | . . 1 1 . . . . . . . 1 . 1 . . . Garrison Access 7 | . . . 1 1 . . 1 . . . 1 . 1 1 1 . Total Hacks 203 | . 23 24 15 42 7 . 9 . . 17 17 . 15 6 14 14 Successful 104 | . 14 12 12 23 5 . 2 . . 4 12 . 6 1 7 6 Failed 99 | . 9 12 3 19 2 . 7 . . 13 5 . 9 5 7 8 Catastrophic 15 | . . 1 1 2 . . 3 . . 1 . . 3 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . . . . Terminals 119 | . 21 14 8 22 5 . 5 . . 10 9 . 5 1 9 10 Fabricators 10 | . . . . . 2 . . . . 3 2 . 3 . . . Repair Stations 30 | . 1 3 . 13 . . . . . . 2 . 3 2 2 4 Recycling Units 16 | . 1 4 . 5 . . . . . 4 . . 1 1 . . Scanalyzers 13 | . . 3 6 . . . . . . . 2 . 2 . . . Garrison Access 15 | . . . 1 2 . . 4 . . . 2 . 1 2 3 . Terminal Hacks 63 | . 13 8 7 11 3 . 2 . . 1 6 . 2 . 5 5 Record 8 | . . . . . 1 . . . . . 2 . . . 2 3 Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 3 3 2 1 . . . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . Open DSF 4 | . . . . . 1 . 1 . . . 1 . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . 1 . . . . . . Locate Traps 14 | . 4 1 . 4 1 . 1 . . . . . . . 2 1 Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 6 | . 2 1 . 1 . . . . . . . . 1 . . 1 Fabricator Hacks 7 | . . . . . 2 . . . . 2 2 . 1 . . . Load Schematic 4 | . . . . . 1 . . . . 1 1 . 1 . . . Build 3 | . . . . . 1 . . . . 1 1 . . . . . Repair Station Hacks 17 | . . 1 . 11 . . . . . . 2 . 1 . 1 1 Scan Component 11 | . . 1 . 6 . . . . . . 1 . 1 . 1 1 Repair 6 | . . . . 5 . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 1 . 1 . . . . . 1 . . . 1 . . Retrieve Components 5 | . 1 1 . 1 . . . . . 1 . . . 1 . . Scanalyzer 10 | . . 2 5 . . . . . . . 1 . 2 . . . Insert Component 5 | . . 1 2 . . . . . . . 1 . 1 . . . Analyze 5 | . . 1 3 . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 7 4 15 2 . 4 . . 7 6 . 8 4 4 4 Full Trace Events 5 | . . . . . 2 . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . . . . . . . . 1 . . . Parts Built 4 | . . . . . 2 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 186 | . . . . . 51 . . . . 62 73 . . . . . Total Part Build Rating 6 | . . . . . 2 . . . . 4 . . . . . . Parts Repaired 6 | . . . . 5 . . . . . . 1 . . . . . Time 200 | . . . . 178 . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 1 3 . 10 . . . . . 2 . . . 10 . . Parts Scanalyzed 5 | . . 1 2 . . . . . . . 1 . 1 . . . Part Schematics Acquired 4 | . . 1 2 . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Total Allies 1 | . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . 46 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . Infantry 1 | . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . . . 1 . 4 . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 9 | . . . . . . . . . . . . 9 . . . . Total Damage 273 | . . . . . . . . . . . . 273 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . 3 . 4 . . . Drone Recoveries 3 | . . . . . . . . . . . 1 . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Turns Passed 15045 | 54 913 1263 599 1955 325 247 469 937 93 1837 1582 303 1512 1610 468 878 Spaces Moved 7478 | 42 574 667 296 1075 215 60 328 743 31 683 704 157 665 651 300 287 Core 113 | 22 . . . . . . . . . . . . . . . 91 Treads 1169 | . 2 90 6 119 . . . . . 332 220 . 358 26 . 16 Legs 1375 | . . . . . . . . . . . . . 270 625 300 180 Wheels 4821 | 20 572 577 290 956 215 60 328 743 31 351 484 157 37 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 120 120 120 115 120 120 120 108 108 110 120 120 120 50 Average Speed 131 | 91 111 132 123 125 127 126 122 120 128 144 139 116 144 146 120 165 Slowest Speed 1400 | 100 160 240 240 240 130 130 130 120 145 240 270 130 240 232 120 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 37 | 4 91 72 24 97 9 35 8 76 5 12 17 92 18 14 42 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . . . . . . . Spaces Dug 7 | . . . . 1 . . . . . . . . 5 . . 1 Terrain Destroyed 234 | . 27 11 9 25 . . 1 . 3 9 15 14 34 23 11 52 Melee 6 | . . . . . . . . . . . . . 5 . . 1 Projectile 108 | . . . 9 5 . . 1 . 3 7 8 . 10 23 11 31 AOE 116 | . 27 11 . 20 . . . . . . 6 14 18 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Fac Fac Was Fac Res Qua Sec Total 11283 | 56 758 948 459 1576 263 133 379 779 63 1406 1189 213 1051 1135 351 524 Wait 2293 | . 85 156 67 366 29 3 27 21 17 589 352 3 177 314 4 83 Move 7463 | 41 573 666 295 1074 214 59 327 742 30 682 704 156 664 650 299 287 Hop . | . . . . . . . . . . . . . . . . . Pick Up 268 | 9 24 27 20 20 5 6 7 2 . 16 26 7 42 27 7 23 Fast Attach 38 | 1 3 . 3 6 6 2 . . . 2 . . 6 5 1 3 Attach 151 | 5 5 3 7 4 3 2 2 . 2 11 22 7 29 12 3 34 Detach 15 | . . . . . . . . . . 4 2 . 4 2 . 3 Swap 196 | . 14 16 4 25 2 4 5 8 6 41 14 2 14 22 8 11 Drop 181 | . 5 28 19 23 4 9 4 3 . 9 11 2 23 27 6 8 Fire 590 | . 44 52 32 50 . 48 7 3 8 52 58 35 38 76 22 65 Melee 84 | . 5 . 12 8 . . . . . . . 1 53 . 1 4 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Lost 4 parts (1p1n2w) 303 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x2 1260 | -9/Materials | Discovered new exit (range 10) 1528 | -9/Materials | Discovered new exit (range 9) 2183 | -9/Materials | Discovered new exit (range 10) 2231 | -9/Materials | Entered another Materials area 2231 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2321 | -8/Materials | Discovered new exit (range 5) 2519 | -8/Materials | Garrison activated, responded to threat 2594 | -8/Materials | Destroyed 8 combat bots 2708 | -8/Materials | Identified exit to Storage 2830 | -8/Materials | Entered Storage 3179 | -8/Storage | Repaired Imp. Light Armor Plating 3490 | -8/Storage | Build established: Tank 3650 | -8/Storage | Found Prototype Processor 3651 | -8/Storage | Identified Exp. Targeting Computer 3954 | -8/Storage | Build established: Gunner 4036 | -8/Storage | Repaired Com. Wheel 4075 | -8/Storage | Repaired Nuclear Core 4121 | -8/Storage | Repaired Med. Treads 4154 | -8/Storage | Repaired Hvy. Assault Rifle 4413 | -8/Storage | Discovered new exit (range 5) 4785 | -8/Storage | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4942 | -7/Factory | Fabricated Hcp. Battery? 5110 | -7/Factory | Identified exit to DSF 5110 | -7/Factory | Entered DSF 5133 | -7/DSF | Additional patrols routed to DSF 5290 | -7/DSF | Discovered new exit (range 15) 5356 | -7/DSF | Sterilization system engaged 5357 | -7/DSF | Entered Factory 5357 | -6/Factory | Evolved 2 slots: Utility x2 5642 | -6/Factory | Discovered new exit (range 16) 5662 | -6/Factory | Identified exit to Lower Caves 5778 | -6/Factory | Spotted B-75 Beast 5789 | -6/Factory | Build established: Scavenger-Skirmisher 5826 | -6/Factory | Entered Lower Caves 5832 | -6/Lower Caves | Met a Warlord Commander 5833 | -6/Lower Caves | Learned location of Warlord (-5) 5834 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5842 | -6/Lower Caves | Found Encrypted Comm Array 5951 | -6/Lower Caves | Found DCF Scrap (12 items) 6246 | -6/Lower Caves | Build established: Skirmisher 6543 | -6/Lower Caves | Encountered a Warlord checkpoint 6638 | -6/Lower Caves | Discovered new exit (range 9) 6706 | -6/Lower Caves | Ambushed by research squad 6760 | -6/Lower Caves | Identified exit to Lower Caves 6763 | -6/Lower Caves | Entered another Lower Caves area 6851 | -6/Lower Caves | Discovered new exit (range 5) 6855 | -6/Lower Caves | Identified exit to Factory 6856 | -6/Lower Caves | Entered Factory 6856 | -5/Factory | Evolved 2 slots: Utility x2 8059 | -5/Factory | Build established: Tank 8235 | -5/Factory | Garrison activated, responded to threat 8333 | -5/Factory | Fabricated Arm. Wheel (x2) 8540 | -5/Factory | Garrison activated, responded to threat 8684 | -5/Factory | Discovered new exit (range 4) 8689 | -5/Factory | Identified exit to Factory 8693 | -5/Factory | Entered another Factory area 8693 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8731 | -4/Factory | Repaired Arm. Huge Wheel 8869 | -4/Factory | Build established: Skirmisher 9136 | -4/Factory | Lost 6 parts (2p3u1w) 9354 | -4/Factory | Lost 3 parts (3n) 9481 | -4/Factory | Build established: Scavenger-Gunner 9539 | -4/Factory | Found Prototype Device 9558 | -4/Factory | Identified Active Sensor Suite 9799 | -4/Factory | Joined by Warlord Infantry squad 9819 | -4/Factory | Build established: Scavenger-Skirmisher 9925 | -4/Factory | Lost 3 parts (1p1u1w) 10193 | -4/Factory | Search patrols dispatched 10275 | -4/Factory | Sucked down chute 10275 | -4/Factory | Entered Waste 10276 | -4/Waste | Met a frightened Derelict 10288 | -4/Waste | Spotted C-40 Crusher 10290 | -4/Waste | EMP discharged 10290 | -4/Waste | System corruption reached 10% 10295 | -4/Waste | Lost 3 parts (1u2w) 10305 | -4/Waste | Destroyed C-40 Crusher 10309 | -4/Waste | Spotted C-40 Crusher 10323 | -4/Waste | Destroyed C-40 Crusher 10348 | -4/Waste | Spotted C-40 Crusher 10353 | -4/Waste | Spotted C-40 Crusher 10357 | -4/Waste | Destroyed C-40 Crusher 10365 | -4/Waste | Spotted C-40 Crusher 10372 | -4/Waste | Destroyed C-40 Crusher 10372 | -4/Waste | Spotted C-40 Crusher 10385 | -4/Waste | Destroyed C-40 Crusher 10390 | -4/Waste | EMP discharged 10417 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10425 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10436 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10475 | -4/Waste | Found Unknown Protection 10476 | -4/Waste | Lost 5 parts (1p1n2u1w) 10490 | -4/Waste | EMP discharged 10519 | -4/Waste | Identified Damper Plating 10549 | -4/Waste | Discovered new exit (range 12) 10577 | -4/Waste | Identified exit to Factory 10578 | -4/Waste | Entered Factory 10716 | -4/Factory | Lost 4 parts (1p1n1u1w) 11000 | -4/Factory | Build established: Scavenger-Mutant 11510 | -4/Factory | Build established: Scavenger-Gunner 11894 | -4/Factory | System corruption reached 30% 11935 | -4/Factory | Core integrity fell below 50% 11957 | -4/Factory | Destroyed 7 combat bots 11965 | -4/Factory | Lost 8 parts (2p1n3u2w) 12082 | -4/Factory | Discovered new exit (range 6) 12090 | -4/Factory | Entered Research 12090 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12098 | -3/Research | Found Hvy. Reactive Plating 12101 | -3/Research | Found Hvy. Reactive Plating 12220 | -3/Research | Lost 3 parts (1n1u1w) 13181 | -3/Research | Specialist reinforcements revealed to be Infiltrators 13610 | -3/Research | Garrison activated, responded to threat 13688 | -3/Research | Discovered new exit (range 6) 13695 | -3/Research | Found Prototype Launcher 13698 | -3/Research | Identified Tactical Quantum Warhead 13700 | -3/Research | Entered Quarantine 13707 | -3/Quarantine | System corruption reached 10% 13940 | -3/Quarantine | Found Alien Artifact 13941 | -3/Quarantine | Identified Terrabomb 13941 | -3/Quarantine | Used Terrabomb 14080 | -3/Quarantine | Spotted Fortress 14163 | -3/Quarantine | Discovered new exit (range 5) 14168 | -3/Quarantine | Entered Section 7 14369 | -3/Section 7 | Lost 3 parts (1p1n1u) 14492 | -3/Section 7 | Lost 4 parts (1p2n1w) 14511 | -3/Section 7 | Spotted B-86 Titan 14591 | -3/Section 7 | Crushed by falling debris 14647 | -3/Section 7 | System corruption reached 30% 14681 | -3/Section 7 | Lost 22 parts (3p6n6u7w) 14752 | -3/Section 7 | Found Active Sensor Suite 14884 | -3/Section 7 | Garrison activated, responded to threat 14918 | -3/Section 7 | Lost 3 parts (3w) 14954 | -3/Section 7 | Core integrity fell below 50% 14976 | -3/Section 7 | Crushed by falling debris 15007 | -3/Section 7 | Lost 14 parts (3p4n4u3w) 15033 | -3/Section 7 | Core integrity fell below 20% 15046 | -3/Section 7 | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15034_ K-01 Serf collects debris. 15036_ Acquired 87 matter. 15037_ K-01 Serf collects debris. 15038_ Acquired Com. Wheel. 15040_ G-67 Veteran destroyed. 15041_ System corrupted: Substantial component data lost. 15041_ Acquired 1 matter. 15042_ Triggered Segregator Trap. 15042_ Arcs of energy rise from the floor. 15042_ Hvy. Antimatter Reactor blown off. 15042_ Adv. Coolant Injector blown off. 15042_ Knocked back. 15043_ K-01 Serf collects debris. 15044_ K-01 Serf destroyed. 15044_ Penetrated by Slug. 15044_ Knocked back. 15044_ Acquired Adv. Coolant Injector. 15046_ Myomer Leg destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????#+####?????????????? | | ???????????????#######????? / #?????????????? | | ????####+##????# ;#### #?????????????? | | ????# ###### ""% % @ #?????????????? | | ????# "T!! = [ H #?????????????? | | ????# #####; s =!%g%[ #?????????????? | | ????# ##???## s!! ##### #?????????????? | | ????# #?????#;#####???? #?????????????? | | ????# #?????#??????????? A ##?????????????? | | ????# #?????????????????? ?????????????? | | ????# ######?????????????? ???????????? | | ????# # #??????????????? ???????????? | | ????# # #???????????????? ???????????? | | ????# # ] #????????????????####????????????? | | ????# # #????????????????????????????????? | | ????# + = #????????????????????????????????? | | ????# #### #????????????????????????????????? | | ????# ???#! #????????????????????????????????? | | ????# ???# #????????????????????????????????? | | ????# ???# #?##########?????????????????????? | | ????# #####/##### #?????????????????????? | | ????# + """ ""??????????????????????? | | ????####### ##### """ ""??????????????????????? | | ##?? ##?### #???# """ ""??????????????????????? | | # ? * # #???# """ G#?????????????????????? | | # ? # #???# """ ""??????????????????????? | | # ?"" """ # #???# "???????????????????????? | | # """ """ # #???# "???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 55 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 25 Resistance: EM 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 11 Energy Filtering 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Katana | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Battery | x2 | -7/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- Terrabomb Achievements -------------- 20k Club Alien Tech Armchair Analyst I Spy Nope Prolific Hacker Tank Challenges ------------ None Game ------ Seed LatentResetManipulator Manual? 0 Play Time 08:00:10 Cumulative 25.6 hours Start 2024.10.10 @ 04:55:33 End 2024.10.11 @ 02:47:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a6f56a2-3809-45a0-82f0-32d0c5895d28