Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:16:25 Player: CloudSeaKing Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (190) 950 Value Destroyed (5174) 5174 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2337) 2337 TOTAL SCORE: 13221 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 7 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 611/700 Matter 6/300 Energy 265/265 System Corruption 3% Temperature Cool (51) Movement Rolling (145) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Advanced Treads Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Medium Treads Armored Huge Wheel Advanced Targeting Computer Kinecellerator Reactive Plating Medium Reactive Plating Heavy Particle Cannon YOLO Cannon Improved Assault Rifle Minigun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Medium Treads Armored Huge Wheel Advanced Targeting Computer Kinecellerator Reactive Plating Medium Reactive Plating Heavy Particle Cannon YOLO Cannon Improved Assault Rifle Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Axe [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 2 | . . . . . . . 1 . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 98 | 8 5 . 17 4 1 1 22 10 15 6 9 . Power 9 | 1 1 . 1 . . . 2 3 1 . . . Engine 9 | 1 1 . 1 . . . 2 3 1 . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . . 7 1 . . 7 4 7 3 . . Treads 29 | 2 . . 6 1 . . 7 4 7 2 . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 2 3 . 1 1 . . 6 1 2 1 4 . Device 3 | 1 . . . . . . . . . . 2 . Storage 3 | 1 2 . . . . . . . . . . . Processor 4 | . 1 . . . . . 2 . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 10 | . . . 1 1 . . 4 1 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 1 . 8 2 1 1 7 2 5 2 5 . Energy Gun 4 | 2 1 . 1 . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . 1 . . . Ballistic Gun 21 | 1 . . 6 2 . . 4 2 3 1 2 . Ballistic Cannon 2 | . . . . . . . 1 . . . 1 . Launcher 6 | . . . . . . 1 2 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 5 . . . . . . . 1 . Parts Lost 25 | . 1 . 1 1 . . 1 9 . 6 2 4 Power 3 | . 1 . . . . . . 2 . . . . Propulsion 12 | . . . . 1 . . 1 5 . 4 . 1 Utility 6 | . . . 1 . . . . 1 . 1 1 2 Weapon 4 | . . . . . . . . 1 . 1 1 1 Highest Loss Streak 5 | . 1 . 1 1 . . 1 4 . 5 1 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 22 | 3 11 17 23 25 24 23 23 23 23 22 22 22 Power . | . . 1 1 1 1 1 1 . 1 1 1 1 Propulsion 2 | 2 4 4 5 4 3 3 2 . 2 2 3 4 Utility 6 | . 2 5 4 7 8 7 7 8 7 5 5 4 Weapon 11 | . 3 6 11 11 12 11 12 13 13 13 12 13 Tool/Special . | . . . . . . . . . . . . . Unused Backups 52 | . . . 13 4 1 . 5 2 6 1 6 14 Power 4 | . . . 1 . . . . 1 . . 1 1 Propulsion 7 | . . . 1 2 . . . . 1 . . 3 Utility 15 | . . . . 2 . . 3 1 3 1 2 3 Weapon 26 | . . . 11 . 1 . 2 . 2 . 3 7 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 96 99 100 100 99 99 99 93 91 90 Engine 9 | . 13 14 11 11 11 11 9 8 9 9 6 7 Treads 31 | . 28 28 31 32 33 33 35 35 35 24 15 14 Wheel 1 | . . . 1 . . . . . . 5 7 7 Device 1 | . 14 14 5 . . . . . . . 1 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 Processor 5 | . . . . . . . 8 9 9 9 7 6 Protection 8 | . . . 5 11 11 11 9 9 9 9 6 7 Energy Gun 1 | . 14 14 6 . . . . . . . . . Ballistic Gun 24 | . 14 14 23 33 22 33 23 24 26 26 26 19 Ballistic Cannon 1 | . . . . . . . 3 2 . . 3 7 Peak Build Rating 53 | 7 9 10 21 22 23 23 31 34 44 43 53 53 Average Rating 28 | 5 8 9 15 21 20 22 27 32 31 38 50 52 On Entrance 23 | . 7 9 10 21 22 23 23 31 33 32 43 53 Avg Prop Armor Cover (%) 12 | . . . 21 . . . . . . 13 10 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 12 88 48 100 104 104 104 106 103 103 106 113 114 Greatest Support 83 | 40 40 40 60 60 60 60 80 83 83 83 42 28 Greatest Overweight (x) 4 | 2 2 1 4 2 1 1 1 1 1 3 4 4 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 2 3 3 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 20 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 17 20 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 3 11 17 23 24 24 24 24 24 24 23 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 20 25 25 24 24 25 25 25 25 25 24 Class Distribution -------------------- 58% | Scavenger-Skirmisher 12% | Scavenger-Tank 11% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 4921 | 245 104 14 497 149 . 95 1158 872 651 823 313 . Remotely . | . . . . . . . . . . . . . Salvage Created 6779 | 13 182 53 1009 246 . 84 1975 905 897 849 557 9 Parts 418 | 3 9 8 73 12 . 11 113 61 59 36 29 4 Haulers Intercepted 15 | . . . 5 . . . 6 . 3 . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 149 | . 6 2 18 8 . 4 37 26 14 21 10 3 Guns 117 | . 5 2 18 8 . 4 21 21 13 18 6 1 Cannons 16 | . . . . . . . 7 5 . . 4 . AOE 15 | . . . . . . . 9 . 1 3 . 2 Classes Destroyed 16 | 1 2 . 4 2 . . 4 2 . . . 1 Worker 10 | . . . 3 . . 1 5 . 1 . . . Builder 4 | . . . . . . . 2 . . . 2 . Tunneler 3 | 1 . 1 . . . . 1 . . . . . Hauler 15 | . . . 5 . . . 6 . 3 . 1 . Recycler 3 | . . . . 1 . . 1 . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . 1 . . . Watcher 3 | . . . . . . . 3 . . . . . Swarmer 51 | . 3 2 3 6 . 4 12 10 2 9 . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 56 | . 3 . 11 1 . . 14 8 6 6 7 . Brawler 5 | . . . . 1 . . 1 2 . 1 . . Duelist 4 | . . . . . . . . 2 1 1 . . Sentry 21 | . . . 4 . . . 9 2 4 . 2 . Hunter 4 | . . . . . . . 1 1 1 1 . . Programmer 5 | . . . . . . . . 1 . 3 1 . Best Kill Streak 10 | 1 2 2 7 5 . 5 10 8 4 7 6 3 Combat Bots Only 8 | . 2 2 5 5 . 4 7 8 2 7 4 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 4 2 2 3 2 2 Gunslinging 1 | . . . 1 1 . . . 1 1 1 . . Exploded 4 | . . . . . . . 4 . 1 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Hostile Shots Fired 725 | . 33 5 61 27 . 15 133 120 50 131 64 86 Missed 214 | . 8 3 20 9 . 3 40 27 14 34 20 36 Hits 511 | . 25 2 41 18 . 12 93 93 36 97 44 50 Melee 8 | . . . . 1 . . . 5 2 . . . Projectile 503 | . 25 2 41 17 . 12 93 88 34 97 44 50 AOE 4 | . . . . 1 . . . . . . . 3 Critical Strikes 17 | . . . 2 1 . . 4 1 3 5 1 . Damage Taken 6862 | . 270 14 497 214 . 94 1405 1266 549 1381 608 564 Core 672 | . 73 7 40 9 . 17 98 138 15 186 31 58 Absorbed by Shields 22 | . . . . . . . . 22 . . . . Redirected to Shielding 109 | . . . . . . . 21 88 . . . . Regen/Repaired (Parts) 32 | . . . . . . . 32 . . . . . Core Remaining (%) 67 | 100 . 68 . . . 83 . . . 20 . . Volleys Fired 351 | 2 22 3 46 13 . 5 87 52 37 52 26 6 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 4 4 Hottest 129 | 60 85 85 111 69 . 76 90 90 125 86 118 129 Shots Fired 972 | 4 44 7 129 39 . 15 247 146 105 137 88 11 Gun 865 | 4 44 7 129 39 . 14 203 119 102 134 64 6 Cannon 95 | . . . . . . . 39 27 3 . 24 2 Launcher 12 | . . . . . . 1 5 . . 3 . 3 Special . | . . . . . . . . . . . . . Kinetic 912 | 2 22 4 111 39 . 14 242 146 102 134 88 8 Thermal 48 | 2 22 3 18 . . . . . 3 . . . Explosive 11 | . . . . . . 1 5 . . 2 . 3 Electromagnetic 1 | . . . . . . . . . . 1 . . Robot Hit Streak 24 | 2 7 5 16 13 . 2 18 11 24 11 17 5 Robot Miss Streak 6 | 1 3 1 2 3 . 2 3 2 2 6 3 2 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . Secondary Targets 22 | . . . 3 2 . . 7 3 1 6 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 1 . . Shots Hit Robots 648 | 3 30 4 84 25 4 3 173 89 74 94 60 5 Core Hits 312 | 2 9 3 40 12 . 5 95 41 35 41 23 6 Critical Kills 6 | . . . 1 . . . 4 . . . 1 . Critical Parts Destroyed 5 | . . . 1 . . . . . 3 1 . . Critical Strikes 17 | . 2 . 2 . . . 7 . 3 2 1 . Burn 2 | . 2 . . . . . . . . . . . Destroy 13 | . . . 2 . . . 6 . 3 1 1 . Blast 1 | . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 19 | . . . . . 4 . . . 1 14 . . Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . 1 14 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13718 | 26 341 52 1358 416 . 100 3834 1802 1671 2433 1391 294 Guns 10192 | 26 335 52 1324 400 . 100 2599 1417 1347 1481 1033 78 Cannons 1332 | . . . . . . . 500 385 92 . 329 26 Explosions 1291 | . . . . . . . 720 . 202 217 . 152 Melee 735 | . . . . . . . . . . 735 . . Ramming 168 | . 6 . 34 16 . . 15 . 30 . 29 38 Kinetic 10960 | 16 104 18 1127 400 . 100 3099 1802 1347 1481 1362 104 Thermal 766 | 10 231 34 197 . . . . . 294 . . . Explosive 1019 | . . . . . . . 720 . . 147 . 152 Electromagnetic 70 | . . . . . . . . . . 70 . . Impact . | . . . . . . . . . . . . . Slashing 735 | . . . . . . . . . . 735 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . 4 4 7 3 3 Average Corruption 3 | . 1 1 . . . . . 2 4 6 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 94 | . 5 2 . . . . . 20 24 38 3 2 Message Errors 22 | . 3 . . . . . . 4 6 9 . . Matter Fused 22 | . 1 . . . . . . 4 8 8 1 . Heat Flow Errors 11 | . . 1 . . . . . 2 1 6 1 . Energy Discharges 8 | . . . . . . . . . 3 3 . 2 Parts Rejected 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . . . . . 2 3 2 . . Data Loss (major) 8 | . . . . . . . . 4 . 4 . . Misfires 7 | . . 1 . . . . . 3 1 2 . . Alerts 4 | . 1 . . . . . . 1 1 1 . . Weapon Failures 3 | . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . 82 . . 27 7 . Projectiles 7 | . . . . . . . . . . . 7 . Explosions 109 | . . . . . . . 82 . . 27 . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 3 4 1 . 4 . Impact 1 | . . . . . . . . . 1 . . . Kinetic 11 | . . . . . . . 3 4 . . 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . 9 . . 53 14 93 Shots 4 | . . . . . . . 1 . . 1 . 2 Rammed 14 | . 1 . 2 2 . . 2 . 3 . 1 3 Targets Rammed 14 | . 1 . 2 2 . . 2 . 3 . 1 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 495 | 20 238 101 313 36 . 9 273 227 288 495 328 62 Average Temperature 71 | 15 83 41 51 9 . 4 60 47 62 124 108 39 Received Heat Transfer 2196 | . 108 . 210 24 . . 639 378 216 306 189 126 Effects 6 | . . . . . . . . . . 4 2 . Shutdowns 1 | . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . 2 2 . Matter Decay 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1677 | 25 777 74 481 . . . . . 320 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . 1 1 . . 2 3 2 3 1 1 Low Security (%) 46 | 100 100 100 78 93 . 100 49 . . . 46 68 Level 1 32 | . . . 21 6 . . 46 17 81 28 53 31 Level 2 13 | . . . . . . . 3 22 18 70 . . Level 3 6 | . . . . . . . . 59 . 1 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 904 | 5 65 74 329 222 . 92 515 904 523 715 384 243 Initial 440 | . . . 20 127 . . 12 334 440 201 375 157 Average 248 | . 10 8 110 58 . 28 194 648 339 456 225 188 Influence Increases 4361 | 5 165 79 529 185 . 102 1248 660 478 574 250 86 Destroy 0b10 Robot/C 2900 | . 120 60 360 160 . 80 740 520 280 385 150 45 Destroy 0b10 Robot/NC 212 | 5 . 5 45 5 . 5 95 . 30 10 12 . Destroy Leader 584 | . 20 10 90 20 . 10 228 20 96 40 42 8 Allied During Kill 4 | . . 4 . . . . . . . . . . Successful Hack 108 | . 10 . . . . . 27 . 6 14 40 11 Disable Machine 75 | . . . . . . . 45 . 30 . . . Anti-Garrison Action 175 | . . . . . . . . 100 . 75 . . Destroy Structure 168 | . . . 4 . . 7 68 5 36 20 6 22 Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 120 | . 15 . 15 . . . 45 15 . 30 . . Influence Decreases 4158 | 5 165 25 254 514 . 70 765 271 1072 169 740 108 Entered New Map 1418 | . . . 34 202 . . 20 181 464 109 340 68 Time Decay 2180 | 5 155 25 210 302 . 70 575 . 458 . 380 . Lost Part 250 | . 10 . 10 10 . . 10 90 . 60 20 40 Lost Ally 10 | . . . . . . . 10 . . . . . Purge Threat 300 | . . . . . . . 150 . 150 . . . Squads Dispatched 14 | . 1 . 2 . . . 6 . 2 . 3 . Investigation 4 | . 1 . . . . . 2 . . . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 7 | . . . 2 . . . 2 . 2 . 1 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 13 | . 1 . 7 . . . 4 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 13 3 24 9 . 3 50 26 23 23 12 5 Peak Tracking Total 9 | . 3 3 5 4 . 3 9 7 5 8 3 3 Tactical Retreats 6 | . 1 . 1 . . . 2 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 15 | . . . . . . . 1 5 . 7 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 7 | . . . 1 . . . 3 1 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 42 | . 4 . 1 . 2 . 14 1 6 3 10 1 Terminals 28 | . 2 . 1 . . . 10 1 4 3 6 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . 1 . Recycling Units 3 | . 2 . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 96 | . 13 . 2 . 2 . 32 1 18 6 20 2 Successful 39 | . 4 . . . 2 . 14 . 10 1 7 1 Failed 56 | . 9 . 2 . . . 18 1 7 5 13 1 Catastrophic 7 | . . . . . . . 3 1 2 . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 44 | . 5 . 2 . 1 . 20 . 9 . 7 . Terminals 64 | . 8 . 2 . . . 24 1 10 6 11 2 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 7 | . . . . . . . 3 . . . 4 . Recycling Units 7 | . 5 . . . . . 2 . . . . . Scanalyzers 11 | . . . . . . . 2 . 7 . 2 . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 14 | . 2 . . . 2 . 5 . 2 1 1 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 7 | . 2 . . . . . 4 . . . 1 . Unreport Threat 2 | . . . . . . . 1 . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 2 . . . 1 . Scan Component 2 | . . . . . . . 1 . . . 1 . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 1 . 5 . 1 . Retrieve Study 7 | . . . . . . . 1 . 5 . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 9 | . 1 . . . . . 4 . 2 . 2 . Terminals 9 | . 1 . . . . . 4 . 2 . 2 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 8 | . 1 . . . . . 3 . 2 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 1 . . . 12 1 4 3 9 1 Full Trace Events 3 | . 1 . . . . . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . 5 . 1 . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . 4 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 2 | . . 1 . . . . 1 . . . . . Largest Group 1 | . . 1 . . . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . 26 . . . . . Highest-Rated Ally 31 | . . 31 . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . Total Damage 40 | . . 40 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Active Infowar (turns) 1438 | 37 761 288 352 . . . . . . . . . Seismic 1435 | 37 758 288 352 . . . . . . . . . T.N.C. 3 | . 3 . . . . . . . . . . . Robot Analysis Total 7 | . 2 . . . . . 4 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 11767 | 112 762 288 732 1225 650 322 2939 1283 1158 1213 889 194 Spaces Moved 4867 | 67 266 116 250 485 267 127 1077 528 486 624 467 107 Core 19 | 19 . . . . . . . . . . . . Treads 3832 | 48 266 116 175 485 267 127 1077 528 486 206 51 . Legs . | . . . . . . . . . . . . . Wheels 1016 | . . . 75 . . . . . . 418 416 107 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 140 240 240 240 200 200 200 145 145 145 Average Speed 210 | 133 255 240 206 240 240 240 233 207 202 164 164 151 Slowest Speed 320 | 160 320 240 240 320 240 240 240 213 213 277 277 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 45 43 24 96 66 39 85 61 44 67 17 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . Terrain Destroyed 175 | . . . . . . 7 72 3 39 11 5 38 Melee 1 | . . . . . . . . . 1 . . . Projectile 20 | . . . . . . . 10 3 1 1 5 . AOE 154 | . . . . . . 7 62 . 37 10 . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 5746 | 82 307 121 374 516 276 133 1317 624 593 727 546 130 Wait 139 | . . . 6 . . . 87 11 10 5 9 11 Move 4853 | 66 265 115 249 484 266 126 1076 526 485 622 466 107 Hop . | . . . . . . . . . . . . . Pick Up 98 | 6 11 3 23 5 1 . 12 9 11 4 13 . Fast Attach 47 | 7 2 . 9 2 . . 11 2 6 1 7 . Attach 27 | . 1 . 3 . . . 3 7 3 5 4 1 Detach 1 | . . . . . . . . . . 1 . . Swap 55 | 1 3 . 7 2 2 2 13 3 12 6 2 2 Drop 112 | . 2 . 29 8 3 . 26 4 25 1 14 . Fire 351 | 2 22 3 46 13 . 5 87 52 37 52 26 6 Melee 19 | . . . . . 4 . . . 1 14 . . Ram 4 | . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . Crush 10 | . 1 . 2 2 . . 2 . 3 . . . Escape Stasis 29 | . . . . . . . . 9 . 16 4 . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Entered Mines 878 | -10/Mines | Received a Mining Laser from a helpful Derelict 933 | -10/Mines | Learned location of Mines (-9) 1137 | -10/Mines | Discovered new exit (range 7) 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1164 | -9/Materials | Identified exit to Mines 1895 | -9/Materials | Entered Mines 1896 | -9/Mines | Assembled infested the area 1959 | -9/Mines | Build established: Scavenger-Tank 2066 | -9/Mines | Discovered new exit (range 3) 2181 | -9/Mines | Learned location of 1 exit from Lower Caves 2181 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2301 | -9/Mines | Learned location of Zion (-6) 2334 | -9/Mines | Discovered new exit (range 12) 3110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3110 | -9/Mines | Discovered new exit (range 5) 3120 | -9/Mines | Entered Exiles 3121 | -9/Exiles | Identified exit to Mines 3182 | -9/Exiles | Met 8R-AWN 3222 | -9/Exiles | Met EX-HEX 3317 | -9/Exiles | Met EX-DEC 3407 | -9/Exiles | Build established: Scavenger-Mutant 3436 | -9/Exiles | Met EX-BIN 3464 | -9/Exiles | Aligned with FarCom system 3466 | -9/Exiles | Given EX-Vault access code 3526 | -9/Exiles | Opened EX-Vault 3540 | -9/Exiles | Found YOLO Cannon 3589 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3770 | -9/Exiles | Left Exiles lab with YOLO Cannon 3770 | -9/Exiles | Entered Mines 4071 | -8/Mines | Build established: Scavenger-Skirmisher 4085 | -8/Mines | Discovered new exit (range 4) 4092 | -8/Mines | Entered Materials 4092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4430 | -8/Materials | Destroyed 7 combat bots 5126 | -8/Materials | Discovered new exit (range 11) 5245 | -8/Materials | Repaired Gauss Rifle 6712 | -8/Materials | Discovered new exit (range 9) 6907 | -8/Materials | Garrison activated, responded to threat 6970 | -8/Materials | Identified exit to Garrison 7031 | -8/Materials | Entered Garrison 7049 | -8/Garrison | Triggered checkpoint 7271 | -8/Garrison | Triggered checkpoint 7275 | -8/Garrison | Triggered checkpoint 7326 | -8/Garrison | Lost 4 parts (1p2n1u) 7327 | -8/Garrison | Destroyed 8 combat bots 7396 | -8/Garrison | Destroyed 8 combat bots 7400 | -8/Garrison | Lost 3 parts (3n) 7502 | -8/Garrison | Discovered new exit (range 10) 7548 | -8/Garrison | Triggered checkpoint 7709 | -8/Garrison | Triggered checkpoint 7780 | -8/Garrison | Discovered new exit (range 12) 7795 | -8/Garrison | Installed Relay Interface Framework 7854 | -8/Garrison | Triggered checkpoint 8139 | -8/Garrison | Discovered new exit (range 10) 8226 | -8/Garrison | Triggered checkpoint 8314 | -8/Garrison | Entered Materials 8647 | -8/Materials | Central database locked down 8967 | -8/Materials | Discovered new exit (range 16) 9470 | -8/Materials | Identified exit to Garrison 9472 | -8/Materials | Entered Garrison 9538 | -8/Garrison | Triggered checkpoint 9755 | -8/Garrison | Triggered checkpoint 9778 | -8/Garrison | Triggered checkpoint 9799 | -8/Garrison | Core integrity fell below 50% 9816 | -8/Garrison | Destroyed 7 combat bots 9875 | -8/Garrison | Lost 5 parts (4n1w) 10086 | -8/Garrison | Build established: Skirmisher 10181 | -8/Garrison | Discovered new exit (range 10) 10200 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 10241 | -8/Garrison | Triggered checkpoint 10393 | -8/Garrison | Discovered new exit (range 10) 10488 | -8/Garrison | Triggered checkpoint 10551 | -8/Garrison | Triggered checkpoint 10638 | -8/Garrison | Discovered new exit (range 10) 10685 | -8/Garrison | Entered Factory 10685 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10972 | -7/Factory | Build established: Scavenger-Skirmisher 11196 | -7/Factory | Found Prototype Launcher 11196 | -7/Factory | Identified Rocket Array 11487 | -7/Factory | Identified exit to Garrison 11574 | -7/Factory | Entered Garrison 11751 | -7/Garrison | Triggered checkpoint 11768 | -7/Garrison | Self-destructed Last Messages --------------- 11596_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 11609_ System corrupted: Energy discharge (-103). 11668_ System corrupted: Energy discharge (-55). 11704_ C-17 Slicer knocked back. 11704_ Knocked back. 11706_ C-17 Slicer destroyed. 11712_ The unstable cave ceiling collapses. 11751_ Beams of light sweep through the air. An alarm sounds. 11755_ Enh. Autogun destroyed. 11755_ Adv. Targeting Computer destroyed. 11757_ Imp. Cooling System destroyed. 11758_ Arm. Treads+ destroyed. 11760_ Slammed into Y-54 Guardian. 11764_ Gauss Rifle broken. 11764_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ????############ #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????#???# #?????????????????????????????? | | ???????????# ?## #?????????????????????????????? | | ?????????### ## ##????????????????????????????? | | ?????????? #????????????????????????????? | | ??????????? #????????????????????????????? | | ???????????## ##???????????????????????????? | | ???????????# = #???????????????????????????? | | ???????????# # ##??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# = #???????????????????????????? | | ???????????### = #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# ##???????????????????????????? | | ?????????????### ###########################??? | | ???????????????# "#??? | | ???????????????# ##"T"#??? | | ???????????????# ######??? | | ???????????????################# #### #???????? | | ???????????????????????????????# #??# #???????? | | ???????????????################# #??# #???????? | | ???????????????# #??# #???????? | | ???????????????# @Y #??# #???????? | | ???????????????### #####Y ######??# #???????? | | ????????????????#"???????# #???????# #???????? | | ?????????????????????????#####???????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????YY???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 77% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed NuclearLargeDoublenader Manual? 0 Play Time 01:05:13 Cumulative 59.1 hours Start 2026.07.02 @ 19:12:39 End 2026.07.02 @ 20:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aefea5e-0f2a-4598-ac1c-52c725171a27