Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 09:59:59 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (418) 418 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2143 Bonus ------- None Cogmind --------- Core Integrity 404/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Thermal Generator Improved Sensor Array Improved Sensor Array Shock Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Heavy Ion Engine Thermal Generator Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Shock Rifle Shock Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 22 | 8 1 9 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 3 . 4 2 Energy Gun 8 | 2 . 4 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 6 | 1 4 9 7 Power 1 | . . 1 1 Propulsion . | . . 1 . Utility 1 | . . 2 3 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 10 | 1 . 7 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 4 | 1 . 2 1 Weapon 4 | . . 3 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 95 | . 100 97 80 Engine 11 | . 14 11 7 Treads 17 | . 28 9 12 Leg 11 | . . 22 15 Device 16 | . 14 20 11 Storage 11 | . 14 11 9 Energy Gun 16 | . 14 20 16 Ballistic Gun 6 | . 14 1 . Peak Build Rating 23 | 7 7 22 23 Average Rating 13 | 4 7 19 19 On Entrance 8 | . 7 7 21 Naked Turns . | . . . . Heaviest Build 32 | 14 19 29 32 Greatest Support 45 | 40 40 45 40 Greatest Overweight (x) 4 | 4 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 7 10 10 Average Carried 6 | 1 4 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 7 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 425 | 284 16 95 30 Remotely . | . . . . Salvage Created 643 | 153 55 185 250 Parts 46 | 12 8 11 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 3 6 7 Guns 16 | . 3 6 7 Classes Destroyed 7 | 2 2 2 1 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 10 | . 3 3 4 Grunt 3 | . . 2 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 4 5 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 175 | . 27 36 112 Missed 45 | . 5 8 32 Hits 130 | . 22 28 80 Projectile 130 | . 22 28 80 Damage Taken 1476 | . 184 308 984 Core 259 | . 44 69 146 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 82 82 . Volleys Fired 74 | 9 17 27 21 Largest 2 | 2 2 2 2 Hottest 126 | 90 70 126 100 Shots Fired 134 | 18 33 44 39 Gun 134 | 18 33 44 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 24 | 4 17 3 . Thermal 66 | 9 16 41 . Explosive . | . . . . Electromagnetic 44 | 5 . . 39 Robot Hit Streak 7 | 7 2 7 4 Robot Miss Streak 7 | 1 7 5 6 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 67 | 13 11 23 20 Core Hits 32 | 5 7 8 12 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 3 1 2 Burn 4 | 1 2 1 . Destroy 1 | . 1 . . Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1260 | 196 117 448 499 Guns 1087 | 155 117 441 374 Cannons . | . . . . Explosions 166 | 41 . . 125 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 93 | 18 67 8 . Thermal 736 | 128 50 433 125 Explosive . | . . . . Electromagnetic 424 | 50 . . 374 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 442 | 85 160 442 368 Average Temperature 156 | 39 71 203 193 Received Heat Transfer 291 | . . 75 216 Effects 9 | . . 6 3 Shutdowns 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Interference 2 | . . 2 . Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 1 1 . Heat Transferred 1915 | 383 296 1036 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 111 | 5 66 100 111 Initial . | . . . . Average 26 | 1 10 44 39 Influence Increases 498 | 20 81 175 222 Destroy 0b10 Robot/C 320 | . 60 120 140 Destroy 0b10 Robot/NC 25 | 20 5 . . Destroy Leader 70 | . 10 30 30 Successful Hack 13 | . 5 8 . Disable Machine 45 | . . 15 30 Destroy Structure 10 | . 1 2 7 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 436 | 20 81 175 160 Time Decay 326 | 20 81 175 50 Lost Part 110 | . . . 110 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 6 9 18 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 5 | . 4 1 . Failed 7 | . 6 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 10 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 967 | 16 435 406 110 Seismic 967 | 16 435 406 110 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1157 | 107 435 426 189 Spaces Moved 598 | 46 237 253 62 Core 33 | 26 . . 7 Treads 322 | 20 237 16 49 Legs 243 | . . 237 6 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 143 | 133 160 122 168 Slowest Speed 250 | 250 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 47 30 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | 2 . . 7 Melee . | . . . . Projectile . | . . . . AOE 9 | 2 . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 772 | 74 263 328 107 Wait 24 | 2 1 5 16 Move 595 | 45 236 252 62 Hop . | . . . . Pick Up 33 | 9 7 16 1 Fast Attach 1 | . . 1 . Attach 13 | 7 . 1 5 Detach . | . . . . Swap 12 | 1 1 9 1 Drop 16 | 1 1 13 1 Fire 74 | 9 17 27 21 Melee . | . . . . Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Identified exit to Materials 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -8/Materials | Self-destructed Last Messages --------------- 01130_ Carbon-fiber Leg destroyed. 01132_ H-55 Commando destroyed. 01133_ R-06 Scavenger collects Corrupted Gauss Rifle. 01136_ R-06 Scavenger collects Corrupted Beam Rifle. 01136_ U-05 Engineer lays Concrete. 01137_ Acquired 30 matter. 01137_ R-06 Scavenger collects Aluminum Leg. 01137_ U-05 Engineer lays Concrete. 01138_ U-05 Engineer builds a Wall. 01140_ R-06 Scavenger collects Lgt. Armor Plating. 01140_ U-05 Engineer lays Concrete. 01142_ R-06 Scavenger destroyed. 01149_ R-06 Scavenger collects Sml. Storage Unit. 01154_ Shock Rifle destroyed. 01155_ R-06 Scavenger collects Corrupted Gauss Rifle. 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""" a #???????? | | ????????????? +???????? | | ?????????????? ! ??? w #???????? | | ??????????????####???###### ????????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackShadingDoublenader Manual? 0 Play Time 00:10:59 Cumulative 14.1 hours Start 2025.07.19 @ 09:50:51 End 2025.07.19 @ 09:59:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4eefcd-9519-4551-84d4-3a144320a17b