Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.18 @ 13:32:53 Player: Tediak Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1098) 1098 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3623 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Autogun High-powered Shotgun High-powered Shotgun Flak Cannon Grenade Launcher Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Parts Attached 69 | 6 4 15 22 22 Power 9 | 1 . 1 2 5 Engine 5 | 1 . 1 . 3 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 17 | 2 . 3 7 5 Treads . | . . . . . Leg 14 | 2 . 2 7 3 Wheel 2 | . . 1 . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 14 | 1 3 2 4 4 Device 5 | . . 1 2 2 Storage 7 | 1 2 1 1 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 29 | 2 1 9 9 8 Energy Gun 6 | . . 3 1 2 Energy Cannon . | . . . . . Ballistic Gun 19 | 2 . 6 8 3 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . . . . 20 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 19 | . . . . 19 Average Slot Usage (%) 95 | . 99 95 98 88 Engine 6 | . 14 11 2 4 Core 4 | . . . 6 7 Leg 27 | . 28 28 27 24 Wheel 1 | . . 4 . . Device 7 | . . 5 13 6 Storage 10 | . 25 11 9 6 Processor 2 | . . . 3 6 Energy Gun 6 | . . 9 5 7 Ballistic Gun 22 | . 17 19 30 19 Launcher 2 | . 10 3 . . Naked Turns 13 | . . . . 13 Heaviest Build 67 | 11 40 45 53 67 Greatest Support 50 | 20 20 30 40 50 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 6 16 18 20 12 Average Capacity 11 | 5 14 11 12 11 Most Carried 12 | 6 9 12 12 12 Average Carried 9 | 3 5 9 11 9 Final Capacity 12 | 6 10 12 12 12 Final Carried 12 | 4 9 12 9 . Class Distribution -------------------- 54% | Scavenger-Gunner 21% | Mutant 19% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1438 | 268 . 302 556 312 Remotely . | . . . . . Salvage Created 1395 | 51 . 233 572 539 Parts 73 | 3 . 19 30 21 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . . 4 10 15 Guns 22 | . . 2 9 11 AOE 6 | . . 1 1 4 Classes Destroyed 10 | 1 . 5 2 2 Worker 1 | . . . 1 . Builder 2 | . . . . 2 Recycler 2 | 1 . . . 1 Operator 1 | . . 1 . . Watcher 2 | . . 1 . 1 Grunt 13 | . . 1 8 4 Brawler 1 | . . 1 . . Sentry 5 | . . 2 1 2 Hunter 1 | . . . 1 . Assembled 9 | . . . . 9 Best Kill Streak 13 | 1 . 3 5 13 Combat Bots Only 9 | . . 2 4 9 Max Kills in Single Turn 6 | 1 . 1 2 6 Gunslinging 1 | . . . 1 1 Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4069 | . . 237 831 3001 Core 857 | . . 26 101 730 Absorbed by Shields 116 | . . . . 116 Core Remaining (%) 93 | 100 100 93 81 . Volleys Fired 83 | 6 . 18 28 31 Largest 4 | 2 . 3 4 4 Hottest 213 | 40 . 135 116 213 Shots Fired 276 | 12 . 46 110 108 Gun 271 | 12 . 44 110 105 Cannon 1 | . . . . 1 Launcher 4 | . . 2 . 2 Special . | . . . . . Kinetic 216 | 12 . 26 92 86 Thermal 20 | . . . . 20 Explosive 4 | . . 2 . 2 Electromagnetic 36 | . . 18 18 . Robot Hit Streak 16 | 2 . 12 7 16 Robot Miss Streak 8 | 3 . 4 8 5 Penetration Max . | . . . . . Secondary Targets 6 | . . . 2 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 187 | 5 . 29 66 87 Core Hits 95 | 2 . 11 30 52 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4053 | 65 . 356 1069 2563 Guns 2642 | 65 . 287 920 1370 Cannons 31 | . . . . 31 Explosions 1380 | . . 69 149 1162 Melee . | . . . . . Ramming . | . . . . . Kinetic 1984 | 65 . 133 669 1117 Thermal 1285 | . . . 32 1253 Explosive 262 | . . 69 . 193 Electromagnetic 522 | . . 154 368 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 185 | . . . 15 170 Projectiles . | . . . . . Explosions 185 | . . . 15 170 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 262 | . . . 36 226 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | . . 118 156 501 Average Temperature 146 | . . 46 37 228 Received Heat Transfer 824 | . . 69 369 386 Effects 12 | . . . . 12 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1500 | . . . 50 1450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 274 | 5 3 167 218 274 Average Influence 95 | 2 3 43 135 178 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 89 48 Level 1 15 | . . . 10 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 1 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 2 6 17 33 Peak Tracking Total 8 | . 2 3 5 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . 1 5 2 Max in Single Turn 2 | . . 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . 1 2 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . . 1 6 . Successful 7 | . . 1 6 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 1 | . . . 1 . Investigation Status 1 | . . . 1 . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2035 | 143 192 644 550 506 Spaces Moved 1060 | 90 121 353 251 245 Core 29 | 11 . . . 18 Treads . | . . . . . Legs 1017 | 79 121 353 251 213 Wheels 13 | . . . . 13 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 50 Average Speed 144 | 111 148 148 150 143 Slowest Speed 750 | 120 150 150 150 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 19 44 25 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . 12 3 33 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . 12 3 33 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1397 | 123 134 443 370 327 Wait 31 | . . 15 16 . Move 1056 | 89 120 352 250 245 Hop . | . . . . . Pick Up 85 | 16 7 21 26 15 Fast Attach . | . . . . . Attach 35 | 6 3 8 5 13 Detach 10 | . 2 6 1 1 Swap 35 | . 1 7 17 10 Drop 62 | 6 1 16 27 12 Fire 83 | 6 . 18 28 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 547 | -9/Materials | Discovered new exit (range 15) 615 | -9/Materials | Discovered new exit (range 16) 954 | -9/Materials | Discovered new exit (range 15) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1447 | -8/Materials | Build established: Scavenger-Gunner 1498 | -8/Materials | Discovered new exit (range 16) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1610 | -7/Factory | Garrison activated, responded to threat 1949 | -7/Factory | Assembled infested ambush trap array 2004 | -7/Factory | Core integrity fell below 50% 2005 | -7/Factory | Destroyed 9 combat bots 2029 | -7/Factory | Core integrity fell below 20% 2036 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer builds a Wall. Acquired Arm. Huge Wheel. U-05 Engineer builds a Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Acquired Prototype Ballistic Cannon. U-05 Engineer lays Concrete. Identified Mni. Assault Cannon. Malfunction: Meltdown. Rnf. Ion Engine damaged (-26). Arm. Huge Wheel damaged (-49). U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 3T. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Rnf. Ion Engine destroyed. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. 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Storage Unit | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ShrapnelAssembledCloak Manual? 0 Play Time 00:41:10 Cumulative 8.4 hours Start 2020.02.17 @ 22:56:00 End 2020.02.18 @ 13:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 14 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2695e602-f958-420e-ac2a-a31b5e6461bd