Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 00:50:53 Player: KTG-V3 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (568) 2840 Value Destroyed (27382) 27382 Prototype IDs (85) 1700 Alien Tech Used (10) 2000 Bonus (13979) 13979 TOTAL SCORE: 56801 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6770 Follower Combat Kills 140 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 140/350 System Corruption 23% Temperature Cool (6) +ITN Movement Treading (147) Location -3/Section 7 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Huge Storage Unit Assembled Combat Suite Heavy Regenerative Plating Graphene Brace Experimental Force Field GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Particle Reactor High-density Centrium Heavy Treads Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (557) Advanced Terrain Scan Processor Zionite Weapon Casing Experimental EM Shield Advanced Remote Force Field Dimensional Node Initializer Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Compact HERF Cannon Hardcell Cannon Graviton Cannon Gamma Bomb Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Graviton Reactor High-density Centrium Heavy Treads Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Advanced Terrain Scan Processor Zionite Weapon Casing Graphene Brace Experimental EM Shield Experimental Force Field GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Graviton Cannon Gamma Bomb Array Sigix Broadsword Deploy-a-Sentry [Rating: 207] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Utility 8 | . . . 2 . 1 1 . . . . 1 . . . . . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 9 14 1 34 . 23 29 2 . . 5 14 6 3 4 32 1 14 . 1 3 4 20 6 . 26 34 21 Power 37 | 1 3 . 2 . 1 5 . . . 2 4 . . . 4 . . . . . 2 2 1 . 3 4 3 Engine 18 | 1 3 . 2 . 1 5 . . . 1 4 . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 3 . . . . . 1 2 1 . 3 4 3 Propulsion 62 | 2 . . 6 . 8 6 . . . 1 2 1 . . 4 . 5 . . . 1 12 2 . 6 4 2 Treads 38 | 2 . . 6 . 8 5 . . . 1 1 1 . . 1 . 2 . . . . 1 1 . 3 4 2 Leg 20 | . . . . . . . . . . . . . . . 1 . 3 . . . 1 11 1 . 3 . . Wheel 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 3 6 1 14 . 11 11 1 . . . 6 4 3 2 18 1 9 . 1 2 1 6 3 . 15 21 14 Device 88 | 2 3 1 8 . 5 5 . . . . 2 1 1 1 9 1 5 . 1 1 1 2 2 . 11 16 10 Storage 16 | 1 2 . 2 . 2 1 . . . . 1 . . . 1 . 3 . . . . 1 . . 1 . 1 Processor 12 | . 1 . . . 1 2 . . . . . 1 . . . . 1 . . 1 . . . . 3 1 1 Hackware 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Protection 32 | . . . 4 . 3 2 1 . . . 3 2 2 1 8 . . . . . . 1 1 . . 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 54 | 3 5 . 12 . 3 7 1 . . 2 2 1 . 2 6 . . . . 1 . . . . 2 5 2 Energy Gun 13 | 3 3 . 3 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . Energy Cannon 23 | . . . 5 . 1 6 . . . . 2 1 . . 3 . . . . . . . . . 2 2 1 Ballistic Gun 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . 2 . 1 1 1 . . . . . . 1 . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . 1 . 3 . 1 4 . . . . 1 . . . 11 . 1 . . 2 . 1 1 . 5 14 4 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 66 | . 2 . . . . 1 1 . . 1 2 1 1 . 13 . 1 . 1 . 2 14 4 . 13 1 8 Power 13 | . 1 . . . . . . . . . . . . . 3 . . . . . . 3 . . 3 . 3 Propulsion 12 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 4 2 . 2 . 1 Utility 33 | . . . . . . 1 1 . . . . 1 1 . 8 . . . 1 . 2 5 1 . 8 1 3 Weapon 8 | . 1 . . . . . . . . . 2 . . . 1 . . . . . . 2 1 . . . 1 Highest Loss Streak 7 | . 2 . . . . 1 1 . . 1 1 1 1 . 3 . 1 . 1 . 2 7 3 . 4 1 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Average Backups 20 | 3 8 12 17 20 19 22 24 25 25 24 24 23 23 23 22 19 20 22 22 21 21 21 20 8 21 21 20 Power 1 | . . 2 1 1 1 1 1 1 1 1 1 2 2 2 1 . . 1 1 1 1 . 1 . 1 . . Propulsion 3 | 2 3 2 5 6 6 6 8 8 8 7 7 7 7 7 4 1 1 1 1 1 1 1 1 . . . 1 Utility 8 | . 1 2 3 5 4 5 5 6 6 6 6 5 4 5 7 11 11 13 13 13 14 14 13 6 15 13 10 Weapon 6 | . 3 6 7 8 7 7 8 8 8 8 7 8 9 9 9 7 6 7 7 6 3 2 3 1 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 7 . 8 . 11 9 . . . 1 2 2 . . 5 1 . . . 1 3 4 . 2 5 7 8 Power 7 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Propulsion 20 | . 4 . 2 . 5 1 . . . . 1 1 . . 2 . . . . . . 1 . . 1 1 1 Utility 19 | . . . . . 3 1 . . . . . 1 . . 2 1 . . . . 1 1 . . 1 5 3 Weapon 26 | . 2 . 4 . 3 7 . . . 1 . . . . 1 . . . . 1 1 1 . 2 1 1 1 Tool/Special 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 99 100 98 100 98 94 88 84 70 83 87 92 92 92 87 85 87 86 87 80 87 84 79 81 82 74 72 Engine 5 | . 14 14 11 11 8 6 7 7 7 7 12 13 13 13 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 9 8 9 10 9 12 Treads 14 | . 28 28 22 22 26 21 15 15 15 14 13 13 13 13 11 13 5 11 11 10 10 3 1 . 5 12 14 Leg 5 | . . . . . . . . . . . . . . . 3 13 16 10 10 11 11 22 19 19 13 1 . Wheel 1 | . . . . . . 3 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . Device 19 | . 13 14 23 22 18 18 11 7 7 7 15 18 12 13 12 20 27 28 28 32 28 17 15 28 22 21 22 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 8 13 11 11 11 11 11 10 10 6 9 8 8 Processor 5 | . . . . . 8 11 15 15 15 15 13 13 13 13 7 . . . . 2 5 . . . 4 3 . Protection 6 | . . . 9 11 8 2 7 7 7 7 5 6 13 12 12 6 5 4 4 . . 6 7 5 3 2 3 Energy Gun 1 | . 26 28 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 17 22 17 14 14 15 1 14 12 12 12 12 11 12 10 11 10 3 11 9 8 10 8 8 8 Peak Build Rating 207 | 9 13 14 21 21 36 56 56 59 59 61 69 71 72 70 127 123 144 146 138 129 142 164 154 156 176 207 203 Average Rating 93 | 6 10 13 17 21 29 47 54 56 46 57 63 68 69 69 88 122 134 131 133 119 129 155 142 147 165 185 190 On Entrance 84 | . 7 13 14 21 21 35 56 56 56 59 56 69 71 70 70 123 108 134 134 132 129 142 111 153 156 176 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 34 34 63 63 64 119 121 122 122 122 132 133 137 135 159 162 170 166 166 157 157 200 188 177 199 228 210 Greatest Support 270 | 40 40 40 40 40 66 88 28 28 28 28 28 28 28 28 60 60 120 60 60 60 80 130 103 138 158 270 270 Greatest Overweight (x) 5 | . . . 1 1 1 4 4 4 4 4 4 4 4 4 4 2 5 2 2 2 2 3 2 2 3 3 . Average Overweight (x) 2 | . . . . 1 . 1 3 4 3 3 4 4 4 4 3 2 1 2 2 2 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 17 20 20 22 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 12 25 25 25 Most Carried 25 | 7 11 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 22 | 3 8 12 17 20 19 22 24 25 25 24 24 24 24 24 23 23 23 25 25 24 24 24 23 10 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 11 15 20 20 20 25 25 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 24 21 24 25 20 Class Distribution -------------------- 40% | Golem 32% | Mutant 20% | Scavenger-Mutant 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Golem | -3/Quarantine Alien-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Matter Collected 8251 | 176 326 35 811 . 624 715 112 55 . 332 244 379 193 100 708 129 318 39 89 126 50 260 107 . 764 724 835 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30445 | 47 864 18 1464 24 1773 1273 213 41 . 467 703 300 441 . 856 834 2137 85 69 275 423 4379 776 . 4330 3259 5394 Parts 1469 | 5 43 3 104 4 100 58 14 2 . 17 50 14 18 . 18 33 133 3 2 4 19 197 42 . 188 144 254 Haulers Intercepted 13 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 1 . 3 1 . 1 . . . . . . . . . . 1 . . . . 2 . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . 20 2 . 17 . 11 10 3 . 33 . 3 2 3 18 . . . . . . Prevented 9 | . . . . . . . . . . 6 . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Combat Hostiles Destroyed 483 | . 16 . 33 . 28 24 6 1 . 10 13 11 11 . 46 16 34 1 1 . 10 56 13 . 48 41 64 Guns 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 342 | . . . 21 . 24 23 3 1 . 6 11 4 7 . 5 16 28 1 1 . 10 56 13 . 44 27 41 AOE 98 | . 4 . 9 . 2 . 3 . . 4 2 6 4 . 39 . 6 . . . . . . . 4 6 9 Classes Destroyed 28 | 1 3 . 4 . 3 2 1 . . . 1 . 1 . 4 1 . . . . . 1 2 . . 1 3 Worker 22 | . . . 2 . 4 3 . . . . 1 . . . . . 6 . . . . 2 . . 1 . 3 Builder 12 | . . . . . . . . . . . 1 . . . . . 4 . . . . 1 . . 1 . 5 Tunneler 14 | 2 . 1 2 1 1 1 . . . . . . . . . . 3 . . . . 1 . . 2 . . Hauler 13 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . Recycler 19 | . . . . . 2 1 . . . . . . . . . . 1 . . . . 6 . . 8 . 1 Mechanic 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Operator 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 30 | . 2 . 4 . 5 1 . . . . 2 . . . . . 2 . . . . 2 . . 5 2 5 Swarmer 93 | . . . 14 . 3 6 3 . . . 4 8 4 . . 4 9 . . . 6 16 2 . 4 6 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Grunt 172 | . 16 . 11 . 18 11 1 . . 8 2 1 3 . . 8 10 . . . 3 19 1 . 16 18 26 Brawler 15 | . . . . . 1 . . . . . . . . . . 1 1 . . . 1 1 1 . 1 3 5 Duelist 11 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 41 | . . . 8 . 6 3 . . . 1 3 1 . . . . 2 1 . . . 3 1 . 7 . 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 24 | . . . . . . 1 . 1 . . 2 . . . . . 5 . 1 . . 8 2 . 2 . 2 Programmer 59 | . . . . . . 3 1 . . 1 2 . . . . 2 7 . . . . 7 2 . 16 10 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 38 | 1 5 1 10 1 7 6 3 1 . 4 5 3 4 . 38 4 10 1 1 . 5 14 5 . 6 6 14 Combat Bots Only 36 | . 4 . 6 . 4 4 3 1 . 4 4 3 4 . 36 4 7 1 1 . 5 13 5 . 6 6 12 Max Kills in Single Turn 32 | 1 2 1 3 1 2 2 2 1 . 1 3 3 3 . 32 1 4 1 1 . 1 2 1 . 3 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . 2 . 3 . 1 . 2 . . 1 2 3 3 . 32 . 2 . . . . . . . 2 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Hostile Shots Fired 2873 | . 65 . 86 . 90 154 36 4 . 31 91 51 49 . 106 69 142 12 6 . 51 433 152 . 335 171 739 Missed 940 | . 18 . 29 . 14 43 7 3 . 10 33 17 10 . 35 18 54 4 . . 17 166 54 . 121 59 228 Hits 1933 | . 47 . 57 . 76 111 29 1 . 21 58 34 39 . 71 51 88 8 6 . 34 267 98 . 214 112 511 Melee 59 | . . . . . . . . . . . . . . . 7 . . . . . 2 14 1 . 9 . 26 Projectile 1874 | . 47 . 57 . 76 111 29 1 . 21 58 34 39 . 64 51 88 8 6 . 32 253 97 . 205 112 485 AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 107 | . 1 . 2 . 5 2 2 . . . 2 1 4 . . 2 1 . . . . 16 5 . 19 9 36 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 Part Disruptions 15 | . . . . . . . . . . . . . 3 . . . 1 . . . . 1 3 . 2 4 1 Damage Taken 29117 | . 722 . 751 . 1155 1141 710 19 . 441 684 438 502 . 2336 756 1361 162 92 . 638 4424 1420 . 2928 2043 6394 Core 3029 | . 203 . 182 . 75 154 82 . . 45 45 27 42 . 241 96 185 . . . 57 539 137 . 141 419 359 Absorbed by Shields 7056 | . . . . . . . . . . . 98 162 14 . . . . . . . . 18 . . 1691 652 4421 Reduced by Siege Mode 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 321 Redirected to Core 370 | . . . . . . . . . . . . . . . . . . . . . . . . . . 370 . Redirected to Shielding 220 | . . . . . . . . . . . . . . . 220 . . . . . . . . . . . . Ignored by Resistances 3036 | . . . . . 14 6 . . . . . . . . . 151 282 33 20 . . 840 305 . 602 223 560 Regen/Repaired (Parts) 2583 | . . . 64 . 374 . . . . . . . . . . . . . . . . . . . . . 2145 Core Remaining (%) 59 | 100 . 18 . 54 86 . . . . 59 . . . . . 46 . . . . 75 . . 37 . . . Volleys Fired 1373 | 20 49 1 78 2 93 84 16 2 . 14 32 19 27 . 37 43 91 19 6 6 27 182 49 . 189 108 179 Largest 2 | 1 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 1 2 2 2 . 2 2 2 Hottest 214 | 40 90 90 136 136 136 150 60 60 . 60 60 60 60 . 138 50 50 50 50 80 50 50 50 . 106 94 214 Shots Fired 2326 | 20 97 2 146 4 182 153 30 4 . 22 58 32 52 . 69 89 169 40 12 6 54 225 87 2 315 157 299 Gun 130 | 20 97 2 1 . 4 . . . . . . . . . . . . . . 6 . . . . . . . Cannon 2121 | . . . 138 4 174 153 27 4 . 17 57 26 50 . 62 89 165 40 12 . 54 225 87 2 311 143 281 Launcher 75 | . . . 7 . 4 . 3 . . 5 1 6 2 . 7 . 4 . . . . . . . 4 14 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 10 Thermal 2096 | 20 25 . 118 4 178 153 27 4 . 17 57 26 50 . 48 89 165 40 12 6 54 225 87 2 308 140 241 Explosive 43 | . . . 7 . 4 . 3 . . 5 1 6 2 . 7 . 4 . . . . . . . 4 . . Electromagnetic 157 | . 72 2 1 . . . . . . . . . . . 14 . . . . . . . . . 3 17 48 Robot Hit Streak 32 | 5 11 8 10 2 20 19 6 1 . 13 12 22 25 . 28 11 15 16 5 9 12 21 14 . 29 15 32 Robot Miss Streak 6 | 2 4 . 5 2 3 2 2 1 . 2 4 1 1 . 4 6 5 1 2 1 2 4 3 . 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 122 | . . . . . . . . . . . . . . . . . . . . . . 122 . . . . . Shots Hit Robots 1470 | 13 66 2 82 1 128 97 17 2 . 18 34 23 40 . 41 42 97 8 3 6 25 179 51 . 207 100 188 Core Hits 1068 | 3 36 1 49 1 69 45 9 2 . 23 25 15 24 . 107 16 69 2 1 10 14 108 21 . 132 89 197 Critical Kills 7 | . . . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 6 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 7 | . . . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70444 | 135 1241 35 2261 21 3239 2560 781 53 . 1058 1114 1227 1157 . 3630 2071 6054 333 132 181 1161 8552 2528 . 11511 5951 13458 Guns 1450 | 135 994 35 23 . 82 . . . . . . . . . . . . . . 181 . . . . . . . Cannons 53826 | . . . 1746 21 2546 2560 502 53 . 414 900 607 730 . 996 2071 5137 333 132 . 1161 8516 2528 . 10128 4224 8521 Explosions 14557 | . 238 . 492 . 611 . 279 . . 644 214 620 427 . 2634 . 917 . . . . 18 . . 1383 1489 4591 Melee 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . 238 190 Ramming 183 | . 9 . . . . . . . . . . . . . . . . . . . . 18 . . . . 156 Kinetic 854 | . . . 234 . . . . . . . . . . . . . . . . . . . . . . 238 382 Thermal 53899 | 135 412 . 1512 21 2628 2560 502 53 . 414 900 607 730 . 730 2071 5225 333 132 181 1161 8516 2528 . 10056 4306 8186 Explosive 8788 | . . . 492 . 611 . 279 . . 644 214 620 427 . 2634 . 829 . . . . . . . 1383 . 655 Electromagnetic 6530 | . 820 35 23 . . . . . . . . . . . 266 . . . . . . 18 . . 72 1407 3889 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 4 4 . . . 5 3 3 3 4 . . . . 9 9 2 2 2 2 . 8 10 10 12 17 23 Average Corruption 5 | . 3 4 . . . 2 3 3 3 3 . . . . 8 9 1 2 2 2 . 4 7 10 8 5 6 Corruption Purged 9 | . . . . . . 4 . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 533 | . 11 7 . . . 25 15 12 3 18 . . . . 70 57 14 17 34 4 . 22 33 21 80 38 52 Message Errors 114 | . 2 1 . . . 10 3 2 . 4 . . . . 14 15 5 3 5 1 . 4 9 7 16 6 7 Matter Fused 131 | . 1 3 . . . 3 2 3 2 4 . . . . 17 13 2 4 14 1 . 4 9 3 21 8 17 Heat Flow Errors 70 | . 2 . . . . 3 2 1 . 5 . . . . 10 5 2 4 3 1 . 2 2 4 11 6 7 Energy Discharges 62 | . 2 . . . . 3 2 2 . 1 . . . . 9 7 2 1 4 . . 5 6 1 6 9 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Parts Fused 10 | . . . . . . . 1 . . . . . . . . 2 . 2 1 . . 1 . . 2 . 1 Data Loss (minor) 61 | . . 1 . . . 3 4 1 . 2 . . . . 15 3 1 . 5 . . 1 3 3 6 6 7 Data Loss (major) 23 | . 1 . . . . 1 . 2 1 1 . . . . 1 2 . 1 1 1 . 1 1 1 4 2 2 Misfires 18 | . 1 1 . . . . 1 . . . . . . . 3 6 . 2 . . . 1 1 2 . . . Alerts 14 | . 2 . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . 1 1 . 3 . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon Failures 22 | . . 1 . . . 1 . . . 1 . . . . . 3 1 . . . . 2 . . 8 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2643 | . . . 15 . 25 19 2 . . 11 6 50 23 . 83 273 300 6 . . 31 342 179 . 539 231 508 Projectiles 2247 | . . . 15 . 9 19 . . . 11 . 32 23 . 37 273 237 6 . . 31 342 179 . 532 231 270 Explosions 396 | . . . . . 16 . 2 . . . 6 18 . . 46 . 63 . . . . . . . 7 . 238 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1007 | . 29 . 48 . . . 5 . . 60 . . . . 74 . . . . . . . 41 . 88 62 600 Shots 52 | . 1 . 2 . . . 1 . . 2 . . . . 3 . . . . . . . 1 . 5 7 30 Rammed 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 10 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 224 . 168 42 153 241 86 265 . 236 . . 102 . 236 177 258 250 162 188 . 169 113 84 224 331 240 Average Temperature 63 | . 80 . 44 24 38 54 48 133 . 79 . . 36 . 69 76 102 106 94 117 . 45 57 59 80 142 65 Received Heat Transfer 5949 | . 381 . 252 . 630 216 72 . . 120 158 49 750 . 422 270 279 36 . . 21 683 100 . 427 179 904 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Total Turns 363 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 346 Longest Duration 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 99 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 7 17 Combat Hostiles 23 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 7 14 Parts Fried 50 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 12 35 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 4 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 3 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 60 | . . . 10 . 10 10 . . . 2 2 3 2 . . . 1 . . . . 4 . . 6 4 6 Heat Transferred 41520 | 325 700 . 2812 37 4736 3626 629 74 . 555 1221 814 1480 . 810 1075 2725 200 75 350 675 4725 1300 . 5183 2375 5018 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 18 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Maximum Alert Level 5 | . . . 1 . 1 1 . . . . . . . . . . 4 . . . . 4 2 . 3 4 5 Low Security (%) 45 | 100 100 100 57 100 63 83 . . . . 100 . . . . . . . . . . 43 . . 25 . . Level 1 20 | . . . 42 . 36 16 . . . . . . . . . . . . . . . 11 47 . 38 . . Level 2 13 | . . . . . . . . . . . . . . . . . 29 . . . . 5 52 . 25 42 27 Level 3 14 | . . . . . . . . . . . . . . . . . 51 . . . . 29 . . 10 40 42 Level 4 4 | . . . . . . . . . . . . . . . . . 18 . . . . 9 . . . 17 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2111 | 5 185 47 372 144 281 306 . . . . 166 . . . . . 1198 . . . . 1191 558 . 874 1173 2111 Initial 750 | . . 47 . 144 42 102 . . . . . . . . . . 750 . . . . 66 545 . . 486 651 Average 376 | . 96 10 168 127 146 113 . . . . 55 . . . . . 876 . . . . 489 419 . 353 799 1017 Influence Increases 15084 | 10 600 5 1219 5 1082 787 150 30 . 255 430 250 180 . . 390 2128 20 30 15 220 1665 475 . 1575 1311 2252 Destroy 0b10 Robot/C 8780 | . 320 . 780 . 560 480 120 20 . 200 260 220 140 . . 300 680 20 20 . 200 1120 260 . 960 820 1300 Destroy 0b10 Robot/NC 625 | 10 20 5 75 5 85 35 . . . . 20 . . . . 5 90 . . 15 . 70 5 . 90 15 80 Destroy Leader 1756 | . 78 . 200 . 158 124 30 10 . 40 74 30 10 . . 40 144 . 10 . 20 214 50 . 170 104 250 Allied During Kill 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 275 | . 21 . 22 . 67 42 . . . . 14 . . . . . 7 . . . . 3 . . 47 . 52 Select Force Hacks 90 | . 30 . . . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . 15 . 30 . 15 15 . . . . 45 . . . . . 135 . . . . 90 75 . 30 150 135 Destroy Structure 1074 | . 11 . 58 . 32 16 . . . . 17 . . . . . 172 . . . . 108 70 . 188 132 270 Advance Influence 750 | . . . . . . . . . . . . . . . . . 750 . . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 960 | . 105 . 30 . 90 75 . . . 15 . . 30 . . 45 150 . . . . 60 15 . 90 90 165 Influence Decreases 13023 | 10 478 127 848 267 966 732 416 44 . 255 325 355 180 . . 390 958 931 289 15 114 658 1036 552 709 1018 1350 Entered New Map 3171 | . . 75 . 227 67 123 104 4 . . . 40 . . . . . 433 50 . . 40 568 552 . 380 508 Time Decay 8364 | 10 458 52 658 40 621 599 302 40 . 245 305 305 170 . . 390 628 498 229 15 94 478 428 . 579 628 592 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Lost Part 530 | . 20 . . . . 10 10 . . 10 20 10 10 . . . 10 . 10 . 20 140 40 . 130 10 80 Lost Ally 80 | . . . 40 . . . . . . . . . . . . . 20 . . . . . . . . . 20 Purge Threat 578 | . . . 150 . 278 . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 93 | . 5 . 4 . 5 9 . . . . 3 . . . . . 10 . . . . 10 6 . 12 8 21 Investigation 20 | . 4 . 3 . 3 4 . . . . . . . . . . 2 . . . . 1 2 . 1 . . Extermination 27 | . . . . . . 3 . . . . 3 . . . . . 5 . . . . 2 1 . 6 4 3 Reinforcement 14 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . 2 . . 1 1 4 Assault 27 | . . . . . . . . . . . . . . . . . 3 . . . . 2 3 . 4 3 12 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . 3 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Distress Signals 16 | . 1 . 2 . 3 2 . . . . . . . . . . 1 . . . . 2 1 . . 1 3 Communications Jammed 70 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 18 47 Distress Signals 67 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 17 45 Times Spotted 725 | . 26 . 46 . 42 38 6 1 . 11 17 10 12 1 56 23 50 1 1 . 10 81 30 . 67 51 145 Peak Tracking Total 37 | . 6 . 6 . 5 4 3 1 . 4 3 4 4 1 37 5 5 1 1 . 5 12 9 . 6 7 35 Tactical Retreats 41 | . 5 . 2 . 4 3 . . . 1 . . 2 . . 2 5 . . . . 2 1 . 4 4 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Traps Triggered 17 | . 4 . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . 3 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Disabled 53 | . 1 . 2 . 1 1 . . . . 3 . . 3 1 . 9 . . . . 6 5 . 2 10 9 Max in Single Turn 5 | . 1 . 1 . 1 1 . . . . 1 . . 1 1 . 5 . . . . 5 1 . 1 1 2 Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Accessed 86 | . 6 . 12 . 15 13 1 . 4 . 2 1 . . . . 6 . . 4 . 3 3 . 7 2 7 Terminals 49 | . 5 . 8 . 9 6 . . . . 1 . . . . . 3 . . . . 2 2 . 5 1 7 Fabricators 9 | . . . . . . 4 . . . . 1 . . . . . 2 . . . . . 1 . 1 . . Repair Stations 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . 1 1 . Total Hacks 254 | . 15 . 37 . 61 29 1 . 29 . 6 1 . . . . 14 . . 17 . 11 7 . 11 2 13 Successful 139 | . 6 . 16 . 35 14 1 . 29 . 2 1 . . . . 5 . . 17 . 4 . . 4 . 5 Failed 115 | . 9 . 21 . 26 15 . . . . 4 . . . . . 9 . . . . 7 7 . 7 2 8 Catastrophic 22 | . 3 . 2 . 2 8 . . . . . . . . . . 1 . . . . . 1 . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 9 . 20 . 9 9 . . . . 2 . . . . . 4 . . . . 9 5 . 4 . 4 Terminals 133 | . 12 . 27 . 35 14 . . . . 3 . . . . . 5 . . . . 10 5 . 8 1 13 Fabricators 23 | . . . . . . 11 . . . . 3 . . . . . 6 . . . . . 2 . 1 . . Repair Stations 21 | . . . 3 . 16 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 1 . 6 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 9 | . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . . . . . . . 3 . . . . . . . 2 1 . Terminal Hacks 86 | . 4 . 7 . 13 3 1 . 29 . 1 1 . . . . 1 . . 17 . 2 . . 2 . 5 Record 16 | . . . . . . . . . 11 . . . . . . . . . . 5 . . . . . . . Part Schematic 19 | . 1 . 2 . . . . . 11 . . . . . . . 1 . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . 2 . 2 1 . . 3 . . . . . . . . . . 4 . . . . . . 1 Open Door 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 6 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 7 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 Maintenance Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 6 . . . . 1 . . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 2 . 14 1 . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 1 . 7 1 . . . . . . . . . . . . . . . . . . . . . Repair 8 | . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . 1 . 4 2 . . . . . . . . . . 2 . . . . 1 . . 1 . . Terminals 7 | . . . 1 . 2 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Botnet 7 | . . . 1 . 2 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 12 . 14 11 . . . . 2 . . . . . 6 . . . . 3 3 . 5 2 7 Full Trace Events 14 | . 2 . 1 . 2 4 . . . . . . . . . . 1 . . . . 1 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 4 . 1 . . . 11 . . . . . . . . . . 4 . . . . . . 5 Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 79 | . . . . . . 79 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Time 312 | . . . 51 . 261 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 9 . 9 . 10 . . . . . . . . . . . . . . . . 10 . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 50 | . . 50 50 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 17 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . 3 Total Damage 372 | . . . 211 . . . . . . . . . . . . . . . . . . . . . . . 161 Kills 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Active Infowar (turns) 34142 | 67 1362 267 4324 90 2333 2351 629 685 136 766 1020 1562 1587 1752 316 43 2004 1323 1881 472 3118 30 106 74 2328 2010 1506 Optics 3578 | . . . . . . . . . . . . . . . . . . . . . . . . . 1755 1823 . Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 IFF 8862 | . . . . . . . . . . . . . . . . . 1315 1323 1881 472 3108 30 106 74 553 . . Terrain 5129 | 57 . . . . . . . . . . . . . . . . 907 . 742 468 2715 . . . 240 . . Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Seismic 26296 | 10 1349 267 4324 90 2333 2351 629 685 136 766 1020 1562 1587 1752 316 . 321 1286 1881 472 2725 . . . 434 . . T.N.C. 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 7072 | . . . . . . 39 . . . . . . . . . 43 1999 1305 27 . . . . . 218 1936 1505 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 2 . . 2 . 3 1 1 . 1 . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Turns Passed 45733 | 168 1743 267 5136 90 2872 2521 695 696 137 833 1064 1863 1708 1752 3788 1473 2177 1323 1978 472 3118 1544 1042 557 2599 2169 1948 Spaces Moved 18752 | 69 788 156 1731 36 1032 1439 400 425 91 420 520 1092 894 1034 1743 573 889 440 747 160 1108 538 144 60 897 665 661 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5632 | 65 788 156 1731 36 1032 638 . . . . . . . . . . . . . . . . . . . 525 661 Legs 6057 | . . . . . . . . . . . . . . . 361 573 889 440 747 160 1108 538 144 60 897 140 . Wheels 7059 | . . . . . . 801 400 425 91 420 520 1092 894 1034 1382 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 130 145 160 145 145 160 160 160 160 145 210 180 210 210 210 183 180 177 127 178 160 147 Average Speed 182 | 153 160 160 226 240 178 144 153 160 146 159 160 160 160 160 169 210 199 210 210 210 208 197 186 178 205 235 159 Slowest Speed 300 | 160 160 160 240 240 240 225 160 160 160 160 160 160 160 160 210 210 300 210 210 210 210 240 212 232 240 262 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 55 | 6 94 45 97 10 85 47 55 62 68 54 17 95 96 81 93 67 23 59 90 60 88 12 13 5 34 73 28 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 12 | . 1 1 . 1 2 . . . 1 2 . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 10 | . 1 . 1 . . 1 . . . 1 1 . . . . 1 1 . . . 1 1 . . 1 . . Unknown Exits Taken 17 | 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 . 1 . Scrap Searched 29 | . . 1 . . . . 4 1 . 3 . 8 2 2 . 1 . 1 2 . 4 . . . . . . Spaces Dug 207 | . . . 30 . 8 4 8 . . . . 16 25 . . 2 8 16 4 . 10 1 2 . 28 20 25 Terrain Destroyed 982 | . 9 . 58 . 25 13 18 . . 60 22 81 27 . 32 46 96 32 9 . 24 52 44 2 104 67 161 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 424 | . . . . . . 13 1 . . 2 8 2 2 . 5 46 42 32 9 . 24 31 24 2 77 40 64 AOE 558 | . 9 . 58 . 25 . 17 . . 58 14 79 25 . 27 . 54 . . . . 21 20 . 27 27 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total 28014 | 107 1179 171 2808 37 1895 1744 447 436 95 553 691 1169 1112 1078 2508 761 1120 805 1148 291 1871 931 830 522 1344 1117 1244 Wait 6406 | 3 283 10 874 . 678 107 22 8 . 90 94 18 173 . 610 128 66 335 386 107 711 125 621 416 116 168 257 Move 18725 | 68 787 155 1730 35 1031 1438 399 424 90 419 519 1091 893 1033 1742 572 888 439 746 159 1107 537 143 59 896 664 661 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | 6 17 3 28 . 18 24 . . . 3 4 3 . 1 17 4 29 . . 3 5 22 2 17 33 23 10 Fast Attach 252 | 8 5 . 7 . 9 14 1 . 2 6 10 6 2 7 24 3 12 3 2 6 5 10 4 3 28 42 33 Attach 74 | . 2 . 3 . 3 6 1 . . 1 4 2 1 1 15 . 1 . . . . 9 1 . 8 8 8 Detach 42 | 1 . . . . . 3 1 . . . . 1 . . 8 1 1 . . . 1 1 1 . 8 8 7 Swap 259 | 1 14 2 45 . 31 30 6 2 1 12 14 19 14 1 9 . 10 . . . . 6 4 . 11 7 20 Drop 542 | . 20 . 43 . 32 38 1 . 2 8 14 10 2 8 42 10 22 9 8 10 15 38 5 27 55 83 40 Fire 1373 | 20 49 1 78 2 93 84 16 2 . 14 32 19 27 . 37 43 91 19 6 6 27 182 49 . 189 108 179 Melee 11 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / *Sec / [*Frg]) -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 133 | -11/Scrapyard | Discovered new exit (range 13) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 216 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 838 | -10/Materials | Discovered new exit (range 11) 986 | -10/Materials | Core integrity fell below 50% 1332 | -10/Materials | Discovered new exit (range 16) 1472 | -10/Materials | Core integrity fell below 20% 1912 | -10/Materials | Entered Mines 1938 | -10/Mines | Learned location of Zion (-6) 2123 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2154 | -10/Mines | Discovered new exit (range 14) 2179 | -10/Mines | Entered Materials 2179 | -9/Materials | Accompanied by 2 allies 2179 | -9/Materials | Evolved 2 slots: Utility x2 2184 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2190 | -9/Materials | Discovered new exit (range 16) 3244 | -9/Materials | Identified exit to Mines 3497 | -9/Materials | Build established: Scavenger-Mutant 3580 | -9/Materials | Discovered new exit (range 10) 4261 | -9/Materials | Discovered new exit (range 8) 5293 | -9/Materials | Discovered new exit (range 14) 6509 | -9/Materials | Repaired Adv. Beam Cannon? 7315 | -9/Materials | Entered Mines 7391 | -9/Mines | Discovered new exit (range 5) 7405 | -9/Mines | Entered Materials 7405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8183 | -8/Materials | Discovered new exit (range 4) 8404 | -8/Materials | Identified exit to Storage 8466 | -8/Materials | Repaired Adv. Beam Cannon 8591 | -8/Materials | Repaired Lgt. Treads 8630 | -8/Materials | Repaired Adv. Treads 8686 | -8/Materials | Repaired Insulated Plating 8726 | -8/Materials | Repaired Deuterium Engine 9086 | -8/Materials | Build established: Mutant 9797 | -8/Materials | Discovered new exit (range 16) 9984 | -8/Materials | Repaired Rocket Launcher 10023 | -8/Materials | Repaired Adv. Treads 10277 | -8/Materials | Entered Factory 10277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10857 | -7/Factory | Discovered new exit (range 9) 10871 | -7/Factory | Identified exit to Factory 11511 | -7/Factory | Fabricated Huge Storage Unit? 11616 | -7/Factory | Identified exit to Lower Caves 11669 | -7/Factory | Found Prototype Launcher 11669 | -7/Factory | Identified Rocket Array 11852 | -7/Factory | Discovered exit to Factory (range 11) 11888 | -7/Factory | Fabricated Plasma Cutter (x2) 12545 | -7/Factory | Discovered exit to Factory (range 14) 12798 | -7/Factory | Entered Lower Caves 12799 | -7/Lower Caves | Encountered a Warlord checkpoint 12868 | -7/Lower Caves | Learned 8 Factory zone layouts 13042 | -7/Lower Caves | Learned Factory machine intel 13061 | -7/Lower Caves | Spotted B-75 Beast 13088 | -7/Lower Caves | Destroyed B-75 Beast 13397 | -7/Lower Caves | Discovered new exit (range 5) 13493 | -7/Lower Caves | Entered another Lower Caves area 13867 | -7/Lower Caves | Discovered new exit (range 10) 14189 | -7/Lower Caves | Entered Data Miner 14191 | -7/Data Miner | Discovered new exit (range 6) 14218 | -7/Data Miner | Met Data Miner 14244 | -7/Data Miner | Learned location of Section 7 (-3) 14244 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14270 | -7/Data Miner | Received God Mode back door access code from Data Miner 14326 | -7/Data Miner | Entered Proximity Caves 14398 | -6/Proximity Caves | Found DCF Scrap (14 items) 14797 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15000 | -6/Proximity Caves | Discovered exit to Factory (range 8) 15159 | -6/Proximity Caves | Entered Factory 15159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15160 | -6/Factory | Identified exit to Factory 15160 | -6/Factory | Identified exit to Extension 15160 | -6/Factory | Identified exit to Lower Caves 15161 | -6/Factory | Loaded intel: 260 machine locations 15404 | -6/Factory | Discovered exit to Extension (range 13) 15826 | -6/Factory | Discovered exit to Factory (range 16) 16103 | -6/Factory | Cargo convoy interrupted 16223 | -6/Factory | Entered Lower Caves 16273 | -6/Lower Caves | Spotted B-75 Beast 16288 | -6/Lower Caves | Destroyed B-75 Beast 16298 | -6/Lower Caves | Learned Factory emergency access door positions 16454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16620 | -6/Lower Caves | Encountered a Warlord checkpoint 16700 | -6/Lower Caves | Learned Factory garrison access intel 17507 | -6/Lower Caves | Discovered new exit (range 13) 18086 | -6/Lower Caves | Entered another Lower Caves area 18094 | -6/Lower Caves | Discovered exit to Factory (range 12) 18297 | -6/Lower Caves | Learned 8 Factory zone layouts 19580 | -6/Lower Caves | Ambushed by wild Derelicts 19698 | -6/Lower Caves | Discovered new exit (range 6) 19794 | -6/Lower Caves | Entered Zion 19927 | -6/Zion | Learned location of 1 exit from Factory 19927 | -6/Zion | Discovered new exit (range 16) 19937 | -6/Zion | Build established: Scavenger-Mutant 21170 | -6/Zion | Discovered new exit (range 5) 21173 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21546 | -6/Zion | Entered Deep Caves 21548 | -6/Deep Caves | Met 5H-AD0 21793 | -6/Deep Caves | Z-Facility disabled 21811 | -6/Deep Caves | Attacked by Z-Imprinter 21879 | -6/Deep Caves | Found Prototype Device 21879 | -6/Deep Caves | Identified Zio. Metafield Generator 21889 | -6/Deep Caves | Found Prototype Protection 21889 | -6/Deep Caves | Identified Zio. Weapon Casing 22060 | -6/Deep Caves | Thanked by 5H-AD0 22518 | -6/Deep Caves | Found Zio. Weapon Casing 22527 | -6/Deep Caves | Found Zio. Weapon Casing 22534 | -6/Deep Caves | Found Zio. Weapon Casing 22895 | -6/Deep Caves | Discovered new exit (range 6) 23263 | -6/Deep Caves | Spotted AG-37274 23293 | -6/Deep Caves | Destroyed AG-37274 23300 | -6/Deep Caves | Found GOLEM Unit 23347 | -6/Deep Caves | Spotted AG-62225 23391 | -6/Deep Caves | Destroyed AG-62225 23632 | -6/Deep Caves | Found Zio. Weapon Casing 23653 | -6/Deep Caves | Build established: Mutant 23856 | -6/Deep Caves | Triggered Deep Caves wall 23856 | -6/Deep Caves | Spotted AS-71346 23856 | -6/Deep Caves | Spotted AS-32641 23866 | -6/Deep Caves | Destroyed AS-32641 23866 | -6/Deep Caves | Destroyed AS-71346 23887 | -6/Deep Caves | Destroyed 36 combat bots 23894 | -6/Deep Caves | Lost 3 parts (3u) 23938 | -6/Deep Caves | Found Deploy-a-Sentry 24468 | -6/Deep Caves | Exposed GOLEM chamber 24473 | -6/Deep Caves | Found GOLEM Unit 24479 | -6/Deep Caves | Found GOLEM Unit 24484 | -6/Deep Caves | Found GOLEM Unit 24490 | -6/Deep Caves | Found GOLEM Unit 24527 | -6/Deep Caves | Build established: Golem 25334 | -6/Deep Caves | Entered Proximity Caves 25337 | -5/Proximity Caves | Spotter reported a threat 25337 | -5/Proximity Caves | Spotter reported a threat 25840 | -5/Proximity Caves | Core integrity fell below 50% 25870 | -5/Proximity Caves | Spotter reported a threat 26184 | -5/Proximity Caves | Learned 4 Factory zone layouts 26218 | -5/Proximity Caves | Spotter reported a threat 26394 | -5/Proximity Caves | Spotter reported a threat 26723 | -5/Proximity Caves | Discovered exit to Factory (range 7) 26807 | -5/Proximity Caves | Entered Factory 26807 | -5/Factory | Evolved 2 slots: Utility x2 26808 | -5/Factory | Identified exit to Factory 26811 | -5/Factory | Loaded intel: 4 garrison access locations 26882 | -5/Factory | Discovered new exit (range 14) 27107 | -5/Factory | Search patrols dispatched 27233 | -5/Factory | Identified exit to Upper Caves 27407 | -5/Factory | Search patrols dispatched 27653 | -5/Factory | Destroyed 7 combat bots 28307 | -5/Factory | First assault squad dispatched 28322 | -5/Factory | Incoming assault squad redirected 28334 | -5/Factory | Incoming assault squad redirected 28488 | -5/Factory | Discovered exit to Factory (range 12) 28984 | -5/Factory | Entered Upper Caves 29350 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29517 | -5/Upper Caves | Spotted B-75 Beast 30225 | -5/Upper Caves | Discovered new exit (range 8) 30307 | -5/Upper Caves | Entered another Upper Caves area 30344 | -5/Upper Caves | Discovered exit to Factory (range 10) 31072 | -5/Upper Caves | Encountered a Warlord checkpoint 31599 | -5/Upper Caves | Discovered new exit (range 14) 32285 | -5/Upper Caves | Entered Zhirov 32287 | -5/Zhirov | Discovered new exit (range 3) 32324 | -5/Zhirov | Met Zhirov 32373 | -5/Zhirov | Learned location of Quarantine (-3) 32373 | -5/Zhirov | Learned location of Testing (-2) 32373 | -5/Zhirov | Learned location of Command (-1) 32385 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32417 | -5/Zhirov | Found Alien Artifact 32417 | -5/Zhirov | Identified Integrated Dissipator 32417 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32446 | -5/Zhirov | Found Alien Artifact 32757 | -5/Zhirov | Entered Proximity Caves 34342 | -4/Proximity Caves | Learned 4 Research zone layouts 34605 | -4/Proximity Caves | Found DCF Scrap (16 items) 34919 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 35197 | -4/Proximity Caves | Discovered exit to Factory (range 10) 35875 | -4/Proximity Caves | Entered Factory 35875 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 36156 | -4/Factory | Found Quantum Capacitor 36292 | -4/Factory | Identified exit to Upper Caves 36292 | -4/Factory | Identified exit to Armory 36585 | -4/Factory | Garrison activated, responded to threat 36608 | -4/Factory | Destroyed 8 combat bots 36842 | -4/Factory | Destroyed 13 combat bots 36888 | -4/Factory | Lost 3 parts (1n2u) 36936 | -4/Factory | Destroyed 9 combat bots 37125 | -4/Factory | First assault squad dispatched 37146 | -4/Factory | Incoming assault squad redirected 37147 | -4/Factory | Incoming assault squad redirected 37264 | -4/Factory | Incoming assault squad redirected 37419 | -4/Factory | Entered Armory 37450 | -4/Armory | Lost 7 parts (1p2n2u2w) 37669 | -4/Armory | First assault squad dispatched 37694 | -4/Armory | Incoming assault squad redirected 38248 | -4/Armory | Identified Transdimensional Reconstructor 38248 | -4/Armory | Warped through subspace to slip node 38248 | -4/Armory | Discovered new exit (range 1) 38249 | -4/Armory | Core integrity fell below 50% 38381 | -4/Armory | System corruption reached 10% 38461 | -4/Armory | Entered Lab 38464 | -4/Lab | Lost 3 parts (1n1u1w) 38517 | -4/Lab | Discovered new exit (range 9) 39018 | -4/Lab | Entered Research 39018 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 40269 | -3/Research | System corruption reached 10% 40652 | -3/Research | Found Prototype Device 40652 | -3/Research | Identified Exp. Thermal Defense Suite 40738 | -3/Research | Identified exit to Quarantine 40887 | -3/Research | Found Gamma Bomb Array 41018 | -3/Research | First assault squad dispatched 41292 | -3/Research | Incoming assault squad redirected 41292 | -3/Research | Incoming assault squad redirected 41322 | -3/Research | Incoming assault squad redirected 41359 | -3/Research | Lost 4 parts (1p3u) 41617 | -3/Research | Entered Quarantine 41785 | -3/Quarantine | Cryocooling Duct disabled 41800 | -3/Quarantine | Ambient heat levels rising (+20) 41800 | -3/Quarantine | Non-combat units ordered to evacuate 41817 | -3/Quarantine | Found Alien Artifact 41817 | -3/Quarantine | Identified Dimensional Node Initializer 41817 | -3/Quarantine | Initialized slip node 41827 | -3/Quarantine | Found Dimensional Node Initializer 41839 | -3/Quarantine | Found Transdimensional Reconstructor 41847 | -3/Quarantine | Found Transdimensional Reconstructor 42191 | -3/Quarantine | Found Alien Artifact 42191 | -3/Quarantine | Identified Core Reset Matrix 42191 | -3/Quarantine | Used Core Reset Matrix 42195 | -3/Quarantine | Detected hypermatrix surge 42195 | -3/Quarantine | Sensed 10 artifacts in vicinity 42354 | -3/Quarantine | Found Sigix Broadsword 42367 | -3/Quarantine | First assault squad dispatched 42424 | -3/Quarantine | Incoming assault squad redirected 42571 | -3/Quarantine | Found Phase Armor 42867 | -3/Quarantine | Build established: Alien-Golem 42927 | -3/Quarantine | Discovered new exit (range 13) 42976 | -3/Quarantine | Found Core Stripper 43355 | -3/Quarantine | Spotted Fortress 43383 | -3/Quarantine | Destroyed Fortress 43442 | -3/Quarantine | Found Prototype Reactor 43442 | -3/Quarantine | Identified Vortex Chain Reactor 43445 | -3/Quarantine | Found Unknown Protection 43445 | -3/Quarantine | Identified Hvy. Insulated Plating 43453 | -3/Quarantine | Found Prototype Device 43453 | -3/Quarantine | Identified Exp. EM Shield 43456 | -3/Quarantine | Found Prototype Device 43456 | -3/Quarantine | Identified Exp. Force Field 43466 | -3/Quarantine | Found Prototype Device 43466 | -3/Quarantine | Identified Thermal Barrier 43519 | -3/Quarantine | Found Prototype Protection 43519 | -3/Quarantine | Identified Centrium Heavy Armor Plating 43770 | -3/Quarantine | Discovered new exit (range 6) 43770 | -3/Quarantine | Discovered new exit (range 7) 43786 | -3/Quarantine | Entered Section 7 43787 | -3/Section 7 | Detected hypermatrix surge 43787 | -3/Section 7 | Sensed 19 artifacts in vicinity 43793 | -3/Section 7 | Spotted B-86 Titan 43816 | -3/Section 7 | Found Integrated Mediator 43816 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 44036 | -3/Section 7 | First assault squad dispatched 44048 | -3/Section 7 | Warped through subspace 44109 | -3/Section 7 | Build established: Alien-Mutant 44142 | -3/Section 7 | Destroyed B-86 Titan 44498 | -3/Section 7 | Found Integrity Redistributor 44498 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-334) 44499 | -3/Section 7 | Core integrity fell below 50% 44533 | -3/Section 7 | Found Integrity Redistributor 44675 | -3/Section 7 | Spotted S7 Guard 44979 | -3/Section 7 | Spotted Alpha 7 45368 | -3/Section 7 | Core integrity fell below 20% 45376 | -3/Section 7 | Scanned by Researcher 45410 | -3/Section 7 | Destroyed 12 combat bots 45430 | -3/Section 7 | Spotted Alpha 7 45488 | -3/Section 7 | Intercept squad dispatched 45496 | -3/Section 7 | Spotted Tracker 45513 | -3/Section 7 | Spotted Combat Programmer 45543 | -3/Section 7 | Destroyed S7 Guard 45561 | -3/Section 7 | Incoming assault squad redirected 45567 | -3/Section 7 | Destroyed Combat Programmer 45570 | -3/Section 7 | Destroyed Tracker 45583 | -3/Section 7 | Found Corrupted Prototype Protection 45583 | -3/Section 7 | Identified Hvy. Regenerative Plating 45605 | -3/Section 7 | Found Integrated Thermoelectric Network 45605 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 45636 | -3/Section 7 | Destroyed 9 combat bots 45654 | -3/Section 7 | High security lockdown imminent 45699 | -3/Section 7 | Spotted S7 Guard 45723 | -3/Section 7 | DAS Turret deployed 45733 | -3/Section 7 | Discovered new exit (range 15) 45734 | -3/Section 7 | High security lockdown engaged 45734 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 45725_ Held in stasis. 45726_ L-61 Swordsman knocked back. 45727_ DAS Turret held in stasis. 45727_ Held in stasis. 45727_ C-55 Analyst is analyzing... 45728_ DAS Turret destroyed. 45729_ Held in stasis. 45729_ C-55 Analyst is analyzing... 45731_ Held in stasis. 45731_ C-55 Analyst is analyzing... 45731_ Particle Reactor destroyed. 45732_ Held in stasis. 45732_ C-55 Analyst is analyzing... 45733_ Hds. Centrium Heavy Treads destroyed. 45733_ EXIT=FOUND 45733_ Slug penetrates G-67 Veteran. 45733_ G-67 Veteran destroyed. 45733_ Held in stasis. 45733_ C-55 Analyst is analyzing... 45734_ ALERT: Lockdown in effect, collecting threat data. Map ----- +----------------------------------------------------+ | ???????????????????? 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""#?????????????? | | ######## [! ; h #??? ""??????????????? | | ####+#+######"# !! ! # @ #???####?????????????? | | # !%= ## !!!% # #????????????????????? | | # """"""" ## =* # #????????????????????? | | + """"""" ! ######+#### ???????????????????? | | # """"""" #??###%#??# ??????????????????? | | " =#????#!#??# ?????????????????? | | #####"+#######????#=#??# % ????????????????? | | ####"# #??######### #??########% ???????????????? | | ## #??#! # #??????????g #?????????????? | | ## #??# + #??????????? g#?????????????? | | ## #??# # #???????????? YY?????????????? | | + #??######### #???????????? YH ????????????? | | ####?????????? * ????????????? ??????????????? | | #????????????? % ???????????????????????????? | | #????????????? ##??????????????????????????? | | #?????????????###????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 100 Energy Generation 77 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Coolant Network | -3/Section 7 | Archive Centrium Light Armor Plating | -3/Section 7 | Archive Cld. Impulse Thruster | -3/Section 7 | Archive Gravity Flail | -3/Section 7 | Archive Adv. Myomer Leg | -3/Section 7 | Archive Robot Schematics ------------------ G-67 Veteran | -3/Section 7 | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip Plasma Cutter | x2 | -7/Factory Repaired ---------- Adv. Beam Cannon | 50% | -9/Materials Adv. Beam Cannon | 56% | -8/Materials Lgt. Treads | 34% | -8/Materials Adv. Treads | 71% | -8/Materials Insulated Plating | 20% | -8/Materials Deuterium Engine | 58% | -8/Materials Rocket Launcher | 85% | -8/Materials Adv. Treads | 75% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Phase Armor Core Stripper Integrated Mediator Integrity Redistributor Sigix Broadsword Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideCarbideStabilizer Manual? 0 Play Time 04:08:53 Cumulative 291.6 hours Start 2025.05.28 @ 22:48:44 End 2025.06.05 @ 00:50:53 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 1 Explorer 0 Win Type - Total 26 Types 6/4/7/0/0/0/8/0/0/1 Lore% 64 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ba95b955-9c6f-479f-ae30-67fca219be00