Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 16:56:59 // Winter2019/RPGLIKE Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (1238) 6190 Value Destroyed (58247) 58247 Prototype IDs (102) 2040 Alien Tech Used (9) 1800 Bonus (72489) 72489 TOTAL SCORE: 152266 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 21918 Follower Combat Kills 89 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3144 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -962 Cogmind --------- Core Integrity 154/1000 Matter 210/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (9) ---- Protomatter-75 Protomatter-69 Protomatter-29 Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Coolant Network Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Terrain Scanner HERF Cannon [Rating: 248] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys II Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys II Utility Advanced Phase Shifter Device Advanced Phase Shifter Storage Zionite Biocell Processor Advanced Signal Interpreter Protection Damper Plating Weapon Cooled Plasma Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 3 2 1 . . 1 2 1 . 1 . . . 3 . . . . 1 . . . 1 . . . . . 1 . . 1 . . 4 . Power 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | 1 . . . . . 2 . . 1 . . . 2 . . . . 1 . . . 1 . . . . . . . . 1 . . . . Weapon 6 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Attached 520 | 7 11 18 22 8 9 5 18 2 14 . 48 . 32 3 4 4 6 25 2 4 23 11 31 5 2 4 2 14 14 33 3 41 4 76 15 Power 44 | 1 4 3 1 2 . 2 3 . . . 7 . 7 . . . . 2 . . 1 2 4 . . . . . . 2 . 1 . 2 . Engine 16 | 1 3 3 1 2 . . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Reactor 22 | . . . . . . 2 . . . . 5 . 3 . . . . 1 . . 1 1 4 . . . . . . 2 . 1 . 2 . Propulsion 42 | 2 . 1 . 3 4 . 2 . . . 7 . 2 . . . . . . . 5 . 3 . . . . 6 . 6 . . . . 1 Treads 6 | 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . 1 . . 1 . . . 5 . 2 . . . . . . . 5 . 3 . . . . 6 . 6 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 201 | 2 3 2 3 1 2 3 5 . 10 . 14 . 18 1 2 4 3 7 . . 9 2 6 1 . 4 . 7 4 16 3 31 . 31 7 Device 153 | 1 1 1 2 1 2 . 3 . 9 . 9 . 15 . 2 2 2 4 . . 8 1 6 1 . 3 . 6 4 12 2 29 . 20 7 Storage 23 | . . . 1 . . . . . . . 2 . 1 1 . 2 1 3 . . . 1 . . . . . . . 4 . . . 7 . Processor 15 | 1 1 1 . . . 1 2 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 2 . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 . . . . 2 . . 1 . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 233 | 2 4 12 18 2 3 . 8 2 4 . 20 . 5 2 2 . 3 16 2 4 8 7 18 4 2 . 2 1 10 9 . 9 4 43 7 Energy Gun 15 | . 1 . 1 1 . . . . . . 8 . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . Energy Cannon 155 | . . 4 11 1 2 . 6 1 2 . 10 . 3 1 1 . 3 13 1 2 5 4 9 2 1 . 1 1 8 9 . 7 4 36 7 Ballistic Gun 19 | 2 2 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 40 | . 1 1 2 . 1 . 2 1 2 . 2 . 2 . 1 . . 3 1 2 2 3 8 2 1 . 1 . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 90 | . . 2 3 2 . . 2 . 2 . 12 . 6 . . 2 . 3 . . 9 . 4 . . 3 . 4 6 2 3 10 . 14 1 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 97 | . 92 100 99 99 99 86 94 100 99 100 99 100 99 99 100 100 99 99 100 100 95 94 94 95 95 94 95 94 94 94 94 94 95 94 89 Engine 6 | . 12 12 20 20 19 7 6 14 13 13 4 13 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . 7 9 7 6 6 14 6 12 16 16 16 16 12 10 10 10 10 9 10 10 10 10 9 9 8 9 9 9 10 10 Treads 4 | . 26 21 20 19 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 6 23 22 21 20 20 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 16 20 19 22 22 22 22 21 21 21 21 20 20 20 20 20 20 22 23 23 22 22 22 20 18 Device 21 | . 9 9 9 10 9 1 10 14 15 20 19 20 25 27 27 27 27 30 31 31 30 31 35 35 35 34 35 32 33 32 31 30 31 28 25 Storage 2 | . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 . Processor 8 | . 9 9 10 10 9 8 12 14 13 13 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 9 9 8 6 Energy Cannon 22 | . . 14 32 39 37 30 27 27 27 26 24 26 23 21 21 22 21 20 21 20 19 17 19 18 17 20 18 19 18 19 18 17 18 19 25 Ballistic Gun 3 | . 29 27 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 188 | 6 12 30 49 49 52 109 109 72 88 88 88 79 89 89 89 89 89 90 86 87 109 102 102 100 100 99 99 104 108 134 134 134 131 183 188 Greatest Support 166 | 40 40 53 53 56 64 64 64 64 64 64 94 94 105 94 94 94 94 94 94 108 114 106 106 106 106 106 106 140 140 166 158 158 158 158 158 Greatest Overweight (x) 3 | . . . . 3 1 1 2 1 1 1 2 . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 2 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 8 8 8 8 9 9 9 9 Average Capacity 5 | 1 2 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 8 8 8 8 9 9 9 Most Carried 9 | . 2 2 4 4 4 4 5 5 5 4 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 8 8 8 8 9 9 9 9 Average Carried 5 | . 1 1 3 3 4 3 4 4 4 3 4 5 4 5 5 5 5 5 6 6 5 5 6 6 6 6 7 7 8 7 7 8 8 8 8 Final Capacity 9 | 2 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 8 8 8 8 9 9 9 9 Final Carried 9 | . 2 2 4 4 4 4 5 5 4 4 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 8 8 8 8 8 9 9 6 Class Distribution -------------------- 29% | Generator-Scout 20% | Hacker-Skirmisher 18% | Scavenger-Scout 10% | Hacker-Gunner 6% | Gunner 4% | Hacker-Scout 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Skirmisher | -9/Storage Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Scavenger-Scout | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Generator-Scout | -5/Warlord Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Zhirov Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Scout | -2/Section 7 Generator-Scout | -1/Access Generator-Scout | -1/Command Generator-Executioner | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8330 | 334 390 786 473 80 120 48 395 81 195 . 535 . 362 30 65 40 60 279 27 82 363 390 660 183 104 50 69 150 170 340 60 481 40 808 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 60244 | 218 776 1812 1842 2626 1065 717 4709 607 1315 . 753 853 5237 804 740 245 1159 4235 660 458 1304 1212 5628 739 836 151 717 1744 1506 4807 484 1992 1403 5578 1312 Parts 2749 | 18 69 123 123 108 59 23 222 41 52 . 58 45 206 26 24 11 35 157 28 18 102 55 246 40 42 . 26 81 56 189 20 94 57 229 66 Haulers Intercepted 49 | . 2 5 6 5 . . 2 . 1 . . . 8 . . . . 4 . . . . 7 . . . . 4 . 1 1 2 1 . . Recyclers Shooed 8 | . 2 . . 1 . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 401 | . . . . . . . . 38 41 . . 45 . 29 23 . 35 . 23 10 116 13 . 11 15 . 2 . . . . . . . . Prevented 177 | . . . . . . . . 2 8 . . . . . 3 . . . 2 13 47 40 . 25 25 . 12 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 915 | . 12 29 41 34 24 6 72 21 30 . 15 17 68 16 14 4 23 57 17 12 29 24 66 14 20 . 11 23 17 69 4 25 13 74 14 Guns 26 | . 9 13 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 679 | . . 10 27 30 14 6 65 18 22 . 12 17 55 15 10 3 22 44 14 4 11 8 29 4 6 . 3 22 16 67 4 25 12 72 12 AOE 137 | . 3 6 10 4 9 . 5 2 8 . 3 . 7 . 2 . . 7 3 6 15 9 17 5 8 . 8 . . . . . . . . Classes Destroyed 31 | 3 6 1 4 1 1 1 . 1 1 . 2 . 1 1 . . . . 1 . 1 . . . . . . . . 3 . . 1 2 . Worker 67 | 2 9 6 10 4 1 . 8 . . . . . 8 . . . . 2 . . . . 8 . . . . . 1 1 . 1 3 3 . Builder 34 | . 1 9 3 3 . . 8 . . . . . 1 . . . . 1 . . . . 6 . . . . . 1 . . . 1 . . Tunneler 10 | 5 1 . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 49 | . 2 5 6 5 . . 2 . 1 . . . 8 . . . . 4 . . . . 7 . . . . 4 . 1 1 2 1 . . Recycler 47 | 1 2 5 1 7 . . 14 . . . . . 4 . . . . 3 . . . . 4 . . . . . 1 . . . . 5 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 11 | . . . 2 1 1 . 4 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Operator 28 | . 2 2 3 3 2 . 2 . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 3 2 2 . 1 . Watcher 71 | . 3 5 2 5 . . 5 . . . . . 8 . . . . 7 . . . . 6 . . . . 6 3 5 2 3 5 6 . Swarmer 158 | . 3 11 4 4 4 . 7 6 14 . . 7 9 4 8 . 4 . 9 5 . 9 10 1 3 . 4 8 4 15 . . . 5 . Saboteur 13 | . . . . . . . . . . . . . 2 . . . . 1 . . 3 . 1 . . . . . . 1 . . 1 4 . Grunt 356 | . 9 8 22 19 14 . 39 8 10 . . 6 31 9 4 . 15 33 3 6 13 8 29 3 8 . 4 4 7 8 . 2 2 32 . Brawler 24 | . . . 1 . . . 5 . 2 . . 1 2 1 . . . 1 1 . 2 1 2 3 . . . . . . . . 2 . . Duelist 30 | . . . 1 1 . . 6 . 1 . . . 4 1 . . 1 2 1 . 2 . 2 2 1 . . . . 1 . . 1 3 . Protector 12 | . . . 1 1 . . 2 . 1 . . . 1 . . . . . . . 3 . 1 . . . . . . . . . 1 1 . Sentry 105 | . . 10 12 9 3 . 4 3 1 . . 1 9 1 1 . 1 9 1 1 . 2 6 2 1 . 1 3 . 12 . 8 2 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 55 | . . . . 1 . . 3 . . . . . 4 . . . 1 7 . . . 2 6 2 4 . . 4 . 9 1 2 2 7 . Programmer 75 | . . . . . 3 . 6 3 . . . 1 5 . . . . 3 2 . 4 1 7 . 3 . . 3 5 6 3 10 2 8 . Behemoth 19 | . . . . . . . . . 1 . . 1 1 . 1 . 1 1 . . 2 1 2 1 . . . 1 . 3 . . . 3 . Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Best Kill Streak 15 | 3 7 6 15 14 9 1 13 7 9 . 6 4 12 4 7 4 5 14 7 5 9 9 13 9 13 1 4 8 5 8 4 7 9 13 5 Combat Bots Only 13 | . 3 4 7 7 9 1 8 7 9 . 6 4 6 4 7 4 5 11 7 5 9 9 7 9 13 . 4 6 4 8 2 5 6 11 5 Max Kills in Single Turn 6 | 1 3 2 6 5 5 1 4 1 4 . 2 2 6 1 2 1 1 4 3 2 4 2 3 2 2 1 3 2 2 2 1 1 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 6 4 5 . 2 1 4 . 1 . 4 . 1 . . 2 3 2 4 2 2 2 2 . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 3 Z-Imprinter (-7/Deep Caves) Svarog (-4/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19274 | . 579 1110 830 460 335 . 1896 751 616 . 588 67 464 149 169 89 120 647 168 27 82 467 796 307 290 231 . 383 537 2460 179 531 138 1894 1914 Core 15248 | . 467 842 668 367 267 . 1499 586 494 . 476 53 358 112 129 75 97 507 131 21 63 363 631 246 220 201 . 294 417 1967 139 412 108 1498 1540 Absorbed by Shields 13573 | . . . . . 67 . 448 282 226 . 404 69 493 157 174 91 126 615 173 29 85 489 831 317 307 234 . 399 560 2398 182 550 144 1867 1856 Redirected to Core 13239 | . 364 742 525 325 233 . 1256 543 411 . 405 46 328 112 121 51 85 468 123 12 63 337 528 204 220 103 . 284 396 1697 127 377 97 1337 1319 Core Remaining (%) 91 | 100 100 . 100 92 . . . . . . . 100 . . . . 100 . . . . 100 . . . . 100 . 96 . . 100 . . 15 Volleys Fired 2321 | 32 108 115 96 75 31 26 163 30 42 . 80 25 140 29 23 16 44 122 21 18 42 52 127 25 27 7 18 77 53 158 32 107 49 251 60 Largest 7 | 2 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 7 Hottest 700 | 40 60 158 161 140 140 140 140 135 135 . 253 135 140 140 140 140 203 392 140 140 140 140 145 145 140 140 140 210 288 480 480 480 480 700 700 Shots Fired 7860 | 64 235 432 348 297 100 101 571 103 135 . 281 100 486 116 77 52 176 423 80 42 93 79 343 55 66 25 42 224 168 624 69 362 116 988 387 Gun 720 | 64 230 322 62 . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . 8 . Cannon 6916 | . . 108 279 297 94 101 565 99 124 . 236 100 478 116 72 52 176 418 79 36 74 39 293 36 54 25 35 224 168 624 69 362 116 980 387 Launcher 224 | . 5 2 7 . 6 . 6 4 11 . 11 . 8 . 5 . . 5 1 6 19 40 50 19 12 . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 673 | 64 230 309 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Thermal 6741 | . . 13 218 297 94 101 565 99 124 . 240 100 478 116 72 52 176 418 79 36 74 39 293 36 54 25 35 224 168 624 69 362 116 960 384 Explosive 14 | . 5 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 394 | . . 108 61 . 6 . 6 4 11 . 11 . 8 . 5 . . 5 1 6 19 40 50 19 12 . 7 . . . . . . 12 3 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Phasic 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 76 | 13 14 17 32 33 9 49 25 19 35 . 10 22 76 36 56 19 34 43 46 15 36 17 31 11 22 40 43 39 52 52 48 30 38 61 56 Robot Miss Streak 8 | 3 6 8 3 3 2 1 4 2 2 . 2 1 3 1 2 1 2 3 1 1 2 1 1 2 1 . 1 3 4 3 2 2 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 4141 | 44 135 235 175 158 44 78 304 59 75 . 56 53 279 67 27 36 73 258 38 17 49 57 210 43 47 18 23 117 95 400 27 151 55 386 252 Core Hits 1921 | 15 67 92 79 71 39 18 150 27 46 . 37 28 133 20 18 13 32 103 19 19 58 35 167 29 30 8 21 45 33 120 9 53 32 158 97 Critical Hits 62 | 1 2 2 2 2 1 2 3 1 1 . . . 2 1 2 . . 4 . . . . 3 . 1 . 1 2 . 8 2 3 1 8 7 Critical Kills 23 | . 2 2 . 1 1 . 2 . 1 . . . 1 1 1 . . 1 . . . . 3 . . . . . . 4 . . . 3 . Critical Parts Destroyed 29 | 1 . . 2 1 . . 1 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 2 . 4 2 3 1 2 4 Melee Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 206215 | 361 1376 3292 5556 6187 2161 2464 11397 1850 3445 . 2365 2024 13967 2915 1984 1157 2972 12771 1931 1167 3739 3529 14614 2598 3071 885 1756 5990 4968 26564 1940 9911 4270 25183 15855 Guns 3503 | 361 1017 1452 446 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 . Cannons 177844 | . . 1464 3993 5111 1155 2464 10148 1721 2753 . 1665 2024 11691 2915 1550 1157 2972 11551 1816 527 1857 1108 8661 1451 1906 885 908 5990 4968 26501 1940 9911 4270 24956 15855 Explosions 24857 | . 359 365 1117 1076 1006 . 1249 129 692 . 700 . 2276 . 434 . . 1220 115 640 1882 2421 5953 1147 1165 . 848 . . 63 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3413 | 361 1017 1362 446 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 . Thermal 179778 | . . 302 3190 5689 1500 2464 10590 1721 2911 . 1789 2024 13011 2915 1550 1157 2972 12019 1816 527 2164 1557 9136 1668 1906 885 1128 5990 4968 26501 1940 9911 4270 23877 15730 Explosive 2759 | . 359 117 986 498 . . 486 . . . . . 120 . . . . 42 . . . . 88 . . . . . . 63 . . . . . Electromagnetic 19447 | . . 1500 934 . 661 . 321 129 534 . 576 . 836 . 434 . . 710 115 640 1575 1972 5390 930 1165 . 628 . . . . . . 272 125 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 807 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 . Highest Corruption 9 | . . 2 2 2 2 9 9 4 . . . . . . . . . . . . . . . 1 1 1 1 1 8 2 3 3 . . . Average Corruption 3 | . . 2 2 2 2 8 7 2 . . . . . . . . . . . . . . . 1 1 1 1 1 3 1 2 3 . . . Corruption Purged 13 | . . . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 296 | . . 1 29 14 7 26 155 15 . . . . . . . . . . . . . . . 2 2 1 2 2 19 1 13 7 . . . Message Errors 48 | . . . 7 5 4 3 21 1 . . . . . . . . . . . . . . . 1 . . 2 1 . . 2 1 . . . Matter Fused 35 | . . . . . . 4 20 5 . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . Heat Flow Errors 28 | . . 1 6 1 1 3 9 3 . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Energy Discharges 21 | . . . 2 1 1 2 8 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 . . . Parts Rejected 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . . 4 3 . 2 15 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . . . . Data Loss (major) 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 99 | . . . 9 4 1 9 56 3 . . . . . . . . . . . . . . . . 2 . . 1 7 . 3 4 . . . Weapon Failures 19 | . . . 1 . . 3 11 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10817 | . 24 27 208 391 87 . 540 69 134 . 123 31 926 248 64 . 117 886 136 22 90 134 744 33 160 . 42 381 482 1485 257 814 351 1395 416 Projectiles 9786 | . . 27 150 166 40 . 392 69 121 . 93 31 661 248 64 . 117 886 136 14 74 99 631 28 157 . 1 381 482 1485 257 814 351 1395 416 Explosions 1031 | . 24 . 58 225 47 . 148 . 13 . 30 . 265 . . . . . . 8 16 35 113 5 3 . 41 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1030 | . 29 70 46 . 66 . 48 11 42 . . . . . . . 94 126 . . 30 88 179 183 18 . . . . . . . . . . Shots 36 | . 2 2 2 . 1 . 2 1 4 . . . . . . . 1 2 . . 2 4 4 8 1 . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 105 449 321 218 193 194 462 212 45 . 315 . 194 . . . 46 286 68 34 84 42 64 64 64 2 . 181 246 397 301 317 198 275 192 Average Temperature 79 | . 23 100 89 37 28 60 61 23 6 . 67 . 25 . . . 21 30 28 25 22 12 28 28 31 2 . 66 93 134 115 118 114 91 107 Received Heat Transfer 2894 | . 285 225 279 153 71 . 518 168 123 . 172 4 120 20 20 12 12 100 20 4 14 39 110 12 18 8 . 8 64 134 . 36 20 92 33 Effects 16 | . . 5 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . Shutdowns 5 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 47 | . . . . . 1 . . . . . . . 3 . 2 . . . . 2 3 7 17 5 4 . . . . . . . . 2 1 Combat Hostiles 47 | . . . . . 1 . . . . . . . 3 . 2 . . . . 2 3 7 17 5 4 . . . . . . . . 2 1 Parts Fried 139 | . . 8 3 . 4 . 2 . 3 . 15 . 5 . 5 . . 1 . 4 9 12 36 8 13 . 2 . . . . . . 5 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . 1 . . . 2 1 1 . . . 4 1 . 1 1 6 . . . . 3 . 2 . . 1 1 2 . . 1 . 1 Combat Hostiles 26 | . . . . . . . 2 1 . . . . 3 1 . 1 1 6 . . . . 3 . 2 . . 1 1 2 . . 1 . 1 Parts Melted 386 | . . . 11 23 4 3 36 6 3 . 4 4 38 7 2 9 8 34 7 3 2 2 31 2 10 4 2 28 10 33 4 21 4 22 9 Heat Transferred 150251 | . . 500 4938 7965 2000 3700 15173 2416 3475 . 1720 2466 12647 3100 1550 1750 3150 12400 1850 550 2050 1400 9325 1900 1900 862 1000 5520 4712 15338 999 5624 2405 11434 4432 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 37 | . . 5 3 . 3 . 2 . 3 . 1 . . . . . . 1 . . 5 1 6 4 . . 3 . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2174 | 40 191 433 610 914 782 264 1794 . . . . . 1936 . . . . 1879 . . . . 2024 . . . . 579 457 2174 1276 953 962 1402 . Initial 1222 | . 26 19 . 221 319 250 44 . . . . . 94 . . . . 109 . . . . 242 . . . . 16 195 172 1222 585 571 332 . Average 575 | 24 77 136 355 557 499 226 872 . . . . . 762 . . . . 941 . . . . 888 . . . . 274 306 992 1086 584 729 985 . Maximum Alert Level 5 | . . 2 2 3 3 1 5 . . . . . 5 . . . . 5 . . . . 5 . . . . 2 2 5 4 3 3 5 . Low Security (%) 23 | 100 100 69 18 . . 15 28 . . . . . 17 . . . . 5 . . . . . . . . . 37 15 9 . 14 . . . Level 1 18 | . . 30 40 24 35 84 3 . . . . . 24 . . . . 3 . . . . 16 . . . . 44 66 7 . 10 . 1 . Level 2 17 | . . . 41 53 40 . 3 . . . . . 12 . . . . 25 . . . . 27 . . . . 18 18 22 . 24 41 2 . Level 3 14 | . . . . 22 23 . 24 . . . . . 10 . . . . 29 . . . . 23 . . . . . . 18 61 50 58 3 . Level 4 11 | . . . . . . . 36 . . . . . 21 . . . . 25 . . . . 18 . . . . . . 18 38 . . 13 . Level 5 12 | . . . . . . . 3 . . . . . 13 . . . . 8 . . . . 11 . . . . . . 1 . . . 80 . High Security 1 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 20 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 120 | . 3 4 9 6 5 . 23 . 1 . . . 12 . . . . 9 . . . . 18 . . . . 4 3 1 9 5 6 2 . Investigation 27 | . 1 1 2 4 1 . 2 . . . . . 3 . . . . 4 . . . . 2 . . . . 1 1 . 2 . 3 . . Extermination 22 | . . . . . 2 . 6 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 . 2 3 1 . . Reinforcement 37 | . 2 3 5 1 2 . 7 . . . . . 2 . . . . 2 . . . . 6 . . . . 1 . 1 2 2 . 1 . Assault 29 | . . . 2 1 . . 7 . 1 . . . 5 . . . . 2 . . . . 8 . . . . . . . . . 2 1 . Garrison 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . 1 2 . . . 4 . . . . . 1 . . . . 2 . . . . 4 . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . 4 1 3 . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 4 2 4 2 1 . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1165 | . 32 47 52 47 25 6 94 19 27 . 15 15 79 13 15 4 12 67 17 10 50 26 87 11 19 3 12 33 25 101 13 37 27 90 35 Peak Tracking Total 14 | . 3 6 9 6 9 4 6 7 5 . 6 4 5 4 7 3 3 6 7 5 14 7 8 9 9 3 5 8 4 13 4 3 5 6 4 Tactical Retreats 45 | . 1 1 2 1 1 . 3 . 1 . . . 3 . 1 . . . . . 1 2 5 . 1 . 1 . . 10 2 4 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 32 | . . 1 2 2 3 . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . 1 2 14 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . . . . . . . . 3 9 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 205 | . . 4 7 10 6 . 23 2 . . 1 . 55 . 4 1 2 19 . . . 1 18 2 2 1 1 . 8 7 6 12 2 6 5 Max in Single Turn 11 | . . 1 1 4 2 . 4 1 . . 1 . 11 . 2 1 1 4 . . . 1 2 1 2 1 1 . 2 1 1 1 1 2 1 Garrison Access 17 | . . . 1 1 1 . 1 . . . . . 4 . . . . 3 . . . . 2 . . . . 2 1 . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 156 | . 6 10 7 10 3 . 8 3 1 . . . 17 1 . 4 . 9 2 . 7 . 11 . . 5 . 10 9 2 10 7 12 2 . Terminals 113 | . 6 9 6 9 2 . 8 1 . . . . 13 . . . . 6 . . . . 8 . . . . 7 8 2 9 7 10 2 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 17 | . . . 1 1 1 . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 1 . 1 . 2 . . Total Hacks 504 | . 19 30 25 35 7 . 31 11 1 . . . 59 1 . 25 . 36 7 . 17 . 33 . . 18 . 28 23 7 30 19 37 5 . Successful 275 | . 11 13 10 11 2 . 17 11 1 . . . 35 1 . 25 . 14 7 . 17 . 14 . . 18 . 10 9 4 13 12 18 2 . Failed 227 | . 8 17 15 24 5 . 14 . . . . . 23 . . . . 22 . . . . 19 . . . . 18 14 3 16 7 19 3 . Catastrophic 40 | . . 4 5 4 . . 1 . . . . . 4 . . . . 2 . . . . 3 . . . . 2 3 . 4 2 6 . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Manual 220 | . 14 15 18 27 . . 11 . . 5 . . 32 . . . . 16 . . 1 . 14 . . . . 15 11 4 12 9 14 2 . Terminals 386 | . 19 26 23 32 6 . 31 6 . . . . 52 . . . . 26 . . . . 27 . . . . 25 22 7 27 19 33 5 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 36 | . . . 2 3 1 . . . . . . . 5 . . . . 10 . . . . 5 . . . . 2 1 . 3 . 4 . . Terminal Hacks 223 | . 5 10 7 9 1 . 13 11 1 . . . 26 1 . 25 . 9 7 . 17 . 9 . . 18 . 5 7 3 11 10 16 2 . Record 64 | . . . . . . . . 10 . . . . 1 . . 11 . . 6 . 16 . . . . 6 . 1 3 . 6 1 3 . . Part Schematic 12 | . . . . . . . 1 . . . . . 2 . . 5 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . . . 3 . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 12 | . . . 2 . . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 3 1 . Branch Access Points 7 | . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 17 | . . 1 . 4 . . 1 . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . 1 1 1 . . Unreport Threat 44 | . . 4 3 3 . . 4 . . . . . 6 . . . . 3 . . . . 3 . . . . 2 2 2 3 5 4 . . Locate Traps 26 | . 3 2 2 1 1 . 2 . . . . . 4 . . . . 2 . . . . . . . . . . 2 . 1 2 3 1 . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 15 | . . . 1 1 1 . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 1 . . . 1 . . Seal Access 15 | . . . 1 1 1 . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 1 . . . 1 . . Unauthorized Hacks 32 | . 6 1 2 1 . . 4 . . . . . 4 . . . . 2 . . . . 3 . . . . 2 1 1 2 2 1 . . Terminals 31 | . 6 1 2 1 . . 4 . . . . . 4 . . . . 2 . . . . 2 . . . . 2 1 1 2 2 1 . . Track 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . Botnet 21 | . 2 1 2 1 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 1 2 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . Used 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hacking Detections 112 | . 5 10 4 9 2 . 7 1 . . . . 11 . . . . 9 . . . . 9 . . . . 7 8 2 10 5 11 2 . Full Trace Events 27 | . 2 1 3 3 1 . 1 1 . . . . 3 . . . . 3 . . . . 2 . . . . 1 1 . 2 . 3 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . 2 . . 5 . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 21 | . . . 12 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 6 Largest Group 12 | . . . 12 4 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 6 Highest-Rated Group 150 | . . . 150 40 . . . . . . . . 36 . . . . . . . . . . . . . . 44 . . . . . . 85 Highest-Rated Ally 44 | . . . 31 16 . . . . . . . . 26 . . . . . . . . . . . . . . 44 . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . 18 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Total Damage 696 | . . . 253 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 Kills 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . 2 . 1 . 2 . 2 2 . 2 . 1 1 . 1 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41961 | 356 1731 2503 1909 2042 1335 476 3097 1548 1869 939 2422 1083 2263 681 588 198 944 1168 641 487 701 591 1124 427 454 186 423 1023 822 1713 519 1093 698 3391 516 Spaces Moved 40055 | 165 839 1248 850 973 779 226 1505 914 1099 626 2790 1511 2432 934 723 131 1072 1179 1062 808 789 918 1412 763 811 298 819 1484 1000 1761 760 1307 1228 4623 216 Core 12 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 4611 | 163 839 1248 850 972 539 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4876 | . . . . . 240 226 1505 914 1099 626 266 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30556 | . . . . . . . . . . . 2524 1511 2432 934 723 131 1072 1179 1062 808 789 918 1412 763 811 298 819 1484 1000 1761 760 1307 1228 4623 207 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 120 120 120 150 150 150 52 52 48 52 52 52 52 52 52 48 43 43 43 43 43 43 43 38 52 40 42 42 42 42 42 Average Speed 73 | 158 160 160 160 163 147 144 140 150 150 150 61 52 51 52 52 52 52 52 52 51 45 43 43 43 43 43 43 42 52 49 42 42 42 49 128 Slowest Speed 220 | 160 160 160 160 200 160 150 180 150 150 150 220 52 52 52 52 52 52 52 52 52 111 43 97 43 43 43 43 95 52 54 42 42 42 132 132 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 77 | 8 96 95 97 97 35 97 42 95 98 79 82 98 90 96 92 83 97 42 97 97 79 97 38 97 90 97 98 60 93 49 84 52 41 91 20 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 12 | . . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 1 1 . . 1 3 . . . . . . . . . Known Exits Taken 31 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 47 | . . . . . . . . 4 8 3 . 3 . 4 4 . 4 . 1 4 . 4 . 2 3 . 3 . . . . . . . . Spaces Dug 399 | . . . . 7 8 4 99 . 8 . . 20 26 12 8 . . 20 8 3 17 3 10 . 3 . 8 32 8 13 12 19 24 11 16 Terrain Destroyed 2624 | . 17 25 154 138 54 20 311 24 44 . 31 41 317 48 23 6 58 208 38 11 40 23 154 25 11 . 30 81 48 146 25 94 31 250 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1690 | . . . 79 99 31 20 150 24 30 . 28 41 119 48 23 6 48 93 38 11 20 15 48 4 11 . 15 81 48 126 25 94 31 186 98 AOE 934 | . 17 25 75 39 23 . 161 . 14 . 3 . 198 . . . 10 115 . . 20 8 106 21 . . 15 . . 20 . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 48263 | 205 1058 1513 1170 1242 896 312 2112 1023 1230 627 3318 1745 3129 1055 882 225 1347 1534 1112 850 1079 1059 1748 828 879 343 866 1780 1230 2299 907 1642 1358 5323 337 Wait 3788 | 2 56 51 121 148 56 31 314 40 33 . 290 204 465 77 121 66 209 151 13 18 197 48 102 20 23 21 25 167 133 180 98 105 64 139 . Move 40016 | 164 838 1247 849 972 779 225 1504 913 1098 625 2789 1510 2431 933 722 130 1071 1178 1061 807 788 917 1411 762 810 297 818 1482 999 1760 759 1305 1227 4620 215 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | . 7 10 7 4 . 2 6 1 1 1 17 . 3 . . . . 2 . . 1 2 1 . . 1 . 2 . 2 2 2 2 27 2 Fast Attach 363 | 7 7 8 16 6 4 4 14 . 8 . 42 . 24 2 2 3 5 18 . . 18 3 15 1 . 5 . 11 14 23 4 42 3 40 14 Attach 18 | . . . . . . 1 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 8 1 Detach 11 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 6 1 Swap 155 | . 4 10 6 2 5 . 2 2 5 . 6 . 6 1 2 1 1 7 2 4 5 8 16 4 2 . 2 4 . 11 . 4 1 30 2 Drop 410 | . 12 21 18 12 5 6 9 1 9 1 58 . 25 2 2 3 5 18 . . 20 4 15 . . 4 . 13 13 26 2 36 3 59 8 Fire 2321 | 32 108 115 96 75 31 26 163 30 42 . 80 25 140 29 23 16 44 122 21 18 42 52 127 25 27 7 18 77 53 158 32 107 49 251 60 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 1 . . . 1 . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1033 | . 26 50 56 23 16 17 98 36 32 . 35 6 33 11 10 6 12 38 15 3 7 25 48 16 17 8 3 23 18 139 7 39 9 117 34 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 357 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 12) 576 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Discovered new exit (range 15) 1443 | -10/Materials | Reached level 2 1485 | -10/Materials | Upgraded with Weapon slot (x1) 1540 | -10/Materials | Discovered new exit (range 14) 1559 | -10/Materials | Identified exit to Materials 1789 | -10/Materials | Upgraded with Weapon slot (x1) 1967 | -10/Materials | Build established: Gunner 2088 | -10/Materials | Entered another Materials area 2090 | -9/Materials | Reached level 3 2334 | -9/Materials | Repaired Broken Lgt. Assault Rifle? 2856 | -9/Materials | Reached level 4 2912 | -9/Materials | Discovered new exit (range 17) 2986 | -9/Materials | Identified exit to Materials 3026 | -9/Materials | Identified exit to Mines 3026 | -9/Materials | Identified exit to Storage 3198 | -9/Materials | Discovered exit to Materials (range 5) 3443 | -9/Materials | Reached level 5 3793 | -9/Materials | Discovered exit to Materials (range 5) 4050 | -9/Materials | Upgraded with Power slot (x1) 4077 | -9/Materials | Reached level 6 4591 | -9/Materials | Entered Storage 4700 | -9/Storage | Reached level 7 5109 | -9/Storage | Reached level 8 5258 | -9/Storage | Build established: Hacker-Skirmisher 5509 | -9/Storage | Discovered exit to Materials (range 9) 5594 | -9/Storage | Reached level 9 5615 | -9/Storage | Destroyed 7 combat bots 6000 | -9/Storage | Met a pair of Derelict thieves 6088 | -9/Storage | Destroyed 7 combat bots 6119 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6479 | -9/Storage | Build established: Commander-Skirmisher 6500 | -9/Storage | Entered Materials 6500 | -8/Materials | Accompanied by 4 allies 6502 | -8/Materials | Reached level 10 6569 | -8/Materials | Reached level 11 6807 | -8/Materials | Build established: Hacker-Skirmisher 6858 | -8/Materials | Destroyed 7 combat bots 7015 | -8/Materials | Discovered new exit (range 10) 7180 | -8/Materials | Reached level 12 7700 | -8/Materials | First assault squad dispatched 7738 | -8/Materials | Discovered new exit (range 8) 8057 | -8/Materials | Reached level 13 8185 | -8/Materials | Discovered new exit (range 19) 8541 | -8/Materials | Identified exit to Factory 8542 | -8/Materials | Entered Factory 8544 | -7/Factory | Reached level 14 9393 | -7/Factory | Reached level 15 9432 | -7/Factory | Discovered new exit (range 19) 9450 | -7/Factory | Destroyed 9 combat bots 9478 | -7/Factory | Identified exit to Factory 9559 | -7/Factory | Upgraded with Propulsion slot (x1) 9877 | -7/Factory | Sucked down chute 9877 | -7/Factory | Entered Waste 9877 | -7/Waste | Upgraded with Utility slot (x1) 9892 | -7/Waste | EMP discharged 9943 | -7/Waste | Destroyed C-40 Crusher 9952 | -7/Waste | Upgraded with Utility slot (x1) 9954 | -7/Waste | Found Damper Plating 9955 | -7/Waste | Spotted C-40 Crusher 9958 | -7/Waste | Spotted C-40 Crusher 9960 | -7/Waste | Spotted C-40 Crusher 9988 | -7/Waste | Destroyed C-40 Crusher 9992 | -7/Waste | EMP discharged 10044 | -7/Waste | Spotted C-40 Crusher 10061 | -7/Waste | Destroyed C-40 Crusher 10091 | -7/Waste | Destroyed C-40 Crusher 10092 | -7/Waste | EMP discharged 10112 | -7/Waste | Destroyed C-40 Crusher 10126 | -7/Waste | Found Damper Plating 10136 | -7/Waste | Spotted C-40 Crusher 10143 | -7/Waste | Destroyed C-40 Crusher 10192 | -7/Waste | EMP discharged 10241 | -7/Waste | Build established: Hacker-Gunner 10291 | -7/Waste | Discovered new exit (range 12) 10292 | -7/Waste | EMP discharged 10353 | -7/Waste | Entered Factory 10667 | -7/Factory | Identified exit to Lower Caves 10844 | -7/Factory | Discovered exit to Factory (range 20) 11122 | -7/Factory | Reached level 16 11434 | -7/Factory | Garrison activated, responded to threat 11491 | -7/Factory | Build established: Hacker-Skirmisher 11513 | -7/Factory | Destroyed 8 combat bots 11553 | -7/Factory | First assault squad dispatched 11615 | -7/Factory | Reached level 17 11681 | -7/Factory | Core integrity fell below 50% 11990 | -7/Factory | Discovered exit to Factory (range 16) 12271 | -7/Factory | Upgraded with Power slot (x1) 13401 | -7/Factory | Reached level 18 13450 | -7/Factory | Entered Lower Caves 13548 | -7/Lower Caves | Attracted the attention of an 0b10 base 13598 | -7/Lower Caves | Destroyed 7 combat bots 13630 | -7/Lower Caves | Identified exit to Lower Caves 13630 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 13630 | -7/Lower Caves | Learned Armory emergency access door positions 13630 | -7/Lower Caves | Learned Factory stockpile data 13630 | -7/Lower Caves | Learned Research security intel 13630 | -7/Lower Caves | Learned Extension garrison access intel 13889 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14042 | -7/Lower Caves | Learned Factory emergency access door positions 14175 | -7/Lower Caves | Learned 8 Factory zone layouts 14647 | -7/Lower Caves | Learned Factory trap positions 14647 | -7/Lower Caves | Learned Research emergency access door positions 14647 | -7/Lower Caves | Learned Extension stockpile data 14846 | -7/Lower Caves | Encountered a Warlord checkpoint 14998 | -7/Lower Caves | Entered another Lower Caves area 15089 | -7/Lower Caves | Encountered a Warlord checkpoint 15198 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15257 | -7/Lower Caves | Destroyed 9 combat bots 15284 | -7/Lower Caves | Build established: Hacker-Gunner 15762 | -7/Lower Caves | Spotted B-75 Beast 15770 | -7/Lower Caves | Destroyed B-75 Beast 16091 | -7/Lower Caves | Discovered new exit (range 8) 16177 | -7/Lower Caves | Found Unknown Protection 16177 | -7/Lower Caves | Identified Imp. Powered Armor 16415 | -7/Lower Caves | Identified exit to Zion 16449 | -7/Lower Caves | Upgraded with Utility slot (x1) 16867 | -7/Lower Caves | Entered Zion 16960 | -7/Zion | Discovered new exit (range 12) 16977 | -7/Zion | Identified exit to Proximity Caves 17112 | -7/Zion | Learned 4 Factory zone layouts 17533 | -7/Zion | Received a visual enhancement algorithm 17562 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17776 | -7/Zion | Opened final containment barrier to the Deep Caves 17797 | -7/Zion | Discovered new exit (range 5) 17800 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17805 | -7/Zion | Identified exit to Deep Caves 17806 | -7/Zion | Entered Deep Caves 18205 | -7/Deep Caves | Attacked by Z-Imprinter 18215 | -7/Deep Caves | Destroyed Z-Imprinter 18496 | -7/Deep Caves | Z-Facility disabled 18602 | -7/Deep Caves | Found Prototype Protection 18602 | -7/Deep Caves | Identified Zio. Weapon Casing 18643 | -7/Deep Caves | Found Prototype Protection 18643 | -7/Deep Caves | Identified Zio. Heavy Carapace 18856 | -7/Deep Caves | Build established: Scavenger-Scout 18957 | -7/Deep Caves | Discovered new exit (range 6) 18960 | -7/Deep Caves | Identified exit to Proximity Caves 20228 | -7/Deep Caves | Entered Proximity Caves 20230 | -6/Proximity Caves | Reached level 19 20273 | -6/Proximity Caves | Spotted B-75 Beast 20277 | -6/Proximity Caves | Destroyed B-75 Beast 20602 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20855 | -6/Proximity Caves | Learned Factory garrison access intel 21206 | -6/Proximity Caves | Discovered exit to Factory (range 10) 21311 | -6/Proximity Caves | Entered Factory 21311 | -6/Factory | Upgraded with Utility slot (x1) 21312 | -6/Factory | Identified exit to Factory 21312 | -6/Factory | Identified exit to Lower Caves 21313 | -6/Factory | Loaded intel: 98 trap records 21313 | -6/Factory | Reached level 20 21316 | -6/Factory | Loaded intel: 4 garrison access locations 21369 | -6/Factory | Discovered exit to Lower Caves (range 7) 21443 | -6/Factory | Fabricated Weapon Cycler (x2) 21542 | -6/Factory | Discovered exit to Factory (range 12) 21756 | -6/Factory | Build established: Hacker-Scout 21849 | -6/Factory | Found Prototype Device 21849 | -6/Factory | Identified Exp. Terrain Scanner 21881 | -6/Factory | Central database locked down 22327 | -6/Factory | Garrison activated, responded to threat 22405 | -6/Factory | Discovered exit to Factory (range 13) 22405 | -6/Factory | Reached level 21 22414 | -6/Factory | Upgraded with Propulsion slot (x1) 22414 | -6/Factory | Upgraded with Utility slot (x1) 22449 | -6/Factory | Spotted B-75 Beast 22480 | -6/Factory | Destroyed B-75 Beast 22711 | -6/Factory | First assault squad dispatched 22865 | -6/Factory | Discovered exit to Factory (range 30) 23554 | -6/Factory | Build established: Scavenger-Scout 23574 | -6/Factory | Entered Lower Caves 23617 | -6/Lower Caves | Learned location of 1 exit from Factory 23788 | -6/Lower Caves | Reached level 22 23995 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24051 | -6/Lower Caves | Discovered new exit (range 26) 24183 | -6/Lower Caves | Identified exit to Lower Caves 24255 | -6/Lower Caves | Entered another Lower Caves area 24287 | -6/Lower Caves | Discovered exit to Factory (range 13) 24430 | -6/Lower Caves | Attracted the attention of an 0b10 base 24463 | -6/Lower Caves | Destroyed 7 combat bots 24516 | -6/Lower Caves | Learned Factory interactive machine intel 24588 | -6/Lower Caves | Spotted B-75 Beast 24605 | -6/Lower Caves | Destroyed B-75 Beast 24639 | -6/Lower Caves | Encountered a Warlord checkpoint 24679 | -6/Lower Caves | Learned Factory garrison access intel 24771 | -6/Lower Caves | Discovered new exit (range 15) 24782 | -6/Lower Caves | Identified exit to Data Miner 24843 | -6/Lower Caves | Entered Data Miner 24843 | -6/Data Miner | Discovered new exit (range 6) 24851 | -6/Data Miner | Met Data Miner 24862 | -6/Data Miner | Learned location of Section 7 (-2) 24862 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24872 | -6/Data Miner | Received God Mode back door access code from Data Miner 24881 | -6/Data Miner | Data Conduit disabled 24966 | -6/Data Miner | Found Prototype Device 24966 | -6/Data Miner | Identified Exp. Thermal Shield 24988 | -6/Data Miner | Identified exit to Proximity Caves 25041 | -6/Data Miner | Entered Proximity Caves 25050 | -5/Proximity Caves | Spotted B-75 Beast 25054 | -5/Proximity Caves | Destroyed B-75 Beast 25392 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25476 | -5/Proximity Caves | Learned location of Armory (-4) 25587 | -5/Proximity Caves | Learned 8 Factory zone layouts 25709 | -5/Proximity Caves | Discovered exit to Factory (range 12) 25766 | -5/Proximity Caves | Build established: Hacker-Scout 25855 | -5/Proximity Caves | Reached level 23 25985 | -5/Proximity Caves | Entered Factory 25986 | -5/Factory | Identified exit to Factory 25988 | -5/Factory | Loaded intel: 46 interactive machine locations 25989 | -5/Factory | Loaded intel: 4 garrison access locations 26017 | -5/Factory | Upgraded with Utility slot (x1) 26042 | -5/Factory | Discovered exit to Factory (range 27) 26126 | -5/Factory | Destroyed 9 combat bots 26138 | -5/Factory | Identified exit to Upper Caves 26459 | -5/Factory | Spotted B-75 Beast 26469 | -5/Factory | Destroyed B-75 Beast 26585 | -5/Factory | First assault squad dispatched 26768 | -5/Factory | Reached level 24 26910 | -5/Factory | Build established: Scavenger-Scout 27060 | -5/Factory | Destroyed 11 combat bots 27128 | -5/Factory | High security lockdown imminent 27153 | -5/Factory | Entered Upper Caves 27355 | -5/Upper Caves | Learned Extension trap positions 27355 | -5/Upper Caves | Learned Factory security intel 27482 | -5/Upper Caves | Discovered new exit (range 10) 27486 | -5/Upper Caves | Learned Factory terminal intel 27488 | -5/Upper Caves | Identified exit to Upper Caves 27571 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27623 | -5/Upper Caves | Destroyed 7 combat bots 27794 | -5/Upper Caves | Entered another Upper Caves area 27987 | -5/Upper Caves | Encountered a Warlord checkpoint 28015 | -5/Upper Caves | Discovered new exit (range 29) 28112 | -5/Upper Caves | Identified exit to Warlord 28179 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28281 | -5/Upper Caves | Entered Warlord 28283 | -5/Warlord | Reached level 25 28307 | -5/Warlord | Discovered new exit (range 8) 28380 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28444 | -5/Warlord | Met Warlord 28449 | -5/Warlord | Opened Warlord's prototype stash 28450 | -5/Warlord | Warlord's base attacked by MAIN.C 28451 | -5/Warlord | Found Prototype Reactor 28451 | -5/Warlord | Identified Vortex Chain Reactor 28456 | -5/Warlord | Found Prototype Device 28456 | -5/Warlord | Identified Exp. Cloaking Device 28466 | -5/Warlord | Found Prototype Device 28466 | -5/Warlord | Identified Thermal Barrier 28468 | -5/Warlord | Found Prototype Processor 28468 | -5/Warlord | Identified Exp. Target Analyzer 28503 | -5/Warlord | Learned Factory scanalyzer intel 28503 | -5/Warlord | Learned Factory garrison access intel 28504 | -5/Warlord | Learned Research trap positions 28504 | -5/Warlord | Learned Quarantine emergency access door positions 28572 | -5/Warlord | Found Prototype Energy Gun 28572 | -5/Warlord | Identified Vortex Rifle 28576 | -5/Warlord | Found Prototype Energy Cannon 28576 | -5/Warlord | Identified Vortex Driver 28590 | -5/Warlord | Found Vortex Driver 28653 | -5/Warlord | Warlord forces counterattacked 28668 | -5/Warlord | Destroyed 9 combat bots 28719 | -5/Warlord | Destroyed 9 combat bots 28741 | -5/Warlord | Build established: Generator-Scout 28753 | -5/Warlord | Spotted B-75 Beast 28753 | -5/Warlord | Spotted B-86 Titan 28758 | -5/Warlord | Destroyed B-86 Titan 28761 | -5/Warlord | Destroyed B-75 Beast 28851 | -5/Warlord | Spotted Striker 28855 | -5/Warlord | P-70 Sage assimilated allied X2-QX4(g) 28856 | -5/Warlord | Spotted X2-QX4(g) 28950 | -5/Warlord | Spotted Executioner 28950 | -5/Warlord | Spotted Executioner 28967 | -5/Warlord | Identified exit to Proximity Caves 28972 | -5/Warlord | Found Prototype Device 28972 | -5/Warlord | Identified Adv. Kinecellerator 28982 | -5/Warlord | Entered Proximity Caves 29157 | -4/Proximity Caves | Destroyed 9 combat bots 29241 | -4/Proximity Caves | Learned location of Testing (-3) 29304 | -4/Proximity Caves | Reached level 26 29313 | -4/Proximity Caves | Spotted B-86 Titan 29337 | -4/Proximity Caves | Destroyed B-86 Titan 29405 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 29445 | -4/Proximity Caves | Destroyed 7 combat bots 29546 | -4/Proximity Caves | Upgraded with Utility slot (x1) 29573 | -4/Proximity Caves | Entered Factory 29575 | -4/Factory | Loaded intel: 22 terminal locations 29576 | -4/Factory | Loaded intel: 4 scanalyzer locations 29577 | -4/Factory | Loaded intel: 4 garrison access locations 29582 | -4/Factory | Discovered new exit (range 19) 29590 | -4/Factory | Identified exit to Upper Caves 29668 | -4/Factory | Discovered new exit (range 24) 29718 | -4/Factory | Identified exit to Extension 29718 | -4/Factory | Identified exit to Armory 29828 | -4/Factory | Discovered new exit (range 27) 29867 | -4/Factory | Identified exit to Research 29868 | -4/Factory | First assault squad dispatched 29977 | -4/Factory | Destroyed 7 combat bots 30072 | -4/Factory | Found Prototype Device 30072 | -4/Factory | Identified EM Disruption Field 30091 | -4/Factory | Discovered exit to Research (range 22) 30113 | -4/Factory | Reached level 27 30248 | -4/Factory | Spotted B-86 Titan 30251 | -4/Factory | Destroyed B-86 Titan 30439 | -4/Factory | Spotted B-86 Titan 30454 | -4/Factory | Destroyed B-86 Titan 30551 | -4/Factory | Destroyed 7 combat bots 30663 | -4/Factory | High security lockdown imminent 30697 | -4/Factory | Entered Upper Caves 30706 | -4/Upper Caves | Learned Research terminal intel 30743 | -4/Upper Caves | Encountered a Warlord checkpoint 30793 | -4/Upper Caves | Spotted B-86 Titan 30811 | -4/Upper Caves | Destroyed B-86 Titan 30993 | -4/Upper Caves | Discovered new exit (range 21) 31021 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31060 | -4/Upper Caves | Destroyed 9 combat bots 31123 | -4/Upper Caves | Identified exit to Upper Caves 31124 | -4/Upper Caves | Entered another Upper Caves area 31126 | -4/Upper Caves | Reached level 28 31139 | -4/Upper Caves | Discovered exit to Research (range 17) 31143 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31174 | -4/Upper Caves | Destroyed 13 combat bots 31213 | -4/Upper Caves | Learned location of 1 exit from Research 31341 | -4/Upper Caves | Discovered new exit (range 2) 31341 | -4/Upper Caves | Identified exit to Zhirov 31453 | -4/Upper Caves | Learned location of Quarantine (-2) 31578 | -4/Upper Caves | Entered Zhirov 31578 | -4/Zhirov | Discovered new exit (range 3) 31586 | -4/Zhirov | Met Zhirov 31596 | -4/Zhirov | Learned location of Command (-1) 31598 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31607 | -4/Zhirov | Found Alien Artifact 31607 | -4/Zhirov | Identified Integrated Dissipator 31607 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31618 | -4/Zhirov | Found Alien Artifact 31662 | -4/Zhirov | Cloak Generator disabled 31662 | -4/Zhirov | Attacked by Zhirov 31673 | -4/Zhirov | Destroyed Svarog 31693 | -4/Zhirov | Zhirov detonated his lab 31764 | -4/Zhirov | Identified exit to Proximity Caves 31764 | -4/Zhirov | Entered Proximity Caves 31805 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32012 | -3/Proximity Caves | Discovered exit to Research (range 28) 32077 | -3/Proximity Caves | Attacked by a faux Warlord 32187 | -3/Proximity Caves | Entered Research 32188 | -3/Research | Identified exit to Testing 32189 | -3/Research | Loaded intel: 69 trap records 32189 | -3/Research | Reached level 29 32192 | -3/Research | Loaded intel: 19 terminal locations 32204 | -3/Research | Upgraded with Propulsion slot (x1) 32281 | -3/Research | Found Antimissile System 32344 | -3/Research | Spotted B-86 Titan 32547 | -3/Research | Spotted B-86 Titan 32558 | -3/Research | Destroyed B-86 Titan 32564 | -3/Research | Found Exp. Signal Interpreter 32580 | -3/Research | Identified Transdimensional Reconstructor 32603 | -3/Research | Crushed by falling debris 32667 | -3/Research | Found Prototype Device 32667 | -3/Research | Identified Exp. Focal Shield 32758 | -3/Research | Discovered new exit (range 6) 32838 | -3/Research | Discovered new exit (range 15) 32920 | -3/Research | Found Prototype Device 32920 | -3/Research | Identified Exp. ECM Suite 33210 | -3/Research | Entered Testing 33317 | -3/Testing | Discovered new exit (range 23) 33319 | -3/Testing | Found Prototype Ballistic Gun 33319 | -3/Testing | Identified Hyp. Multirail 33427 | -3/Testing | Reached level 30 33452 | -3/Testing | Spotted PG-KPF9NGR8HR 33494 | -3/Testing | Destroyed PG-KPF9NGR8HR 33498 | -3/Testing | Identified exit to Research 33648 | -3/Testing | Found Prototype Energy Cannon 33648 | -3/Testing | Identified Null Cannon 33730 | -3/Testing | Found Prototype Device 33730 | -3/Testing | Identified Exp. Shield Generator 33830 | -3/Testing | Found Prototype Launcher 33830 | -3/Testing | Identified Hellfire Missile Launcher 34032 | -3/Testing | Entered Research 34032 | -2/Research | Warlord forces began assault on 0b10 34033 | -2/Research | Identified exit to Quarantine 34107 | -2/Research | Reached level 31 34142 | -2/Research | Research machine network offline 34187 | -2/Research | Discovered new exit (range 27) 34192 | -2/Research | Spotted B-90 Cyclops 34196 | -2/Research | Destroyed B-90 Cyclops 34258 | -2/Research | Identified exit to Access 34461 | -2/Research | Met up with Warlord 34549 | -2/Research | Spotted B-90 Cyclops 34558 | -2/Research | Destroyed B-90 Cyclops 34707 | -2/Research | Spotted Executioner 34711 | -2/Research | Spotted Striker 34711 | -2/Research | Destroyed Executioner 34716 | -2/Research | Destroyed Striker 34772 | -2/Research | Discovered exit to Access (range 13) 34785 | -2/Research | Spotted Striker 34788 | -2/Research | Spotted Striker 34790 | -2/Research | Reached level 32 34791 | -2/Research | Spotted Striker 34795 | -2/Research | Destroyed Striker 34813 | -2/Research | Destroyed Striker 34821 | -2/Research | Destroyed Striker 34851 | -2/Research | Destroyed 7 combat bots 34914 | -2/Research | Spotted B-90 Cyclops 34936 | -2/Research | Destroyed B-90 Cyclops 35034 | -2/Research | Spotted Executioner 35035 | -2/Research | Spotted Executioner 35046 | -2/Research | Destroyed Executioner 35050 | -2/Research | Destroyed Executioner 35135 | -2/Research | Spotted Striker 35144 | -2/Research | Destroyed Striker 35184 | -2/Research | Destroyed 8 combat bots 35188 | -2/Research | Spotted Executioner 35192 | -2/Research | Spotted Executioner 35204 | -2/Research | Spotted Striker 35205 | -2/Research | Spotted Striker 35205 | -2/Research | Destroyed Executioner 35239 | -2/Research | Destroyed Striker 35250 | -2/Research | Destroyed Executioner 35274 | -2/Research | Borebot progress halted 35284 | -2/Research | Destroyed Striker 35318 | -2/Research | Borebot progress halted 35361 | -2/Research | Spotted B-90 Cyclops 35389 | -2/Research | High security lockdown imminent 35403 | -2/Research | Spotted Striker 35404 | -2/Research | Spotted Striker 35438 | -2/Research | Spotted Striker 35469 | -2/Research | High security lockdown engaged 35472 | -2/Research | Core integrity fell below 50% 35511 | -2/Research | Borebot progress halted 35595 | -2/Research | Warlord destroyed during the assault 35600 | -2/Research | Reached level 33 35745 | -2/Research | Entered Quarantine 35831 | -2/Quarantine | Garrison activated, responded to threat 35840 | -2/Quarantine | Found Alien Artifact 35840 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 35840 | -2/Quarantine | Warped through subspace 35868 | -2/Quarantine | Found Alien Artifact 35868 | -2/Quarantine | Identified Dimensional Node Initializer 35868 | -2/Quarantine | Initialized slip node 35872 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35895 | -2/Quarantine | Found Alien Artifact 35895 | -2/Quarantine | Identified Subatomic Replicator 35899 | -2/Quarantine | Upgraded with Utility slot (x1) 35911 | -2/Quarantine | Cryocooling Duct disabled 35926 | -2/Quarantine | Ambient heat levels rising (+20) 35926 | -2/Quarantine | Non-combat units ordered to evacuate 35991 | -2/Quarantine | Discovered exit to Access (range 5) 36077 | -2/Quarantine | Central database locked down 36162 | -2/Quarantine | Spotted Fortress 36194 | -2/Quarantine | Discovered new exit (range 15) 36199 | -2/Quarantine | Identified exit to Section 7 36264 | -2/Quarantine | Entered Section 7 36285 | -2/Section 7 | Found Alien Artifact 36285 | -2/Section 7 | Identified Integrity Redistributor 36285 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-16) 36419 | -2/Section 7 | Spotted S7 Guard 36437 | -2/Section 7 | Destroyed S7 Guard 36461 | -2/Section 7 | Found Alien Artifact 36461 | -2/Section 7 | Identified Core Membrane 36461 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36604 | -2/Section 7 | Discovered exit to Access (range 13) 36611 | -2/Section 7 | Found Alien Artifact 36611 | -2/Section 7 | Identified Core Reset Matrix 36611 | -2/Section 7 | Reached level 34 36611 | -2/Section 7 | Used Core Reset Matrix 36615 | -2/Section 7 | Discovered exit to Access (range 20) 36615 | -2/Section 7 | Sensed 19 artifacts in vicinity 36672 | -2/Section 7 | Spotted S7 Guard 36707 | -2/Section 7 | Destroyed S7 Guard 36763 | -2/Section 7 | Found Integrated Singularity Reactor 36763 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36768 | -2/Section 7 | Spotted S7 Guard 36794 | -2/Section 7 | Destroyed S7 Guard 36832 | -2/Section 7 | Found Integrated Heat Negator 36832 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 36894 | -2/Section 7 | Found Integrated Dissipator 36894 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37357 | -2/Section 7 | Entered Access 37605 | -1/Access | Discovered new exit (range 28) 37640 | -1/Access | First assault squad dispatched 37861 | -1/Access | Reached level 35 38037 | -1/Access | Discovered new exit (range 23) 38055 | -1/Access | Identified exit to Command 38055 | -1/Access | Entered Command 38197 | -1/Command | Reached level 36 38223 | -1/Command | Destroyed 11 combat bots 38283 | -1/Command | Spotted B-99 Colossus 38294 | -1/Command | Used Subatomic Replicator to replicate Com. HERF Cannon 38303 | -1/Command | Spotted M Guard 38303 | -1/Command | Spotted M Guard 38303 | -1/Command | Spotted Combat Programmer 38303 | -1/Command | Spotted Combat Programmer 38305 | -1/Command | First assault squad dispatched 38310 | -1/Command | Destroyed M Guard 38317 | -1/Command | Destroyed M Guard 38325 | -1/Command | Destroyed Combat Programmer 38330 | -1/Command | Destroyed Combat Programmer 38330 | -1/Command | All MAIN.C guards destroyed 38352 | -1/Command | Found Prototype Device 38352 | -1/Command | Identified AEGIS Remote Shield 38358 | -1/Command | Found Prototype Energy Cannon 38358 | -1/Command | Identified Cld. Nova Cannon 38361 | -1/Command | Found Cld. Nova Cannon 38368 | -1/Command | Found Prototype Reactor 38368 | -1/Command | Identified Zero-point Reactor 38374 | -1/Command | Found Prototype Launcher 38374 | -1/Command | Identified Ragnarok Missile Launcher 38436 | -1/Command | Destroyed B-99 Colossus 38453 | -1/Command | Found Prototype Ballistic Gun 38454 | -1/Command | Identified Multirail 38461 | -1/Command | Found Multirail 38506 | -1/Command | Met MAIN.C 38510 | -1/Command | 0b10 Conduit disabled 38521 | -1/Command | Destroyed MAIN.C Shell 38524 | -1/Command | MAIN.C activated Command garrisons 38539 | -1/Command | Reached level 37 38539 | -1/Command | Destroyed MAIN.C 38621 | -1/Command | Discovered new exit (range 12) 38809 | -1/Command | Spotted Alpha 7 38834 | -1/Command | Destroyed Alpha 7 38888 | -1/Command | Destroyed 7 combat bots 38902 | -1/Command | Phase Generator disabled 38930 | -1/Command | Spotted B-99 Colossus 38938 | -1/Command | Destroyed B-99 Colossus 39172 | -1/Command | Discovered new exit (range 20) 39172 | -1/Command | Spotted B-99 Colossus 39189 | -1/Command | Destroyed B-99 Colossus 39233 | -1/Command | Found Prototype Device 39233 | -1/Command | Identified Adv. Kinecellerator 39345 | -1/Command | Found Prototype Processor 39345 | -1/Command | Identified Exp. Targeting Computer 39387 | -1/Command | Found Exp. Targeting Computer 39725 | -1/Command | Upgraded with Power slot (x1) 39759 | -1/Command | Found Prototype Energy Cannon 39759 | -1/Command | Identified Hpw. Disruptor Cannon 39786 | -1/Command | Found Zero-point Reactor 39884 | -1/Command | Upgraded with Weapon slot (x1) 40779 | -1/Command | Upgraded with Weapon slot (x1) 41083 | -1/Command | Build established: Generator-Executioner 41084 | -1/Command | Upgraded with Weapon slot (x1) 41398 | -1/Command | Warped through subspace to slip node 41398 | -1/Command | Discovered new exit (range 4) 41446 | -1/Command | Entered Access_0 41447 | -1/Access_0 | Architect warped through subspace 41447 | -1/Access_0 | Sensed 4 artifacts in vicinity 41448 | -1/Access_0 | Reached level 38 41452 | -1/Access_0 | Destroyed A8 41508 | -1/Access_0 | Found Integrated Dissipator 41508 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41511 | -1/Access_0 | Architect warped through subspace 41552 | -1/Access_0 | Architect warped through subspace 41586 | -1/Access_0 | Architect warped through subspace 41591 | -1/Access_0 | Subspace Access Node disabled 41613 | -1/Access_0 | Architect warped through subspace 41643 | -1/Access_0 | Architect warped through subspace 41648 | -1/Access_0 | Subspace Access Node disabled 41669 | -1/Access_0 | Architect warped through subspace 41688 | -1/Access_0 | Architect warped through subspace 41709 | -1/Access_0 | Architect warped through subspace 41728 | -1/Access_0 | Architect warped through subspace 41748 | -1/Access_0 | Architect warped through subspace 41757 | -1/Access_0 | Found Prototype Device 41757 | -1/Access_0 | Identified Desublimator 41763 | -1/Access_0 | Found Desublimator 41767 | -1/Access_0 | Architect warped through subspace 41784 | -1/Access_0 | Architect warped through subspace 41804 | -1/Access_0 | Architect warped through subspace 41820 | -1/Access_0 | Architect warped through subspace 41822 | -1/Access_0 | Subspace Access Node disabled 41834 | -1/Access_0 | Architect warped through subspace 41835 | -1/Access_0 | A6 warped into view 41841 | -1/Access_0 | Destroyed A6 41847 | -1/Access_0 | Architect warped through subspace 41857 | -1/Access_0 | Architect warped through subspace 41872 | -1/Access_0 | Architect warped through subspace 41885 | -1/Access_0 | Architect warped through subspace 41897 | -1/Access_0 | Architect warped through subspace 41905 | -1/Access_0 | Architect warped through subspace 41927 | -1/Access_0 | Core integrity fell below 50% 41935 | -1/Access_0 | Subspace Access Node disabled 41937 | -1/Access_0 | Emitted hypermatrix ping 41942 | -1/Access_0 | Assembled emerged from beneath the floor 41948 | -1/Access_0 | Core integrity fell below 20% 41953 | -1/Access_0 | Destroyed Architect 41954 | -1/Access_0 | Architect triggered a singularity event 41956 | -1/Access_0 | Released all parts (23) 41957 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41957 | -1/Access_0 | Warped through subspace to slip node 41957 | -1/Access_0 | Discovered new exit (range 8) 41962 | *** | Escaped singularity! Last Messages --------------- 41956_ Released Cld. Antigrav System. 41956_ Released Enh. Nova Cannon. 41956_ Released Coolant Network. 41956_ Released Adv. Phase Shifter. 41956_ Released Cld. Nova Cannon. 41956_ Released Enh. Nova Cannon. 41956_ Released Adv. Weapon Cycler. 41956_ Released Cmb. Linear Gravjet. 41956_ Released Enh. Nova Cannon. 41956_ Released Cld. Nova Cannon. 41957_ A0_COM: 8. 41957_ Acquired Hpw. Transdimensional Reconstructor. 41957_ Warped through subspace, drawn to slip node. 41957_ EXIT=FOUND 41958_ A0_COM: 7. 41959_ A0_COM: 6. 41960_ A0_COM: 5. 41961_ A0_COM: 4. 41962_ A0_COM: 3. [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 293 Coolant Potential 200 Energy Generation 136 Energy Capacity 2840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 510 Corruption Prevention 12 Armor Coverage 1200 Resistance: EM 90 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Integrity Redistributor Core Membrane Core Reset Matrix Integrated Singularity Reactor Integrated Heat Negator Achievements -------------- Death Machine Equal Opportunity Bot Executioner Exposed Giant Slayer Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 37 | . 1 4 3 4 2 . 3 . . . . 1 2 1 . . 1 1 . . 1 1 1 . 1 . . 1 1 3 . 1 1 2 1 XP Earned 59456 | 3000 1700 6052 5491 4988 3648 97 3543 436 621 82 249 1135 3239 332 249 73 1167 2175 394 302 565 1217 2340 353 350 73 698 1458 824 4358 448 1152 1466 3882 1299 XP Spent 58315 | 2250 2060 5850 2845 1300 2330 1900 2370 4920 1400 . 630 . 5070 . . . 300 3800 . . . 2600 . . . 1750 . 3400 . . 2900 2250 . 7010 1380 Upgrades 92 | 5 6 13 16 2 4 2 4 11 1 . 3 . 6 . . . 1 2 . . . 1 . . . 1 . 2 . . 1 1 . 7 3 Power Slot 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 4 | 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility Slot 9 | 1 . . . . . 2 . . 1 . . . 2 . . . . 1 . . . 1 . . . . . . . . 1 . . . . Weapon Slot 6 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Core Integrity 8 | . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 13 | . . . 4 . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Generation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 9 | 2 . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . Sight Range 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | . . . 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Ranged Accuracy 7 | . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hack Attack % 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 17421 | . 146 405 891 408 440 366 1337 390 308 . 250 142 1055 233 92 162 382 1086 230 243 832 429 1373 440 549 83 237 466 196 1391 99 666 230 1588 276 Integrity Restored 19599 | . 519 1051 1053 348 270 372 1927 749 611 . 629 73 466 149 141 117 151 551 268 27 82 467 814 307 290 180 51 389 389 2964 127 763 131 2378 795 Core 14560 | . 467 821 689 303 194 137 1499 586 494 . 476 53 358 112 108 96 97 464 174 21 63 363 631 246 220 180 21 294 383 2001 105 532 57 1520 795 Parts 5039 | . 52 230 364 45 76 235 428 163 117 . 153 20 108 37 33 21 54 87 94 6 19 104 183 61 70 . 30 95 6 963 22 231 74 858 . Protomatter Decayed 18481 | . . 91 385 318 259 24 453 125 167 . 83 115 800 224 40 48 327 908 135 197 607 176 980 180 522 83 143 271 66 4467 176 324 122 5555 110 Game ------ Seed ControlLaserReconfigurator Manual? 0 Play Time 11:01:48 Cumulative 175.6 hours Start 2021.06.10 @ 02:04:30 End 2021.06.12 @ 16:56:59 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 37 Adventurer 0 Explorer 1 Win Type 6 Total 11 Types 3/2/1/1/0/0/3/1/0 Lore% 64 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f3963bc-7eef-4d98-ab41-140eab4abdea