Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.20 @ 22:22:08 Player: Floating Point Exception Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1468 Bonus ------- None Cogmind --------- Core Integrity 300/400 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Armor Plating Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | . 15 10 Power 2 | . . 2 Engine 1 | . . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | . 3 3 Treads 4 | . 2 2 Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device . | . . . Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | . 8 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | . 5 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 96 | . 98 86 Engine 13 | . 14 11 Treads 13 | . 13 14 Wheel 13 | . 13 13 Storage 21 | . 18 32 Protection 6 | . 8 . Ballistic Gun 22 | . 25 9 Special Weapon 2 | . 2 5 Naked Turns . | . . . Heaviest Build 44 | 10 30 44 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 18 | 6 14 18 Average Capacity 11 | 6 9 17 Most Carried 12 | 6 10 12 Average Carried 8 | 6 7 10 Final Capacity 18 | 6 14 18 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 495 | 204 275 16 Remotely . | . . . Salvage Created 623 | 21 508 94 Parts 35 | 2 26 7 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 10 | . 6 4 AOE 2 | . 2 . Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | . 2 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 9 | . 8 1 Best Kill Streak 6 | 1 6 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1134 | . 247 887 Core 133 | . 33 100 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 87 | 4 62 21 Largest 2 | 2 2 2 Hottest 100 | 60 100 76 Shots Fired 158 | 8 111 39 Gun 145 | 8 98 39 Cannon . | . . . Launcher . | . . . Special 13 | . 13 . Kinetic 130 | 4 98 28 Thermal 24 | . 13 11 Explosive . | . . . Electromagnetic 4 | 4 . . Robot Hit Streak 15 | 3 14 15 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 91 | 5 61 25 Core Hits 33 | 1 26 6 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1486 | 99 1101 286 Guns 956 | 58 612 286 Cannons . | . . . Explosions 530 | 41 489 . Melee . | . . . Ramming . | . . . Kinetic 776 | 8 612 156 Thermal 660 | 41 489 130 Explosive . | . . . Electromagnetic 50 | 50 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles . | . . . Explosions 27 | . 27 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 265 | 20 80 265 Average Temperature 42 | 13 18 114 Received Heat Transfer 363 | . 138 225 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 633 | . 300 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 314 | 5 314 98 Initial 26 | . 3 26 Average 157 | 1 183 61 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 67 100 Level 1 25 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 10 4 Successful 9 | . 5 4 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 14 | . 10 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Botnet 1 | . . 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1148 | 21 907 220 Spaces Moved 842 | 9 708 125 Core . | . . . Treads 31 | . . 31 Legs 14 | 9 5 . Wheels 797 | . 703 94 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 90 Average Speed 96 | 120 92 116 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 2 60 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 12 . Terrain Destroyed 42 | 7 35 . Melee . | . . . Projectile 13 | . 13 . AOE 29 | 7 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1002 | 12 828 162 Wait 25 | . 25 . Move 840 | 8 707 125 Hop . | . . . Pick Up 15 | . 10 5 Fast Attach 7 | . 5 2 Attach 5 | . . 5 Detach . | . . . Swap 13 | . 10 3 Drop 10 | . 9 1 Fire 87 | 4 62 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 12) 150 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -9/Materials | Lost 8 parts (3n5w) 1149 | -9/Materials | Self-destructed Last Messages --------------- 01061_ S-10 Pest destroyed. 01065_ R-06 Scavenger collects Flight Unit. 01070_ R-06 Scavenger collects Lgt. Assault Rifle. 01079_ G-34 Mercenary heat short circuits Heat Sink. 01080_ G-34 Mercenary heat damages Ion Engine. 01080_ Lgt. Treads destroyed. 01080_ Broken Heat Sink melted. 01080_ G-34 Mercenary destroyed. 01083_ Wheel destroyed. 01086_ Beam Rifle destroyed. 01092_ Lgt. Assault Rifle destroyed. 01128_ Triggered Explosive Trap. 01128_ An explosion rips through the floor. 01128_ A-02 Transporter destroyed. 01133_ U-05 Engineer lays Concrete. 01136_ U-05 Engineer builds a Door. 01137_ U-05 Engineer builds a Wall. 01141_ U-05 Engineer lays Concrete. 01142_ U-05 Engineer builds a Wall. 01148_ Deuterium Engine destroyed. 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""" ?????????????????????????? | | ?# ####### # """ ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedMetafieldShield Manual? 0 Play Time 00:14:00 Cumulative 136.9 hours Start 2022.01.20 @ 22:08:10 End 2022.01.20 @ 22:22:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac352f8-0555-4dcb-be8b-8242cf6f7dd1