Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.07 @ 09:34:42 Player: Damos Result: Destroyed by XW-5OK(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1388) 1388 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3953 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Sensor Array Propulsion Shielding Hacking Suite Makeshift System Shield Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Hover Unit Experimental Sensor Array Propulsion Shielding Hacking Suite Makeshift System Shield Improved Light Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 7 15 22 . . 3 Power 9 | 1 1 6 . . 1 Engine 9 | 1 1 6 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 10 11 . . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 1 . . . 1 Hover 18 | . 6 11 . . 1 Flight 3 | . 3 . . . . Utility 7 | 2 1 4 . . . Device 1 | 1 . . . . . Storage 2 | 1 . 1 . . . Processor 4 | . 1 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 1 . . . Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 2 . . 9 Power 2 | . . . . . 2 Propulsion 7 | . 1 2 . . 4 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 98 Engine 11 | . 14 11 11 11 10 Wheel 2 | . 9 . . . . Hover 29 | . 16 32 33 33 32 Storage 11 | . 14 11 11 11 11 Processor 20 | . 13 21 22 22 21 Energy Gun 12 | . 16 11 11 11 10 Ballistic Cannon 10 | . 10 11 11 11 10 Naked Turns . | . . . . . . Heaviest Build 18 | 13 13 18 18 18 18 Greatest Support 28 | 26 26 18 18 18 28 Greatest Overweight (x) 5 | . 2 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 3 8 10 10 10 10 Average Carried 8 | 1 7 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 8 10 10 10 6 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 1321 | 224 269 819 9 . . Remotely 64 | 64 . . . . . Salvage Created 1743 | 50 434 1259 . . . Parts 135 | 3 29 103 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 8 26 . . . Guns 7 | . 5 2 . . . Cannons 27 | . 3 24 . . . Classes Destroyed 12 | 1 5 6 . . . Worker 4 | . 1 3 . . . Builder 3 | . . 3 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 8 | 1 2 5 . . . Operator 2 | . . 2 . . . Watcher 8 | . 3 5 . . . Swarmer 7 | . 3 4 . . . Grunt 15 | . 5 10 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 10 | . . 10 . . . Best Kill Streak 8 | 1 6 8 . . . Combat Bots Only 4 | . 4 4 . . . Max Kills in Single Turn 2 | 1 1 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1592 | . 203 445 . . 944 Core 466 | . 45 99 . . 322 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 131 | . 56 75 . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 192 | 4 44 144 . . . Largest 2 | 1 2 2 . . . Hottest 80 | 40 80 79 . . . Shots Fired 293 | 4 74 215 . . . Gun 123 | 4 49 70 . . . Cannon 170 | . 25 145 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 170 | . 25 145 . . . Thermal 123 | 4 49 70 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 2 20 22 . . . Robot Miss Streak 3 | 1 3 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 223 | 3 50 170 . . . Core Hits 82 | 2 23 57 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 8 . . . Blast 8 | . . 8 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3701 | 43 695 2963 . . . Guns 987 | 43 356 588 . . . Cannons 2714 | . 339 2375 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2714 | . 339 2375 . . . Thermal 987 | 43 356 588 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 1 . . Message Errors 1 | . . 1 . . . Matter Fused 2 | . . 1 1 . . Energy Discharges 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 48 . . . Projectiles 48 | . . 48 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 198 123 . . 17 Average Temperature 33 | . 53 25 . . 12 Received Heat Transfer 630 | . 120 150 . . 360 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2225 | 100 800 1325 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 304 | 5 304 297 4 . . Initial 4 | . 2 . 4 . . Average 101 | 2 141 90 4 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 86 | 100 76 90 100 . . Level 1 13 | . 23 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 13 37 . . 7 Peak Tracking Total 7 | . 6 5 . . 7 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 21 | . 8 13 . . . Terminals 14 | . 5 9 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 63 | . 26 37 . . . Successful 39 | . 14 25 . . . Failed 24 | . 12 12 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 21 | . 6 9 . 6 . Terminals 41 | . 17 24 . . . Fabricators . | . . . . . . Repair Stations 14 | . 4 10 . . . Recycling Units 6 | . 5 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 14 . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 1 3 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Alert Level 6 | . 2 4 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 8 . . . Scan Component 6 | . 2 4 . . . Repair 6 | . 2 4 . . . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 11 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 2 4 . . . Time 156 | . 52 104 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 4111 | 52 856 2100 60 275 768 Spaces Moved 4039 | 36 733 2511 113 451 195 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 400 | 33 362 . . . 5 Hover 3631 | . 367 2511 113 451 189 Flight 4 | . 4 . . . . Fastest Speed 50 | 50 56 52 52 52 52 Average Speed 57 | 86 78 52 52 52 56 Slowest Speed 300 | 100 200 116 52 52 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 83 99 34 56 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 5525 | 49 937 3081 114 492 852 Wait 1187 | . 124 374 . 37 652 Move 4034 | 35 732 2510 112 450 195 Hop . | . . . . . . Pick Up 29 | 3 9 14 1 2 . Fast Attach 20 | 7 9 4 . . . Attach 8 | . 1 4 . . 3 Detach 3 | . 3 . . . . Swap 19 | . 5 14 . . . Drop 31 | . 10 17 1 3 . Fire 192 | 4 44 144 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 535 | -10/Materials | Repaired Hover Unit 568 | -10/Materials | Repaired Lgt. Cannon 710 | -10/Materials | Identified exit to Materials 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -9/Materials | Build established: Scavenger-Mutant 1321 | -9/Materials | Discovered new exit (range 16) 1425 | -9/Materials | Repaired Hover Unit 1453 | -9/Materials | Repaired Hover Unit 1559 | -9/Materials | Repaired Hover Unit 1921 | -9/Materials | Discovered new exit (range 17) 2287 | -9/Materials | Repaired Hover Unit 2391 | -9/Materials | Discovered new exit (range 14) 2775 | -9/Materials | Discovered new exit (range 8) 2782 | -9/Materials | Identified exit to Mines 2897 | -9/Materials | Discovered new exit (range 15) 3009 | -9/Materials | Entered Mines 3040 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3041 | -9/Mines | Met a Derelict bent on vengeance 3043 | -9/Mines | Found Prototype Device 3056 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3069 | -9/Mines | Entered Zion 3110 | -7/Zion | System corruption cleaned by Quarantine Array 3182 | -7/Zion | Imprinted 3184 | -7/Zion | Declared Zion's savior 3283 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3318 | -7/Zion | Opened final containment barrier to the Deep Caves 3325 | -7/Zion | Discovered new exit (range 5) 3326 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3344 | -7/Zion | Entered Deep Caves 3344 | -7/Deep Caves | Accompanied by 4 allies 4089 | -7/Deep Caves | Attacked by Z-Imprinter 4094 | -7/Deep Caves | Z-Facility disabled 4104 | -7/Deep Caves | Core integrity fell below 50% 4107 | -7/Deep Caves | Core integrity fell below 20% 4112 | -7/Deep Caves | Destroyed by XW-5OK(z) with Zionite Laser-S Last Messages --------------- out this way. We'll go back and get... reinforcements... yeah." RM-7MJ(M) slips into the shadows. DG-CJQ(M) slips into the shadows. GC-48A(M) slips into the shadows. O9-WXD(M) slips into the shadows. Attempting to rewire Surveybot 24. Surveybot 24 is broken beyond repair. Attempting to rewire Surveybot 24. Surveybot 24 is broken beyond repair. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Hover Unit destroyed. Z-Facility disabled. Visual Processing Unit destroyed. Lgt. Ion Engine destroyed. Hover Unit destroyed. Sml. Laser destroyed. Imp. Light Cannon destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????#???????###############? | | ??????????????????????????# ???#### ## | | ??????????????????????????# ??## # | | ??????????????????######??# ?## # | | ????????????????### # #?# ## | | ??????????????? # ## | | ????????????? | | ????????????? | | ????????????? | | ????????????? z | | ????????????? "" " """""" | | ????????????? """""""""""" | | ????????????? """"""""""""" | | ????????????? """"""""""""" | | ?????????????? """""""""" | | ????????????? """""????"""" | | ????????????? """"""????"""" | | ???????????? """""?????""" | | ???????????? """"""??????"" | | ???????????? """""??????" | | ??????????? """""?????? | | ??????????? """""?????? | | ?????????? """"???????? | | ?????????? """"????????? | | ?????????? @ """"?????????????? | | ?????????? """"?????????????? | | ?????????? """"?????????????? | | ??????????? 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"??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed CouplerIonCleaver Manual? 0 Play Time 00:56:02 Cumulative 11.8 hours Start 2023.09.07 @ 08:33:41 End 2023.09.07 @ 09:34:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 390e7cf4-e04c-4b36-b2fc-880a35588497