Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 14:36:46 // Winter2019/RPGLIKE Player: sideriver81 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (49) 245 Value Destroyed (1508) 1508 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 8923 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 318 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -241 Cogmind --------- Core Integrity 0/750 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Flying (101) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Power Amplifier Enhanced Optical Array Experimental Targeting Computer Advanced Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Improved Remote Datajack Longsword +1 > --- INVENTORY (1) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Experimental Targeting Computer Advanced Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Molecular Deconstructor Longsword +1 > --- INVENTORY -------- Micro Fission Core [Rating: 96] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Power Amplifier Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Slots Evolved 14 | 4 . . . . 2 1 1 1 . 1 2 . 1 1 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | 2 . . . . 1 . 1 . . . . . . . Utility 6 | 1 . . . . 1 . . 1 . . 2 . 1 . Weapon 3 | 1 . . . . . 1 . . . . . . . 1 Parts Attached 59 | 2 4 2 2 8 2 7 3 5 1 2 7 . 6 8 Power 8 | . . . . 1 . . . . . 1 1 . 3 2 Engine 3 | . . . . 1 . . . . . . 1 . 1 . Core 5 | . . . . . . . . . . 1 . . 2 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 1 2 2 . 5 1 . 1 . 1 . 2 . 1 . Treads . | . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . 2 2 . 5 1 . 1 . 1 . 2 . 1 . Utility 13 | . 1 . . 1 1 1 1 1 . . 4 . 2 1 Device 4 | . . . . . . . . 1 . . 1 . 1 1 Storage . | . . . . . . . . . . . . . . . Processor 5 | . 1 . . 1 . 1 1 . . . 1 . . . Hackware 2 | . . . . . 1 . . . . . 1 . . . Protection 2 | . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 1 1 . 2 1 . 6 1 4 . 1 . . . 5 Energy Gun 5 | . 1 . 1 1 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . 3 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 2 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . 2 . 1 . 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . 1 . . 1 . . . Parts Lost 4 | . . . . 1 . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . 2 Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . 1 . . . . . . . . . 3 Average Slot Usage (%) 92 | . 66 85 87 96 100 100 100 93 92 92 92 93 93 93 Engine 7 | . 12 12 12 12 11 9 8 7 7 7 6 6 5 . Core 3 | . . . . . . . . . . 6 6 6 6 11 Flight 33 | . 21 35 37 35 35 36 39 40 38 35 33 31 30 27 Device 6 | . . . . . . . . 1 7 7 8 12 12 16 Processor 14 | . 4 12 12 23 22 18 16 15 15 14 13 12 11 11 Hackware 4 | . . . . . 8 9 8 7 7 7 8 6 5 5 Protection 1 | . . . . . . . . . . . 1 6 5 5 Energy Gun 9 | . 13 25 25 25 22 20 16 4 . . . . . . Ballistic Gun 1 | . 10 . . . . 5 8 2 . . . . . . Special Weapon 4 | . . . . . . . . 10 15 7 6 6 5 6 Slashing Weapon 2 | . . . . . . . . . . 7 6 6 5 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 7 7 7 7 9 9 13 14 18 18 23 37 37 37 35 Greatest Support 37 | 20 20 12 12 12 18 18 25 18 20 27 37 37 37 37 Greatest Overweight (x) 1 | . 1 . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . 1 1 1 1 1 1 1 1 1 1 . . . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 17% | Scavenger-Sprinter 16% | Mutant 13% | Sprinter 12% | Infiltrator-Sprinter 12% | Derelict-Sprinter 8% | Scavenger-Scout 5% | Scout 5% | Commander-Mutant 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Infiltrator-Sprinter | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Matter Collected 1037 | 220 45 30 . 90 20 20 102 50 24 26 20 24 161 205 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1319 | . 60 89 . 191 16 55 36 . 24 101 . 59 230 458 Parts 104 | . 4 11 . 9 2 6 3 . 2 5 . 12 9 41 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 3 . . 4 . . . . Prevented 2 | . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Combat Hostiles Destroyed 37 | . . 5 . 9 . 1 1 . 1 3 . 3 2 12 Melee 10 | . . . . . . . . . . 3 . . . 7 Guns 16 | . . 5 . 9 . 1 1 . . . . . . . Classes Destroyed 12 | . 1 2 . 1 1 . . . 1 . . 1 . 5 Builder 1 | . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . . . . . 2 1 2 Swarmer 13 | . . 3 . 2 . . 1 . . 3 . . . 4 Grunt 11 | . . 2 . 1 . 1 . . . . . 3 2 2 Sentry 2 | . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . 1 . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 1 3 . 2 1 2 1 . 2 3 . 3 2 4 Combat Bots Only 3 | . . 3 . 2 . 1 1 . 1 3 . 3 2 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Damage Taken 3734 | . . 97 . 461 . 46 334 . 51 288 . 170 315 1972 Core 2994 | . . 84 . 363 . 39 268 . 44 240 . 138 251 1567 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 2573 | . . 40 . 363 . 24 225 . 24 165 . 119 214 1399 Core Remaining (%) 61 | 100 . . . 69 69 . . . . 17 28 84 . . Volleys Fired 104 | . 5 12 . 30 2 4 4 . 4 . . 13 8 22 Largest 3 | . 2 2 . 2 2 3 3 . 1 . . 1 1 1 Hottest 148 | . 60 80 . 80 85 148 131 . 30 . . . . . Shots Fired 169 | . 10 24 . 60 4 12 12 . 4 . . 13 8 22 Gun 122 | . 10 24 . 60 4 12 12 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 47 | . . . . . . . . . 4 . . 13 8 22 Kinetic 9 | . 5 . . . . . 4 . . . . . . . Thermal 8 | . . . . . . 4 4 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 105 | . 5 24 . 60 4 8 4 . . . . . . . Robot Hit Streak 11 | . 2 4 . 4 5 6 2 . 3 . . 6 5 11 Robot Miss Streak 4 | . 4 3 . 3 . 1 2 . 2 . . 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . Shots Hit Robots 140 | . 4 15 . 33 1 6 6 . 3 3 . 7 9 53 Core Hits 51 | . 2 6 . 18 1 5 1 . . 3 . . 1 14 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 63 | . . . . . . 2 . 1 . 6 2 1 7 44 Impact . | . . . . . . . . . . . . . . . Slashing 63 | . . . . . . 2 . 1 . 6 2 1 7 44 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 3292 | . 69 179 . 512 18 142 35 . . 141 . . 199 1997 Guns 722 | . 69 179 . 348 18 73 35 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 233 | . . . . 164 . 69 . . . . . . . . Melee 2337 | . . . . . . . . . . 141 . . 199 1997 Ramming . | . . . . . . . . . . . . . . . Kinetic 56 | . 39 . . . . . 17 . . . . . . . Thermal 267 | . . . . 164 . 85 18 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 632 | . 30 179 . 348 18 57 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2337 | . . . . . . . . . . 141 . . 199 1997 Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . . . . . . . . . 75 88 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 163 | . . . . . . . . . . . . . 75 88 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 51 . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 308 | . 22 154 . 279 78 283 308 . 10 . . 23 . 19 Average Temperature 87 | . 11 59 . 77 31 129 150 . 10 . . 15 . 9 Received Heat Transfer 411 | . . 6 . . . 27 18 . . . . 81 42 237 Effects 2 | . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 324 | . . . . 100 . 187 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Peak Influence 460 | . 51 195 . 181 93 87 . . . . 84 221 188 460 Average Influence 148 | . 23 117 . 135 86 68 . . . . 60 122 146 256 Maximum Alert Level 2 | . . . . . . . . . . . . 1 . 2 Low Security (%) 79 | 100 100 100 . 100 100 100 . . . . 100 89 100 33 Level 1 16 | . . . . . . . . . . . . 10 . 50 Level 2 4 | . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 2 2 . . . . . . . 1 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 24 | . . . . . . . . . . . . 3 . 21 Distress Signals 10 | . . . . . . . . . . . . 3 . 7 Times Spotted 91 | . 4 7 . 15 2 5 11 . 3 8 . 5 4 27 Peak Tracking Total 12 | . 3 3 . 3 1 3 12 . 2 4 . 3 2 4 Tactical Retreats 10 | . 1 . . 1 . 1 2 . . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Traps Triggered 7 | . . . . . 1 2 . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Exploded 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Machines Disabled 4 | . . . . 1 1 . . 1 . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Machines Accessed 28 | . 3 . 2 . 1 2 3 . 1 . 4 4 3 5 Terminals 19 | . 3 . . . 1 1 . . . . 4 3 2 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 1 . Total Hacks 75 | . 9 . 5 . 4 4 8 . 6 . 8 8 9 14 Successful 48 | . 4 . 5 . 2 1 8 . 6 . 5 4 6 7 Failed 27 | . 5 . . . 2 3 . . . . 3 4 3 7 Catastrophic 3 | . 1 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 5 . 1 . 3 2 . 1 . . 7 3 5 6 Terminals 51 | . 9 . . . 4 2 . . . . 8 6 8 14 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . 2 1 . Terminal Hacks 35 | . 2 . 5 . 1 . 8 . 6 . 3 2 3 5 Record 10 | . . . 4 . . . 6 . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 12 | . 2 . . . 1 . . . . . 2 2 2 3 Zone Layout 1 | . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 34 | . 6 . . . 3 3 . . . . 7 4 4 7 Terminals 12 | . 2 . . . 1 1 . . . . 2 2 2 2 Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 11 | . 1 . . . 1 1 . . . . 2 2 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 1 2 . . . . 3 3 2 5 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 10 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Total Allies 17 | . 1 3 . . . . . . 3 . . . . 10 Largest Group 10 | . 1 4 3 3 . . . . 3 . . . . 10 Highest-Rated Group 347 | . 10 50 40 40 . . . . 73 . . . . 347 Highest-Rated Ally 46 | . 10 16 16 16 . . . . 31 . . . . 46 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 61 | . . 28 . 15 . . . . . . . . . 18 Total Damage 1237 | . . 311 . 186 . . . . . . . . . 740 Kills 11 | . . 2 . 4 . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Turns Passed 3126 | 19 108 256 218 323 40 238 119 153 342 77 173 207 189 664 Spaces Moved 6202 | 13 184 396 401 494 95 355 353 484 1017 227 462 435 464 822 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 27 | 13 14 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6175 | . 170 396 401 494 95 355 353 484 1017 227 462 435 464 822 Fastest Speed 26 | 120 37 34 34 34 29 29 27 29 29 27 26 26 26 26 Average Speed 29 | 120 44 34 34 34 32 29 28 29 29 27 27 26 26 27 Slowest Speed 120 | 120 120 37 34 37 34 29 29 29 29 29 101 26 28 106 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . 1 3 . 2 . 3 3 . . . . 3 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 36 72 69 69 22 13 71 83 86 53 16 16 16 55 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 . . . 2 . 1 1 . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . 1 . 1 . . 3 3 2 . . . . . Spaces Dug 5 | . . . . . . 2 . . . . 2 1 . . Terrain Destroyed 13 | . . . . 5 . 5 . . . . 2 1 . . Melee 5 | . . . . . . 2 . . . . 2 1 . . Projectile . | . . . . . . . . . . . . . . . AOE 8 | . . . . 5 . 3 . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Total 7162 | 15 198 489 481 586 98 472 357 493 1057 234 505 499 507 1171 Wait 491 | . 3 77 77 43 . 62 . . 32 . 31 23 19 124 Move 6153 | 12 181 389 400 489 94 348 346 483 1016 226 461 428 463 817 Hop 17 | . 1 3 . 2 . 3 3 . . . . 3 . 2 Pick Up 9 | 1 1 . 1 . . . . . . . . 3 1 2 Fast Attach 34 | 2 3 1 . 4 2 3 2 3 . 1 4 . 5 4 Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap 25 | . 1 1 2 4 . 4 1 2 1 1 3 . 1 4 Drop 36 | . 3 1 1 5 . 2 1 3 1 . 4 3 3 9 Fire 104 | . 5 12 . 30 2 4 4 . 4 . . 13 8 22 Melee 60 | . . . . . . 2 . 1 . 6 2 1 7 41 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 36 . . . . . . . 36 Rewire 59 | . . . . . . . . . . . . . . 59 Trap 1 | . . . . . . . . 1 . . . . . . Miscellaneous 101 | . . 5 . 9 . 8 . . 3 . . 25 . 51 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 20 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Entered Mines 128 | -10/Mines | Accompanied by 1 ally 141 | -10/Mines | Met a Derelict bent on vengeance 226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 298 | -10/Mines | Discovered new exit (range 5) 338 | -10/Mines | Reached level 2 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 356 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Entered Exiles 384 | -10/Exiles | Accompanied by 3 allies 393 | -10/Exiles | Met 8R-AWN 398 | -10/Exiles | Met EX-HEX 410 | -10/Exiles | Met EX-DEC 421 | -10/Exiles | Met EX-BIN 427 | -10/Exiles | Aligned with FarCom system 427 | -10/Exiles | Given EX-Vault access code 436 | -10/Exiles | Opened EX-Vault 439 | -10/Exiles | Found Longsword +1 450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 455 | -10/Exiles | Exiles lab attacked by MAIN.C 513 | -10/Exiles | Learned location of Zion (-7) 523 | -10/Exiles | Discovered new exit (range 12) 602 | -10/Exiles | Left Exiles lab with Longsword +1 602 | -10/Exiles | Entered Mines 602 | -9/Mines | Accompanied by 3 allies 604 | -9/Mines | Assembled infested the area 914 | -9/Mines | Learned location of 1 exit from Proximity Caves 920 | -9/Mines | Discovered new exit (range 8) 925 | -9/Mines | Entered Materials 927 | -8/Materials | Reached level 3 928 | -8/Materials | Reached level 4 933 | -8/Materials | Upgraded with Utility slot (x1) 953 | -8/Materials | Upgraded with Propulsion slot (x1) 960 | -8/Materials | Discovered new exit (range 17) 965 | -8/Materials | Entered Factory 967 | -7/Factory | Reached level 5 983 | -7/Factory | Upgraded with Weapon slot (x1) 1184 | -7/Factory | Discovered new exit (range 9) 1203 | -7/Factory | Entered Lower Caves 1228 | -7/Lower Caves | Encountered a Warlord checkpoint 1230 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1270 | -7/Lower Caves | Core integrity fell below 50% 1290 | -7/Lower Caves | Learned Research terminal intel 1290 | -7/Lower Caves | Learned Extension garrison access intel 1314 | -7/Lower Caves | Discovered new exit (range 7) 1322 | -7/Lower Caves | Entered another Lower Caves area 1332 | -7/Lower Caves | Discovered new exit (range 16) 1347 | -7/Lower Caves | Build established: Scavenger-Sprinter 1359 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1363 | -7/Lower Caves | Found Prototype Special Weapon 1363 | -7/Lower Caves | Identified Molecular Deconstructor 1439 | -7/Lower Caves | Upgraded with Utility slot (x1) 1473 | -7/Lower Caves | Discovered new exit (range 6) 1475 | -7/Lower Caves | Entered Zion 1477 | -7/Zion | Reached level 6 1506 | -7/Zion | Discovered new exit (range 13) 1511 | -7/Zion | Given A8's code to call for help 1592 | -7/Zion | Learned location of 1 exit from Factory 1603 | -7/Zion | Rebuked by Imprinter 1634 | -7/Zion | Learned location of Warlord (-5) 1694 | -7/Zion | Gained Derelict followers 1734 | -7/Zion | Attacked by Zionites 1746 | -7/Zion | Build established: Derelict-Sprinter 1790 | -7/Zion | AD-0RF came to Zion's defense 1817 | -7/Zion | Entered Proximity Caves 1818 | -6/Proximity Caves | Identified exit to Factory 1821 | -6/Proximity Caves | Reached level 7 1829 | -6/Proximity Caves | Upgraded with Power slot (x1) 1868 | -6/Proximity Caves | Learned location of Extension (-4) 1885 | -6/Proximity Caves | Core integrity fell below 20% 1894 | -6/Proximity Caves | Entered Factory 1895 | -6/Factory | Identified exit to Lower Caves 1895 | -6/Factory | Core integrity fell below 50% 1895 | -6/Factory | Core integrity fell below 20% 1896 | -6/Factory | Identified exit to Factory 1896 | -6/Factory | Reached level 8 1975 | -6/Factory | Upgraded with Utility slot (x1) 1993 | -6/Factory | Upgraded with Utility slot (x1) 2063 | -6/Factory | Found Exp. Targeting Computer 2067 | -6/Factory | Entered another Factory area 2068 | -5/Factory | Core integrity fell below 50% 2069 | -5/Factory | Reached level 9 2091 | -5/Factory | Core integrity fell below 20% 2257 | -5/Factory | Discovered new exit (range 15) 2274 | -5/Factory | Entered another Factory area 2276 | -4/Factory | Reached level 10 2338 | -4/Factory | Build established: Sprinter 2440 | -4/Factory | Discovered new exit (range 23) 2450 | -4/Factory | Upgraded with Utility slot (x1) 2463 | -4/Factory | Entered Extension 2465 | -4/Extension | Reached level 11 2468 | -4/Extension | Disrupted transfer network 2518 | -4/Extension | Core integrity fell below 50% 2686 | -4/Extension | Reached level 12 2695 | -4/Extension | Core integrity fell below 20% 2770 | -4/Extension | Upgraded with Weapon slot (x1) 3015 | -4/Extension | Reached level 13 3021 | -4/Extension | Spotted B-86 Titan 3098 | -4/Extension | Spotted B-86 Titan 3127 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 03119_ U-05 Engineer core destabilizing. 03119_ U-05 Engineer destroyed. 03119_ KV-WNV(g) destroyed. 03119_ Slug penetrates U-05 Engineer. 03120_ Slug penetrates GK-E6Y(l). 03121_ Entropy package works its way towards Y-64 Sentinel core. 03122_ Y-64 Sentinel core destabilizing. 03122_ MG-OBS(g) destroyed. 03122_ Molecular Deconstructor destroyed. 03122_ Penetrated by Slug. 03123_ Y-64 Sentinel core destabilizing. 03123_ Y-64 Sentinel destroyed. 03123_ Slug penetrates U-05 Engineer. 03124_ Y-64 Sentinel core entropy levels peaking. 03124_ U-05 Engineer builds a Wall. 03125_ Penetrated by Slug. 03125_ GK-E6Y(l) knocked back. 03125_ Slug penetrates GK-E6Y(l). 03127_ Y-64 Sentinel core entropy levels peaking. 03127_ Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #????????? ????????????????????????????????????? | | # #????????? ????????????????????????????????????? | | # #????????? ????????????????????????????????????? | | # #????????? ????????????????????????????????????? | | # #????????# ????????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# +???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #?######?# #???????????????????????????????????? | | # ### ## ### ###?????????????????????????????????? | | "!" "" ""#?????????????????????????????????? | | "%" = Y " #?????????????????????????????????? | | ![ !%[ #?????????????????????????????????? | | % l ##????????????????????????????????? | | % !################################??? | | !!%! ?? | | *%=[ ?? | | | uu ? | | @u ? | | BB BB u ? | | BB BB #############################?????? | | ####??????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ####T#"""#######?????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Ext Levels Raised 12 | . . 1 . . 2 1 . . 1 1 1 1 1 3 XP Earned 21413 | 3000 105 1459 350 1061 1575 1695 600 500 650 1350 1500 1990 1735 3843 XP Spent 15675 | 2950 . 300 . . 1950 800 1400 1100 . 685 3280 110 2000 1100 Upgrades 26 | 7 . 1 . . 3 1 1 1 . 4 5 1 1 1 Power Slot 1 | . . . . . . . . . . 1 . . . . Propulsion Slot 4 | 2 . . . . 1 . 1 . . . . . . . Utility Slot 6 | 1 . . . . 1 . . 1 . . 2 . 1 . Weapon Slot 3 | 1 . . . . . 1 . . . . . . . 1 Core Integrity 3 | . . . . . . . . . . 1 2 . . . Heat Dissipation 4 | . . . . . 1 . . . . 2 . 1 . . Energy Generation 1 | . . 1 . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . 1 . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . Protomatter Created 911 | . . 81 . 40 . 60 . . 20 . . 186 . 524 Integrity Restored 2241 | . . 84 . 177 . 180 . . 60 . . 558 . 1182 Core 2241 | . . 84 . 177 . 180 . . 60 . . 558 . 1182 Protomatter Decayed 314 | . . 5 45 12 . . 61 . . 10 . . . 181 Game ------ Seed HoverHeatBoosters Manual? 0 Play Time 01:17:06 Cumulative 236.3 hours Start 2019.12.22 @ 13:15:22 End 2019.12.22 @ 14:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 74 Rogue 21 Adventurer 33 Explorer 20 Win Type - Total 31 Types 17/4/4/2/2/1/1 Lore% 91 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154116e0-1214-41ae-9cf3-c800b8af4bfa