Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 20:58:03 Player: Conner Result: Destroyed by B-75 Beast via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (4338) 4338 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 10287 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 400 Aligned with FarCom 300 Friendly Fire -844 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Medium Armor Plating Damper Plating EM Shield > --- WEAPON ----------- Improved Arc Projector KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Neutron Cannon Proton Missile Launcher [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . 2 1 . . . Utility 5 | . . . . . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 169 | 5 13 8 5 6 13 46 18 19 7 7 22 Power 28 | 1 3 2 . 2 5 5 2 3 . 2 3 Engine 18 | 1 3 2 . 2 3 4 . 3 . . . Core 8 | . . . . . 2 1 2 . . . 3 Reactor 2 | . . . . . . . . . . 2 . Propulsion 33 | 2 3 . . 2 1 9 8 2 . . 6 Treads 2 | 2 . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . Wheel 27 | . 3 . . 2 1 7 6 2 . . 6 Hover 2 | . . . . . . 2 . . . . . Flight 1 | . . . . . . . 1 . . . . Utility 50 | . 3 1 . 1 4 12 8 10 3 2 6 Device 19 | . 1 1 . 1 2 3 3 2 2 . 4 Storage 5 | . 2 . . . . 1 . 2 . . . Processor 2 | . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 24 | . . . . . 2 8 5 5 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 5 5 1 3 20 . 4 4 3 7 Energy Gun 28 | 2 4 . 1 . . 11 . 4 2 . 4 Energy Cannon 6 | . . . 2 . . . . . 2 1 1 Ballistic Gun 9 | . . 2 . 1 1 2 . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . 3 1 . 2 2 . . . . 1 Special Weapon 6 | . . . 1 . . 5 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . 1 10 . 2 . . . Parts Lost 33 | . 2 3 . . 1 3 . 2 6 2 14 Power 3 | . . . . . 1 . . . . . 2 Propulsion 9 | . 1 . . . . 2 . . 1 . 5 Utility 13 | . . 1 . . . 1 . 1 3 2 5 Weapon 8 | . 1 2 . . . . . 1 2 . 2 Highest Loss Streak 8 | . 2 2 . . 1 2 . 1 6 2 8 Average Slot Usage (%) 87 | . 97 99 98 100 99 98 87 79 65 50 71 Engine 8 | . 14 14 14 14 12 9 7 6 5 1 . Core 4 | . . . . . 5 9 7 6 5 1 4 Treads 1 | . 17 . . . . . . . . . . Wheel 21 | . 10 28 28 28 27 25 23 19 11 11 21 Device 10 | . 12 14 14 14 11 8 7 6 11 5 12 Storage 7 | . 13 14 14 14 9 9 7 6 5 1 . Protection 11 | . . . . . 15 18 15 19 11 10 10 Energy Gun 10 | . 28 5 . . . 13 15 13 9 5 4 Ballistic Gun 3 | . . 10 3 13 9 2 . . . 3 4 Launcher 3 | . . 11 13 14 9 1 . . . . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 87 | 5 42 46 55 53 67 74 68 79 81 86 87 Greatest Support 84 | 40 40 24 24 24 36 44 68 84 84 56 78 Greatest Overweight (x) 4 | . 4 1 2 2 1 3 3 . 1 1 2 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 10 | 4 11 12 12 12 12 12 12 12 12 6 4 Most Carried 12 | 4 12 12 12 12 12 12 12 12 12 9 4 Average Carried 10 | 2 10 11 12 12 11 11 11 11 8 5 3 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 4 12 12 12 12 12 12 12 12 9 4 2 Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Matter Collected 2791 | 211 159 160 . 69 368 755 208 155 65 . 641 Remotely . | . . . . . . . . . . . . Salvage Created 6031 | . 557 63 . 34 492 813 519 1393 523 240 1397 Parts 338 | . 33 8 . 11 25 49 28 47 15 5 117 Haulers Intercepted 9 | . 2 . . . 1 1 . 3 1 . 1 Recyclers Shooed 8 | . 1 . . . 1 . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Combat Hostiles Destroyed 89 | . 11 9 . 7 10 14 4 10 5 1 18 Guns 65 | . 11 2 . . 7 14 4 9 . 1 17 AOE 20 | . . 7 . 7 3 . . . 2 . 1 Classes Destroyed 15 | . 5 2 . . 2 1 2 1 1 1 . Worker 20 | . . . . . . . 7 6 . . 7 Builder 16 | . . . . . 2 1 . 2 1 . 10 Tunneler 3 | . . 1 . . 1 . 1 . . . . Hauler 9 | . 2 . . . 1 1 . 3 1 . 1 Recycler 9 | . 1 . . . 2 1 1 3 . . 1 Watcher 7 | . 1 . . . . 1 1 2 1 . 1 Swarmer 35 | . 5 7 . 7 . 3 . 3 1 . 9 Grunt 19 | . 6 . . . 8 2 . . 3 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 18 | . . . . . 2 8 2 4 . . 2 Demolisher 2 | . . 2 . . . . . . . . . Hunter 4 | . . . . . . . . 2 . . 2 Programmer 11 | . . . . . . . 2 4 . . 5 Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . 7 4 . 4 11 5 3 8 4 1 7 Combat Bots Only 7 | . 7 4 . 4 6 5 1 2 3 1 5 Max Kills in Single Turn 9 | . 1 2 . 2 2 1 1 9 3 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . . 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Damage Taken 8699 | . 446 484 . 83 459 1116 450 1371 546 264 3480 Core 1480 | . 68 85 . 22 20 112 42 112 73 . 946 Absorbed by Shields 429 | . . 79 . 30 167 153 . . . . . Core Remaining (%) 77 | 100 . . . 30 . 76 94 86 . . . Volleys Fired 417 | . 71 11 . 7 32 61 33 67 8 27 100 Largest 2 | . 2 2 . 1 2 2 2 2 2 2 2 Hottest 141 | . 105 70 . 36 61 120 122 141 140 124 129 Shots Fired 724 | . 135 18 . 7 40 93 66 129 15 45 176 Gun 660 | . 135 10 . . 32 83 66 129 13 44 148 Cannon 14 | . . . . . . . . . 2 1 11 Launcher 45 | . . 8 . 7 8 5 . . . . 17 Special 5 | . . . . . . 5 . . . . . Kinetic 161 | . . 9 . . 32 31 . . . 10 79 Thermal 463 | . 135 1 . . . 29 66 129 13 34 56 Explosive 28 | . . 8 . 7 8 5 . . . . . Electromagnetic 72 | . . . . . . 28 . . 2 1 41 Robot Hit Streak 15 | . 7 5 . 3 9 15 9 12 7 14 13 Robot Miss Streak 10 | . 6 3 . . 6 10 3 4 3 3 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . . 1 . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 1 Shots Hit Robots 473 | . 79 12 . 2 30 60 41 95 12 36 106 Core Hits 289 | . 26 16 . 7 34 30 21 60 11 13 71 Critical Hits 4 | . . . . . . . . . . . 4 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14575 | . 932 546 . 539 1517 1078 811 3492 1077 765 3818 Guns 8609 | . 932 68 . . 564 962 799 2087 185 760 2252 Cannons 352 | . . . . . . . . . 15 . 337 Explosions 5592 | . . 478 . 539 953 116 . 1405 877 5 1219 Melee . | . . . . . . . . . . . . Ramming 22 | . . . . . . . 12 . . . 10 Kinetic 2249 | . . 68 . . 564 279 . . . 150 1188 Thermal 8363 | . 932 . . 100 . 381 799 3492 185 610 1864 Explosive 2050 | . . 478 . 439 953 116 . . 64 . . Electromagnetic 1891 | . . . . . . 302 . . 828 5 756 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 3 4 7 19 20 Average Corruption 9 | . . . . . . . 2 2 6 17 19 Corruption Purged . | . . . . . . . . . . . . Effects 179 | . . . . . . . 6 24 10 22 117 Message Errors 29 | . . . . . . . 1 9 3 3 13 Matter Fused 22 | . . . . . . . 1 3 1 3 14 Heat Flow Errors 12 | . . . . . . . 1 3 2 1 5 Energy Discharges 12 | . . . . . . . 1 3 1 1 6 Parts Rejected 3 | . . . . . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . . . 4 1 . 7 Data Loss (major) 7 | . . . . . . . . . 1 . 6 Misfires 3 | . . . . . . . . . 1 . 2 Alerts 2 | . . . . . . . . . . 1 1 Misdirections 18 | . . . . . . . . . . 2 16 Targeting Errors 51 | . . . . . . . 2 1 . 8 40 Weapon Failures 8 | . . . . . . . . 1 . 2 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 625 | . . 33 . 25 . . . 271 39 . 257 Projectiles 14 | . . . . . . . . . 3 . 11 Explosions 611 | . . 33 . 25 . . . 271 36 . 246 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 962 | . . 99 . 114 78 159 6 177 218 . 111 Shots 22 | . . 4 . 3 3 3 . 2 3 . 4 Rammed 2 | . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 429 | . 348 . . 7 120 429 252 257 101 275 377 Average Temperature 91 | . 88 . . 6 51 123 57 41 61 113 123 Received Heat Transfer 1440 | . 174 . . . 201 273 48 198 72 . 474 Effects 9 | . 2 . . . . 4 . . . . 3 Shutdowns 4 | . . . . . . 3 . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . 3 . . Parts Fried 8 | . . . . . . 1 . . 5 . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 21 | . 2 . . . . 2 3 11 1 . 2 Heat Transferred 12999 | . 2273 . . 100 . 703 1517 4917 384 1184 1921 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 510 | . . . . . . . . . 400 110 . LE Corruption 8 | . . . . . . . . . 6 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Peak Influence 507 | . 182 165 . 220 276 496 429 445 416 90 507 Initial 198 | . . 40 . . 7 100 23 166 198 75 45 Average 160 | . 92 50 . 119 106 205 150 251 367 62 135 Maximum Alert Level 2 | . . . . 1 1 2 2 2 2 . 2 Low Security (%) 66 | 100 100 100 . 65 87 57 61 34 8 100 77 Level 1 23 | . . . . 34 12 33 37 44 21 . 11 Level 2 9 | . . . . . . 9 . 21 69 . 11 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 1 1 4 3 . . 7 Investigation 6 | . 2 . . . 1 1 2 . . . . Extermination 7 | . . . . . . . 2 2 . . 3 Reinforcement 5 | . . . . . . . . 1 . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Distress Signals 7 | . 2 . . . . 3 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 22 9 . 2 14 23 12 18 6 6 40 Peak Tracking Total 10 | . 4 3 . 2 3 6 5 3 3 5 10 Tactical Retreats 10 | . . . . . 1 4 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Traps Triggered 13 | . 2 1 . . 1 . 4 . 2 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Disabled 45 | . 1 3 . 4 1 7 . 15 6 . 8 Max in Single Turn 15 | . 1 1 . 2 1 1 . 15 4 . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Accessed 54 | . 7 1 1 . 3 14 10 10 2 . 6 Terminals 32 | . 6 . . . 1 10 5 5 2 . 3 Fabricators 7 | . . . . . . . 3 2 . . 2 Repair Stations 4 | . . . . . . 1 . 2 . . 1 Recycling Units 6 | . 1 . . . 1 2 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Total Hacks 158 | . 24 1 1 . 8 60 25 20 3 . 16 Successful 87 | . 15 1 1 . 4 34 13 10 1 . 8 Failed 71 | . 9 . . . 4 26 12 10 2 . 8 Catastrophic 15 | . 1 . . . . 3 4 3 1 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 105 | . 18 . 1 . 8 42 16 10 1 . 9 Terminals 101 | . 20 . . . 6 37 13 12 3 . 10 Fabricators 13 | . . . . . . . 6 3 . . 4 Repair Stations 14 | . . . . . . 8 . 4 . . 2 Recycling Units 19 | . 4 . . . 1 9 4 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 6 2 . . . . Terminal Hacks 35 | . 6 1 1 . 1 13 5 3 1 . 4 Record 5 | . . . 1 . . . 1 2 . . 1 Prototype ID Bank 6 | . 1 . . . 1 2 1 1 . . . Open Door 4 | . . 1 . . . 3 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . Alert Level 6 | . . . . . . 2 2 . 1 . 1 Unreport Threat 5 | . . . . . . 3 . . . . 2 Assault Status 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 2 . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . . . 1 1 . . 1 Build 3 | . . . . . . . 1 1 . . 1 Repair Station Hacks 8 | . . . . . . 4 . 2 . . 2 Scan Component 5 | . . . . . . 3 . 1 . . 1 Repair 3 | . . . . . . 1 . 1 . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . 1 . . . . . Unauthorized Hacks 38 | . 8 . . . 3 15 7 4 . . 1 Terminals 24 | . 7 . . . 2 8 2 4 . . 1 Track 3 | . 1 . . . . 1 . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 20 | . 6 . . . 1 7 2 3 . . 1 Fabricators 3 | . . . . . . . 3 . . . . Report 2 | . . . . . . . 2 . . . . Siphon 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 3 2 . . . . Monitor 1 | . . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . . Mask 5 | . 1 . . . 1 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . Broadcast 1 | . . . . . . 1 . . . . . Decoy 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Intercept 1 | . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 6 . . . 3 12 9 8 2 . 5 Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 7 | . . . . . . . 3 4 . . . Matter 591 | . . . . . . . 186 252 . . 153 Time 247 | . . . . . . . 99 67 . . 81 Total Robot Build Rating 22 | . . . . . . . 6 16 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 1 . . 1 Time 120 | . . . . . . 32 . 44 . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total Allies 21 | . . . . . 1 11 3 4 . 1 1 Largest Group 11 | . . . . . 1 11 10 4 . 1 1 Highest-Rated Group 194 | . . . . . 10 194 178 48 . 31 41 Highest-Rated Ally 41 | . . . . . 10 29 29 12 . 31 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 123 | . . . . . . 12 83 7 . 18 3 Total Damage 1969 | . . . . . . 228 1159 109 . 353 120 Kills 17 | . . . . . . 2 13 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Turns Passed 10365 | 75 1010 831 432 615 716 1370 1375 1827 428 265 1421 Spaces Moved 7610 | 44 583 721 395 445 540 988 1178 1371 152 171 1022 Core 28 | 5 . . . . . . . . . . 23 Treads 274 | 39 235 . . . . . . . . . . Legs 11 | . . . . . . . 11 . . . . Wheels 7297 | . 348 721 395 445 540 988 1167 1371 152 171 999 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 96 92 100 100 100 50 Average Speed 103 | 147 131 100 106 100 100 102 98 100 108 108 100 Slowest Speed 220 | 160 180 100 110 110 100 115 220 100 110 110 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 87 91 88 90 34 88 34 34 4 81 29 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . . 10 . . . . . Terrain Destroyed 341 | . . 55 . 80 47 47 . 31 33 . 48 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 1 . . . . 9 AOE 331 | . . 55 . 80 47 46 . 31 33 . 39 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total 9415 | 52 704 820 406 604 684 1263 1335 1698 398 205 1246 Wait 981 | . 1 65 . 144 80 110 49 217 229 1 85 Move 7600 | 43 582 720 394 444 539 987 1177 1370 152 170 1022 Hop . | . . . . . . . . . . . . Pick Up 66 | 4 19 7 1 1 8 14 3 7 1 . 1 Fast Attach 66 | 5 3 1 5 . 2 18 9 8 2 4 9 Attach 23 | . 2 3 . . 5 2 1 3 3 1 3 Detach 1 | . . . . . 1 . . . . . . Swap 82 | . 8 4 . 6 6 26 10 8 2 2 10 Drop 137 | . 18 9 6 2 11 42 19 18 1 . 11 Fire 417 | . 71 11 . 7 32 61 33 67 8 27 100 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 32 . . . . Rewire 7 | . . . . . . 3 1 . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Destroyed 7 combat bots 660 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Discovered new exit (range 18) 1086 | -10/Materials | Entered Mines 1119 | -10/Mines | Learned location of Zion (-7) 1134 | -10/Mines | Assembled infested the area 1238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1269 | -10/Mines | Discovered new exit (range 12) 1372 | -10/Mines | Core integrity fell below 50% 1592 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1762 | -10/Mines | Discovered new exit (range 5) 1917 | -10/Mines | Entered Exiles 1918 | -10/Exiles | Identified exit to Mines 1941 | -10/Exiles | Met 8R-AWN 1956 | -10/Exiles | Met EX-HEX 1986 | -10/Exiles | Met EX-BIN 1998 | -10/Exiles | Aligned with FarCom system 1999 | -10/Exiles | Given EX-Vault access code 2025 | -10/Exiles | Opened EX-Vault 2031 | -10/Exiles | Found Prototype Energy Gun 2031 | -10/Exiles | Identified AWS/Thermal 2035 | -10/Exiles | Found Prototype Energy Cannon 2035 | -10/Exiles | Identified Latent Energy Streamer 2039 | -10/Exiles | Found Prototype Special Weapon 2039 | -10/Exiles | Identified Field Lobotomy Kit 2091 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2122 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Visited The Gauntlet 2349 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2349 | -10/Exiles | Entered Mines 2424 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2426 | -9/Mines | Found Prototype Device 2599 | -9/Mines | Learned Materials emergency access door positions 2880 | -9/Mines | Discovered new exit (range 16) 2899 | -9/Mines | Discovered new exit (range 8) 2902 | -9/Mines | Learned location of Storage (-8) 2964 | -9/Mines | Entered Materials 2964 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2965 | -8/Materials | Identified Exp. Sensor Array 3665 | -8/Materials | Discovered new exit (range 6) 3680 | -8/Materials | Entered Storage 3680 | -8/Storage | Accompanied by 1 ally 4850 | -8/Storage | Repaired Arm. Wheel 4877 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5015 | -8/Storage | Discovered new exit (range 12) 5050 | -8/Storage | Entered Factory 5050 | -7/Factory | Accompanied by 10 allies 5050 | -7/Factory | Evolved 2 slots: Propulsion x2 5176 | -7/Factory | Build established: Commander-Mutant 5431 | -7/Factory | Discovered new exit (range 14) 5956 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 6092 | -7/Factory | P-60 Hacker assimilated allied Trooper 3i 6210 | -7/Factory | Build established: Mutant 6263 | -7/Factory | Fabricated B-36 Bruiser (x3) 6288 | -7/Factory | Identified exit to Lower Caves 6381 | -7/Factory | Discovered new exit (range 10) 6425 | -7/Factory | Entered another Factory area 6425 | -6/Factory | Accompanied by 3 allies 6425 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7047 | -6/Factory | Repaired Arm. Huge Wheel 7254 | -6/Factory | Fabricated S-27 Virus? 7264 | -6/Factory | P-60 Hacker assimilated allied Virus 5a 7822 | -6/Factory | Found Prototype Processor 7822 | -6/Factory | Identified Exp. Terrain Scan Processor 8237 | -6/Factory | Discovered new exit (range 15) 8252 | -6/Factory | Entered another Factory area 8252 | -5/Factory | Evolved 2 slots: Utility x2 8321 | -5/Factory | Lost 6 parts (1n3u2w) 8645 | -5/Factory | Build established: Scavenger-Mutant 8680 | -5/Factory | Sucked down chute 8680 | -5/Factory | Entered Waste 8681 | -5/Waste | Met a frightened Derelict 8690 | -5/Waste | Spotted C-40 Crusher 8695 | -5/Waste | EMP discharged 8695 | -5/Waste | System corruption reached 10% 8702 | -5/Waste | Spotted C-40 Crusher 8706 | -5/Waste | Destroyed C-40 Crusher 8720 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8746 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8764 | -5/Waste | Spotted C-40 Crusher 8777 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8781 | -5/Waste | Found Unknown Protection 8781 | -5/Waste | Identified Damper Plating 8795 | -5/Waste | EMP discharged 8836 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8837 | -5/Waste | Spotted C-40 Crusher 8850 | -5/Waste | Spotted C-40 Crusher 8894 | -5/Waste | Spotted C-40 Crusher 8895 | -5/Waste | EMP discharged 8927 | -5/Waste | Discovered new exit (range 16) 8945 | -5/Waste | Entered Factory 9501 | -5/Factory | Repaired Arm. Huge Wheel 10335 | -5/Factory | Lost 8 parts (1p3n2u2w) 10354 | -5/Factory | Spotted B-75 Beast 10360 | -5/Factory | Core integrity fell below 50% 10366 | -5/Factory | Destroyed by B-75 Beast via exploding Nuclear Reactor Last Messages --------------- 10333_ System corrupted: Substantial component data lost. 10341_ Penetrated by Slug. 10341_ Pressure Siphon disabled. 10341_ K-01 Serf collects debris. 10352_ Arm. Huge Wheel destroyed. 10354_ System corrupted: Heat flow error (+266). 10354_ EM Shield destroyed. 10354_ Targeting Computer destroyed. 10356_ R-10 Processor destroyed. 10358_ Mic. Fission Core destroyed. 10361_ Adv. Heat Sink destroyed. 10362_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10362_ O-16 Technician uses terminal to summon reinforcements. 10362_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 10362_ O-16 Technician locks terminal. 10363_ Knocked back. 10366_ Nuclear Reactor explodes. 10366_ G-50 Soldier destroyed. 10366_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# | | ??????????????????????????????# """ """ """ """ " | | ??????????????????????????????# """ """ """ """ " | | ??????????????????????????????# %"" """ """ """ " | | ??????????????????????????????# %"" """ """ """ " | | ????????????????????????? """?# | | ????????????????????????? """?# | | ????????????????????????? ?# ###########+## | | ????????????????????????" """ # #????# | | ??????????????????????""" """ #% #????# """ "" | | ?????????????????# = """ """ # #????# """ "" | | ?????????????????# " g #????# """ "" | | ?????????????????# / #????# | | ?????????????????# #g #????# """ "" | | ?????????????????# # g #????# """ "" | | ????????????????############### g #????# """ "" | | ????????????????# To % #????# | | ????????????????? %! #????# | | ????????????????? ###??# | | ????????????????? """ *[BB #??# = | | ????????????????? """ [BB #??######### | | ????????????????# """ ##??????????? | | ????????????????# @ #???######### | | ?????????? """ | | ????????????????? """ | | ????????????????? """ | | ?????????????????? | | ????????????????? w #####"" | | ?????????????????##t####""Y"" ######/###???# | | ??????????????????##???#"""""### #????? " | | ???????????????????????#######?? +???? " | | ????????????????????????????????+##????? " | | ???????????????????????????????????????? " | | ????????????????????????????????????????? " | | ????????????????????????????????????????? # | | ????????????????????????????????????????? ?# * | | ?????????????????????????????????????????? =??# | | ?????????????????????????????????????????? ????### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Evasion (%) 47 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed BiomechanicalLightSpear Manual? 0 Play Time 01:12:01 Cumulative 39.5 hours Start 2022.02.07 @ 19:48:06 End 2022.02.07 @ 20:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1e2f15b-6eb5-4584-9729-e550a8596324