Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.18 @ 12:49:58 Player: DreamCore Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3001) 3001 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 7165 Bonus ------- High Alert Combat Kills 22 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 74/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (4/4 Shock) Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster Advanced Sensor Array Trap Extractor Heavy Laser [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 144 | . 7 25 10 22 27 2 22 29 Power 19 | . 2 4 2 2 3 . 3 3 Engine 8 | . 2 4 1 . 1 . . . Core 11 | . . . 1 2 2 . 3 3 Reactor . | . . . . . . . . . Propulsion 60 | . 2 8 5 13 11 1 10 10 Treads 4 | . . 3 . . . . 1 . Leg 50 | . 2 5 5 9 9 1 9 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . 4 2 . . . Utility 35 | . 1 3 3 7 4 . 5 12 Device 16 | . 1 1 1 3 2 . . 8 Storage 3 | . . . 1 . 1 . 1 . Processor 11 | . . 2 1 3 1 . . 4 Hackware . | . . . . . . . . . Protection 5 | . . . . 1 . . 4 . Artifact . | . . . . . . . . . Weapon 30 | . 2 10 . . 9 1 4 4 Energy Gun 8 | . 1 2 . . . . 1 4 Energy Cannon 6 | . 1 2 . . 2 . 1 . Ballistic Gun 14 | . . 6 . . 6 1 1 . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 . . 1 Parts Lost 46 | . . 4 1 2 13 4 2 20 Power 7 | . . 1 . . 2 . . 4 Propulsion 21 | . . 3 1 2 5 3 1 6 Utility 12 | . . . . . 3 . . 9 Weapon 6 | . . . . . 3 1 1 1 Highest Loss Streak 13 | . . 4 1 1 10 4 1 13 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 86 96 99 99 90 72 54 78 Engine 5 | . 14 11 8 . 2 . . . Core 4 | . . . 2 9 6 11 3 10 Treads 1 | . . 7 . . . . . . Leg 26 | . 28 24 32 24 25 21 22 24 Flight 2 | . . . . 11 10 5 . . Device 7 | . 1 10 10 9 5 5 . 9 Storage 8 | . 14 11 11 9 8 4 2 4 Processor 8 | . . 11 11 16 11 11 . 4 Protection 2 | . . . . 1 1 . 12 10 Energy Gun 2 | . 14 2 . . . . 2 3 Energy Cannon 2 | . 14 4 . . 2 . 1 . Ballistic Gun 11 | . . 13 22 18 9 11 3 3 Ballistic Cannon 1 | . . . . . 2 . 2 4 Naked Turns 46 | . . . . . . 46 . . Heaviest Build 53 | 12 17 20 25 23 39 33 48 53 Greatest Support 83 | 20 20 40 30 40 83 66 60 70 Greatest Overweight (x) 5 | . . 1 . 3 5 . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 8 8 Average Capacity 8 | . 8 8 8 10 10 8 6 7 Most Carried 10 | . 8 8 10 10 10 10 8 8 Average Carried 7 | . 7 7 8 9 8 8 5 6 Final Capacity 10 | 8 8 8 10 10 10 5 8 5 Final Carried 10 | 6 7 8 10 10 10 5 8 3 Class Distribution -------------------- 49% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Matter Collected 2546 | 200 67 408 197 409 490 . 332 443 Remotely . | . . . . . . . . . Salvage Created 3909 | . 281 827 353 532 759 . 617 540 Parts 234 | . 21 58 22 39 38 . 27 29 Haulers Intercepted 4 | . . 2 . 1 1 . . . Recyclers Shooed 7 | . . 1 1 . 2 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 71 | . 8 19 6 9 10 . 9 10 Guns 48 | . 3 16 6 9 4 . 4 6 Cannons 22 | . 5 3 . . 6 . 4 4 Classes Destroyed 15 | . 3 3 2 3 1 . 1 2 Worker 1 | . . . . . . . 1 . Builder 4 | . 1 . 1 2 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 5 | . . 2 . 1 1 . 1 . Recycler 7 | . . 1 . 1 3 . 2 . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 Swarmer 13 | . 3 8 . 2 . . . . Grunt 35 | . 5 6 3 4 4 . 6 7 Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . 1 . 1 . . . Sentry 10 | . . 5 2 1 1 . 1 . Hunter 6 | . . . . 1 3 . 2 . Programmer 3 | . . . . . 1 . . 2 Best Kill Streak 12 | . 8 12 2 4 4 . 4 4 Combat Bots Only 11 | . 7 11 2 4 3 . 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Damage Taken 8072 | . 251 940 408 381 1994 123 835 3140 Core 1814 | . 42 123 85 28 394 86 193 863 Absorbed by Shields 29 | . . . . . 29 . . . Redirected to Shielding 51 | . . . . . 51 . . . Core Remaining (%) 65 | 100 83 . 48 94 . . 3 . Volleys Fired 256 | . 14 52 17 36 63 . 33 41 Largest 3 | . 2 2 2 2 2 . 2 3 Hottest 177 | . 125 91 46 46 96 . 125 177 Shots Fired 490 | . 28 86 34 72 113 . 58 99 Gun 359 | . 14 75 34 72 71 . 32 61 Cannon 131 | . 14 11 . . 42 . 26 38 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 351 | . . 60 34 72 84 . 38 63 Thermal 126 | . 28 26 . . 29 . 20 23 Explosive . | . . . . . . . . . Electromagnetic 13 | . . . . . . . . 13 Robot Hit Streak 41 | . 8 21 19 41 9 . 13 4 Robot Miss Streak 4 | . 1 2 2 2 4 . 3 3 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 3 | . . 2 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 347 | . 21 62 30 61 74 . 42 57 Core Hits 154 | . 14 28 12 25 29 . 21 25 Critical Kills 2 | . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 5 | . . 1 . 2 . . 1 1 Meltdown 1 | . . . . . . . 1 . Destroy 3 | . . 1 . 2 . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6960 | . 328 1060 538 955 1748 . 999 1332 Guns 4697 | . 123 836 467 885 1090 . 491 805 Cannons 2047 | . 195 206 . . 650 . 481 515 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 216 | . 10 18 71 70 8 . 27 12 Kinetic 4963 | . . 656 467 885 1306 . 723 926 Thermal 1662 | . 318 386 . . 434 . 249 275 Explosive . | . . . . . . . . . Electromagnetic 119 | . . . . . . . . 119 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . 1 1 14 15 4 Average Corruption 7 | . . . . 1 1 10 14 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . 1 2 7 26 7 Message Errors 15 | . . . . . 1 2 10 2 Matter Fused 11 | . . . . . 1 1 7 2 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 5 | . . . . . . 2 1 2 Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 2 | . . . . 1 . . 1 . Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . 10 . 8 . 16 1 Projectiles 25 | . . . . . 8 . 16 1 Explosions . | . . . . . . . . . Melee 10 | . . . 10 . . . . . Knockbacks 10 | . . . . 2 . . 5 3 Impact 2 | . . . . 2 . . . . Kinetic 8 | . . . . . . . 5 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 39 | . 4 5 7 8 3 . 9 3 Kicked 38 | . 4 5 7 8 2 . 9 3 Crushed . | . . . . . . . . . Highest Temperature 488 | . 376 187 2 9 99 158 282 488 Average Temperature 96 | . 171 46 2 6 22 81 97 160 Received Heat Transfer 2198 | . 114 294 120 144 389 . 264 873 Effects 6 | . 1 . . . . . 1 4 Shutdowns 3 | . 1 . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 6 | . 2 . . . . . 4 . Heat Transferred 3235 | . 682 777 . . 777 . 481 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Peak Influence 483 | . 206 483 215 289 200 62 249 371 Initial 160 | . . 86 160 3 80 52 25 80 Average 136 | . 36 249 90 166 102 45 108 202 Maximum Alert Level 2 | . 1 2 1 1 1 . 1 1 Low Security (%) 75 | . 98 47 84 64 95 100 81 55 Level 1 19 | . 1 27 15 35 4 . 18 44 Level 2 4 | . . 24 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 1 . . 3 . 3 5 Investigation 8 | . 4 . . . 1 . 2 1 Extermination . | . . . . . . . . . Reinforcement 8 | . . 1 . . 2 . 1 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Distress Signals 9 | . . 3 . 2 1 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 10 37 6 22 20 6 9 38 Peak Tracking Total 12 | . 4 12 2 7 7 6 3 9 Tactical Retreats 15 | . . 4 . 3 . . . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 5 | . . . . 1 2 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Most Traps Carried 4 | . . . 4 4 4 4 4 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 7 | . . 2 . . 2 . 2 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 24 | . 5 4 . 4 6 . 4 1 Terminals 17 | . 4 3 . 4 3 . 2 1 Fabricators 3 | . . . . . 1 . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 14 10 . 12 15 . 12 3 Successful 24 | . 3 6 . 7 3 . 4 1 Failed 42 | . 11 4 . 5 12 . 8 2 Catastrophic 4 | . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . . 2 . 3 . . 1 2 Terminals 47 | . 11 8 . 12 7 . 6 3 Fabricators 8 | . . . . . 2 . 6 . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 3 2 . . 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 2 4 . 7 1 . 3 1 Record 10 | . . 2 . 4 . . 3 1 Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 3 | . 1 1 . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . 2 . . . Report Inventory 4 | . 1 1 . . 2 . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 5 4 . 3 6 . 4 1 Full Trace Events 7 | . 4 . . . 1 . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 40 | . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total Allies 2 | . . . . . . 1 1 . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . 31 12 . Highest-Rated Ally 31 | . . . . . . 31 12 . Total Orders 1 | . . . . . . . 1 . COLLECT 1 | . . . . . . . 1 . Ally Attacks 1 | . . . . . . 1 . . Total Damage 20 | . . . . . . 20 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Turns Passed 5144 | . 560 936 1076 508 727 182 547 608 Spaces Moved 3509 | 1 148 597 826 566 543 178 329 321 Core 96 | . . . . . 4 76 . 16 Treads 11 | . . 10 . . . . 1 . Legs 2708 | 1 148 587 826 164 247 102 328 305 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 694 | . . . . 402 292 . . . Fastest Speed 31 | 120 120 120 120 31 31 50 120 50 Average Speed 103 | 120 120 121 120 57 86 94 120 121 Slowest Speed 430 | 120 120 190 120 290 430 130 225 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . 5 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 2 31 44 98 35 14 85 8 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . . . . . 6 . 26 5 Melee . | . . . . . . . . . Projectile 12 | . . . . . 6 . 1 5 AOE 25 | . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total 4521 | . 503 730 875 671 681 195 416 450 Wait 455 | . 323 22 11 19 20 8 9 43 Move 3487 | . 148 596 825 555 537 177 328 321 Hop 8 | . . . . 5 3 . . . Pick Up 29 | . 1 7 . 8 5 . 6 2 Fast Attach 67 | . 3 12 1 7 14 . 17 13 Attach 23 | . . 5 1 4 6 . 1 6 Detach 15 | . 1 5 1 2 3 2 . 1 Swap 54 | . 4 8 8 11 7 2 4 10 Drop 76 | . 6 18 4 16 7 6 9 10 Fire 256 | . 14 52 17 36 63 . 33 41 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick 37 | . 3 5 7 8 2 . 9 3 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 489 | -10/Materials | Destroyed 7 combat bots 549 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Lost 4 parts (1p3n) 1189 | -9/Materials | Destroyed 11 combat bots 1407 | -9/Materials | Discovered new exit (range 5) 1432 | -9/Materials | Build established: Scavenger-Mutant 1497 | -9/Materials | Entered Mines 1512 | -9/Mines | Learned location of Zion (-6) 1518 | -9/Mines | Found a hidden stash of uninstalled traps 1895 | -9/Mines | Learned location of 1 exit from Proximity Caves 1977 | -9/Mines | Learned Materials stockpile data 2267 | -9/Mines | Core integrity fell below 50% 2472 | -9/Mines | Discovered new exit (range 15) 2551 | -9/Mines | Discovered new exit (range 5) 2555 | -9/Mines | Learned location of Storage (-8) 2573 | -9/Mines | Entered Materials 2573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2943 | -8/Materials | Identified exit to Storage 3011 | -8/Materials | Discovered new exit (range 3) 3012 | -8/Materials | Identified exit to Factory 3081 | -8/Materials | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3340 | -7/Factory | Lost 10 parts (1p5n2u2w) 3372 | -7/Factory | Core integrity fell below 50% 3436 | -7/Factory | Build established: Mutant 3808 | -7/Factory | Sucked down chute 3808 | -7/Factory | Entered Waste 3809 | -7/Waste | Met a frightened Derelict 3823 | -7/Waste | EMP discharged 3837 | -7/Waste | Spotted C-40 Crusher 3870 | -7/Waste | Spotted C-40 Crusher 3884 | -7/Waste | Spotted C-40 Crusher 3907 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | EMP discharged 3923 | -7/Waste | System corruption reached 10% 3928 | -7/Waste | Spotted C-40 Crusher 3936 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3941 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3944 | -7/Waste | Crushed by Compactor (1 part destroyed) 3949 | -7/Waste | Spotted C-40 Crusher 3975 | -7/Waste | Lost 4 parts (3n1w) 3983 | -7/Waste | Discovered new exit (range 14) 3990 | -7/Waste | Entered Factory 4020 | -7/Factory | Discovered new exit (range 4) 4106 | -7/Factory | Fabricated A-02 Transporter? 4219 | -7/Factory | Core integrity fell below 20% 4496 | -7/Factory | Discovered new exit (range 8) 4537 | -7/Factory | Entered another Factory area 4537 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4560 | -6/Factory | Build established: Scavenger-Mutant 4979 | -6/Factory | Core integrity fell below 50% 5015 | -6/Factory | Lost 13 parts (2p4n6u1w) 5078 | -6/Factory | Core integrity fell below 20% 5145 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05073_ K-01 Serf cleans the Matter Pump. 05077_ Imp. Titanium Leg destroyed. 05079_ Dropped Lgt. Fission Core. 05081_ Matter Pump disabled. 05091_ System corrupted: Matter fused (-5). 05098_ K-01 Serf cleans the Fabricator. 05108_ System corrupted: Energy discharge (-51). 05113_ Kicked K-01 Serf. 05115_ Adv. Heat Sink destroyed. 05115_ Triggered Alarm Trap. 05115_ An alarm sounds. 05115_ ALERT: Alarm triggered, dispatching investigation squad. 05116_ Critical hit (Burn: +37). 05121_ U-05 Engineer lays Concrete. 05121_ W-25 Informer sends out distress signal. 05122_ U-05 Engineer lays Concrete. 05133_ Imp. Titanium Leg destroyed. 05136_ Lgt. Fission Core destroyed. 05136_ Aluminum Leg severed. 05138_ 6>U5YASIFCE6