Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:45:24 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (129) 645 Value Destroyed (3935) 3935 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-1362) -1362 TOTAL SCORE: 8618 Bonus ------- Follower Combat Kills 356 Met Data Miner 300 Friendly Fire -2018 Cogmind --------- Core Integrity 793/850 Matter 262/300 Energy 375/375 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Zion Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Experimental Sensor Array (fused) Advanced Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Plasma Cutter CR-A16's Pointy Stick > --- INVENTORY (25) --- Heavy Treads Heavy Treads Advanced Energy Well Advanced Sensor Array Makeshift Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Advanced Shield Generator Hacking Suite Long-range Tractor Beam Drone Bay (2/2) Bomb Drone Bay (16/16) Plasma Cannon Advanced Plasma Cannon Neutron Cannon Gauss Cannon Proton Missile Launcher Rocket Array Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Neutron Cannon Scythe > --- INVENTORY -------- Heavy Treads Heavy Treads Advanced Energy Well Makeshift Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Advanced Shield Generator Hacking Suite Long-range Tractor Beam Drone Bay Bomb Drone Bay Thermic Laser Plasma Cannon Advanced Plasma Cannon Gauss Cannon Proton Missile Launcher Rocket Array Tiamat Missile Launcher Improved Plasma Cutter [Rating: 88] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . 4 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 5 | . . . . 2 2 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 210 | 8 5 4 17 44 82 15 8 3 2 2 7 6 3 1 3 Power 13 | 2 . . 2 4 2 1 . . . . . 1 1 . . Engine 10 | 2 . . 2 3 2 . . . . . . . 1 . . Core 1 | . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 35 | 2 2 . 4 13 10 3 . . . . 1 . . . . Treads 26 | 2 1 . 3 9 7 3 . . . . 1 . . . . Leg 3 | . . . . 3 . . . . . . . . . . . Wheel 6 | . 1 . 1 1 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 73 | 1 2 3 6 10 34 4 6 2 . . 1 3 . 1 . Device 43 | . 1 2 3 2 23 1 6 2 . . . 3 . . . Storage 6 | 1 1 1 1 1 1 . . . . . . . . . . Processor 5 | . . . . 2 1 1 . . . . 1 . . . . Hackware 2 | . . . . . 2 . . . . . . . . . . Protection 17 | . . . 2 5 7 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | 3 1 1 5 17 36 7 2 1 2 2 5 2 2 . 3 Energy Gun 5 | . . . . 1 . 3 . . . . . 1 . . . Energy Cannon 9 | . . . . 1 . 1 1 . 1 . 3 1 1 . . Ballistic Gun 41 | 3 1 1 5 13 18 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 1 2 . . 1 1 2 . 1 . . Special Weapon 6 | . . . . . 1 1 1 . . 1 . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . 1 16 . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 5 1 2 . . . . . 1 . . . Parts Lost 35 | . . . 9 11 14 . . . . . . 1 . . . Power 5 | . . . 2 1 1 . . . . . . 1 . . . Propulsion 16 | . . . 4 5 7 . . . . . . . . . . Utility 4 | . . . 1 1 2 . . . . . . . . . . Weapon 10 | . . . 2 4 4 . . . . . . . . . . Highest Loss Streak 7 | . . . 4 7 4 . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 95 99 92 92 79 84 84 84 84 84 85 84 86 86 Engine 5 | . 14 14 13 4 6 3 . . . . . . 4 6 6 Reactor 2 | . . . . . . 3 7 7 7 7 7 12 6 6 6 Treads 20 | . 27 28 21 24 26 9 15 15 15 15 15 13 13 13 13 Wheel 1 | . . . 5 2 . 5 . . . . . . . . . Device 7 | . 3 10 13 2 6 . 4 7 7 7 7 13 13 13 13 Storage 8 | . 14 13 14 9 7 7 7 7 7 7 7 6 6 6 6 Processor 11 | . . . . 7 15 22 17 15 15 15 15 13 13 13 13 Hackware 4 | . . . . . 7 7 7 7 7 7 7 6 6 6 6 Protection 5 | . . . . 13 4 3 7 7 7 7 7 6 6 6 6 Energy Cannon 1 | . . . . . . . 6 7 6 . 7 6 5 6 . Ballistic Gun 10 | . 28 28 28 16 10 . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 7 7 7 7 7 7 6 6 6 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 133 | 14 34 30 35 47 121 114 119 115 115 113 115 133 126 127 121 Greatest Support 140 | 40 40 40 40 80 82 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 29 | . 1 . 1 9 29 3 . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 14 14 15 15 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 8 14 15 15 21 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 1 4 11 13 13 17 20 24 24 25 25 24 24 24 25 25 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 14 11 15 18 25 23 25 25 25 25 25 25 25 25 Class Distribution -------------------- 62% | Scavenger-Mutant 27% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4984 | 244 288 23 518 1389 1338 428 149 138 62 . 207 45 86 48 21 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5861 | . 425 . 351 1794 1586 750 272 97 72 . 132 264 . 118 . Parts 305 | . 28 . 19 104 86 23 10 4 7 . 9 9 1 5 . Haulers Intercepted 7 | . 1 . . 5 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . 4 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 9 . . . . 4 2 . 6 . . 9 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 90 | . 9 . 11 31 23 . 4 2 3 . 2 2 1 2 . Melee 3 | . . . . . 3 . . . . . . . . . . Guns 67 | . 9 . 11 29 18 . . . . . . . . . . Cannons 10 | . . . . 2 . . 3 2 . . . 2 . 1 . AOE 9 | . . . . . 2 . . . 3 . 2 . 1 1 . Classes Destroyed 18 | . 5 . 2 5 2 1 . . . . 2 . 1 . . Worker 7 | . . . . 1 5 . 1 . . . . . . . . Builder 3 | . . . . 1 2 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 . . 5 1 . . . . . . . . . . Recycler 8 | . 1 . . 1 5 . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . . . . 4 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . Watcher 3 | . . . . 2 . . . . . . . 1 . . . Swarmer 22 | . 3 . 3 7 3 . 1 . 3 . . . . 2 . Grunt 29 | . 6 . . 14 7 . 2 . . . . . . . . Sentry 11 | . . . 1 7 3 . . . . . . . . . . Hunter 4 | . . . . 3 . . . 1 . . . . . . . Programmer 14 | . . . . . 10 . 1 1 . . . 2 . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . 2 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 3 . 3 4 4 . 3 1 3 . 2 1 1 2 . Combat Bots Only 4 | . 3 . 3 4 3 . 3 1 3 . 2 1 1 2 . Max Kills in Single Turn 3 | . 1 . 2 1 2 1 1 1 3 . 1 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . 1 . 1 1 . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 871 | . 36 . 71 248 457 . 17 11 3 . . 20 8 . . Missed 239 | . 8 . 14 62 140 . 3 2 1 . . 3 6 . . Damage Taken 8092 | . 319 . 1093 2510 3290 . 224 140 37 . . 292 154 33 . Core 1329 | . 65 . 174 424 567 . 38 . 4 . . 18 39 . . Absorbed by Shields 389 | . . . . . 368 . 21 . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . 4 4 . . . 28 . . . Ignored by Resistances 96 | . . . . 96 . . . . . . . . . . . Regen/Repaired (Parts) 796 | . . . . 295 . 350 151 . . . . . . . . Core Remaining (%) 34 | 100 . . 4 22 . . . . . . 13 . . . . Volleys Fired 493 | . 36 . 56 164 88 90 6 18 3 . 5 12 10 5 . Largest 2 | . 2 . 2 2 2 1 1 1 1 . 1 1 1 1 . Hottest 100 | . 40 . 50 100 56 40 98 98 98 . 98 98 90 90 . Shots Fired 828 | . 72 . 99 324 172 89 6 18 8 . 9 12 13 6 . Gun 745 | . 72 . 99 316 169 89 . . . . . . . . . Cannon 76 | . . . . 8 . . 6 18 7 . 7 12 12 6 . Launcher 7 | . . . . . 3 . . . 1 . 2 . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 629 | . 72 . 99 289 169 . . . . . . . . . . Thermal 192 | . . . . 35 . 89 6 18 7 . 7 12 12 6 . Explosive 7 | . . . . . 3 . . . 1 . 2 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 11 . 12 20 17 36 4 11 13 . 4 8 1 2 . Robot Miss Streak 5 | . 2 . 5 3 4 2 1 . 3 . . 2 4 1 . Penetration Max 1 | . . . . 1 1 . . . . . . . . . . Secondary Targets 7 | . . . 2 4 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 632 | . 54 . 67 233 144 90 6 7 2 . 6 11 1 11 . Core Hits 222 | . 20 . 21 83 58 13 3 1 5 . 7 4 3 4 . Critical Kills 5 | . . . . 4 . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . Critical Strikes 13 | . . . 1 6 3 . 1 . . . . . . 2 . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 7 | . . . 1 6 . . . . . . . . . . . Sever 5 | . . . . . 3 . . . . . . . . 2 . Melee Attacks 147 | . . . . 2 70 7 6 11 2 . 13 14 9 12 1 Impact . | . . . . . . . . . . . . . . . . Slashing 146 | . . . . 2 70 7 6 11 2 . 13 14 9 12 . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 27 | . . . . . 6 7 2 . 1 . 2 1 . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13680 | . 747 . 1087 4022 3743 1567 273 281 201 . 387 453 124 795 . Guns 9264 | . 730 . 1087 3870 2444 1133 . . . . . . . . . Cannons 1056 | . . . . 104 . . 144 281 . . 88 327 . 112 . Explosions 983 | . . . . . 359 . . . 138 . 176 . 124 186 . Melee 2267 | . . . . . 895 434 129 . 63 . 123 126 . 497 . Ramming 110 | . 17 . . 48 45 . . . . . . . . . . Kinetic 7915 | . 730 . 1087 3654 2444 . . . . . . . . . . Thermal 2591 | . . . . 320 . 1133 144 281 . . 88 327 . 298 . Explosive 797 | . . . . . 359 . . . 138 . 176 . 124 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2267 | . . . . . 895 434 129 . 63 . 123 126 . 497 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 13 13 13 15 15 15 15 8 8 8 8 Average Corruption 9 | . . . . . 4 13 13 14 15 15 15 4 8 8 8 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 307 | . . . . . 79 38 24 43 18 5 47 . 26 26 1 Message Errors 85 | . . . . . 26 6 6 9 3 2 17 . 9 7 . Matter Fused 77 | . . . . . 19 11 8 15 2 1 9 . 4 8 . Heat Flow Errors 29 | . . . . . 11 2 3 3 3 1 1 . 3 2 . Energy Discharges 41 | . . . . . 8 7 4 5 1 1 8 . 4 3 . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . 1 . . 1 . . . . Data Loss (minor) 26 | . . . . . 7 5 . 2 3 . 3 . 2 4 . Data Loss (major) 16 | . . . . . 4 1 1 4 1 . 2 . 1 1 1 Misfires 19 | . . . . . 1 2 1 2 5 . 4 . 3 1 . Alerts 3 | . . . . . . 1 . . . . 2 . . . . Weapon Failures 6 | . . . . . . 3 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 380 | . . . . . 61 42 49 65 . . 9 34 12 108 . Projectiles 99 | . . . . . . . . 65 . . . . . 34 . Explosions 52 | . . . . . 9 . . . . . 9 . 12 22 . Melee 229 | . . . . . 52 42 49 . . . . 34 . 52 . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . 10 . . . 8 . . . 126 33 . Shots 7 | . . . . . . . . . 1 . . . 5 1 . Rammed 31 | . 6 . . 9 16 . . . . . . . . . . Targets Rammed 33 | . 7 . . 9 17 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . Highest Temperature 334 | . 8 . . 254 246 267 334 200 251 247 104 30 220 144 . Average Temperature 61 | . 2 . . 58 63 86 112 62 64 130 39 7 60 34 . Received Heat Transfer 2339 | . 141 . 288 954 806 . 96 . . . . 54 . . . Effects 5 | . . . . 1 3 1 . . . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . . . Interference 3 | . . . . 1 2 . . . . . . . . . . Siege Activations 5 | . . . . . . . 2 1 . . . 2 . . . Total Turns 68 | . . . . . . . 31 10 . . . 27 . . . Longest Duration 27 | . . . . . . . 27 10 . . . 17 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 8 | . . . . 1 . . 2 4 . . . 1 . . . Heat Transferred 4942 | . . . . 623 . 3219 200 350 . . 200 150 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 396 | . 196 69 . 387 396 138 311 . . . . 222 . . . Initial 175 | . . 69 . . 175 138 . . . . . 150 . . . Average 136 | . 119 39 . 197 142 54 112 . . . . 119 . . . Maximum Alert Level 1 | . . . . 1 1 . 1 . . . . 1 . . . Low Security (%) 79 | 100 100 100 . 59 78 100 73 . . . . 89 . . . Level 1 20 | . . . . 40 21 . 26 . . . . 10 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . 4 13 . 3 . . . . 2 . . . Investigation 5 | . 2 . . 1 2 . . . . . . . . . . Extermination 10 | . . . . . 7 . 1 . . . . 2 . . . Reinforcement 4 | . . . . 3 . . 1 . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 4 | . . . . 3 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 17 . 11 60 30 1 12 2 3 . 2 7 4 3 . Peak Tracking Total 6 | . 4 . 3 6 3 1 5 1 3 . 1 3 4 3 . Tactical Retreats 7 | . 1 . . 3 3 . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 12 | . 1 . . 1 7 . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 6 | . . . . 4 2 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 32 | . 5 1 . 9 6 . 3 1 . 4 . 2 . 1 . Terminals 14 | . 3 . . 6 2 . 1 . . . . 2 . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . Total Hacks 97 | . 11 1 . 24 12 . 6 1 . 29 . 5 . 8 . Successful 60 | . 4 1 . 13 2 . 1 1 . 29 . 1 . 8 . Failed 37 | . 7 . . 11 10 . 5 . . . . 4 . . . Catastrophic 6 | . 1 . . 1 3 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 11 . . 15 2 . 4 . . . . 2 . . . Terminals 33 | . 8 . . 15 3 . 2 . . . . 5 . . . Fabricators 4 | . . . . . 4 . . . . . . . . . . Repair Stations 8 | . . . . 6 2 . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 3 . 2 . . . . . . . . Terminal Hacks 46 | . 2 1 . 4 . . . 1 . 29 . 1 . 8 . Record 19 | . . . . . . . . . . 11 . . . 8 . Part Schematic 10 | . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . . 1 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . 9 5 . 3 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . 10 . . . . 15 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . Time 108 | . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total Allies 23 | . . . . . . 20 . . . . 1 . . 2 . Largest Group 20 | . . . . . . 20 16 . . . 1 . . 2 . Highest-Rated Group 459 | . . . . . . 459 339 . . . 96 . . 62 . Highest-Rated Ally 96 | . . . . . . 35 31 . . . 96 . . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . . . 29 113 . . . 5 . . 5 . Total Damage 2374 | . . . . . . 402 1726 . . . 183 . . 63 . Kills 16 | . . . . . . 2 12 . . . 1 . . 1 . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 . . 2 . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 18934 | 77 798 705 2087 2749 4767 904 594 1174 387 130 1048 634 939 882 1059 Spaces Moved 8993 | 42 402 431 951 1173 1756 396 275 602 229 80 609 311 555 525 656 Core 16 | 3 . . . 3 10 . . . . . . . . . . Treads 7971 | 39 385 431 461 894 1641 278 275 602 229 80 609 311 555 525 656 Legs 38 | . . . . 38 . . . . . . . . . . . Wheels 968 | . 17 . 490 238 105 118 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 115 115 135 135 160 160 160 160 160 160 160 160 160 Average Speed 168 | 152 158 160 136 160 219 153 160 160 160 160 160 160 160 160 160 Slowest Speed 1500 | 160 160 160 240 500 1500 240 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 68 54 38 86 49 94 12 77 50 69 82 12 82 79 77 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . 2 . . . . . . . . 1 . . . . 3 Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 1 . . . . 3 1 . 2 . 4 3 1 Spaces Dug 128 | . . . . 1 42 . 4 21 1 . 25 11 17 6 . Terrain Destroyed 258 | . . . . 4 68 . 6 22 31 . 37 14 57 19 . Melee 93 | . . . . 1 42 . 4 11 1 . 11 10 9 4 . Projectile 44 | . . . . 2 1 . 2 11 7 . 3 4 11 3 . AOE 120 | . . . . . 25 . . . 23 . 23 . 37 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total 11630 | 52 487 448 1631 1737 2322 592 405 778 242 81 656 413 579 543 664 Wait 1585 | . 31 1 604 285 275 62 96 138 7 . 18 67 1 . . Move 8977 | 41 401 430 950 1172 1756 393 274 601 228 79 608 310 554 524 656 Hop 1 | . . . . . . 1 . . . . . . . . . Pick Up 83 | 3 5 9 4 25 16 9 2 4 . . 3 1 1 . 1 Fast Attach 59 | 5 3 3 1 23 11 6 . 1 . . . 2 1 1 2 Attach 35 | 1 . . 8 7 13 1 1 . . . 1 3 . . . Detach 16 | . 1 . . 3 2 5 1 1 . . . 2 . . 1 Swap 117 | 2 2 1 8 15 58 8 7 2 2 2 6 1 2 . 1 Drop 69 | . 1 4 . 32 10 9 4 2 . . 2 1 1 1 2 Fire 493 | . 36 . 56 164 88 90 6 18 3 . 5 12 10 5 . Melee 147 | . . . . 2 70 7 6 11 2 . 13 14 9 12 1 Ram 6 | . . . . 1 5 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 27 | . 7 . . 8 12 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . 6 . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 8) 749 | -10/Materials | Discovered new exit (range 11) 876 | -10/Materials | Entered Mines 944 | -10/Mines | Met a Derelict bent on vengeance 953 | -10/Mines | Discovered new exit (range 8) 991 | -10/Mines | Identified exit to Materials 1011 | -10/Mines | Found the Drone Emporium 1021 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Identified Bomb Drone Bay 1451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1455 | -10/Mines | Found Prototype Device 1576 | -10/Mines | Discovered new exit (range 4) 1581 | -10/Mines | Entered Subcaves 1582 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1595 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1612 | -10/Subcaves | Core integrity fell below 50% 1757 | -10/Subcaves | Discovered new exit (range 9) 2849 | -10/Subcaves | Lost 3 parts (2n1w) 3098 | -10/Subcaves | Core integrity fell below 20% 3144 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 3309 | -10/Subcaves | Discovered new exit (range 14) 3334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3668 | -10/Subcaves | Entered Materials 3668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3926 | -8/Materials | Lost 7 parts (3n1u3w) 4272 | -8/Materials | Build established: Scavenger-Mutant 4278 | -8/Materials | Discovered new exit (range 8) 4339 | -8/Materials | Core integrity fell below 50% 4773 | -8/Materials | Repaired Gauss Rifle 5232 | -8/Materials | Discovered new exit (range 20) 5604 | -8/Materials | Discovered new exit (range 16) 5936 | -8/Materials | Repaired Lgt. Treads 5975 | -8/Materials | Repaired Arm. Treads 6417 | -8/Materials | Entered Factory 6417 | -7/Factory | Evolved 2 slots: Utility x2 6417 | -7/Factory | Identified Exp. Sensor Array 6941 | -7/Factory | Discovered new exit (range 7) 6949 | -7/Factory | Identified exit to Factory 8087 | -7/Factory | Build established: Mutant 8811 | -7/Factory | Discovered exit to Factory (range 7) 8847 | -7/Factory | Build established: Hacker-Mutant 8933 | -7/Factory | Discovered exit to Factory (range 15) 10756 | -7/Factory | Build established: Scavenger-Mutant 10780 | -7/Factory | System corruption reached 10% 10828 | -7/Factory | Lost 4 parts (1p2n1u) 10831 | -7/Factory | Garrison activated, responded to threat 10972 | -7/Factory | Garrison activated, responded to threat 11029 | -7/Factory | Core integrity fell below 50% 11069 | -7/Factory | Lost 4 parts (2n2w) 11087 | -7/Factory | Build established: Mutant 11138 | -7/Factory | Core integrity fell below 20% 11184 | -7/Factory | Sucked down chute 11184 | -7/Factory | Entered Waste 11185 | -7/Waste | Joined by Warlord forces that had cleared the area 11284 | -7/Waste | A Compactor rumbled back to life 11290 | -7/Waste | Allies destroyed C-40 Crusher 11330 | -7/Waste | Found Prototype Launcher 11330 | -7/Waste | Identified Rocket Array 11450 | -7/Waste | Build established: Scavenger-Mutant 11703 | -7/Waste | Discovered new exit (range 15) 11951 | -7/Waste | Identified exit to Factory 12088 | -7/Waste | Entered Factory 12088 | -7/Factory | Accompanied by 16 allies 12465 | -7/Factory | Lost 7 allies 12642 | -7/Factory | Lost 3 allies 12672 | -7/Factory | Discovered new exit (range 6) 12680 | -7/Factory | Identified exit to Lower Caves 12682 | -7/Factory | Entered Lower Caves 13432 | -7/Lower Caves | Learned Factory garrison access intel 13844 | -7/Lower Caves | Discovered new exit (range 8) 13854 | -7/Lower Caves | Identified exit to Lower Caves 13856 | -7/Lower Caves | Entered another Lower Caves area 14202 | -7/Lower Caves | Discovered new exit (range 10) 14216 | -7/Lower Caves | Identified exit to Data Miner 14243 | -7/Lower Caves | Entered Data Miner 14245 | -7/Data Miner | Discovered new exit (range 6) 14275 | -7/Data Miner | Met Data Miner 14307 | -7/Data Miner | Learned location of Section 7 (-3) 14307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14335 | -7/Data Miner | Received God Mode back door access code from Data Miner 14370 | -7/Data Miner | Identified exit to Proximity Caves 14373 | -7/Data Miner | Entered Proximity Caves 14542 | -6/Proximity Caves | Spotter reported a threat 14544 | -6/Proximity Caves | Escorted by Enhanced Grunt 14593 | -6/Proximity Caves | Learned Factory stockpile data 14805 | -6/Proximity Caves | Learned Factory emergency access door positions 15041 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15188 | -6/Proximity Caves | Discovered exit to Factory (range 11) 15421 | -6/Proximity Caves | Entered Factory 15421 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15424 | -6/Factory | Loaded intel: 4 garrison access locations 15501 | -6/Factory | Identified exit to Lower Caves 16055 | -6/Factory | Entered Lower Caves 16590 | -6/Lower Caves | Encountered a Warlord checkpoint 16953 | -6/Lower Caves | Discovered new exit (range 16) 16993 | -6/Lower Caves | Identified exit to Lower Caves 16994 | -6/Lower Caves | Entered another Lower Caves area 16994 | -6/Lower Caves | Discovered new exit (range 11) 17026 | -6/Lower Caves | Learned Factory trap positions 17026 | -6/Lower Caves | Learned Extension stockpile data 17026 | -6/Lower Caves | Learned Extension terminal intel 17034 | -6/Lower Caves | A Commander dispatched an escort 17053 | -6/Lower Caves | Destroyed RR-AK2(g) 17257 | -6/Lower Caves | Learned Factory trap positions 17627 | -6/Lower Caves | Discovered new exit (range 8) 17638 | -6/Lower Caves | Identified exit to Zion 17876 | -6/Lower Caves | Entered Zion 17876 | -6/Zion | Accompanied by 2 allies 17877 | -6/Zion | Commander's escort returned to base 17877 | -6/Zion | Commander's escort returned to base 17928 | -6/Zion | System corruption cleaned by Quarantine Array 17956 | -6/Zion | Discovered new exit (range 16) 18201 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18245 | -6/Zion | Found Rocket Array 18320 | -6/Zion | Learned location of Armory (-4) 18452 | -6/Zion | Found CR-A16's Pointy Stick 18575 | -6/Zion | Learned location of 1 exit from Proximity Caves 18935 | -6/Zion | Self-destructed Last Messages --------------- 18524_ Extracted schematic archive: Angular Momentum Engine. 18525_ Extracted schematic archive: A-15 Conveyor. 18529_ Extracted schematic archive: EM Disruption Field. 18530_ Extracted schematic archive: Imp. Antigrav System. 18533_ Extracted schematic archive: Adv. System Restoration Module. 18537_ Extracted schematic archive: Beamcaster. 18538_ Extracted schematic archive: Hyp. Gauss Cannon. 18540_ Extracted schematic archive: Lyr. Medium Armor Plating. 18543_ Extracted schematic archive: KE Penetrator. 18545_ Extracted schematic archive: Adv. Signal Interpreter. 18545_ HI-VPZ(z) toys with the Twisted Machinery. 18546_ Extracted schematic archive: Imp. System Guard. 1E-54K(z): If you ever see an Assembled, run. There are probably ten more around the corner... 18575_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 18600_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 18649_ 6J-ZVU(z) fiddles with the Twisted Machinery. 18807_ 5S-PH2(z) pokes at the Twisted Machinery. 18891_ 5E-CTU(z) examines a few pieces of the Twisted Machinery. 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""" """ """"###""""""""" | | "????#"#????#"##"""""" """""""##??####"""#"# | | ???????????????#""##"""""""##????????#???## | | " ???????????????????"""####???????????????? | | "" """???????????????????""##??????????????????? | | """"""???????????????????????????????????????????? | | ??#"##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanGuidanceFlail Manual? 0 Play Time 01:35:35 Cumulative 551.9 hours Start 2024.04.27 @ 01:22:35 End 2024.04.27 @ 13:45:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 599 Rogue 512 Adventurer 87 Explorer 0 Win Type - Total 30 Types 8/0/16/1/1/1/3/0/0 Lore% 91 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726cd4be-5e2a-4b0b-8555-e947528fbb97