Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 19:54:14 Player: sweetandcool Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (576) 576 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 2360 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 209/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Light Angular Momentum Engine Lightpack 2.0 Compact Matter Pod (150) Compact Matter Pod (150) Improved Propulsion Shielding Skeleton Box PSU Rigger Field Laser Beamcaster Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Lightpack 2.0 Compact Matter Pod Compact Matter Pod Improved Propulsion Shielding Skeleton Box PSU Rigger Field Laser Beamcaster Rocket Launcher Makeshift Axe [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 8 4 8 1 2 Power 5 | 1 1 2 1 . Engine 4 | 1 1 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 3 | 2 . 1 . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 1 . 1 Device 2 | 1 . 1 . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 6 | 3 . 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 3 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 5 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 4 | . . 2 . 2 Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Backups 11 | . 6 14 13 11 Power 2 | . 2 2 1 1 Propulsion . | . . . . . Utility 4 | . . 6 6 5 Weapon 4 | . 4 5 5 4 Tool/Special . | . . . . . Unused Backups 16 | . 3 1 2 10 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 8 | . 1 . 2 5 Weapon 6 | . 2 1 . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 100 87 82 90 Engine 12 | . 14 13 7 . Core 1 | . . . 6 14 Treads 16 | . 28 16 . . Leg 11 | . . 10 28 28 Device 4 | . 7 4 . . Storage 18 | . 20 18 14 14 Ballistic Gun 19 | . 28 17 14 11 Launcher 5 | . . 4 11 14 Peak Build Rating 18 | 7 8 13 15 18 Average Rating 9 | 5 7 9 11 16 On Entrance 7 | . 7 8 8 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 15 31 32 29 37 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 Most Carried 15 | 2 12 15 15 15 Average Carried 11 | . 7 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 12 15 15 14 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1088 | 276 340 455 . 17 Remotely 261 | 107 154 . . . Salvage Created 996 | 82 527 356 . 31 Parts 58 | 2 31 25 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 41 | . 14 9 . 18 Guns 24 | . 14 9 . 1 AOE 17 | . . . . 17 Classes Destroyed 7 | 1 5 . . 1 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Swarmer 12 | . 9 3 . . Grunt 11 | . 5 6 . . Assembled 18 | . . . . 18 Best Kill Streak 18 | 1 3 5 . 18 Combat Bots Only 18 | . 3 5 . 18 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 151 | . 52 63 . 36 Missed 41 | . 16 12 . 13 Hits 110 | . 36 51 . 23 Melee 1 | . . . . 1 Projectile 109 | . 36 51 . 22 AOE 3 | . . . . 3 Damage Taken 1401 | . 325 668 . 408 Core 258 | . 36 123 . 99 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 108 | 6 39 52 . 11 Largest 2 | 2 2 2 . 2 Hottest 50 | 40 40 50 . 50 Shots Fired 189 | 12 78 85 . 14 Gun 182 | 12 78 84 . 8 Cannon . | . . . . . Launcher 7 | . . 1 . 6 Special . | . . . . . Kinetic 182 | 12 78 84 . 8 Thermal . | . . . . . Explosive 7 | . . 1 . 6 Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 11 9 . 6 Robot Miss Streak 4 | 2 4 4 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 111 | 7 41 55 . 8 Core Hits 87 | 2 23 24 . 38 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2405 | 74 529 654 . 1148 Guns 1258 | 74 529 612 . 43 Cannons . | . . . . . Explosions 1147 | . . 42 . 1105 Melee . | . . . . . Ramming . | . . . . . Kinetic 1258 | 74 529 612 . 43 Thermal . | . . . . . Explosive 1147 | . . 42 . 1105 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles . | . . . . . Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . 40 . 51 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | . . 24 . 17 Average Temperature 7 | . . 6 . 9 Received Heat Transfer 350 | . 48 282 . 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 80 100 . 100 Level 1 6 | . 19 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 228 | 5 228 74 . 18 Initial 72 | . . 72 . . Average 50 | . 121 18 . 2 Influence Increases 735 | 5 469 235 . 26 Destroy 0b10 Robot/C 460 | . 280 180 . . Destroy 0b10 Robot/NC 30 | 5 20 5 . . Destroy Leader 92 | . 52 40 . . Successful Hack 27 | . 27 . . . Destroy Structure 36 | . . 10 . 26 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 735 | 5 284 420 . 26 Entered New Map 113 | . . 113 . . Time Decay 548 | 5 284 257 . 2 Lost Part 66 | . . 50 . 16 Lost Ally 8 | . . . . 8 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 24 9 . 22 Peak Tracking Total 17 | . 4 3 . 17 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 1 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 13 1 1 . Successful 8 | . 6 1 1 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 1 1 . Record 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 63 | . . . . 63 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2480 | 96 659 1241 435 49 Spaces Moved 1194 | 44 323 590 226 11 Core 3 | 3 . . . . Treads 725 | 41 323 361 . . Legs 466 | . . 229 226 11 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 190 190 Average Speed 172 | 152 160 173 190 190 Slowest Speed 260 | 160 160 260 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 59 93 60 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 45 | . . 10 . 35 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . 10 . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1439 | 58 390 730 234 27 Wait 75 | . 9 66 . . Move 1190 | 43 322 589 225 11 Hop . | . . . . . Pick Up 26 | 1 11 9 3 2 Fast Attach 11 | 7 1 3 . . Attach 8 | . . 4 1 3 Detach . | . . . . . Swap 6 | 1 3 1 1 . Drop 15 | . 5 6 4 . Fire 108 | 6 39 52 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Entered Mines 898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1040 | -10/Mines | Discovered new exit (range 7) 1123 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1461 | -10/Mines | Core integrity fell below 50% 1597 | -10/Mines | Discovered new exit (range 6) 1786 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1835 | -10/Mines | Build established: Scavenger-Mutant 1987 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1987 | -10/Mines | Discovered new exit (range 5) 1997 | -10/Mines | Entered Exiles 2043 | -10/Exiles | Met 8R-AWN 2078 | -10/Exiles | Met EX-HEX 2131 | -10/Exiles | Met EX-BIN 2154 | -10/Exiles | Aligned with FarCom system 2156 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Lightpack 2.0 2223 | -10/Exiles | Found PSU Rigger 2234 | -10/Exiles | Found Skeleton Box 2273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2326 | -10/Exiles | Met EX-DEC 2408 | -10/Exiles | Discovered new exit (range 14) 2432 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, PSU Rigger 2432 | -10/Exiles | Entered Mines 2433 | -9/Mines | Met a Derelict testing a Signal Generator 2433 | -9/Mines | Assembled infested the area 2449 | -9/Mines | Core integrity fell below 20% 2481 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02445_ as-81306 destroyed. 02445_ Destroyed Asb. Hover Unit. 02445_ as-70127 destroyed. 02445_ Grenade Launcher destroyed. 02448_ as-72070 destroyed. 02448_ Destroyed Asb. F-torch. 02448_ as-95712 destroyed. 02448_ as-76770 destroyed. 02450_ as-71570 destroyed. 02450_ as-13257 destroyed. 02450_ as-03147 destroyed. 02461_ as-52494 destroyed. 02465_ Acquired Beamcaster. 02466_ Acquired 17 matter. 02471_ Acquired Lgt. Angular Momentum Engine. 02478_ C-45 Heavy ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 02478_ C-45 Heavy ARC bursts open, deploying its payload. 02478_ D-53 Grenadier unfolds itself. 02481_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????####????????????????????????? | | ??????????????## ##???????????????????????? | | ?????????????## #???????????????????????? | | ????????????## #???????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# !! ##???????????????????????? | | ???????????## #???????????????????????? | | ???????????# ##???????? #????????????? | | ???????????## ##????? #?????????????? | | ????????????# ##?? ##????????????? | | ????????????# # # ##???????????? | | ???? # #??????????? | | ??????# @ #?????????? | | ??????## #????????? | | ???????# # ## ????????? | | ????? # ##????? ??????????? | | ????# ### #?????????????????? | | ????# ## < % #?? #?????????????????? | | ????# ??### #???###?????????????????? | | ??????????###### d#???????????????????????? | | ???????????????# d ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????## % ???????????????????????? | | ????????????????## ???????????????????????? | | ?????????????????## ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorEnhancedExtractor Manual? 0 Play Time 00:21:21 Cumulative 122.1 hours Start 2025.11.20 @ 19:33:53 End 2025.11.20 @ 19:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b45df6-d868-4e0d-b031-2117c05595ed