Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.29 @ 01:07:35 Player: cptwinky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (7290) 7290 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4167) 4167 TOTAL SCORE: 17002 Bonus ------- High Alert Combat Kills 1149 Follower Combat Kills 974 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (8) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Long-range Terrain Scanner Improved Shield Generator Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Cld. Fission-Nuclear Core > --- PROPULSION ------- Treaded Armored-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Datajack Ballistic Antimatter Construct/C > --- INVENTORY -------- Cooled Ion Engine Advanced Cooling System High-capacity Matter Pod Machine Analyzer Long-range Terrain Scanner Advanced Targeting Computer Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Long-range Tractor Beam Heavy Plasma Cannon Rocket Launcher Rocket Launcher Remote Datajack Mace [Rating: 84] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . 4 . . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 4 | . . . 1 . . 2 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 148 | 6 7 8 15 31 4 6 11 6 9 20 9 16 Power 7 | 1 1 . 2 2 . . 1 . . . . . Engine 7 | 1 1 . 2 2 . . 1 . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 2 5 11 1 . . . . . . . Treads 19 | 2 . 1 4 11 1 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 1 3 2 4 5 1 2 6 4 3 9 5 8 Device 19 | . . 1 1 . 1 . 5 . 1 5 3 2 Storage 4 | 1 1 . 1 1 . . . . . . . . Processor 5 | . . . . . . 1 . 2 . . . 2 Hackware 12 | . . . 1 1 . . . 1 . 4 2 3 Protection 13 | . 2 1 1 3 . 1 1 1 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 3 4 4 13 2 4 4 2 6 11 4 8 Energy Gun 10 | . 2 2 1 2 . 1 . . . 2 . . Energy Cannon 5 | . . . . . . 1 1 . 1 2 . . Ballistic Gun 15 | 2 . . 3 7 1 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 13 | . 1 2 . 2 . . 1 . 1 2 2 2 Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon 13 | . . . . 2 1 1 1 1 1 2 2 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . 1 1 3 1 . 2 Unidentified Prototypes 6 | . . . . 2 1 1 . . . . . 2 Parts Lost 31 | . . 6 1 8 . . . . . 4 2 10 Power 4 | . . 1 . 1 . . . . . . 1 1 Propulsion 10 | . . 2 1 3 . . . . . . . 4 Utility 6 | . . 2 . 1 . . . . . 1 . 2 Weapon 11 | . . 1 . 3 . . . . . 3 1 3 Highest Loss Streak 8 | . . 4 1 2 . . . . . 2 2 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 97 98 99 77 43 60 61 61 57 60 57 Engine 7 | . 14 13 11 11 10 7 7 4 3 5 . . Core 1 | . . . . . . . . 2 3 . 6 5 Treads 14 | . 28 26 28 32 19 . . 7 7 6 6 5 Leg 1 | . . . . . 2 7 6 . . . . . Device 6 | . . 1 2 . 6 7 11 8 7 11 12 9 Storage 9 | . 14 14 11 11 11 7 7 7 7 6 6 5 Processor 3 | . . . . . . . 7 7 7 6 6 3 Hackware 4 | . . . 10 14 4 . . 4 . 3 6 9 Protection 5 | . 12 12 8 7 4 1 2 1 6 2 . 2 Energy Gun 3 | . 10 12 1 7 5 . . . . . . . Energy Cannon 2 | . . . . . 3 8 4 . 3 5 2 2 Ballistic Gun 6 | . 17 14 20 12 8 . . . . . 2 3 Ballistic Cannon 1 | . . . . . . . 2 7 3 . . . Special Melee Weapon 1 | . . . . . . . 2 5 3 2 . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 11 20 20 36 61 61 60 72 66 66 70 66 56 Greatest Support 101 | 40 40 40 60 60 60 30 97 97 97 101 101 74 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 10 11 16 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 10 15 17 18 14 20 20 20 20 20 20 Average Carried 15 | 3 7 9 9 14 16 13 16 19 19 18 18 18 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 9 15 17 15 12 19 20 20 17 19 5 Scrap Engine Consumption 96 | . . . . . 19 6 22 2 6 24 7 10 Constructs Created 4 | . . . . . 3 . . . . 1 . . Constructs Modified 39 | . . . . . 4 2 11 1 4 8 6 3 Class Distribution -------------------- 39% | Bothacker-Construct 22% | Scavenger-Mutant 18% | Construct 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Bothacker-Construct | -7/Factory Bothacker-Construct | -7/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Matter Collected 3309 | 231 493 128 302 732 210 52 158 86 116 386 162 253 Remotely . | . . . . . . . . . . . . . Salvage Created 7614 | . 653 88 454 1300 403 60 1228 304 796 1474 434 420 Parts 341 | . 42 7 24 59 25 3 55 18 30 52 18 8 Haulers Intercepted 10 | . 2 . 2 5 . . . 1 . . . . Recyclers Shooed 4 | . . . 2 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 129 | . 15 3 7 20 6 1 12 5 18 24 7 11 Melee 1 | . . . . . . . . . . 1 . . Guns 42 | . 9 1 7 18 4 . . . . . 1 2 Cannons 55 | . . . . . 2 1 11 5 14 12 5 5 AOE 25 | . 6 2 . 2 . . 1 . 2 8 1 3 Classes Destroyed 22 | . 7 . 1 3 2 1 5 1 1 1 . . Worker 13 | . 6 1 . 4 . . . . . 2 . . Builder 5 | . 2 . . . . . . . . 3 . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 10 | . 2 . 2 5 . . . 1 . . . . Recycler 5 | . . . . 2 . . . . . 3 . . Mechanic 2 | . . . . . . . . . . 2 . . Operator 2 | . 1 . . 1 . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . Swarmer 12 | . 3 1 . . . . . . 3 . . 5 Cutter 5 | . . . . . . . 1 . . . 4 . Grunt 53 | . 12 2 2 11 . . 4 4 7 6 1 4 Brawler 3 | . . . . 1 . . . . . . 1 1 Duelist 2 | . . . . 1 . . . . . 1 . . Protector 1 | . . . . . . . 1 . . . . . Sentry 20 | . . . 5 7 3 . 2 . 2 1 . . Demolisher 1 | . . . . . . . 1 . . . . . Specialist 9 | . . . . . . . 2 . . 7 . . Hunter 5 | . . . . . . 1 . . . 2 1 1 Programmer 13 | . . . . . . . 1 1 4 7 . . Behemoth 1 | . . . . . . . . . 1 . . . Scientist 2 | . . . . . 2 . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . Infiltrator 1 | . . . . . . . . . 1 . . . Best Kill Streak 19 | . 7 2 2 4 3 1 3 2 4 19 4 4 Combat Bots Only 10 | . 3 1 2 4 3 1 3 2 4 10 4 4 Max Kills in Single Turn 9 | . 4 2 1 2 1 1 1 2 2 9 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 1 . 1 . . 1 . 2 4 1 2 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 919 | . 53 37 32 104 24 10 58 15 61 195 46 284 Missed 302 | . 9 11 11 26 2 4 15 13 24 70 12 105 Damage Taken 10141 | . 661 401 305 1273 439 78 652 10 582 2267 972 2501 Core 1414 | . 83 70 32 108 140 . 63 . 60 341 198 319 Absorbed by Shields 82 | . . . . . . . . . . 13 34 35 Reduced by Siege Mode 15 | . . . . . . . . . . 15 . . Regen/Repaired (Parts) 2368 | . 126 . 46 . 20 23 329 36 170 649 746 223 Core Remaining (%) 62 | 100 . 38 . . 30 . . . 82 . . . Volleys Fired 547 | . 59 10 31 86 18 9 79 7 55 97 41 55 Largest 3 | . 2 2 2 2 2 2 1 1 1 3 1 2 Hottest 243 | . 70 70 73 79 79 101 82 56 90 243 57 79 Shots Fired 756 | . 114 16 62 167 33 12 79 7 55 114 41 56 Gun 406 | . 110 12 62 163 30 3 . . . 11 6 9 Cannon 289 | . . . . . 3 9 77 7 54 74 20 45 Launcher 27 | . 4 4 . 4 . . 2 . 1 8 2 2 Special 34 | . . . . . . . . . . 21 13 . Kinetic 393 | . 76 6 54 133 27 3 2 7 23 3 5 54 Thermal 283 | . 34 6 8 30 6 6 75 . 17 81 20 . Explosive 27 | . 4 4 . 4 . . 2 . 1 8 2 2 Electromagnetic 19 | . . . . . . 3 . . 14 1 1 . Robot Hit Streak 27 | . 14 10 6 23 11 14 27 12 14 16 11 10 Robot Miss Streak 3 | . 3 2 2 3 2 2 3 2 3 2 2 2 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Shots Hit Robots 588 | . 79 10 41 126 30 7 57 11 48 97 30 52 Core Hits 288 | . 40 8 15 50 18 3 26 12 30 60 12 14 Critical Kills 3 | . . . . 1 . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 1 1 Critical Strikes 17 | . 4 . 1 4 . 1 . . . 5 1 1 Burn 10 | . 4 . 1 3 . . . . . 2 . . Meltdown 2 | . . . . . . . . . . 2 . . Destroy 1 | . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . 1 1 1 Melee Attacks 61 | . . . . 8 1 2 4 7 7 4 13 15 Impact 41 | . . . . 8 1 2 1 3 4 3 13 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . . 3 1 3 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20102 | . 2099 384 703 2384 481 143 3032 516 2780 5558 718 1304 Guns 4459 | . 980 92 702 2008 420 . . . . 138 26 93 Cannons 9829 | . . . . . 61 143 2850 516 2549 2540 336 834 Explosions 5291 | . 1112 277 . 301 . . 182 . 231 2796 136 256 Melee 458 | . . . . 56 . . . . . 61 220 121 Ramming 65 | . 7 15 1 19 . . . . . 23 . . Kinetic 6561 | . 617 55 624 1676 366 . 109 516 1466 179 26 927 Thermal 7629 | . 363 37 78 332 115 93 2741 . 518 3016 336 . Explosive 4774 | . 1112 277 . 301 . . 182 . 231 2279 136 256 Electromagnetic 615 | . . . . . . 50 . . 565 . . . Impact 458 | . . . . 56 . . . . . 61 220 121 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . 3 3 . 1 1 3 4 4 3 Average Corruption 2 | . . 10 . 2 3 . 1 1 1 1 2 3 Corruption Purged 5 | . . . . . . . . . . 1 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 81 | . . 2 . 12 26 . 7 5 11 15 1 2 Message Errors 14 | . . 1 . 1 6 . . 2 3 1 . . Matter Fused 16 | . . . . 3 6 . 2 2 1 2 . . Heat Flow Errors 18 | . . . . 4 5 . 2 1 2 2 1 1 Energy Discharges 12 | . . . . 1 5 . 1 . 1 4 . . Parts Rejected 2 | . . . . 1 . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 10 | . . 1 . 2 2 . 2 . 1 2 . . Data Loss (major) 6 | . . . . . 2 . . . 1 2 . 1 Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1114 | . 106 . . 24 . . 104 9 99 577 93 102 Projectiles 392 | . . . . . . . 92 9 99 168 . 24 Explosions 542 | . 106 . . 24 . . 12 . . 382 . 18 Melee 180 | . . . . . . . . . . 27 93 60 Knockbacks 16 | . . . . . . . . 5 3 . . 8 Impact 2 | . . . . . . . . . . . . 2 Kinetic 14 | . . . . . . . . 5 3 . . 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 386 | . 76 . . 151 . . 30 . . . 61 68 Shots 11 | . 2 . . 4 . . 1 . . . 2 2 Rammed 20 | . 6 3 1 4 . . . . . 6 . . Targets Rammed 22 | . 6 3 1 6 . . . . . 6 . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . Highest Temperature 542 | . 171 141 5 258 288 54 352 251 256 336 542 205 Average Temperature 79 | . 56 54 2 60 127 28 89 59 60 106 283 46 Received Heat Transfer 2862 | . 354 102 96 405 244 . 75 . 90 282 915 299 Effects 8 | . . . . . 1 . . . . 1 6 . Energy Bleed 2 | . . . . . 1 . . . . 1 . . Interference 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . 2 . . Total Turns 69 | . . . . . . . . . . 69 . . Longest Duration 66 | . . . . . . . . . . 66 . . Robots Corrupted 4 | . . . . . . . . . 1 . 2 1 Combat Hostiles 2 | . . . . . . . . . 1 . . 1 Parts Fried 10 | . . . . . . . . . 4 . 3 3 Impact Corruptions 6 | . . . . . . . . . . 1 3 2 Robots Melted 4 | . . . . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . . . . 1 3 . . Parts Melted 18 | . 3 . . . 2 1 . . 3 8 1 . Heat Transferred 7757 | . 1332 111 296 925 222 185 1286 . 650 2750 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Peak Influence 1156 | . 427 237 239 376 34 117 793 489 1156 906 828 504 Initial 606 | . . 101 . 38 . 58 81 397 270 606 512 424 Average 362 | . 299 115 113 212 7 69 442 396 799 641 686 312 Maximum Alert Level 4 | . 2 1 1 1 . . 3 2 4 3 3 2 Low Security (%) 33 | 100 27 95 92 33 100 100 14 . . . . . Level 1 30 | . 60 4 7 66 . . 34 61 18 . . 82 Level 2 20 | . 11 . . . . . 33 38 7 76 48 17 Level 3 13 | . . . . . . . 17 . 54 23 51 . Level 4 1 | . . . . . . . . . 19 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . 2 . 4 . 2 . 9 . 3 Investigation 4 | . 1 . . 1 . 1 . . . 1 . . Extermination 6 | . . . . . . 1 . 1 . 2 . 2 Reinforcement 10 | . 3 . . 1 . 1 . 1 . 3 . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . 1 . . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Distress Signals 12 | . 1 . 2 4 . . . 1 . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 26 23 15 32 6 2 14 12 24 40 18 25 Peak Tracking Total 19 | . 4 19 6 7 3 1 3 4 6 13 5 7 Tactical Retreats 14 | . 2 3 . 1 . . . 1 1 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Traps Triggered 9 | . . . . 2 . . 4 . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Objects Rigged 5 | . 5 . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Machines Disabled 24 | . 3 . . 4 . 1 3 . 3 2 3 5 Max in Single Turn 2 | . 1 . . 2 . 1 1 . 1 2 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . Garrison Relay 5 | . . . . . . . 2 . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Machines Accessed 51 | . 5 . 5 12 11 1 2 3 2 8 1 1 Terminals 32 | . 2 . 2 11 6 . 2 1 2 4 1 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . Recycling Units 8 | . 2 . . . 4 . . 1 . 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . . Total Hacks 129 | . 12 . 13 41 20 4 3 7 4 19 3 3 Successful 65 | . 9 . 11 18 12 2 2 2 1 7 . 1 Failed 64 | . 3 . 2 23 8 2 1 5 3 12 3 2 Catastrophic 10 | . 1 . . 2 . . 1 3 . 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 5 . 8 14 9 3 1 6 . 9 . 2 Terminals 89 | . 4 . 8 39 10 . 3 2 4 13 3 3 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 7 | . 4 . 2 . . . . . . 1 . . Recycling Units 16 | . 4 . . . 8 . . 3 . 1 . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 10 | . . . . 2 . 4 . 2 . 2 . . Terminal Hacks 33 | . 2 . 5 16 4 . 2 . 1 3 . . Part Schematic 2 | . . . 1 1 . . . . . . . . Robot Analysis 6 | . 2 . 2 1 . . . . . 1 . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . Open Door 5 | . . . . 4 . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Unreport Threat 6 | . . . . 4 . . . . . 2 . . Locate Traps 3 | . . . . 3 . . . . . . . . Zone Layout 4 | . . . 1 1 2 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 3 . . . . 1 . . Retrieve Components 5 | . 1 . . . 3 . . . . 1 . . Scanalyzer 3 | . . . 3 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 2 . 1 1 5 1 . 1 . 2 . 1 Terminals 7 | . 1 . 1 1 2 . . . . 1 . 1 Botnet 5 | . . . 1 1 1 . . . . 1 . 1 Detonate 1 | . 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 . . 1 . . . . Reject 4 | . . . . . 3 . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Reprogram 2 | . . . . . . 1 . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 4 10 8 1 2 3 2 7 1 1 Full Trace Events 6 | . . . . 2 1 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . Time 78 | . 52 . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . 5 . . . . 6 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . Robots Hacked 23 | . . . . . . . . 4 . 9 6 4 Non-combat 9 | . . . . . . . . 1 . 7 . 1 Combat 14 | . . . . . . . . 3 . 2 6 3 Robot Hacks Applied 25 | . . . . . . . . 4 . 9 6 6 find_chute 1 | . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . 1 . . . . deconstruct_bot 1 | . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . . 2 reprogram_traps 1 | . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . . . . 2 1 . reboot_system 1 | . . . . . . . . 1 . . . . overwrite_iff 6 | . . . . . . . . 1 . . 4 1 formatsys_low 1 | . . . . . . . . . . 1 . . formatsys_high 6 | . . . . . . . . 1 . 2 1 2 Relay Couplers Released 22 | . . . . . . . 9 . 4 3 6 . Machine Destruction 19 | . . . . . . . 9 . 4 . 6 . Programmers 3 | . . . . . . . . . . 3 . . Attached 10 | . . . . . . . . 1 . 4 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 4 . 3 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Total Allies 26 | . . . . . . 1 6 2 5 4 5 3 Largest Group 5 | . . . . . . 1 5 1 5 1 1 1 Highest-Rated Group 217 | . . . . . . 32 103 16 217 41 41 32 Highest-Rated Ally 95 | . . . . . . 32 32 16 95 41 41 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . 51 6 37 18 20 17 Total Damage 4021 | . . . . . . . 1242 78 1384 511 325 481 Kills 29 | . . . . . . . 10 . 13 2 2 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 6 | . 2 . 2 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Turns Passed 11895 | 85 1218 564 674 1427 1420 267 1660 704 1128 1184 826 738 Spaces Moved 5432 | 48 580 328 357 579 657 125 608 407 604 508 380 251 Core 14 | 5 . . . . . . . . . . . 9 Treads 4396 | 43 580 274 260 579 444 . 75 407 604 508 380 242 Legs 871 | . . . . . 213 125 533 . . . . . Wheels 151 | . . 54 97 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 80 160 160 175 152 152 152 152 152 50 Average Speed 171 | 148 160 149 140 170 203 175 217 152 152 152 172 193 Slowest Speed 271 | 160 160 160 160 240 240 175 250 152 152 152 196 271 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 79 76 21 92 97 4 61 11 70 15 41 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 63 | . 8 . . 14 1 2 21 2 2 3 9 1 Terrain Destroyed 240 | . 73 27 . 45 1 2 36 5 5 26 9 11 Melee 16 | . . . . 3 1 2 . 2 2 1 4 1 Projectile 39 | . . . . . . . 19 1 1 15 2 1 AOE 181 | . 73 27 . 42 . . 17 . . 10 3 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Total 7193 | 59 756 382 469 829 711 158 867 477 751 812 491 431 Wait 736 | . 92 30 42 87 10 8 87 43 62 155 40 80 Move 5422 | 47 579 327 356 578 656 125 607 407 603 507 379 251 Hop . | . . . . . . . . . . . . . Pick Up 106 | 6 8 3 13 17 2 3 23 3 8 10 5 5 Fast Attach 33 | 6 2 . 4 7 1 2 2 1 1 4 . 3 Attach 40 | . . 3 5 8 1 3 . 1 . 7 6 6 Detach 31 | . . . 2 2 9 1 3 2 . 4 4 4 Swap 76 | . 5 5 6 17 2 1 9 4 8 9 3 7 Drop 84 | . 5 1 9 13 11 4 21 1 7 8 . 4 Fire 547 | . 59 10 31 86 18 9 79 7 55 97 41 55 Melee 61 | . . . . 8 1 2 4 7 7 4 13 15 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . 6 3 1 6 . . . . . 6 . . Escape Stasis 20 | . . . . . . . 20 . . . . . Rewire 15 | . . . . . . . 12 1 . 1 . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Repaired Lgt. Treads 466 | -10/Materials | Repaired Lgt. Armor Plating 521 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1390 | -10/Mines | Identified exit to Subcaves 1441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1800 | -10/Mines | Assembled infested the area 1808 | -10/Mines | Core integrity fell below 50% 1835 | -10/Mines | System corruption reached 10% 1858 | -10/Mines | Discovered new exit (range 12) 1865 | -10/Mines | Lost 4 parts (1p1n1u1w) 1868 | -10/Mines | Entered Materials 1868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -9/Materials | Repaired Lgt. Treads 1955 | -9/Materials | Discovered new exit (range 11) 1998 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Identified exit to Storage 2208 | -9/Materials | Build established: Scavenger-Mutant 2309 | -9/Materials | Discovered new exit (range 16) 2542 | -9/Materials | Entered Storage 3415 | -9/Storage | Discovered new exit (range 16) 3959 | -9/Storage | Used back door to open Recycling access 3959 | -9/Storage | Discovered new exit (range 5) 3969 | -9/Storage | Entered Recycling 4538 | -9/Recycling | Scanned before Scraplab entrance 4574 | -9/Recycling | Entered Scraplab 4587 | -9/Recycling | Angered Scraplab inhabitants 4589 | -9/Recycling | Found Prototype Device 4589 | -9/Recycling | Identified Scrap Engine 4601 | -9/Recycling | Core integrity fell below 50% 5048 | -9/Recycling | Build established: Construct 5256 | -9/Recycling | Discovered new exit (range 15) 5389 | -9/Recycling | Entered Factory 5389 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5649 | -7/Factory | Identified exit to Garrison 5656 | -7/Factory | Entered Garrison 5656 | -7/Garrison | Accompanied by 1 ally 5705 | -7/Garrison | Rescued a captive Derelict 5715 | -7/Garrison | Rescued a captive Derelict 5768 | -7/Garrison | Triggered checkpoint 5976 | -7/Garrison | Triggered checkpoint 6124 | -7/Garrison | Triggered checkpoint 6154 | -7/Garrison | Discovered new exit (range 13) 6529 | -7/Garrison | Installed Relay Interface Framework 6590 | -7/Garrison | Triggered checkpoint 6642 | -7/Garrison | Triggered checkpoint 6753 | -7/Garrison | Garrison Relay disabled 6972 | -7/Garrison | Triggered checkpoint 7004 | -7/Garrison | Triggered checkpoint 7086 | -7/Garrison | Triggered checkpoint 7091 | -7/Garrison | Garrison Relay disabled 7143 | -7/Garrison | Lost 3 allies 7279 | -7/Garrison | Discovered new exit (range 11) 7316 | -7/Garrison | Entered Factory 7450 | -7/Factory | Build established: Bothacker-Construct 7702 | -7/Factory | Discovered new exit (range 5) 7973 | -7/Factory | Discovered new exit (range 15) 8020 | -7/Factory | Identified exit to Garrison 8020 | -7/Factory | Entered Garrison 8050 | -7/Garrison | Triggered checkpoint 8098 | -7/Garrison | Found embedded Infiltrators 8127 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8444 | -7/Garrison | Spotted B-75 Beast 8455 | -7/Garrison | Destroyed B-75 Beast 8668 | -7/Garrison | Triggered checkpoint 8703 | -7/Garrison | P-60 Hacker assimilated allied ZQ-QTA(x) 8847 | -7/Garrison | Discovered new exit (range 13) 8924 | -7/Garrison | Triggered checkpoint 9010 | -7/Garrison | Triggered checkpoint 9066 | -7/Garrison | Discovered new exit (range 3) 9148 | -7/Garrison | Entered Factory 9148 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9848 | -6/Factory | First assault squad dispatched 9886 | -6/Factory | Cargo convoy interrupted 9959 | -6/Factory | Destroyed 10 combat bots 10145 | -6/Factory | Garrison activated, responded to threat 10326 | -6/Factory | Identified exit to Garrison 10332 | -6/Factory | Entered Garrison 10332 | -6/Garrison | Accompanied by 1 ally 10446 | -6/Garrison | Triggered checkpoint 10529 | -6/Garrison | Garrison Relay disabled 10696 | -6/Garrison | Lost 4 allies 10835 | -6/Garrison | Discovered new exit (range 10) 10851 | -6/Garrison | Spotted B-90 Cyclops 10910 | -6/Garrison | Triggered checkpoint 10980 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11004 | -6/Garrison | Garrison Relay disabled 11143 | -6/Garrison | Spotted B-90 Cyclops 11149 | -6/Garrison | Core integrity fell below 50% 11158 | -6/Garrison | Entered Factory 11861 | -6/Factory | Core integrity fell below 20% 11896 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11885_ Slug penetrates Earth. 11886_ U-05 Engineer lays Concrete. 11886_ K-01 Serf collects debris. 11886_ Treaded Armored-Heavy Exoskeleton destroyed. 11886_ Arm. Scrap Engine damaged due to network destabilization (-10). 11887_ U-05 Engineer builds a Wall. 11887_ U-05 Engineer lays Concrete. 11889_ K-01 Serf collects debris. 11889_ U-05 Engineer lays Concrete. 11890_ H-66 Slayer knocked back. 11891_ U-05 Engineer builds a Door. 11891_ U-05 Engineer builds a Wall. 11892_ Penetrated by Slug. 11892_ M-13 Machinist destroyed. 11893_ K-01 Serf collects debris. 11894_ H-66 Slayer suffers critical hit (Smash). 11894_ Destroyed Targeting Computer. 11894_ H-66 Slayer system corrupted by crushing effect. 11895_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ???????????????????????####;;;; ######???????###? | | ???????????????????????# u #?????### ## | | ???????????????????????# ##?????# | | ???????????????????????# #?????#""" | | ????????????###??##????# #?????#""" | | ????????????# ?# ###?# ! #?????#"S | | ????????????# # ### #?????#""" | | ????????????# = !!## # #?????# "" | | ????????????# %%!!!+ # #?????# !% | | ????????????# !!!!!#u ###?????# =!%% | | ????????????# u !Yk% % ; #?????###### | | ???????+ /^ %"%p ;[ = ; #??????????# | | ???????# ! # ""%% #h@ !% ; #?????????# | | ???????##???# ^ ###;;##+################### | | ??????????? ]] / | | ????????? ]] % | | ???????? ] ^ % | | ???????? % [ % | | ???????? ? ^ | | ??????????? ######### ################## | | ??????????? ????????# #??????????????? | | ???????????? ????????# #????????????? | | ????????????? ?????????+ +???????????# | | ?????????????? ??????????# #???????????# | | ?????????????? ??????????# #???????????# | | ??????????????????????????# #???????????# | | ??????????????????????????# #???????????# | | ??????????????????????????# #???????????# | | ?????????????????????????? #???????????# | | ?????????????????????????? #???????????# | | ?????????????????????????? ????????????# | | ??????????????????????????? ????????????# ! | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 65 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingSigixStorage Manual? 0 Play Time 01:21:29 Cumulative 1604.2 hours Start 2024.07.28 @ 23:44:39 End 2024.07.29 @ 01:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1105 Rogue 1101 Adventurer 4 Explorer 0 Win Type - Total 204 Types 152/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c3ebdc0-303b-4a0d-8fa6-322207451a12