Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 22:08:06 Player: golanco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1289) 1289 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3006 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 159/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (2) ------ Small Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Improved Medium Laser Autogun Autogun Autogun > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Heat Sink Transport Network Coupler Improved Targeting Computer Shotgun Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Transport Network Coupler Targeting Computer Small Laser Shotgun Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 40 | 7 3 25 1 4 Power 5 | 1 1 3 . . Engine 2 | 1 . 1 . . Core 3 | . 1 2 . . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads 7 | 2 . 3 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 6 | 1 1 3 . 1 Device 2 | . 1 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 21 | 3 1 15 . 2 Energy Gun 7 | 1 . 6 . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 8 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 10 | . 2 8 . . Power 1 | . . 1 . . Propulsion 3 | . 1 2 . . Utility 1 | . . 1 . . Weapon 5 | . 1 4 . . Highest Loss Streak 4 | . 1 4 . . To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 91 | . 86 87 93 100 Engine 6 | . 8 . 11 11 Core 5 | . 5 9 . . Treads 19 | . 25 14 16 22 Device 3 | . 3 6 . . Storage 11 | . 14 11 11 11 Protection 5 | . . 4 11 11 Energy Gun 8 | . . 11 11 11 Ballistic Gun 28 | . 28 25 33 32 Peak Build Rating 22 | 6 11 17 17 22 Average Rating 14 | 4 7 14 16 21 On Entrance 9 | . 6 10 16 17 Naked Turns . | . . . . . Heaviest Build 32 | 13 13 28 28 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . . 6 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 1 8 8 8 8 Average Carried 6 | . 4 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 6 8 8 8 Class Distribution -------------------- 36% | Tank 34% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1170 | 220 237 370 215 128 Remotely . | . . . . . Salvage Created 1803 | . 401 1187 215 . Parts 125 | . 27 83 15 . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 43 | . 12 26 5 . Guns 43 | . 12 26 5 . Classes Destroyed 7 | . 5 2 . . Hauler 3 | . 1 2 . . Recycler 2 | . . 2 . . Operator 2 | . 1 1 . . Watcher 2 | . 1 1 . . Swarmer 16 | . 6 10 . . Grunt 20 | . 6 9 5 . Sentry 7 | . . 7 . . Best Kill Streak 8 | . 5 8 3 . Combat Bots Only 8 | . 5 8 3 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 210 | . 86 116 8 . Missed 54 | . 23 28 3 . Damage Taken 1827 | . 652 1118 57 . Core 357 | . 116 241 . . Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 53 . . . Volleys Fired 142 | 1 51 81 7 2 Largest 4 | 2 2 4 4 4 Hottest 132 | 40 40 131 125 132 Shots Fired 345 | 2 101 206 28 8 Gun 344 | 2 101 206 28 7 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 292 | 2 101 163 21 5 Thermal 52 | . . 43 7 2 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | 1 7 15 6 . Robot Miss Streak 5 | 1 3 5 3 . Penetration Max . | . . . . . Secondary Targets 7 | . 4 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 189 | 1 59 116 13 . Core Hits 83 | . 25 52 6 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 1 | . . 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2315 | 15 628 1446 226 . Guns 2315 | 15 628 1446 226 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1806 | 15 628 1039 124 . Thermal 509 | . . 407 102 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . 24 279 314 116 Average Temperature 60 | . 7 51 148 62 Received Heat Transfer 633 | . 237 363 33 . Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1247 | . . 1025 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 631 | . 242 631 297 . Initial 187 | . . 52 187 . Average 205 | . 78 308 240 . Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 58 | 100 91 35 28 . Level 1 26 | . 8 33 71 . Level 2 15 | . . 31 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 3 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 20 37 5 . Peak Tracking Total 5 | . 4 5 3 . Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . 1 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 5 . . Successful 3 | . 2 1 . . Failed 6 | . 2 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 9 | . 4 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2273 | 84 584 836 132 637 Spaces Moved 1035 | 46 262 307 56 364 Core 33 | 3 . 30 . . Treads 1002 | 43 262 277 56 364 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 160 160 Average Speed 167 | 152 160 177 192 163 Slowest Speed 350 | 160 160 350 240 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 53 32 13 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1322 | 55 340 455 67 405 Wait 65 | . 16 19 1 29 Move 1031 | 45 261 306 55 364 Hop . | . . . . . Pick Up 18 | 1 7 6 2 2 Fast Attach 23 | 7 1 15 . . Attach 4 | . 1 2 1 . Detach 1 | . . 1 . . Swap 13 | . 1 8 . 4 Drop 25 | 1 2 17 1 4 Fire 142 | 1 51 81 7 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Weapon x2 767 | -9/Materials | Lost 4 parts (1p1n2w) 1272 | -9/Materials | Destroyed 8 combat bots 1360 | -9/Materials | Core integrity fell below 50% 1448 | -9/Materials | Discovered new exit (range 12) 1469 | -9/Materials | First assault squad dispatched 1505 | -9/Materials | Entered Mines 1506 | -9/Mines | Learned location of Storage (-8) 1601 | -9/Mines | Learned location of Zion (-7) 1602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1637 | -9/Mines | Entered Zion 1768 | -7/Zion | Build established: Tank 2108 | -7/Zion | Learned Factory emergency access door positions 2236 | -7/Zion | Learned Factory emergency access door positions 2274 | -7/Zion | Self-destructed Last Messages --------------- Found Imp. Targeting Computer. Found Chainsword. Found Axe. Found 70 Matter. Acquired 46 matter. Dropped Sml. Laser. Acquired Chainsword. R7-PR6(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Searching scrap... Found Hvy. Rocket Launcher. Found Adv. ECM Suite. Found Lyr. Light Armor Plating. Found Launcher Guidance Computer. Found 51 Matter. 6W-WHI(z) examines a few pieces of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ???????????""""""# ""#???????????? | | ?????? """"""""""" "#"???????????? | | ????? """"""#???????????? | | ????? """""##???????????? | | ??????????"""""""" """##????????????? | | ????????????"""""" ""##????????????? | | ???????????###""" """#????????????? | | ???????????""""" """#????????????? | | ?????????#"" "" """###????????????? | | ?????????"""" 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"""" ""??????? | | ??????????????#"""""""" """"" ?????????? | | ????????????????""""#""" ""#""?????????????? | | ??????????????????##""#""""""""""#?"?????????????? | | ????????????????????#?#"""#"""""##???????????????? | | ??????????????????????#"#"""""#"#????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Chainsword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightBiocellPod Manual? 0 Play Time 00:17:07 Cumulative 49.4 hours Start 2025.04.03 @ 21:50:54 End 2025.04.03 @ 22:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22f759b6-9752-47a4-830b-76b3681717ee