Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 20:28:49 Player: Sayko Result: Destroyed by S-10 Pest with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (971) 971 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 2491 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/400 Matter 6/300 Energy 100/100 System Corruption 4% Temperature Cool (11) Movement Flying (35) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Core Shielding Core Shielding Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Medium Storage Unit Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 6 4 10 13 1 Power 4 | . 1 2 1 . Engine 4 | . 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 5 4 1 Treads 2 | 2 . . . . Leg 5 | . . 4 1 . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 4 | . . 1 2 1 Utility 10 | 3 2 . 5 . Device 2 | 1 1 . . . Storage 4 | 2 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 8 | 1 1 3 3 . Energy Gun 2 | . . 2 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 4 | . . 4 . . System Corruption 18 | . . 18 . . Parts Lost 17 | . . 8 4 5 Power 4 | . . 2 1 1 Propulsion 6 | . . 2 2 2 Utility 1 | . . 1 . . Weapon 6 | . . 3 1 2 Highest Loss Streak 7 | . . 7 2 3 To Critical Strikes . | . . . . . Average Backups 3 | 2 3 2 4 4 Power 1 | 1 2 . . . Propulsion . | . . 1 1 . Utility 1 | . . . . 3 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 3 | . 1 . . 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 95 63 83 37 Engine 7 | . 10 10 3 4 Treads 12 | . 28 5 . . Leg 9 | . . 16 29 . Flight 5 | . . . 10 16 Device 8 | . 18 2 . . Storage 5 | . 9 14 . . Protection 4 | . . . 18 . Energy Gun 1 | . . 4 3 . Energy Cannon 6 | . 13 2 . . Ballistic Gun 8 | . 14 7 2 6 Launcher 4 | . . . 10 9 Special Weapon 1 | . . . 4 . Peak Build Rating 19 | 5 7 11 19 8 Average Rating 7 | 3 6 6 14 5 On Entrance 6 | . 5 7 11 8 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns 18 | . . . . 18 Heaviest Build 21 | 5 21 21 21 11 Greatest Support 55 | 40 40 40 55 8 Greatest Overweight (x) 6 | . . 6 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 Average Capacity 6 | 5 7 10 5 5 Most Carried 6 | 4 5 6 5 5 Average Carried 3 | 2 3 2 4 4 Final Capacity 10 | 5 10 10 5 5 Final Carried 5 | 4 2 3 5 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 904 | 335 174 130 265 . Remotely 263 | 155 108 . . . Salvage Created 928 | 137 293 121 377 . Parts 75 | 10 16 12 37 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 7 5 20 . Guns 9 | . 3 3 3 . Cannons 6 | . 4 2 . . AOE 17 | . . . 17 . Classes Destroyed 7 | 3 1 1 2 . Worker 3 | 2 . . 1 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Recycler 3 | 1 1 . 1 . Swarmer 13 | . . 3 10 . Grunt 11 | . 7 2 2 . Sentry 8 | . . . 8 . Best Kill Streak 5 | 2 3 2 5 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 311 | . 32 92 92 95 Missed 122 | . 11 23 37 51 Hits 189 | . 21 69 55 44 Projectile 189 | . 21 69 55 44 Critical Strikes 6 | . . 3 2 1 Damage Taken 2346 | . 232 859 786 469 Core 648 | . 31 216 124 277 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . . . 45 . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 139 | 19 26 36 54 4 Largest 2 | 1 2 2 2 1 Hottest 100 | 20 80 80 100 30 Shots Fired 168 | 19 52 37 56 4 Gun 95 | 19 26 31 16 3 Cannon 32 | . 26 6 . . Launcher 38 | . . . 37 1 Special 3 | . . . 3 . Kinetic 84 | 19 26 30 6 3 Thermal 46 | . 26 7 13 . Explosive 38 | . . . 37 1 Electromagnetic . | . . . . . Robot Hit Streak 8 | 7 8 8 5 5 Robot Miss Streak 4 | 1 2 2 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | 14 23 22 23 3 Core Hits 75 | 5 10 11 48 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2420 | 179 395 219 1568 59 Guns 765 | 179 190 167 175 54 Cannons 243 | . 191 52 . . Explosions 1393 | . . . 1393 . Melee . | . . . . . Ramming 19 | . 14 . . 5 Kinetic 645 | 179 190 149 73 54 Thermal 363 | . 191 70 102 . Explosive 1393 | . . . 1393 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . 19 . 4 Average Corruption 10 | . . 14 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 5 . 1 Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles . | . . . . . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . . 133 2 Shots 4 | . . . 4 . Rammed 3 | . 2 . . 1 Targets Rammed 4 | . 3 . . 1 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 199 | . 81 199 130 166 Average Temperature 37 | . 27 56 31 81 Received Heat Transfer 837 | . 111 387 162 177 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 851 | . 407 148 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 91 | 100 100 100 73 84 Level 1 6 | . . . 14 15 Level 2 2 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 429 | 5 80 50 429 274 Initial 177 | . . 4 . 177 Average 69 | 1 12 11 170 134 Influence Increases 1505 | 20 200 120 706 459 Destroy 0b10 Robot/C 640 | . 140 100 400 . Destroy 0b10 Robot/NC 45 | 20 5 . 20 . Destroy Leader 180 | . 40 20 120 . Successful Hack 19 | . . . 5 14 Disable Machine 45 | . 15 . 30 . Destroy Structure 141 | . . . 131 10 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 405 | . . . . 405 Influence Decreases 1387 | 20 188 132 285 762 Entered New Map 252 | . . 8 . 244 Time Decay 727 | 20 188 60 245 214 Lost Part 144 | . . 64 40 40 Purge Threat 264 | . . . . 264 Squads Dispatched 8 | . 3 . 1 4 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 12 7 20 36 Peak Tracking Total 13 | . 4 5 5 13 Tactical Retreats 11 | . . . . 11 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 14 | . 4 1 2 7 Terminals 9 | . 2 . 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 10 1 3 22 Successful 20 | . 6 1 3 10 Failed 16 | . 4 . . 12 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 4 . 2 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 6 . 1 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 1 2 10 Record 5 | . 2 . . 3 Part Schematic 1 | . . . . 1 Open Door 4 | . . 1 . 3 Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 4 . 1 . Recycle Component 2 | . 2 . . . Process 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 1 5 Full Trace Events 6 | . 2 . . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 330 | . 214 . 116 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 991 | . 962 29 . . Sensors 991 | . 962 29 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2630 | 273 1043 246 598 470 Spaces Moved 1617 | 143 262 117 370 725 Core 151 | 7 . 7 . 137 Treads 404 | 136 262 6 . . Legs 309 | . . 104 205 . Wheels . | . . . . . Hover . | . . . . . Flight 753 | . . . 165 588 Fastest Speed 34 | 50 160 120 34 35 Average Speed 94 | 154 160 131 87 56 Slowest Speed 350 | 160 160 350 120 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 18 | . . . 1 17 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 32 25 23 78 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 235 | . . . 224 11 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 233 | . . . 222 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2543 | 176 833 179 588 767 Wait 710 | . 533 3 123 51 Move 1577 | 142 261 116 367 691 Hop 18 | . . . 1 17 Pick Up 37 | 9 4 9 14 1 Fast Attach . | . . . . . Attach 35 | 5 4 11 14 1 Detach 8 | . . 3 5 . Swap 4 | 1 . 1 2 . Drop 11 | . 2 . 8 1 Fire 139 | 19 26 36 54 4 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1245 | -10/Materials | Discovered new exit (range 15) 1317 | -10/Materials | Entered Mines 1349 | -10/Mines | Core integrity fell below 50% 1389 | -10/Mines | Core integrity fell below 20% 1405 | -10/Mines | Lost 7 parts (2p2n1u2w) 1464 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1483 | -10/Mines | System corruption reached 10% 1546 | -10/Mines | Discovered new exit (range 8) 1563 | -10/Mines | Entered Materials 1563 | -9/Materials | Evolved 2 slots: Propulsion x2 1564 | -9/Materials | Identified exit to Storage 2020 | -9/Materials | Discovered exit to Storage (range 9) 2161 | -9/Materials | Entered Storage 2467 | -9/Storage | Core integrity fell below 50% 2468 | -9/Storage | Learned location of Armory (-4) 2531 | -9/Storage | Lost 3 parts (2n1w) 2569 | -9/Storage | Core integrity fell below 20% 2631 | -9/Storage | Destroyed by S-10 Pest with Backup Laser I Last Messages --------------- analysis aimed at long-term improvements, eventually TF Nodes could be expanded to include more immediate detection and response efforts in support of nearby garrisons. Terminal unresponsive. Slammed into K-01 Serf. Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+4). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Compression Vault. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. K-01 Serf cleans the Terminal. System corrupted: Heat flow error (+190). 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""" """ ## #??????????????? | | # #?????# """ """ ## ######## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 348 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Close Call Everything Is Under Control Novice Programmer One Hack Too Far Oops Remodeling Resistances Are Futile System Compromised Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed NovaSeismicInjector Manual? 0 Play Time 00:50:39 Cumulative 1.6 hours Start 2026.10.29 @ 19:35:56 End 2026.10.29 @ 20:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee66c9ae-6229-41a5-9cd8-743029be5419