Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 00:46:01 Player: Drosophila Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (200) 1000 Value Destroyed (7702) 7702 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1770) 1770 TOTAL SCORE: 18352 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 247 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Gravity Neutralizer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Makeshift Trap Scanner Advanced Force Field Mini Drone Bay (3/3) Matter Neutralizer Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Combat Gravmag System Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Small Storage Unit System Shield Wardrone Bay > --- WEAPON ----------- Backup Laser III Vortex Lance > --- INVENTORY -------- Advanced Reaction Control System Splice Drone Bay BFG-9k Vortex Edition [Rating: 161] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Utility 9 | . . 2 . 1 1 . 2 . . . 1 . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 307 | 5 2 28 2 46 3 46 14 . 10 22 18 9 5 8 10 20 2 31 17 9 Power 30 | . 1 3 . 5 . 3 2 . . 1 . 3 . . 3 2 . 4 2 1 Engine 15 | . 1 3 . 2 . 2 2 . . 1 . 2 . . 2 . . . . . Core 8 | . . . . 3 . 1 . . . . . 1 . . 1 2 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 4 2 1 Propulsion 71 | 2 . 13 . 15 1 7 2 . . 4 5 . . 1 . 5 . 6 3 7 Treads 14 | 1 . 4 . 5 . 2 . . . . 1 . . 1 . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . 5 . . Wheel 36 | 1 . 9 . 10 1 5 2 . . 4 4 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . . . Flight 13 | . . . . . . . . . . . . . . . . 2 . 1 3 7 Utility 95 | 1 1 4 2 12 2 10 8 . 4 8 6 2 2 2 1 7 1 17 4 1 Device 57 | . . . 1 10 2 5 2 . 1 4 5 2 1 1 1 3 1 13 4 1 Storage 5 | 1 . 1 . . . . . . . 1 . . 1 . . 1 . . . . Processor 4 | . . . . . . . . . . . . . . . . 1 . 3 . . Hackware 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Protection 26 | . 1 3 1 2 . 5 4 . 3 3 1 . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 . 8 . 14 . 26 2 . 6 9 7 4 3 5 6 6 1 4 8 . Energy Gun 63 | 2 . 3 . 5 . 16 2 . 3 5 6 2 2 4 4 3 . 2 4 . Energy Cannon 6 | . . . . 1 . . . . . . . . . . . 3 1 . 1 . Ballistic Gun 12 | . . 5 . 5 . . . . . . . . . . . . . . 2 . Ballistic Cannon 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Launcher 16 | . . . . 1 . 2 . . 3 4 1 2 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 7 | . . . . . . 6 . . . . . . 1 . . . . . . . Unidentified Prototypes 17 | . . 4 1 2 . 4 . . . . 1 1 . . . . . 3 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 4 . . System Corruption 23 | . . . . . . . . . . . . . . . . . . 23 . . Parts Lost 79 | . . . . 14 . 6 2 . 2 5 2 . 2 . 10 8 1 2 14 11 Power 10 | . . . . . . 1 1 . . . . . . . 2 2 . 1 3 . Propulsion 33 | . . . . 9 . 4 . . . 2 1 . 1 . 2 . . . 4 10 Utility 20 | . . . . 2 . 1 1 . 1 3 1 . 1 . 2 1 1 . 5 1 Weapon 16 | . . . . 3 . . . . 1 . . . . . 4 5 . 1 2 . Highest Loss Streak 10 | . . . . 8 . 3 2 . 2 2 2 . 2 . 10 7 1 2 10 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 76 | . 88 76 88 85 87 80 72 80 79 79 82 82 78 81 65 36 44 59 80 25 Engine 4 | . 4 9 11 4 . 2 5 6 6 6 5 5 5 5 3 . . 4 . . Core 1 | . . . . 4 7 4 . . . . . . . . 1 6 . . . . Treads 1 | . 14 1 . 6 7 3 . . . . . . . 2 3 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 3 19 . Wheel 12 | . 14 19 22 17 18 15 12 13 13 12 15 17 13 11 7 . . . . . Device 15 | . . . . 21 23 15 14 6 6 16 18 17 17 20 19 9 6 13 25 3 Storage 6 | . 14 11 11 9 7 7 6 6 6 6 5 5 4 5 4 . 5 5 5 3 Hackware 5 | . . . . . . . 5 13 13 13 11 11 11 11 8 . 5 5 5 4 Protection 8 | . 13 15 22 4 7 14 12 20 20 9 5 5 5 4 2 . 2 . 4 . Energy Gun 11 | . 28 11 11 6 15 13 11 13 10 12 16 8 16 16 10 2 . 3 6 . Ballistic Gun 1 | . . 8 11 9 . . . . . . . . . . . . . . 1 . Peak Build Rating 161 | 5 7 15 21 34 39 59 68 68 68 70 79 80 78 82 82 67 55 161 119 54 Average Rating 57 | 3 6 10 15 29 38 51 65 68 67 65 73 79 73 76 58 42 47 71 102 35 On Entrance 46 | . 5 7 15 16 33 39 57 68 68 67 61 79 77 72 82 2 44 45 95 34 Naked Turns 64 | . . . . . . . . . . . . . . . 23 41 . . . . Heaviest Build 260 | 9 15 158 155 163 163 186 207 197 203 238 254 260 254 191 181 45 21 76 94 5 Greatest Support 103 | 20 16 26 26 60 48 56 56 56 56 56 60 48 48 38 38 42 22 103 103 37 Greatest Overweight (x) 50 | . . 46 5 50 5 10 3 3 3 7 5 5 5 5 4 1 . 2 . . Average Overweight (x) 2 | . . 5 5 6 3 3 3 3 3 4 4 5 4 4 1 . . . . . Largest Inventory Capacity 35 | 8 8 30 30 30 30 30 30 30 30 35 35 35 35 30 30 8 8 8 8 8 Average Capacity 26 | 7 8 30 30 30 30 30 30 30 30 33 35 35 31 30 24 5 8 8 8 7 Most Carried 35 | 7 8 19 21 30 30 30 30 30 30 30 35 35 35 24 24 5 2 8 8 8 Average Carried 22 | 4 5 9 19 27 29 29 29 30 28 27 28 34 25 22 18 4 1 5 6 7 Final Capacity 35 | 8 8 30 30 30 30 30 30 30 30 35 35 35 30 30 5 8 8 8 8 5 Final Carried 35 | 5 7 19 21 30 30 30 30 30 28 26 35 34 21 24 4 3 2 8 8 5 Class Distribution -------------------- 56% | Hauler-Mutant 20% | Hauler-Tank 13% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Waste Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Matter Collected 4895 | 218 42 344 . 1055 20 476 179 . . 780 235 275 154 165 . 83 89 459 286 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9342 | . 124 372 . 1540 62 2040 707 63 83 832 1168 1246 261 284 208 83 . . 269 . Parts 313 | . 7 33 . 76 2 71 34 1 . 19 35 . 9 10 3 4 . . 9 . Haulers Intercepted 13 | . . 2 . 4 . 6 . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . . . . 2 . 2 1 . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 1 . 19 . . . 6 3 . 2 . 17 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Combat Hostiles Destroyed 152 | . 4 5 . 21 . 33 14 1 4 20 19 6 5 5 7 1 . . 7 . Guns 105 | . 4 5 . 19 . 26 12 1 . 17 10 1 4 1 . 1 . . 4 . Cannons 4 | . . . . 1 . . . . . . . . . . . . . . 3 . AOE 32 | . . . . 1 . 5 . . 4 1 5 5 . 4 7 . . . . . Classes Destroyed 17 | . 2 3 . 7 . 1 . . . 2 . 1 . . . . . . 1 . Worker 7 | . . . . 4 . 1 1 . . . 1 . . . . . . . . . Builder 5 | . . . . 2 . 1 . . . . . . 2 . . . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Hauler 13 | . . 2 . 4 . 6 . . . . 1 . . . . . . . . . Recycler 10 | . . . . 4 1 3 . . . . 2 . . . . . . . . . Operator 5 | . . . . 1 . 2 1 . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . . 3 . 1 . 2 . . . . . . . . . . . . . . Swarmer 34 | . 2 . . . . 8 3 . . 8 5 . . 4 . . . . 4 . Grunt 57 | . 2 2 . 16 . 9 4 . . 8 8 . 5 . 3 . . . . . Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Duelist 5 | . . . . 1 . . 1 . . . . . . . 3 . . . . . Sentry 26 | . . 3 . 2 . 13 3 . . 2 1 . . 1 . 1 . . . . Hunter 8 | . . . . 2 . 1 1 1 . . 1 . . . . . . . 2 . Programmer 8 | . . . . . . 2 2 . . . 4 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 11 | . 2 2 . 7 1 11 10 1 3 10 6 5 3 4 7 1 . . 1 . Combat Bots Only 10 | . 2 2 . 6 . 7 9 1 3 10 5 5 3 4 7 1 . . 1 . Max Kills in Single Turn 4 | . 1 1 . 2 1 3 1 1 3 2 4 2 1 2 2 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 . . 3 1 4 1 . 2 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Hostile Shots Fired 1641 | . 17 14 . 182 . 401 111 3 22 145 65 . 28 7 71 200 34 13 188 140 Missed 593 | . 4 5 . 48 . 157 32 2 2 46 14 . 5 2 20 86 18 6 88 58 Damage Taken 16680 | . 142 121 . 2062 . 1768 1085 15 1112 1529 996 18 461 76 1043 1795 309 226 2086 1836 Core 3463 | . . 24 . 317 . 215 56 . 22 119 137 . 28 . 364 576 83 41 174 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 65 | . 13 . . 52 . . . . . . . . . . . . . . . . Ignored by Resistances 1041 | . . . . . . 341 126 7 . 178 74 . 102 21 166 26 . . . . Regen/Repaired (Parts) 1418 | . . 13 . . . 259 362 . . . 695 . . . . . . 89 . . Core Remaining (%) 69 | 100 100 . 94 42 . 69 . . . 76 . . . . 47 . . . 24 . Volleys Fired 514 | . 12 18 1 135 3 104 41 2 5 53 42 6 16 11 11 15 1 . 38 . Largest 3 | . 2 2 1 2 2 2 2 2 2 2 3 3 3 3 3 3 1 . 3 . Hottest 258 | . 100 88 23 122 122 160 100 100 100 161 241 190 249 195 250 225 75 . 258 . Shots Fired 1070 | . 24 35 1 265 6 202 81 5 9 104 123 18 39 26 17 27 1 . 87 . Gun 982 | . 24 35 1 242 6 198 81 5 3 99 121 6 39 21 9 23 . . 69 . Cannon 45 | . . . . 22 . . . . . . . . . . . 4 1 . 18 . Launcher 43 | . . . . 1 . 4 . . 6 5 2 12 . 5 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | . . 18 1 181 . . . . . . . . . . . . . . 13 . Thermal 809 | . 24 17 . 83 6 198 81 5 3 99 121 6 39 21 9 23 . . 74 . Explosive 43 | . . . . 1 . 4 . . 6 5 2 12 . 5 8 . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 4 1 . . . Robot Hit Streak 31 | . 5 16 1 11 2 31 13 14 9 11 31 11 9 7 11 12 . . 5 . Robot Miss Streak 6 | . 4 6 . 4 1 5 4 2 3 4 3 2 6 2 1 4 . . 6 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 3 . 1 1 . . 2 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . 1 1 . 1 . . . . . . . Shots Hit Robots 815 | . 13 29 1 192 4 171 69 4 7 95 108 11 34 12 15 16 . . 34 . Core Hits 586 | . 7 31 . 89 1 114 44 3 44 73 75 20 19 13 31 8 . . 14 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . 3 . 5 2 . . . 4 . 1 1 . 2 . . 1 . Burn 18 | . 1 . . 1 . 5 2 . . . 4 . 1 1 . 2 . . 1 . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . 9 . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 6 . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24236 | . 178 442 17 3384 80 4139 1594 57 1271 2549 3383 2882 1042 533 1335 402 . . 948 . Guns 16454 | . 178 442 17 2829 80 3670 1594 57 32 1939 2951 248 831 318 232 360 . . 676 . Cannons 645 | . . . . 340 . . . . . . . . . . . 33 . . 272 . Explosions 7070 | . . . . 157 . 469 . . 1239 610 432 2634 211 215 1103 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . 58 . . . . . . . . . . . 9 . . . . Kinetic 2480 | . . 198 17 2205 . . . . . . . . . . . . . . 60 . Thermal 14586 | . 178 244 . 964 80 3670 1594 57 32 1939 2951 248 831 318 232 360 . . 888 . Explosive 7070 | . . . . 157 . 469 . . 1239 610 432 2634 211 215 1103 . . . . . Electromagnetic 33 | . . . . . . . . . . . . . . . . 33 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 . . 23 23 1 Average Corruption 3 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 . . 17 23 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . 9 . . 2 2 3 12 10 2 4 6 . . . 3 50 . Message Errors 16 | . . . . 3 . . . 1 1 2 1 . . 1 . . . . 7 . Matter Fused 26 | . . . . 1 . . 1 . 1 1 5 2 . 1 . . . 1 13 . Heat Flow Errors 13 | . . . . 1 . . 1 . . 2 . . 1 1 . . . . 7 . Energy Discharges 10 | . . . . . . . . . . . 2 . . . . . . 1 7 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . . 1 . . . . . 3 . . 1 1 . . . . 5 . Data Loss (major) 7 | . . . . 2 . . . . . 1 1 . . 1 . . . 1 1 . Misfires 6 | . . . . . . . . 1 1 1 1 . 1 . . . . . 1 . Alerts 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Overload Shots 4 | . . . . . . 1 . . . . . . . 3 . . . . . . Overflow Damage 91 | . . . . 27 . . . . 8 . 4 5 41 6 . . . . . . Projectiles 9 | . . . . 9 . . . . . . . . . . . . . . . . Explosions 64 | . . . . . . . . . 8 . 4 5 41 6 . . . . . . Melee 18 | . . . . 18 . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 553 | . . . . 29 . . . . 202 44 105 18 114 . 37 4 . . . . Shots 22 | . . . . . . . . . 13 2 4 1 1 . 1 . . . . . Rammed 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Targets Rammed 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 120 87 . 354 48 226 78 . . 335 308 . 552 6 196 339 2 . 407 . Average Temperature 85 | . 51 28 . 76 26 47 25 . . 149 74 . 227 6 115 184 1 . 106 . Received Heat Transfer 3052 | . 48 33 . 963 . 408 204 . . 444 258 . 208 9 210 60 18 . 141 48 Effects 15 | . . . . 2 . . . . . . . . 7 . . 2 . . 4 . Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . 4 . . 1 . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 2 2 . . 2 4 . 1 . . . . . . . Combat Hostiles 11 | . . . . . . 2 2 . . 2 4 . 1 . . . . . . . Parts Melted 84 | . 3 . . 3 . 29 10 . . 11 21 . 3 . . 1 . . 3 . Heat Transferred 29152 | . 592 315 . 1883 148 8022 3221 124 74 4242 5632 350 1544 634 410 703 . . 1258 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Peak Influence 980 | . 150 200 35 219 47 656 319 . . . 429 304 406 . . 157 . . . 980 Initial 950 | . . 63 35 . 42 20 238 . . . 44 126 212 . . 31 . . . 950 Average 228 | . 97 96 22 64 44 441 214 . . . 231 271 277 . . 75 . . . 945 Maximum Alert Level 3 | . . 1 . 1 . 2 1 . . . 2 1 2 . . . . . . 3 Low Security (%) 49 | 100 100 93 100 99 100 4 41 . . . 27 13 . . . 100 . . . . Level 1 32 | . . 6 . . . 31 58 . . . 70 86 75 . . . . . . . Level 2 15 | . . . . . . 64 . . . . 1 . 24 . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . 5 . 8 4 . . . 7 . 1 . 1 . . . 1 . Investigation 6 | . . . . 3 . 1 1 . . . 1 . . . . . . . . . Extermination 6 | . . . . . . 2 2 . . . 2 . . . . . . . . . Reinforcement 12 | . 1 . . 2 . 4 1 . . . 3 . 1 . . . . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Garrison 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Haulers Reinforced 5 | . . . . . . 3 1 . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Distress Signals 9 | . . . . 1 . 3 2 . . . 1 . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 8 9 . 33 . 38 19 1 4 25 25 6 8 3 18 19 16 25 34 13 Peak Tracking Total 14 | . 4 2 . 4 . 7 5 1 3 10 5 3 5 2 12 14 10 13 14 9 Tactical Retreats 31 | . 1 . . 1 . 4 . . . 4 3 . 1 . . 4 6 1 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Traps Triggered 5 | . 1 2 . 1 . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 125 | . . . . . . 125 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 7 . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 4 . . . . . . . . . . . 15 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Machines Disabled 12 | . . . . 3 . 1 . . . 1 5 . 1 . 1 . . . . . Max in Single Turn 4 | . . . . 1 . 1 . . . 1 4 . 1 . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Machines Accessed 40 | . . 1 1 5 . 11 5 . . 1 7 . 2 . . 1 . 4 . 2 Terminals 21 | . . . . 3 . 8 1 . . 1 4 . 2 . . 1 . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 7 | . . 1 . . . 2 2 . . . 2 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Total Hacks 122 | . . 2 1 17 . 26 15 . . 7 33 . 5 . . 2 . 8 . 6 Successful 73 | . . 2 1 7 . 14 10 . . 7 20 . 2 . . 1 . 8 . 1 Failed 49 | . . . . 10 . 12 5 . . . 13 . 3 . . 1 . . . 5 Catastrophic 8 | . . . . 2 . 2 2 . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . 9 . 5 2 . . . 7 . 1 . . 2 . . . . Terminals 64 | . . . . 12 . 15 3 . . 7 17 . 5 . . 2 . . . 3 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 32 | . . 2 . . . 8 9 . . . 13 . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . 2 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 1 . . . . . . . . . . . . 3 Terminal Hacks 34 | . . . 1 3 . 5 1 . . 7 6 . 2 . . . . 8 . 1 Record 17 | . . . . . . . 1 . . 7 1 . 2 . . . . 6 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . Open Door 4 | . . . 1 . . 1 . . . . . . . . . . . 2 . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 22 | . . 2 . . . 6 7 . . . 7 . . . . . . . . . Scan Component 12 | . . 1 . . . 3 4 . . . 4 . . . . . . . . . Repair 10 | . . 1 . . . 3 3 . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . 2 . 2 1 . . . 4 . . . . 1 . . . . Terminals 10 | . . . . 2 . 2 1 . . . 4 . . . . 1 . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 8 | . . . . 2 . 2 1 . . . 2 . . . . 1 . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . 5 . 9 4 . . . 6 . 2 . . 1 . . . 2 Full Trace Events 5 | . . . . 2 . 1 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 1 . . . 3 3 . . . 3 . . . . . . . . . Time 414 | . . 26 . . . 104 126 . . . 158 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 5 . . . . . . 2 . . . . . . . Non-combat 6 | . . . . . . 4 . . . . . . 2 . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 5 . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . . . no_distress 5 | . . . . . . 3 . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Total Allies 6 | . . . 3 . . . . . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . 3 . . . . . . . . . Highest-Rated Group 90 | . . . 40 40 . . . . . . 90 . . . . . . . . . Highest-Rated Ally 30 | . . . 16 16 . . . . . . 30 . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . 1 1 . 3 . EXPLORE 4 | . . . . . . . . . . . . . . . . 1 1 . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 44 | . . . 4 10 . . . . . . 21 . . . . 1 2 . 6 . Total Damage 733 | . . . 51 93 . . . . . . 548 . . . . 6 12 . 23 . Kills 8 | . . . 1 1 . . . . . . 4 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 2 . . . 1 . . . . . . Drone Launches 14 | . . . . 1 . . . . . . . . . . . 1 2 1 9 . Drone Recoveries 13 | . . . . 1 . . . . . . . . . . . 1 2 . 9 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Turns Passed 15489 | 72 232 564 611 1785 111 2041 1336 258 162 2082 1316 375 579 1079 101 435 246 925 953 226 Spaces Moved 8521 | 48 161 174 362 556 58 758 614 174 88 1171 516 157 299 615 64 421 447 1005 525 308 Core 221 | 15 . 1 . 1 . . . . . . . . . . 43 114 . . . 47 Treads 41 | 31 . . . 10 . . . . . . . . . . . . . . . . Legs 573 | . . . . . . . . . . . . . . . . . . 131 442 . Wheels 5714 | 2 161 173 362 545 58 758 614 174 88 1171 516 157 299 615 21 . . . . . Hover 194 | . . . . . . . . . . . . . . . . 194 . . . . Flight 1778 | . . . . . . . . . . . . . . . . 113 447 874 83 261 Fastest Speed 31 | 50 100 165 165 146 145 138 145 145 145 145 145 161 150 150 50 39 39 34 37 31 Average Speed 127 | 123 100 179 165 193 159 148 145 145 145 161 162 161 162 157 82 58 39 55 104 39 Slowest Speed 2550 | 160 100 2350 165 2550 175 250 145 145 145 205 175 161 165 165 150 144 39 260 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 1 5 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 30 21 67 37 2 84 15 26 74 94 15 82 6 67 16 13 66 95 83 11 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . 1 . . . . . . 2 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . . . Scrap Searched 13 | . . . . . . . . 3 . 3 . . . 2 1 . . . 4 . Spaces Dug 35 | . . . . . . . . . . . . 35 . . . . . . . . Terrain Destroyed 537 | . . . . 16 . 52 . . 65 52 27 174 39 46 56 . . . 10 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . 2 . 1 . . . . 1 . 1 1 . . . . 10 . AOE 521 | . . . . 14 . 51 . . 65 52 26 174 38 45 56 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp War Pro Res Total 12238 | 60 208 386 374 1086 71 1495 989 175 105 1261 893 250 352 699 97 583 512 1381 851 410 Wait 2422 | . 31 138 8 282 7 395 294 . 2 5 288 76 12 61 10 114 55 297 257 90 Move 8489 | 47 160 173 361 555 57 757 613 173 87 1170 516 156 298 614 63 418 437 1004 524 306 Hop 6 | . . . . . . . . . . . . . . . . 1 4 . . 1 Pick Up 201 | 8 3 23 2 43 1 24 14 . . 5 22 1 19 4 1 10 . 14 6 1 Fast Attach 57 | 2 . . . 5 1 8 3 . . . . . . . . 7 . 17 5 9 Attach 106 | 3 2 12 . 14 1 2 7 . 3 10 6 1 1 3 6 12 2 10 11 . Detach 37 | . . 3 . . . 2 1 . 1 4 2 . . 1 1 1 1 12 7 1 Swap 144 | . . 16 2 27 1 36 4 . 7 12 12 8 4 5 4 1 . 4 1 . Drop 111 | . . 3 . 24 . 33 12 . . 2 5 2 . . 1 2 . 23 2 2 Fire 514 | . 12 18 1 135 3 104 41 2 5 53 42 6 16 11 11 15 1 . 38 . Melee 11 | . . . . . . 9 . . . . . . 2 . . . . . . . Ram 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . 12 . . . Trap 125 | . . . . . . 125 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 405 | -9/Materials | Repaired Weapon Shielding 603 | -9/Materials | Build established: Hauler-Mutant 800 | -9/Materials | Discovered new exit (range 15) 869 | -9/Materials | Entered Mines 996 | -9/Mines | Assembled infested the area 1001 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1134 | -9/Mines | Discovered new exit (range 6) 1144 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1220 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -9/Mines | Found the Drone Emporium 1370 | -9/Mines | Found Prototype Device 1371 | -9/Mines | Identified Splice Drone Bay 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Accompanied by 3 allies 1480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Lost 3 allies 1951 | -8/Materials | Lost 8 parts (4n2u2w) 2581 | -8/Materials | Core integrity fell below 50% 3240 | -8/Materials | Discovered new exit (range 3) 3265 | -8/Materials | Entered Factory 3265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -7/Factory | Discovered new exit (range 6) 3360 | -7/Factory | Discovered new exit (range 11) 3376 | -7/Factory | Entered Storage 3410 | -7/Storage | Garrison activated, responded to threat 3459 | -7/Storage | Lost 3 parts (2n1u) 3694 | -7/Storage | Found Prototype Launcher 3695 | -7/Storage | Identified Rocket Array 3698 | -7/Storage | Found Rocket Array 4172 | -7/Storage | Destroyed 7 combat bots 4950 | -7/Storage | Repaired Particle Charger 4996 | -7/Storage | Repaired Imp. Cooling System 5065 | -7/Storage | Repaired Imp. Medium Armor Plating? 5381 | -7/Storage | Discovered new exit (range 8) 5417 | -7/Storage | Entered Factory 5417 | -6/Factory | Evolved 2 slots: Utility x2 6066 | -6/Factory | Destroyed 9 combat bots 6203 | -6/Factory | Repaired Arm. Huge Wheel 6249 | -6/Factory | Repaired Arm. Huge Wheel 6288 | -6/Factory | Repaired Particle Charger 6712 | -6/Factory | Discovered new exit (range 15) 6753 | -6/Factory | Entered Lower Caves 6978 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7011 | -6/Lower Caves | Entered Data Miner 7011 | -6/Data Miner | Discovered new exit (range 6) 7039 | -6/Data Miner | Met Data Miner 7173 | -6/Data Miner | Entered Proximity Caves 7313 | -5/Proximity Caves | Spotted B-75 Beast 7466 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7679 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7782 | -5/Proximity Caves | Destroyed 10 combat bots 7788 | -5/Proximity Caves | Learned Factory emergency access door positions 7858 | -5/Proximity Caves | Learned location of Extension (-4) 7858 | -5/Proximity Caves | Learned location of 1 exit from Factory 8248 | -5/Proximity Caves | Learned location of Armory (-3) 8855 | -5/Proximity Caves | Destroyed B-75 Beast 9241 | -5/Proximity Caves | Discovered new exit (range 7) 9255 | -5/Proximity Caves | Entered Factory 9255 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9256 | -5/Factory | Identified exit to Factory 9382 | -5/Factory | Identified exit to DSF 9552 | -5/Factory | Repaired Hrd. Heavy Armor Plating 9600 | -5/Factory | Repaired Imp. Cooling System 9675 | -5/Factory | Repaired Cld. Pulse Rifle 9727 | -5/Factory | Build established: Hauler-Tank 10319 | -5/Factory | Fabricated L-41 Fighter (x3) 10366 | -5/Factory | Garrison activated, responded to threat 10571 | -5/Factory | Sucked down chute 10571 | -5/Factory | Entered Waste 10599 | -5/Waste | Spotted C-40 Crusher 10609 | -5/Waste | Spotted C-40 Crusher 10615 | -5/Waste | Spotted C-40 Crusher 10618 | -5/Waste | Destroyed C-40 Crusher 10620 | -5/Waste | Spotted C-40 Crusher 10623 | -5/Waste | Destroyed C-40 Crusher 10635 | -5/Waste | Destroyed C-40 Crusher 10635 | -5/Waste | Destroyed C-40 Crusher 10645 | -5/Waste | Spotted C-40 Crusher 10650 | -5/Waste | Destroyed C-40 Crusher 10662 | -5/Waste | Spotted C-40 Crusher 10686 | -5/Waste | Destroyed C-40 Crusher 10813 | -5/Waste | Discovered new exit (range 13) 10946 | -5/Waste | Entered Factory 11512 | -5/Factory | Discovered new exit (range 9) 11525 | -5/Factory | Entered Upper Caves 11687 | -5/Upper Caves | Identified exit to Upper Caves 12064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12137 | -5/Upper Caves | Encountered a Warlord checkpoint 12604 | -5/Upper Caves | Entered another Upper Caves area 12633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12666 | -5/Upper Caves | Destroyed 7 combat bots 12681 | -5/Upper Caves | Released all parts (9) 12693 | -5/Upper Caves | Core integrity fell below 50% 12702 | -5/Upper Caves | Discovered exit to Factory (range 7) 12705 | -5/Upper Caves | Entered Factory 12705 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12706 | -4/Factory | Identified exit to Research 12711 | -4/Factory | Lost 10 parts (2p2n2u4w) 12885 | -4/Factory | Spotted B-86 Titan 12929 | -4/Factory | Build established: Mutant 13090 | -4/Factory | Lost 7 parts (2p1u4w) 13114 | -4/Factory | Core integrity fell below 50% 13136 | -4/Factory | Discovered new exit (range 11) 13140 | -4/Factory | Entered Upper Caves 13227 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13266 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13362 | -4/Upper Caves | Discovered new exit (range 10) 13384 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13386 | -4/Upper Caves | Entered Warlord 13387 | -4/Warlord | Identified exit to Proximity Caves 13448 | -4/Warlord | Opened side exit 13498 | -4/Warlord | Met Warlord 13515 | -4/Warlord | Warlord's base attacked by MAIN.C 13643 | -4/Warlord | Found Prototype Piercing Weapon 13645 | -4/Warlord | Found Prototype Piercing Weapon 13646 | -4/Warlord | Identified Vortex Lance (x2) 13651 | -4/Warlord | Met EX-DEC 13656 | -4/Warlord | Found Prototype Energy Cannon 13734 | -4/Warlord | Found Prototype Device 13734 | -4/Warlord | Identified Wardrone Bay 13865 | -4/Warlord | Warlord forces counterattacked 13927 | -4/Warlord | Spotted Striker 13931 | -4/Warlord | Spotted Executioner 13979 | -4/Warlord | Lost 9 allies 14104 | -4/Warlord | Spotted Striker 14190 | -4/Warlord | Warlord base infiltrated, sounded retreat 14242 | -4/Warlord | System corruption reached 10% 14311 | -4/Warlord | Entered Proximity Caves 14315 | -3/Proximity Caves | Spotter reported a threat 14410 | -3/Proximity Caves | Spotter reported a threat 14434 | -3/Proximity Caves | Spotter reported a threat 14449 | -3/Proximity Caves | Build established: Scavenger-Mutant 14463 | -3/Proximity Caves | Spotter reported a threat 14487 | -3/Proximity Caves | Spotter reported a threat 14516 | -3/Proximity Caves | Spotter reported a threat 14578 | -3/Proximity Caves | Spotter reported a threat 14836 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15134 | -3/Proximity Caves | Lost 3 parts (1p2u) 15179 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15196 | -3/Proximity Caves | Spotted B-86 Titan 15254 | -3/Proximity Caves | Discovered exit to Research (range 16) 15261 | -3/Proximity Caves | Lost 10 parts (2p4n2u2w) 15264 | -3/Proximity Caves | Entered Research 15264 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15268 | -3/Research | Identified exit to DSF 15444 | -3/Research | Spotted B-86 Titan 15465 | -3/Research | Core integrity fell below 50% 15480 | -3/Research | Core integrity fell below 20% 15490 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15460_ K-01 Serf collects debris. 15460_ Q-thruster destroyed. 15461_ Slug penetrates K-01 Serf. 15463_ B-86 Titan activates siege mode. 15463_ Acquired Lgt. Antimatter Reactor. 15464_ Q-thruster destroyed. 15464_ Penetrated by Slug. 15464_ Q-thruster destroyed. 15464_ Slug penetrates Wall. 15465_ Dropped Phase Gun. 15466_ Slug penetrates Wall. 15466_ Slug penetrates S-43 Plague. 15467_ Acquired Q-thruster. 15468_ Q-thruster destroyed. 15468_ U-05 Engineer builds a Wall. 15470_ Acquired 35 matter. 15471_ K-01 Serf destroyed. 15480_ ALERT: Cargo convoy en route, clear transfer corridor. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | = #?????????????????????????????????????????? | | T % #?????????????????????????????????????????? | | " = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????###############??????????????????? | | #????????# #??????????????????? | | #??####??# #??????????????????? | | ####T #### ! #??????????????????? | | ## #??????????????????? | | % + #??????????????????? | | ## #??????????????????? | | ### ######## #########+######??????????????????? | | #%#??????# #?????# @ #?????????????????????? | | +%#??????# p k#?????????????????????? | | ###??????# Y p k????????????????????? | | #????????# ###???????????????????? | | #????????########### #?????????????????????? | | #??????????????????### ###?????????????????????? | | #????????????????????# #???????????????????????? | | #????????????????????# #???????????????????????? | | #????????????????????# ????????????????????????? | | ###????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 33 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 74 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Storage | Hacked Fabricated ------------ L-41 Fighter | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Error 47 Explorer Factory Defaults Streaker This Is Interesting... Challenges ------------ None Game ------ Seed SupercompositeFocalStreamer Manual? 0 Play Time 03:00:14 Cumulative 61.3 hours Start 2025.02.05 @ 21:40:50 End 2025.02.06 @ 00:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 58 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba181c60-21e4-4cde-af25-dc522b1cc864