Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.09 @ 05:00:11 Player: Yanche Result: Destroyed by as-59764 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (147) 147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 632 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Medium Matter Pod (94) Visual Processing Unit Sensor Array Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Propulsion Shielding [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 13 | 7 3 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 95 | . 100 92 Engine 11 | . 12 10 Leg 24 | . 25 23 Storage 12 | . 12 12 Processor 12 | . 12 12 Protection 12 | . 12 12 Energy Gun 10 | . 12 9 Ballistic Gun 5 | . 12 1 Special Weapon 5 | . . 9 Naked Turns . | . . . Heaviest Build 24 | 15 24 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 1 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 8 | 4 7 8 Average Carried 4 | 2 3 6 Final Capacity 10 | 8 10 10 Final Carried 7 | 3 7 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 448 | 219 92 137 Remotely . | . . . Salvage Created 191 | . 176 15 Parts 15 | . 15 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 5 | . 3 2 Classes Destroyed 3 | . 2 1 Watcher 2 | . 2 . Grunt 3 | . 3 . Assembled 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 852 | . 46 806 Core 251 | . 7 244 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 12 18 Largest 2 | . 2 2 Hottest 150 | . 70 150 Shots Fired 44 | . 24 20 Gun 42 | . 24 18 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 22 | . 12 10 Thermal 22 | . 12 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 8 14 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 19 16 Core Hits 15 | . 10 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 452 | . 242 210 Guns 423 | . 237 186 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 225 | . 100 125 Thermal 222 | . 137 85 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | . 87 140 Average Temperature 40 | . 27 51 Received Heat Transfer 346 | . 42 304 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 642 | . 407 235 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 119 | . 119 83 Initial 32 | . . 32 Average 45 | . 65 42 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 9 | . 2 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 1 | . . 1 Branch Access Points 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 39 | . . 39 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 188 | . . 188 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 605 | 73 214 318 Spaces Moved 334 | 57 106 171 Core 25 | 17 . 8 Treads . | . . . Legs 309 | 40 106 163 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 144 | 100 146 157 Slowest Speed 300 | 150 150 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 25 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 413 | 73 141 199 Wait 16 | . 10 6 Move 332 | 56 105 171 Hop . | . . . Pick Up 17 | 10 7 . Fast Attach . | . . . Attach 13 | 7 3 3 Detach 1 | . . 1 Swap . | . . . Drop 2 | . 2 . Fire 30 | . 12 18 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 14) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 173 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Identified exit to Materials 232 | -10/Materials | Discovered exit to Materials (range 15) 288 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Hacker-Mutant 510 | -10/Mines | Assembled infested the area 563 | -10/Mines | Core integrity fell below 50% 588 | -10/Mines | Core integrity fell below 20% 606 | -10/Mines | Destroyed by as-59764 with Assembled Rifle Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. as-92883 destroyed. YV-8RC(g) suffers critical hit. YV-8RC(g) destroyed. D8-E1T(z) destroyed. Med. Laser destroyed. Mining Laser destroyed. Knocked back. Destroyed Asb. Hover Unit. as-74974 destroyed. as-22904 destroyed. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+1). Knocked back. Acquired 59 matter. as-31821 destroyed. Assault Rifle destroyed. Ion Engine destroyed. Aluminum Leg destroyed. as-29428 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????############ | | ?????????????????????????### ## ## | | ????????????????????????## | | ????????????????????????# | | ????????????????######### """ | | ????????????##### ## """ | | ???????????## ## ### """ | | ??????????## ######?## | | ??????????# ##???????## | | ??????????# a %######?????????###### | | ??????????# ##???????????????????# | | ??????????## ##????????????????????? | | ???????????###a##?????????????????????? | | ?????????????# #????????????????#?????? | | ?????????????# #???????????????? ?????? | | ?????????????# #####??????????? #?????? | | ????????######@# ##??????###? #?????? | | ????????# #????## ## ##????? | | ????##### ##???# ##???? | | ????# ### ##### #???? | | ????#!= #?## ## #???? | | ????# ######??## #???? | | ????#!#????????### ##### | | ????# #??????????## | | ??###=#######?????### | | ??# #???????## | | ??# #????????## | | ??# #??###????#### # | | ??# #?## #??????## ##### | | ??#######T###?# #####?## #???? | | ????????###???# ### #???? | | ???????????????# ##??? | | ???????????????## #### | | ????????????????## # | | ?????????????????# | | ???????????####??# ## | | ???????##### ##?# #### | | ??????## #?## ##??## # | | ?????## #??###????## ## # | | ????## #???????????##### # | | ????# ##???????????????# #? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorActuatorVibroblade Manual? 0 Play Time 00:10:06 Cumulative 13.1 hours Start 2021.02.09 @ 04:50:42 End 2021.02.09 @ 05:00:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92ac2bf4-84ee-4515-a1e8-2ebc62732624