Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.11 @ 02:44:50 Player: Puzzlebark Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2821) 2821 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6257 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Improved EM Pulse Cannon Improved EM Pulse Cannon Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Scythe > --- INVENTORY -------- Hover Unit Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Shock Bomb Launcher Katana [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 . 2 1 Weapon . | . . . . . . . Parts Attached 84 | 3 15 2 22 . 25 17 Power 6 | 1 1 . 2 . 1 1 Engine 5 | 1 1 . 2 . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 18 | 1 4 . 3 . 6 4 Treads 10 | 1 4 . 3 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 6 | . . . . . 2 4 Flight 2 | . . . . . 2 . Utility 26 | 1 3 1 8 . 10 3 Device 6 | . . . 2 . 2 2 Storage 5 | 1 3 . . . 1 . Processor 5 | . . . 1 . 3 1 Hackware 3 | . . . . . 3 . Protection 7 | . . 1 5 . 1 . Artifact . | . . . . . . . Weapon 34 | . 7 1 9 . 8 9 Energy Gun 3 | . 1 . 2 . . . Energy Cannon 8 | . . . 3 . 2 3 Ballistic Gun 9 | . 5 . 2 . . 2 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 8 | . . 1 1 . 4 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 30 | . 3 . 4 . 11 12 Power 3 | . 1 . . . 1 1 Propulsion 11 | . . . 2 . 4 5 Utility 8 | . . . 1 . 3 4 Weapon 8 | . 2 . 1 . 3 2 Highest Loss Streak 12 | . 1 . 2 . 8 12 Average Slot Usage (%) 94 | . 90 100 98 100 84 85 Engine 11 | . 13 14 11 11 6 . Treads 21 | . 27 28 21 22 5 . Hover 1 | . . . . . 6 20 Device 5 | . . . 9 11 10 5 Storage 15 | . 24 21 11 11 6 7 Processor 7 | . . . 10 11 16 11 Hackware 2 | . . . . . 11 22 Protection 6 | . . 6 12 11 3 . Energy Cannon 4 | . . . 8 11 3 . Ballistic Gun 6 | . 20 9 . . . 2 Ballistic Cannon 2 | . 1 14 . . . . Launcher 6 | . . 4 11 11 5 1 Naked Turns . | . . . . . . . Heaviest Build 58 | 9 56 56 55 53 58 25 Greatest Support 40 | 20 40 40 40 40 40 23 Greatest Overweight (x) 3 | 1 1 1 2 1 2 3 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 18 | 6 18 18 12 12 12 8 Average Capacity 12 | 5 14 15 12 12 8 8 Most Carried 12 | 5 7 12 12 12 12 8 Average Carried 8 | 3 4 10 11 11 6 6 Final Capacity 18 | 6 18 12 12 12 8 8 Final Carried 12 | 5 7 12 10 12 8 3 Class Distribution -------------------- 88% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1633 | 138 554 70 422 80 128 241 Remotely . | . . . . . . . Salvage Created 2852 | . 786 116 831 189 473 457 Parts 197 | . 49 4 64 23 37 20 Haulers Intercepted 7 | . 2 . 4 . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 81 | . 17 2 26 13 18 5 Melee 1 | . . . . . . 1 Guns 17 | . 17 . . . . . Cannons 24 | . . 2 11 3 6 2 AOE 39 | . . . 15 10 12 2 Classes Destroyed 11 | . 7 1 . 1 2 . Worker 5 | . 1 . 2 . 2 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 7 | . 2 . 4 . . 1 Recycler 6 | . 1 1 . 1 1 2 Operator 6 | . 2 . 3 . 1 . Watcher 6 | . 2 . 2 . 1 1 Swarmer 41 | . 9 . 14 10 7 1 Grunt 30 | . 8 . 8 2 9 3 Duelist 3 | . . . . 1 1 1 Sentry 7 | . . 2 4 . 1 . Best Kill Streak 15 | . 3 2 6 4 15 5 Combat Bots Only 11 | . 3 2 5 4 11 2 Max Kills in Single Turn 4 | . 1 1 4 4 3 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4922 | . 816 225 727 147 1515 1492 Core 1185 | . 166 46 72 10 188 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . 15 . 79 65 . Volleys Fired 299 | . 117 13 76 15 51 27 Largest 2 | . 2 1 1 1 2 1 Hottest 90 | . 40 35 68 60 90 69 Shots Fired 323 | . 141 13 76 15 51 27 Gun 156 | . 139 . 5 . . 12 Cannon 121 | . 2 13 56 7 33 10 Launcher 46 | . . . 15 8 18 5 Special . | . . . . . . . Kinetic 181 | . 141 13 15 . . 12 Thermal 86 | . . . 46 7 33 . Explosive 41 | . . . 15 8 18 . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 17 | . 17 13 13 15 9 8 Robot Miss Streak 7 | . 4 1 2 2 2 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 210 | . 83 12 50 7 36 22 Core Hits 153 | . 39 4 41 16 38 15 Critical Hits 3 | . 1 . 1 . . 1 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 26 | . . . . . 16 10 Impact . | . . . . . . . Slashing 26 | . . . . . 16 10 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8260 | . 1017 233 2653 753 2210 1394 Guns 1188 | . 997 . 63 . . 128 Cannons 2080 | . 20 233 1036 113 484 194 Explosions 4511 | . . . 1554 640 1574 743 Melee 481 | . . . . . 152 329 Ramming . | . . . . . . . Kinetic 1636 | . 1017 233 258 . . 128 Thermal 2049 | . . . 1305 113 484 147 Explosive 3712 | . . . 1090 640 1574 408 Electromagnetic 382 | . . . . . . 382 Impact . | . . . . . . . Slashing 481 | . . . . . 152 329 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Effects 14 | . . . . . 14 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 420 | . . . 229 . 55 136 Projectiles 21 | . . . 1 . 14 6 Explosions 314 | . . . 228 . 41 45 Melee 85 | . . . . . . 85 Knockbacks 2 | . . 1 1 . . . Impact . | . . . . . . . Kinetic 2 | . . 1 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 663 | . . . 255 88 201 119 Shots 19 | . . . 7 3 6 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 275 | . 6 6 62 5 275 80 Average Temperature 39 | . 5 4 14 5 77 27 Received Heat Transfer 1236 | . 234 72 132 6 414 378 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . 1 . Heat Transferred 2768 | . . . 1656 185 777 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 770 | . 265 87 278 185 754 770 Average Influence 158 | . 123 19 113 98 559 411 Maximum Alert Level 3 | . 1 . 1 . 3 3 Low Security (%) 77 | 100 80 100 88 100 9 . Level 1 12 | . 19 . 11 . 6 64 Level 2 7 | . . . . . 54 33 Level 3 2 | . . . . . 30 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . 2 . 4 . Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 2 . 1 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 3 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 37 2 44 7 25 24 Peak Tracking Total 10 | . 3 2 5 3 7 10 Tactical Retreats 9 | . 2 . 1 . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 35 | . 1 . 8 3 4 19 Max in Single Turn 7 | . 1 . 2 3 1 7 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 16 | . 4 . 6 . 4 2 Terminals 10 | . 3 . 4 . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . . . 1 . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 43 | . 14 . 16 . 9 4 Successful 21 | . 5 . 11 . 3 2 Failed 22 | . 9 . 5 . 6 2 Catastrophic 5 | . 2 . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 19 | . 10 . 4 . 4 1 Terminals 24 | . 12 . 7 . 4 1 Fabricators . | . . . . . . . Repair Stations 10 | . 2 . 8 . . . Recycling Units 5 | . . . 1 . 1 3 Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 4 . . . Unreport Threat 4 | . 1 . 3 . . . Transport Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks 4 | . . . 1 . 1 2 Process 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 2 | . . . 1 . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 4 . 3 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 109 | . 13 . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter 28 | . . . . . . 28 Retrieved Matter 28 | . . . . . . 28 Retrieved Components 10 | . . . 9 . 1 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 6602 | 66 1512 1078 1782 1115 618 431 Spaces Moved 3752 | 54 680 568 800 587 586 477 Core 41 | 28 . . . . 6 7 Treads 2723 | 26 680 568 800 587 62 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 740 | . . . . . 270 470 Flight 248 | . . . . . 248 . Fastest Speed 37 | 50 160 180 180 180 37 52 Average Speed 144 | 105 175 180 180 180 62 56 Slowest Speed 200 | 160 180 180 200 180 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 52 | 3 89 85 59 94 32 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug 71 | . . . 37 . 31 3 Terrain Destroyed 466 | . . . 184 69 120 93 Melee 16 | . . . . . 13 3 Projectile 7 | . . . 1 1 5 . AOE 443 | . . . 183 68 102 90 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4586 | 62 861 611 1066 631 758 597 Wait 319 | 1 40 19 124 28 54 53 Move 3746 | 53 679 567 799 586 585 477 Hop . | . . . . . . . Pick Up 63 | 5 8 7 20 2 16 5 Fast Attach 24 | 3 2 1 12 . 5 1 Attach 35 | . 7 . 4 . 14 10 Detach 4 | . . . . . 1 3 Swap 25 | . 6 1 6 . 6 6 Drop 45 | . 2 3 25 . 10 5 Fire 299 | . 117 13 76 15 51 27 Melee 26 | . . . . . 16 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 5) 453 | -10/Materials | Repaired Lgt. Treads 499 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 9) 976 | -10/Materials | Discovered new exit (range 5) 1414 | -10/Materials | Discovered new exit (range 4) 1579 | -10/Materials | Entered Mines 1584 | -10/Mines | Learned location of Storage (-7) 1624 | -10/Mines | Met a Derelict bent on vengeance 1641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1641 | -10/Mines | Discovered new exit (range 5) 1785 | -10/Mines | Learned location of Zion (-7) 1809 | -10/Mines | Core integrity fell below 20% 1898 | -10/Mines | Discovered new exit (range 8) 2291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2657 | -10/Mines | Entered Materials 2657 | -9/Materials | Evolved 2 slots: Utility x2 2658 | -9/Materials | Identified exit to Mines 2986 | -9/Materials | Discovered new exit (range 14) 3192 | -9/Materials | Repaired Med. Armor Plating 3609 | -9/Materials | Repaired Med. Armor Plating 3642 | -9/Materials | Repaired Particle Cannon 4106 | -9/Materials | Discovered new exit (range 5) 4439 | -9/Materials | Entered Mines 4463 | -9/Mines | Learned 2 Materials zone layouts 4703 | -9/Mines | Learned location of 1 exit from Proximity Caves 4927 | -9/Mines | Discovered new exit (range 6) 5520 | -9/Mines | Discovered new exit (range 12) 5554 | -9/Mines | Entered Materials 5554 | -8/Materials | Evolved 2 slots: Utility x2 5624 | -8/Materials | Garrison activated, responded to threat 5649 | -8/Materials | Crushed by falling debris 5680 | -8/Materials | Lost 8 parts (1p2n2u3w) 5689 | -8/Materials | Destroyed 11 combat bots 5797 | -8/Materials | Lost 3 parts (2n1u) 5804 | -8/Materials | Destroyed 7 combat bots 5944 | -8/Materials | Discovered new exit (range 13) 5976 | -8/Materials | Identified exit to Factory 6172 | -8/Materials | Entered Factory 6172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6259 | -7/Factory | Build established: Hacker-Mutant 6590 | -7/Factory | Core integrity fell below 50% 6599 | -7/Factory | Core integrity fell below 20% 6603 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06561_ S-27 Virus destroyed. 06561_ Destroyed VTOL Module. 06562_ The unstable cave ceiling collapses. 06564_ Nuclear Reactor explodes. 06564_ Hover Unit destroyed. 06566_ Imp. Sensor Array destroyed. 06566_ Nuclear Core destroyed. 06568_ Dropped Imp. EM Pulse Cannon. 06569_ The unstable cave ceiling collapses. 06570_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06570_ Hover Unit destroyed. 06573_ G-50 Soldier misfires. 06575_ Adv. Melee Analysis Suite destroyed. 06583_ The unstable cave ceiling collapses. 06587_ Acquired 6 matter. 06590_ Hacking Suite destroyed. 06593_ Hpw. Shotgun destroyed. 06594_ Destroyed Lgt. Angular Momentum Engine. 06596_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 06596_ System Shield destroyed. Map ----- +----------------------------------------------------+ | "##????????????# """ """ #????????????????? | | " #????????????# #????????????????? | | " #????????????# #????????????????? | | " #????????????# #????????????????? | | "##????????????# #????????????????? | | #?????????????#! """ """ #????????????????? | | Y ##?????????????# """ """ #????????????????? | | "" #??????????????# """ """ #????????????????? | | #################??# #????????????????? | | + #??# #????????????????? | | # #??# #????????????????? | | # #??#######+####################### | | + #?????# | | # #?????# | | # #?????# | | ########### ####?# | | ########## # # ### % = | | *%! | | =%= | | """ """ s"""p""" ####+ # [###### | | """ """ *% """ %"" # #???? | | """ """ % %"" # ##??? | | g % # # #??? | | """ """ ggs """ #! #??? | | """ """ g s "" # ##??? | | """ """ """ @""% + # #??? | | gg # # #??? | | #[ #??? | | ####+########### # # # #??? | | # ] # ##??? | | " """ """ """ ##### ##"T##### #???? | | # """ """ """ ?????####""#???# ##???? | | # """ """ """?????????####???##############????? | | # #???????????????????????????????? | | # """ """ """??????????????????????????????????? | | # [ """ """ ?????????????????????????????????????? | | # """ """??????????????????????????????????????? | | # ??????????????????????????????????????? | | ##########???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentWeldingWand Manual? 0 Play Time 00:59:29 Cumulative 178.8 hours Start 2020.06.11 @ 01:15:08 End 2020.06.11 @ 02:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 103 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0 Lore% 46 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae2af25c-73a0-42fd-9a90-e9828534c78f