Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 21:59:32 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (272) 1360 Value Destroyed (10999) 10999 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (9754) 9754 TOTAL SCORE: 34313 Bonus ------- High Alert Combat Kills 2156 Follower Combat Kills 416 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -218 Cogmind --------- Core Integrity 290/1600 Matter 137/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Nova Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Combat Gravmag System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System Experimental Optical Array IFF Parser Advanced Targeting Computer Advanced ECM Suite Improved Reaction Control System Phase Shifter Experimental Phase Shifter Cloaking Device Improved Medium Armor Plating Drone Bay Hacking Drone Bay > --- WEAPON ----------- Warlord Statue > --- INVENTORY -------- Gamma Bomb Array Smartbomb Launcher Advanced Remote Datajack [Rating: 177] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Airjet Treads Medium Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Light Armor Plating Device IFF Parser Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Array Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . . . 1 . . . . 2 2 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 203 | 7 5 4 21 5 12 10 5 40 . 1 1 . 2 . 12 . . . . 8 . 6 . . 5 . 5 . 14 18 22 Power 30 | 1 1 1 3 . 3 2 . 3 . . . . . . 3 . . . . . . 1 . . 2 . 1 . 1 5 3 Engine 13 | 1 1 1 3 . 3 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 15 | . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 5 3 Propulsion 61 | 2 2 2 10 4 2 3 2 15 . . . . . . 3 . . . . 2 . . . . . . 2 . 4 . 8 Treads 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . 3 2 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . 5 Wheel 15 | 2 2 2 4 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . 4 . . 2 2 6 . . . . . . 2 . . . . 2 . . . . . . . . 4 . 1 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Utility 66 | 2 . . 3 . 2 2 2 10 . 1 1 . . . 6 . . . . 3 . 5 . . 3 . 2 . 7 11 6 Device 35 | 1 . . 1 . 1 1 . 5 . . 1 . . . 4 . . . . 2 . 3 . . 1 . . . 5 7 3 Storage 8 | 1 . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Processor 11 | . . . 1 . 1 . 1 2 . . . . . . 1 . . . . . . 2 . . . . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 11 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 1 5 1 5 3 1 12 . . . . 2 . . . . . . 3 . . . . . . . . 2 2 5 Energy Gun 13 | 1 . . 2 1 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 5 | 1 . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Ballistic Cannon 7 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 9 | . . . . . 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 2 . . 10 . . . . . . 4 . . . . . . 5 . . 1 . 5 . 3 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 72 | . 2 5 6 3 . 16 . 8 . . . . . . . . . . . . . . . . . . . . 3 1 28 Power 7 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 25 | . 1 2 5 2 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Utility 23 | . . 1 . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 12 Weapon 17 | . . 1 . 1 . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 11 | . 2 3 4 2 . 8 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 11 To Critical Strikes 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 7 | . 6 8 8 9 8 6 8 15 5 4 5 5 5 5 4 4 3 4 4 3 4 4 5 5 4 5 4 5 5 4 1 Power . | . . . . 1 . . . 1 1 1 1 1 1 1 . 1 . 1 1 . . . . . . 1 . . . . . Propulsion 1 | . 3 4 . 1 . . 5 3 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Utility 2 | . 1 2 1 3 2 1 . 6 2 2 2 2 2 2 1 1 1 1 1 . 1 1 2 2 1 2 2 2 1 . . Weapon 1 | . 1 2 4 4 4 3 3 3 1 . . . . . . . . . . . 1 . 1 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 . 1 . 5 . . 13 . . 1 . 1 . . . . . . 1 . 2 . . . . . . . 1 1 Power 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . 1 . 1 . 1 . . 2 . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 98 95 92 79 99 53 73 88 97 89 99 100 99 100 91 93 93 93 93 91 88 84 82 73 76 75 82 90 83 79 51 Engine 3 | . 13 13 10 11 9 6 . 2 . . . . . . . . 5 6 6 5 5 4 5 5 . . . . . . . Reactor 3 | . . . . . . . . 4 7 7 7 7 7 7 6 6 . . . . 5 5 5 5 7 5 5 5 4 8 5 Leg 5 | . . . . 11 34 11 . 14 . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 4 | . 27 25 19 12 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . 11 . . . 33 3 38 38 38 38 38 38 32 33 33 33 33 26 17 17 17 15 15 15 15 15 17 16 8 Device 14 | . 14 13 7 11 9 6 9 7 15 15 14 15 15 15 13 13 13 13 13 21 23 22 23 21 21 20 21 20 26 31 6 Storage 3 | . 14 14 11 11 9 4 7 6 . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 2 . 8 . 6 9 7 7 7 7 7 7 11 13 13 13 13 11 11 11 11 10 10 10 10 10 9 8 8 Protection 4 | . . . . . . . . 3 7 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 10 6 5 3 Energy Gun 2 | . 1 . 8 18 9 3 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 4 . 9 13 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . 1 . . . 8 2 . . . . . . . . . . . . . 1 5 2 . . 3 5 4 5 1 . . Ballistic Cannon 3 | . 24 20 7 3 . . . 3 . 2 7 7 6 7 6 6 6 6 6 . . . . . . . . . . . 1 Launcher 7 | . . . . . . 1 . 8 15 15 15 15 14 15 13 13 13 13 13 11 11 11 11 10 10 10 10 10 8 5 2 Peak Build Rating 177 | 9 12 14 21 14 27 27 30 78 61 63 63 61 62 62 77 76 81 75 75 92 92 102 95 95 108 98 120 120 154 169 177 Average Rating 75 | 5 11 12 14 12 23 15 28 65 59 57 62 61 60 62 70 76 75 75 75 85 92 93 95 95 98 98 109 120 134 158 110 On Entrance 67 | . 9 12 8 13 14 27 16 30 61 57 63 61 61 62 62 76 76 75 75 75 92 92 95 95 95 98 98 120 120 154 167 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 119 | 12 17 17 25 25 35 38 30 119 35 34 34 34 34 34 47 37 48 36 36 47 47 49 43 43 57 48 50 46 55 89 115 Greatest Support 144 | 20 32 32 40 30 40 40 34 56 40 40 40 40 40 40 40 40 40 40 40 48 48 48 48 48 48 48 48 48 104 104 144 Greatest Overweight (x) 37 | 1 1 1 2 2 . 12 . 37 . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 15 25 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 8 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 9 10 10 7 14 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 8 8 10 10 10 10 10 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 6 8 8 9 8 6 9 18 5 4 5 5 4 5 4 5 4 5 5 4 5 4 5 5 4 5 4 5 4 4 2 Final Capacity 15 | 8 8 8 10 10 10 5 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 8 8 10 9 10 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 27% | Bomber 20% | Mutant 18% | Skirmisher 9% | Gunner 6% | Infiltrator-Bomber 6% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Bomber | -7/Zion Bomber | -6/Proximity Caves Bomber | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Bomber | -4/Upper Caves Skirmisher | -4/Upper Caves Bomber | -4/Zhirov Bomber | -3/Proximity Caves Bomber | -3/Research Infiltrator-Bomber | -2/Research Bomber | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7071 | 190 273 130 424 81 238 359 . 1623 . . 214 104 217 42 152 66 250 . 1 221 15 . 52 . 458 9 . 93 605 584 670 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9114 | 19 250 29 480 307 595 424 . 2518 . . . 155 . . 88 . 582 . . 214 . . 40 . 220 . . 47 365 940 1841 Parts 481 | 3 21 7 31 19 37 14 . 138 . . . 2 . . 4 . 18 . . 11 . . 2 . 7 . . 3 31 46 87 Haulers Intercepted 6 | . . . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 2 . 1 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 2 3 . . . 8 . 5 . . . 1 . 2 . . 1 . . . Prevented 9 | . . . . . . . . . . . . . . . . . 8 . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 198 | . 7 3 15 7 12 13 . 53 . . . 4 . . 1 . 13 . . 5 2 . 2 . . . . 2 8 16 35 Melee 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 30 | . . . 6 7 6 1 . 8 . . . . . . . . . . . . 1 . . . . . . 1 . . . Cannons 44 | . 6 3 8 . 5 7 . 6 . . . . . . 1 . 2 . . . . . . . . . . . . . 6 AOE 110 | . 1 . . . 1 5 . 36 . . . 4 . . . . 9 . . 5 1 . 1 . . . . 1 8 15 23 Classes Destroyed 24 | 1 6 . 3 1 . 4 . 3 . . . . . . 1 . 1 . . . . . 1 . 2 . . . . 1 . Worker 19 | . . . 1 1 . . . 5 . . . . . . . . . . . 2 . . . . . . . . 4 2 4 Builder 12 | . 1 2 . . 1 . . 4 . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Tunneler 6 | 1 . . 1 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . 1 . . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Watcher 17 | . 1 . 1 . 1 . . 5 . . . . . . 1 . . . . 1 . . . . . . . . 1 4 2 Swarmer 59 | . 2 2 3 3 3 . . 7 . . . . . . . . 1 . . 5 . . 1 . . . . . 4 4 24 Cutter 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 58 | . 5 . 6 3 6 6 . 12 . . . 4 . . . . 5 . . . . . . . . . . . 1 6 4 Brawler 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . Protector 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . 6 . 3 . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . 2 . 6 . . . . . . . . 1 . . . . . . . . . . . . 3 4 Programmer 22 | . . . . . . 3 . 11 . . . . . . . . 1 . . . 2 . . . . . . 2 . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 5 2 4 5 6 3 . 13 . . . 4 . . 1 . 7 . . 9 2 . 1 . . . . 2 9 11 12 Combat Bots Only 11 | . 3 2 4 4 5 3 . 10 . . . 4 . . 1 . 7 . . 5 2 . 1 . . . . 2 4 11 11 Max Kills in Single Turn 5 | 1 3 1 1 2 2 1 . 5 . . . 3 . . 1 . 4 . . 3 1 . 1 . 1 . . 1 5 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 1 1 . 4 . . . 3 . . . . 4 . . 2 1 . 1 . . . . 1 2 3 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1277 | . 24 30 123 34 29 129 2 307 . 5 17 . . . 2 . 17 . 2 9 16 . 18 . . . . 10 48 24 431 Missed 486 | . 4 7 42 8 7 26 . 125 . 1 9 . . . 2 . 7 . 1 3 8 . 12 . . . . 4 28 17 175 Hits 791 | . 20 23 81 26 22 103 2 182 . 4 8 . . . . . 10 . 1 6 8 . 6 . . . . 6 20 7 256 Melee 12 | . . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Projectile 779 | . 20 20 81 26 22 99 2 180 . 4 8 . . . . . 10 . 1 6 8 . 6 . . . . 6 17 7 256 AOE 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . 4 . 1 4 . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . 14 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Part Disruptions 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 15304 | . 278 507 1102 277 591 1743 28 3325 . 45 94 80 . . . . 150 . 76 96 165 . 214 . . . . 188 565 156 5624 Core 3167 | . 39 189 225 77 . 482 . 596 . . 18 . . . . . 15 . 25 34 60 . 41 . . . . . 33 23 1310 Absorbed by Shields 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Redirected to Shielding 314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 94 . 164 Regen/Repaired (Parts) 155 | . . . . . . . . . . . . . 76 . 45 . . . . . . . . . . . . . . 34 . Core Remaining (%) 59 | 100 . 8 . 24 . . 12 . . . . . . 12 . . . . 95 . . . 86 . . . . 100 97 98 18 Volleys Fired 582 | 6 21 9 68 18 29 53 . 143 . 4 . 4 . 4 6 . 19 . 9 13 7 . 8 . 23 . . 7 23 36 72 Largest 3 | 2 2 2 2 2 3 3 . 3 . 1 . 1 . 1 1 . 2 . 1 1 1 . 1 . 1 . . 1 1 1 3 Hottest 268 | 60 66 66 130 110 163 204 . 219 . 49 . 45 . 49 49 . 78 . 33 49 45 . 49 . 33 . . 45 49 58 268 Shots Fired 849 | 12 42 18 118 35 79 84 . 204 . 4 . 6 . 4 6 . 20 . 9 13 7 . 8 . 23 . . 9 23 35 90 Gun 289 | 12 6 . 44 27 50 13 . 91 . . . . . . . . . . . 8 3 . . . 23 . . 4 . . 8 Cannon 370 | . 36 18 74 8 28 58 . 74 . 3 . . . . 4 . 11 . 9 . . . . . . . . . . 2 45 Launcher 178 | . . . . . 1 13 . 39 . 1 . 6 . 4 2 . 9 . . 5 4 . 8 . . . . 5 22 32 27 Special 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 10 Kinetic 313 | 6 39 18 62 8 27 5 . 64 . 3 . . . . 4 . 11 . 9 8 3 . . . 23 . . 4 . 2 17 Thermal 237 | 6 3 . 56 18 29 49 . 40 . . . . . . . . . . . . . . . . . . . . . . 36 Explosive 83 | . . . . . 1 13 . 18 . . . 4 . 3 1 . 3 . . 2 4 . . . . . . 3 13 17 1 Electromagnetic 204 | . . . . 9 22 17 . 82 . 1 . 2 . 1 1 . 6 . . 3 . . 8 . . . . 2 9 15 26 Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 17 | 4 15 2 14 13 17 10 . 16 . . . 2 . . 2 . 7 . . 4 7 . . . 10 . . 4 3 9 6 Robot Miss Streak 13 | 1 2 3 5 11 6 3 . 6 . 5 . 6 . . . . 2 . . 3 2 . 2 . 1 . . 1 2 . 13 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 9 22 7 85 26 52 49 . 141 . . . 1 . . 2 . 7 . . 3 6 . . . 20 . . 5 7 6 45 Core Hits 619 | 1 13 6 61 33 29 26 . 211 . . . 8 . . 4 . 30 . . 13 10 . 2 . 7 . . 10 30 37 88 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Critical Strikes 16 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 9 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Blast 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28895 | 102 562 214 1529 371 1132 1738 . 9733 . 28 . 228 . 23 161 . 1622 . . 592 484 . 262 . 496 . . 356 1368 2994 4900 Guns 4031 | 102 21 . 554 329 548 90 . 1561 . . . . . . . . . . . 21 63 . . . 496 . . 81 . . 165 Cannons 4822 | . 443 206 815 42 438 766 . 1284 . . . . . . 53 . 139 . . . . . . . . . . . . 42 594 Explosions 18275 | . 98 . 11 . 143 882 . 6876 . 28 . 228 . 23 108 . 1483 . . 571 421 . 211 . . . . 275 1368 2952 2597 Melee 149 | . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 74 | . . 8 . . 3 . . 12 . . . . . . . . . . . . . . 51 . . . . . . . . Kinetic 3802 | 60 454 206 609 42 234 26 . 1134 . . . . . . 53 . 139 . . 21 63 . . . 496 . . 81 . 42 142 Thermal 4466 | 42 10 . 760 183 476 706 . 1400 . . . . . . . . . . . 43 . . . . . . . . 87 . 759 Explosive 10971 | . . . . . 84 822 . 4846 . . . 228 . . 38 . 650 . . 115 421 . . . . . . 275 771 2288 433 Electromagnetic 7889 | . 98 . 11 146 335 184 . 2341 . 28 . . . 23 70 . 833 . . 413 . . 211 . . . . . 510 664 2022 Impact 1544 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1544 Slashing 149 | . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 9 9 14 24 24 24 24 24 . . . . . . . 1 1 1 . . . . 2 . 5 34 Average Corruption 8 | . . . . . . 7 9 7 18 24 24 24 24 . . . . . . . 1 1 1 . . . . 1 . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . 20 3 66 1 14 12 9 2 . . . . . . . . . 4 . . . . 5 . 18 28 Message Errors 42 | . . . . . . 3 1 13 . 4 1 2 . . . . . . . . . . 1 . . . . 1 . 10 6 Matter Fused 33 | . . . . . . 8 1 10 . 1 5 1 1 . . . . . . . . . . . . . . 1 . 2 3 Heat Flow Errors 18 | . . . . . . 1 . 5 . . 2 2 . . . . . . . . . . 1 . . . . . . 1 6 Energy Discharges 25 | . . . . . . 1 1 14 . 3 . 1 . . . . . . . . . . . . . . . . . 4 1 Parts Rejected 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 27 | . . . . . . 4 . 12 . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . 5 Data Loss (major) 8 | . . . . . . . . 3 . . 2 1 . . . . . . . . . . . . . . . . . . 2 Misfires 7 | . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2353 | . 20 14 31 3 . 80 . 364 . . . . . . . . 40 . . 84 8 . 26 . . . . . 76 106 1501 Projectiles 1605 | . 12 14 19 3 . 18 . 109 . . . . . . . . 37 . . . . . . . . . . . . . 1393 Explosions 710 | . 8 . . . . 62 . 255 . . . . . . . . 3 . . 84 8 . . . . . . . 76 106 108 Melee 38 | . . . 12 . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . Knockbacks 29 | . 7 1 3 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . . 7 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 21 | . 6 1 3 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1583 | . 70 3 13 . 41 162 . 635 . . . 80 . . . . . . . 4 . . 85 . . . . 52 177 23 238 Shots 70 | . 2 . 2 . 1 6 . 22 . . . 4 . . . . . . . 1 . . 3 . . . . 3 5 1 20 Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 5 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Kicked 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 60 18 338 103 369 654 . 304 . . 245 211 . . . . . . . . . . 115 . . . . . . 264 465 Average Temperature 116 | . 18 8 75 39 111 261 . 84 . . 127 94 . . . . . . . . . . 84 . . . . . . 57 132 Received Heat Transfer 1877 | . 84 60 381 96 144 405 18 396 . 9 . . . . . . 45 . 27 . . . 27 . . . . . 32 9 144 Effects 33 | . . . 3 . . 17 . 2 . . . . . . . . . . . . . . . . . . . . . . 11 Shutdowns 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 9 | . . . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 8 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . 2 8 Combat Hostiles 12 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . 1 6 Parts Fried 43 | . . . . . 2 . . 7 . . . . . . 2 . 3 . . 2 . . 2 . . . . . 3 4 18 Impact Corruptions 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 20 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 2 4 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Heat Transferred 5572 | 100 25 . 1080 224 723 1210 . 1305 . . . . . . . . . . . 100 . . . . . . . . 100 . 705 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . . . 1 1 . 8 . . . . . . . . . . . 1 . . . . . . . . 1 . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 4 | . . . 1 . . 2 1 4 2 1 . . . . . . . . . . . . . 2 . . . . 2 3 4 Low Security (%) 46 | 100 100 100 78 100 100 16 52 29 . . . . . . 100 . . . . 100 . . . . . . . . 52 2 . Level 1 15 | . . . 21 . . 72 48 1 . 100 . . . . . . . . . . . . . 90 . . . . 47 5 . Level 2 12 | . . . . . . 10 . 21 100 . . . . . . . . . . . . . . 9 . . . . . 52 8 Level 3 18 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . 39 67 Level 4 5 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1492 | 5 104 77 332 183 197 471 229 1492 522 358 . . . . 96 . . . . 183 . . . 462 . . . . 401 877 1209 Initial 522 | . . 37 . 63 59 124 229 76 522 358 . . . . . . . . . 150 . . . 462 . . . . . 183 480 Average 389 | . 58 22 116 133 93 259 202 628 519 322 . . . . 32 . . . . 101 . . . 273 . . . . 206 596 962 Influence Increases 9958 | 5 294 50 794 200 435 507 . 2288 . 87 120 90 . 29 235 . 467 . 12 462 50 . 70 454 10 . . 50 770 1085 1394 Destroy 0b10 Robot/C 4120 | . 140 40 300 140 280 260 . 1020 . . . 80 . 20 60 . 340 . . 140 40 . 20 . . . . 40 200 300 700 Destroy 0b10 Robot/NC 415 | 5 20 10 25 20 15 . . 155 . . . . . . 10 . . . 10 20 . . 5 . 10 . . . 35 35 40 Destroy Leader 786 | . 42 . 96 20 74 10 . 246 . . . 10 . . 22 . 20 . . 12 10 . . . . . . 10 42 58 114 Allied During Kill 187 | . . . . 5 6 . . . . . . . . 9 39 . 107 . 2 16 . . . . . . . . 3 . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 116 | . 11 . 8 . 16 14 . 14 . 24 . . . . 11 . . . . 14 . . . 4 . . . . . . . Select Force Hacks 120 | . 30 . 60 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . 15 . 45 15 15 15 . 285 . . . . . . 60 . . . . 30 . . . . . . . . 30 . 60 Anti-Garrison Action 650 | . . . . . . 100 . 200 . . . . . . . . . . . . . . . . . . . . . 200 150 Destroy Structure 1274 | . 11 . 5 . 14 108 . 278 . 3 . . . . 33 . . . . 80 . . . . . . . . 280 342 120 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . 150 . . . 450 . . . . . . . Partial Spotted 75 | . . . 15 . . . . 45 . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1035 | . 15 . 240 . 15 . . 45 . 30 120 . . . . . . . . . . . 45 . . . . . 180 135 210 Influence Decreases 8782 | 5 198 146 631 210 396 228 302 965 980 284 227 130 168 29 220 15 262 205 12 303 90 119 50 268 207 9 . 50 443 612 1018 Entered New Map 3046 | . . 59 . 100 94 68 242 93 970 154 117 40 168 . . 6 . 205 . . 60 119 . 8 77 2 . . . 144 320 Time Decay 4287 | 5 178 67 302 80 282 . 60 642 10 130 100 90 . 29 200 9 222 . 12 283 20 . 50 110 130 7 . 50 393 428 398 Lost Part 690 | . 20 20 60 30 . 160 . 80 . . . . . . . . . . . . . . . . . . . . 30 10 280 Lost Ally 190 | . . . . . 20 . . . . . 10 . . . 20 . 40 . . 20 10 . . . . . . . 20 30 20 Purge Threat 569 | . . . 269 . . . . 150 . . . . . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 50 | . 2 . 4 1 3 . 1 15 . 3 . . . . 1 . 1 . . 3 . . . 2 . . . . 5 1 8 Investigation 10 | . 1 . 2 . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 1 Extermination 16 | . . . . . . . . 6 . 1 . . . . 1 . . . . 2 . . . 1 . . . . 3 . 2 Reinforcement 15 | . 1 . 2 . 1 . 1 5 . . . . . . . . . . . 1 . . . 1 . . . . 2 . 1 Assault 8 | . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 4 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 . 1 . 2 . 1 1 . . . . . . . . . . . 2 . . . . . . . . 1 9 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 17 9 31 8 20 12 7 72 5 3 9 4 . 6 2 . 16 . 3 13 2 4 10 2 . . . 2 22 34 66 Peak Tracking Total 13 | . 5 4 13 5 8 5 6 8 5 2 4 3 . 5 1 . 9 . 2 5 2 12 5 1 . . . 2 5 5 10 Tactical Retreats 37 | . 1 . 4 . 1 . . 2 . 2 4 . . . . . . . . . . . 3 . . . . . 6 7 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 16 | . . . . . 1 7 . 5 . 2 . . . . . . . . . 1 . . . . . . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 43 | . 1 . 3 1 1 3 . 19 . . . . . . 4 . 2 . . 2 . . . . . . . . 2 . 5 Max in Single Turn 4 | . 1 . 2 1 1 1 . 2 . . . . . . 4 . 2 . . 1 . . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 56 | . 3 . 5 . 3 1 . 8 . 9 1 2 . . 2 2 . 4 . 1 . 5 . 1 . . 4 . 1 1 3 Terminals 23 | . 2 . 3 . 2 1 . 7 . 6 . . . . . . . . . 1 . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Total Hacks 151 | . 7 . 11 . 9 2 . 13 . 19 1 6 . . 4 7 . 32 . 3 . 10 . 1 . . 17 . 1 3 5 Successful 109 | . 5 . 7 . 3 1 . 4 . 10 1 6 . . 3 7 . 32 . 1 . 10 . 1 . . 17 . . 1 . Failed 42 | . 2 . 4 . 6 1 . 9 . 9 . . . . 1 . . . . 2 . . . . . . . . 1 2 5 Catastrophic 5 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 4 . 5 . 3 . . 5 . 9 . . 1 . . . . . . 3 . 1 . . . . . . 1 3 4 Terminals 49 | . 6 . 8 . 7 2 . 12 . 10 . . . . . . . . . 3 . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 3 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 4 Terminal Hacks 89 | . 2 . 5 . 2 1 . 3 . 3 1 6 . . . 7 . 32 . . . 10 . . . . 17 . . . . Record 35 | . . . . . . . . . . . . 5 . . . 6 . 11 . . . 8 . . . . 5 . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . . . 1 1 . . . 1 . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . 1 . Terminals 5 | . 2 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Jam 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 . 2 1 . 7 . 7 . . . . 1 . . . . . . . . . . . . . 1 . 3 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 17 | . . . . . . 10 . 5 . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 14 | . . . . . . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 16 | . . . . 1 . . . . . 1 . . 5 . 3 . 3 . . 1 . . . . . . . . 1 . 1 Largest Group 7 | . . . . 1 1 . . . . 1 1 . 5 5 7 6 6 4 4 4 1 . . . . . . . 1 . 1 Highest-Rated Group 219 | . . . . 31 31 . . . . 10 10 . 157 157 213 185 185 128 128 128 26 . . . . . . . 116 . 219 Highest-Rated Ally 219 | . . . . 31 31 . . . . 10 10 . 39 39 39 39 39 39 39 39 26 . . . . . . . 116 . 219 Initial Warlord ECA Mod 36 | . . . . . . . 4 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 . . . . . . . . . Total Orders 35 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . 3 . . . . 4 15 . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . RETURN 25 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . 3 . . . . 4 5 . Ally Attacks 123 | . . . . 7 12 . . . . . . . . 6 19 . 40 . 10 11 . . . . . . . . 8 . 10 Total Damage 4340 | . . . . 100 170 . . . . . . . . 107 252 . 800 . 104 217 . . . . . . . . 852 . 1738 Kills 17 | . . . . 1 2 . . . . . . . . 1 2 . 4 . 2 3 . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 9643 | 18 411 281 . . . . . 668 . . 67 192 616 250 599 251 460 42 333 687 55 202 671 236 265 85 114 315 1007 1042 776 Optics 7647 | . . . . . . . . 668 . . . . . . 478 251 460 42 333 687 55 202 671 236 265 85 114 315 1007 1042 736 IFF 6264 | . . . . . . . . . . . . . . . 46 251 460 42 333 687 55 202 667 236 265 85 114 315 987 1034 485 Terrain 712 | 18 411 281 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 1676 | . . . . . . . . . . . 67 192 616 250 551 . . . . . . . . . . . . . . . . Cloaking 3567 | . . . . . . . . . . . . . . . . . . . . 615 55 103 . . 183 85 114 315 987 1023 87 ECM 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 87 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . 2 . 1 2 . 1 . . . . . . 1 . 1 1 . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . 3 . . . . 4 11 . Drone Recoveries 28 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . 3 . . . . 4 8 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14896 | 57 411 294 777 163 686 578 125 2950 26 265 200 192 616 250 601 251 460 42 333 687 55 202 671 236 265 85 114 315 1007 1042 940 Spaces Moved 16382 | 37 338 250 623 88 287 262 127 1835 63 698 548 477 1234 372 652 426 394 83 290 962 74 381 828 380 335 176 147 454 1231 1420 910 Core 112 | 5 . . . . . 47 . 2 . . . . . . . . . . . . . . . . . . . . . . 58 Treads 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 671 | . . . . 42 287 166 . . . . . . . . . . . . . . . . . . . . . . . . 176 Wheels 2516 | 32 338 250 358 46 . . . 1492 . . . . . . . . . . . . . . . . . . . . . . . Hover 12939 | . . . 257 . . 49 127 341 63 698 548 477 1234 372 652 426 394 83 290 962 74 381 828 380 335 176 147 454 1231 1420 540 Flight 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Fastest Speed 34 | 50 80 100 48 100 120 50 48 34 34 34 34 34 34 34 34 34 34 34 34 34 48 48 48 48 48 48 48 48 48 53 39 Average Speed 59 | 78 94 100 73 114 120 127 48 124 34 34 34 34 34 34 34 34 34 34 34 36 48 48 48 48 60 48 53 48 50 53 74 Slowest Speed 1900 | 95 100 115 240 120 120 650 56 1900 34 34 34 34 34 34 98 34 94 34 34 48 48 101 48 48 101 48 101 48 53 53 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 45 38 53 25 26 40 19 54 58 17 73 57 86 46 18 60 56 74 41 23 22 57 67 12 77 47 61 66 36 46 25 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 15 | . 1 . 2 1 . . . . . 1 2 . 1 . . 1 . 1 . . . . . . 1 1 3 . . . . Known Exits Taken 13 | . 1 . 1 1 1 . 1 . . 1 . . . 1 . . . . 1 1 . . 1 1 . . . 1 1 . . Unknown Exits Taken 15 | 1 . 1 . . . . . . . . 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 . Scrap Searched 24 | . . 2 . 2 . . . . . . 4 1 2 1 . 3 1 . . . . . 1 . 4 1 . 2 . . . Spaces Dug 462 | . . . 6 . 12 . . 20 . . . 60 . 129 3 . 37 . 9 37 . . . . 1 . . 43 58 35 12 Terrain Destroyed 1577 | . 7 2 7 . 18 91 . 383 . 3 . 121 . 129 46 . 75 . 9 72 108 . . . 5 . . 84 216 152 49 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 102 | . 1 2 7 . 1 1 . 33 . 3 . . . . 3 . 7 . 9 4 2 . . . 5 . . 1 . 1 22 AOE 1475 | . 6 . . . 17 90 . 350 . . . 121 . 129 43 . 68 . . 68 106 . . . . . . 83 216 151 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20608 | 49 387 271 815 113 578 427 188 2283 66 721 561 498 1430 487 1020 531 696 96 514 1281 81 400 1093 433 372 175 181 540 1591 1671 1059 Wait 3005 | . 11 3 74 1 231 17 48 167 4 10 10 18 185 112 321 106 273 14 216 271 1 . 257 54 . . 18 80 307 166 30 Move 16343 | 36 337 249 622 87 286 261 126 1835 62 697 547 476 1233 371 651 425 393 82 289 961 73 380 828 379 334 175 146 453 1230 1419 900 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 88 | . 9 . 12 . 6 2 8 28 . 2 1 . 1 . . . . . . 5 . 1 . . . . 2 . 2 3 6 Fast Attach 172 | 7 4 3 10 5 5 6 3 26 . 1 1 . 5 . 15 . . . . 5 . 7 . . 6 . 6 . 11 18 28 Attach 61 | . . . 7 1 3 9 2 16 . 1 . . . . 2 . 1 . . 2 . . . . 2 . 2 . 2 . 11 Detach 27 | . . . . . . 4 . 4 . . . . . . 4 . 1 . . . . 3 . . 2 . 2 . 2 . 5 Swap 52 | . 1 1 4 . 6 7 . 18 . . . . . . 1 . . . . 2 . 1 . . . . 1 . 3 6 1 Drop 163 | . 4 2 12 1 11 3 1 45 . 2 2 . 6 . 14 . . . . 9 . 8 . . 4 . 4 . 11 22 2 Fire 582 | 6 21 9 68 18 29 53 . 143 . 4 . 4 . 4 6 . 19 . 9 13 7 . 8 . 23 . . 7 23 36 72 Melee 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . 65 . . . 4 . . . . . . . . . 13 . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . 6 . 9 . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 475 | -10/Mines | Discovered new exit (range 12) 491 | -10/Mines | Build established: Scavenger-Mutant 496 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 497 | -10/Mines | Discovered new exit (range 15) 558 | -10/Mines | Assembled infested the area 582 | -10/Mines | Destroyed YI-UF0 615 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 753 | -10/Mines | Core integrity fell below 50% 761 | -10/Mines | Core integrity fell below 20% 763 | -10/Mines | Entered Materials 763 | -9/Materials | Evolved 2 slots: Propulsion x2 783 | -9/Materials | Lost 3 parts (1n1u1w) 884 | -9/Materials | Build established: Mutant 965 | -9/Materials | Identified exit to Materials 1012 | -9/Materials | Lost 4 parts (1p3n) 1114 | -9/Materials | Identified exit to Mines 1409 | -9/Materials | Core integrity fell below 50% 1540 | -9/Materials | Entered Mines 1592 | -9/Mines | Met a Derelict testing a Signal Generator 1685 | -9/Mines | Discovered exit to Materials (range 6) 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Accompanied by 1 ally 1703 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1811 | -8/Materials | Crushed by falling debris 2004 | -8/Materials | Build established: Scavenger-Gunner 2334 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Identified exit to Garrison 2389 | -8/Materials | Entered Garrison 2431 | -8/Garrison | Triggered checkpoint 2481 | -8/Garrison | Lost 3 parts (2n1u) 2486 | -8/Garrison | Garrison Relay disabled 2603 | -8/Garrison | Triggered checkpoint 2611 | -8/Garrison | Triggered checkpoint 2695 | -8/Garrison | Lost 8 parts (2n4u2w) 2789 | -8/Garrison | Triggered checkpoint 2798 | -8/Garrison | Core integrity fell below 50% 2816 | -8/Garrison | Discovered new exit (range 14) 2855 | -8/Garrison | Lost 4 parts (1p2n1w) 2890 | -8/Garrison | Garrison Relay disabled 2920 | -8/Garrison | Core integrity fell below 20% 2967 | -8/Garrison | Entered Materials 3084 | -8/Materials | Discovered new exit (range 15) 3091 | -8/Materials | Identified exit to Factory 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3318 | -7/Factory | Found Prototype Launcher 3319 | -7/Factory | Identified Rocket Array 3373 | -7/Factory | Found Rocket Array 3619 | -7/Factory | Build established: Tank 3998 | -7/Factory | Cargo convoy interrupted 4025 | -7/Factory | Found Prototype Launcher 4025 | -7/Factory | Identified Com. Tesla Bomb Launcher 4028 | -7/Factory | Destroyed 10 combat bots 4042 | -7/Factory | Found Prototype Launcher 4042 | -7/Factory | Identified Mni. Smartbomb Launcher 4097 | -7/Factory | Discovered new exit (range 15) 4119 | -7/Factory | Identified exit to Factory 4320 | -7/Factory | Build established: Skirmisher 4505 | -7/Factory | Crushed by falling debris 4721 | -7/Factory | Core integrity fell below 50% 5053 | -7/Factory | Build established: Gunner 5092 | -7/Factory | First assault squad dispatched 5444 | -7/Factory | System corruption reached 10% 6014 | -7/Factory | Discovered exit to Factory (range 15) 6019 | -7/Factory | Core integrity fell below 20% 6042 | -7/Factory | Sucked down chute 6042 | -7/Factory | Entered Waste 6045 | -7/Waste | Spotted C-40 Crusher 6046 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | EMP discharged 6057 | -7/Waste | Discovered new exit (range 16) 6057 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | Spotted C-40 Crusher 6058 | -7/Waste | Spotted C-40 Crusher 6068 | -7/Waste | Entered Factory 6073 | -7/Factory | Discovered exit to Factory (range 12) 6138 | -7/Factory | Identified exit to Storage 6138 | -7/Factory | Identified exit to Lower Caves 6333 | -7/Factory | Entered Lower Caves 6333 | -7/Lower Caves | Accompanied by 1 ally 6335 | -7/Lower Caves | Spotted B-75 Beast 6349 | -7/Lower Caves | Met a Warlord Commander 6350 | -7/Lower Caves | Learned location of Warlord (-5) 6351 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6352 | -7/Lower Caves | Found Encrypted Comm Array 6434 | -7/Lower Caves | Encountered a Warlord checkpoint 6465 | -7/Lower Caves | Found DCF Scrap (11 items) 6472 | -7/Lower Caves | Learned Factory trap positions 6529 | -7/Lower Caves | Discovered new exit (range 10) 6533 | -7/Lower Caves | Entered another Lower Caves area 6544 | -7/Lower Caves | Build established: Bomber 6698 | -7/Lower Caves | Entered an active Warlord outpost 6701 | -7/Lower Caves | Learned Research terminal intel 6701 | -7/Lower Caves | Learned Research garrison access intel 6722 | -7/Lower Caves | Discovered new exit (range 7) 6725 | -7/Lower Caves | Entered Zion 6764 | -7/Zion | System corruption cleaned by Quarantine Array 6779 | -7/Zion | Gained Derelict followers 6785 | -7/Zion | Discovered new exit (range 10) 6883 | -7/Zion | Received a hallucinogenic algorithm 6883 | -7/Zion | Ran a hallucination algorithm 6945 | -7/Zion | Found Rocket Array 7043 | -7/Zion | Met Imprinter 7098 | -7/Zion | Given the Hacking Drone Bay 7099 | -7/Zion | Found Prototype Device 7341 | -7/Zion | Entered Proximity Caves 7341 | -6/Proximity Caves | Accompanied by 5 allies 7345 | -6/Proximity Caves | Learned Factory garrison access intel 7345 | -6/Proximity Caves | Learned Factory emergency access door positions 7445 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7571 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7591 | -6/Proximity Caves | Entered Factory 7591 | -6/Factory | Accompanied by 5 allies 7591 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7592 | -6/Factory | Loaded intel: 69 trap records 7594 | -6/Factory | Loaded intel: 4 garrison access locations 7619 | -6/Factory | Identified Hacking Drone Bay 7878 | -6/Factory | Fabricated G-50 Soldier (x3) 8028 | -6/Factory | Repaired Cld. Airjet 8047 | -6/Factory | P-60 Hacker assimilated allied K4-C1B(i) 8113 | -6/Factory | Spotted B-75 Beast 8132 | -6/Factory | Discovered new exit (range 13) 8144 | -6/Factory | Identified exit to Factory 8192 | -6/Factory | Entered Lower Caves 8192 | -6/Lower Caves | Accompanied by 6 allies 8256 | -6/Lower Caves | Entered an active Warlord outpost 8258 | -6/Lower Caves | Learned Factory stockpile data 8258 | -6/Lower Caves | Learned Research security intel 8258 | -6/Lower Caves | Learned Armory security intel 8375 | -6/Lower Caves | Encountered a Warlord checkpoint 8378 | -6/Lower Caves | Discovered new exit (range 22) 8410 | -6/Lower Caves | Learned location of Extension (-6) 8443 | -6/Lower Caves | Entered another Lower Caves area 8443 | -6/Lower Caves | Accompanied by 6 allies 8445 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8481 | -6/Lower Caves | Lost 3 allies 8485 | -6/Lower Caves | Build established: Skirmisher 8528 | -6/Lower Caves | Destroyed 7 combat bots 8734 | -6/Lower Caves | Encountered a Warlord checkpoint 8863 | -6/Lower Caves | Discovered new exit (range 9) 8903 | -6/Lower Caves | Entered Data Miner 8903 | -6/Data Miner | Accompanied by 4 allies 8903 | -6/Data Miner | Discovered new exit (range 6) 8908 | -6/Data Miner | Met Data Miner 8916 | -6/Data Miner | Learned location of Section 7 (-2) 8916 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8923 | -6/Data Miner | Received God Mode back door access code from Data Miner 8945 | -6/Data Miner | Entered Proximity Caves 8945 | -5/Proximity Caves | Accompanied by 4 allies 8948 | -5/Proximity Caves | Spotter reported a threat 9278 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9278 | -5/Proximity Caves | Entered Factory 9278 | -5/Factory | Accompanied by 4 allies 9278 | -5/Factory | Evolved 2 slots: Utility x2 9279 | -5/Factory | Identified exit to Factory 9356 | -5/Factory | Identified exit to Upper Caves 9965 | -5/Factory | Entered Upper Caves 9965 | -5/Upper Caves | Accompanied by 1 ally 10019 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10020 | -5/Upper Caves | Entered Warlord 10036 | -5/Warlord | System corruption cleaned by Quarantine Array 10064 | -5/Warlord | Learned Quarantine trap positions 10064 | -5/Warlord | Learned 4 Armory zone layouts 10064 | -5/Warlord | Learned 4 Research zone layouts 10064 | -5/Warlord | Learned 4 Research zone layouts 10065 | -5/Warlord | Learned Armory terminal intel 10065 | -5/Warlord | Learned Research terminal intel 10065 | -5/Warlord | Learned Research fabricator intel 10065 | -5/Warlord | Learned Research recycling unit intel 10080 | -5/Warlord | Met Warlord 10105 | -5/Warlord | Warlord's base attacked by MAIN.C 10107 | -5/Warlord | Opened Warlord's prototype stash 10109 | -5/Warlord | Found Prototype Reactor 10109 | -5/Warlord | Identified Vortex Chain Reactor 10118 | -5/Warlord | Found Prototype Processor 10118 | -5/Warlord | Identified Exp. Core Analyzer 10124 | -5/Warlord | Found Prototype Device 10124 | -5/Warlord | Identified System Purifier 10128 | -5/Warlord | Found Prototype Device 10128 | -5/Warlord | Identified Exp. Phase Shifter 10208 | -5/Warlord | Opened side exit 10219 | -5/Warlord | Discovered new exit (range 9) 10222 | -5/Warlord | Entered Proximity Caves 10226 | -4/Proximity Caves | Spotter reported a threat 10255 | -4/Proximity Caves | Learned Research garrison access intel 10289 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10319 | -4/Proximity Caves | Spotted B-86 Titan 10400 | -4/Proximity Caves | Build established: Mutant 10544 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10767 | -4/Proximity Caves | Spotter reported a threat 10820 | -4/Proximity Caves | Spotter reported a threat 10891 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10893 | -4/Proximity Caves | Entered Factory 10893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10916 | -4/Factory | Identified exit to Upper Caves 10916 | -4/Factory | Identified exit to Armory 10976 | -4/Factory | Identified exit to Research 11117 | -4/Factory | Fabricated Railgun? 11129 | -4/Factory | Entered Upper Caves 11278 | -4/Upper Caves | Learned location of Armory (-4) 11322 | -4/Upper Caves | Found Alien Artifact 11322 | -4/Upper Caves | Identified Core Expander 11322 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 11390 | -4/Upper Caves | Discovered new exit (range 5) 11394 | -4/Upper Caves | Entered another Upper Caves area 11398 | -4/Upper Caves | Discovered exit to Research (range 18) 11473 | -4/Upper Caves | Discovered new exit (range 12) 11479 | -4/Upper Caves | Entered Zhirov 11479 | -4/Zhirov | Discovered new exit (range 3) 11488 | -4/Zhirov | Met Zhirov 11499 | -4/Zhirov | Learned location of Testing (-2) 11499 | -4/Zhirov | Learned location of Command (-1) 11501 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11511 | -4/Zhirov | Found Alien Artifact 11511 | -4/Zhirov | Identified Integrated Reactor 11511 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11573 | -4/Zhirov | Found Alien Artifact 11593 | -4/Zhirov | Entered Proximity Caves 11822 | -3/Proximity Caves | Build established: Bomber 11900 | -3/Proximity Caves | Discovered exit to Research (range 13) 11908 | -3/Proximity Caves | Entered Research 11908 | -3/Research | Evolved 2 slots: Utility x2 11909 | -3/Research | Identified exit to Research 11911 | -3/Research | Loaded intel: 21 terminal locations 11912 | -3/Research | Loaded intel: 4 fabricator locations 11913 | -3/Research | Loaded intel: 5 recycling unit locations 11914 | -3/Research | Loaded intel: 3 garrison access locations 12330 | -3/Research | Spotted B-86 Titan 12692 | -3/Research | Spotted B-86 Titan 12694 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 12748 | -3/Research | Discovered exit to Research (range 9) 12915 | -3/Research | Entered another Research area 12915 | -2/Research | Warlord forces began assault on 0b10 12915 | -2/Research | Evolved 2 slots: Utility x2 12916 | -2/Research | Loaded intel: 19 terminal locations 12917 | -2/Research | Loaded intel: 4 garrison access locations 13025 | -2/Research | Research machine network offline 13127 | -2/Research | Found Prototype Processor 13127 | -2/Research | Identified Exp. Melee Analysis Suite 13195 | -2/Research | Spotted Striker 13226 | -2/Research | Borebot progress halted 13258 | -2/Research | Met up with Warlord 13327 | -2/Research | Build established: Infiltrator-Bomber 13330 | -2/Research | Lost 3 allies 13351 | -2/Research | Spotted Executioner 13351 | -2/Research | Spotted Executioner 13395 | -2/Research | Spotted Striker 13523 | -2/Research | Spotted Striker 13526 | -2/Research | Spotted Striker 13531 | -2/Research | Destroyed Striker 13532 | -2/Research | Borebot progress halted 13576 | -2/Research | Destroyed 11 combat bots 13595 | -2/Research | Found Unknown Launcher 13595 | -2/Research | Identified Gamma Bomb Array 13658 | -2/Research | Borebot progress halted 13830 | -2/Research | Met DD-05H 13852 | -2/Research | Met PL-HR7 13856 | -2/Research | Found Warlord Statue 13888 | -2/Research | Discovered new exit (range 47) 13957 | -2/Research | Entered Access 13957 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14075 | -1/Access | Destroyed 11 combat bots 14102 | -1/Access | Lost 11 parts (9u2w) 14171 | -1/Access | Destroyed 8 combat bots 14171 | -1/Access | Lost 4 parts (1p2n1u) 14413 | -1/Access | Build established: Bomber 14457 | -1/Access | First assault squad dispatched 14476 | -1/Access | Incoming assault squad redirected 14743 | -1/Access | System corruption reached 10% 14779 | -1/Access | Released all parts (13) 14809 | -1/Access | Lost 6 parts (3n1u2w) 14829 | -1/Access | Spotted B-99 Colossus 14829 | -1/Access | Spotted B-99 Colossus 14830 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 14855 | -1/Access | Core integrity fell below 50% 14856 | -1/Access | System corruption reached 30% 14889 | -1/Access | Lost 3 parts (2n1w) 14893 | -1/Access | Core integrity fell below 20% 14894 | -1/Access | Discovered new exit (range 3) 14897 | *** | Escaped! Last Messages --------------- 14866_ Slug penetrates B-99 Colossus. 14868_ B-99 Colossus destroyed. 14871_ Slug penetrates Reinforced Barrier. 14871_ Penetrated by Slug. 14872_ Acquired 19 matter. 14874_ Sealed Heavy Doors breached. 14875_ Penetrated by Slug. 14875_ Slug penetrates Reinforced Barrier. 14875_ Penetrated by Slug. 14878_ Slug penetrates Sealed Heavy Doors. 14878_ Slug penetrates Reinforced Barrier. 14879_ P-80 Master resets P-80 Master, system corruption cleaned. 14881_ System corrupted: Heat flow error (+142). 14884_ Slug penetrates Sealed Heavy Doors. 14884_ Slug penetrates Reinforced Barrier. 14887_ Slug penetrates Sealed Heavy Doors. 14892_ Main Access Shell breached. 14894_ EXIT=FOUND 14895_ Nova Cannon destroyed. 14897_ B GSLRJ3YGCFU VD8IGNX MLGA|,MFGW Map ----- +----------------------------------------------------+ | "" #????????????# ###### ###### | | "" #???#+##+##### #????# #????# | | """" #???# #????###+###????# """"" | | """" #???# ##### #????? ?????# """"" | | "" #???# ??????# #??? ???# """"" | | "" #???# ??????# #??# ! #??# """"" | | #???# ??????# #??# #??# """"" | | #???# ##+#####+##?# ! #??# """"" | | #???# ## #?# #??# | | #####/#???# ## #?# #??# ! | | ##### ##### ## #?# *#??############# | | =%= # #?###########??????????????? | | =[ + #??????????????????#######?? | | ####+###### # #??????????????????# | | ?? ???# + #??????????????????# | | * ?# # #??????????????????# = | | " ## # #??????????????????# | | """ ## ##########??????????????????# | | """## #???????????????????????????# ? | | " ## #######"???????###??######### ? | | ## """T""""??????? "??"%%%% # ?? | | ## % " """"??????? "??" # ??? | | ########### * "??"""""" "??"% ###"##### | | ??????????# "??" " "??" | | ??????????# "??" "" " "??" | | ??????????# "??" @" "??" | | ??????????# "??" " """" | | ??????????# "??"""""" ""% ###"##### | | ??????????# "?? "" " %% # # | | ??????????# " """ % % # # | | ??????????# #######"##########?########## # | | ??????????# #???????????????????????????# # | | ??????????#= #???????????????????????????# # | | ??????????#%=#???????????????????????????# # | | ??????????# #???????????????????????????# # | | #######???# #???????????????????????????# # | | =*= "###### #???????????????????????????# # | | !=[! [== * ##??????????????????????????# # | | !]! [*%=! % ##??????????????????????????# # | | =* ###+##########################???????######### | | # ## ![% " #???????????????? | | # ##[ *[ "## #######???????????????? | | # ## ** """"" ##????????????????????????? | | # ## """"""""#?????????????????????????? | | #!=## """"""""#?????????????????????????? | | #!%## """"" #?????????????????????????? | | #*!## #?????????????????????????? | | # ## #?????????????????????????? | | # #####################?????????????????????????? | | # "#?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 63 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 375 Core Shielding 30 Power Shielding 66 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Cld. Airjet | 50% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed RainbowBombardmentPower Manual? 0 Play Time 04:20:20 Cumulative 278.3 hours Start 2025.07.20 @ 12:00:19 End 2025.07.21 @ 21:59:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 35 Adventurer 68 Explorer 3 Win Type 0 Total 23 Types 15/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ed7d76-140b-4fb3-a28b-cb2b3816d37e