Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 05:26:50 Player: CatPlusPlus Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (3203) 3203 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 8175 Bonus ------- Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 4% Temperature Cool (96) Movement Core (1500) Ox29 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (25) --- Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Sensor Array Kinecellerator Hardened Light Armor Plating Force Field Tractor Beam Gauss Cannon Rocket Launcher Improved Datajack CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Overtuned Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Medium Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System High-capacity Matter Pod Improved Sensor Array Kinecellerator Hardened Light Armor Plating Improved Medium Armor Plating Force Field Tractor Beam Gatling Laser Heavy Ion Cannon Enhanced Autogun Enhanced Autogun Gauss Cannon Rocket Launcher Improved Datajack CPS Tube Power Maul [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon CPS Tube Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . . Weapon 2 | . . . . . . 1 1 . . . Parts Attached 121 | 7 5 34 11 4 2 23 11 4 3 17 Power 11 | 1 1 3 . 1 2 2 . . . 1 Engine 10 | 1 1 3 . . 2 2 . . . 1 Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 1 13 2 . . 11 3 . . 5 Treads 18 | 2 . 3 1 . . 6 1 . . 5 Leg . | . . . . . . . . . . . Wheel 16 | . 1 9 1 . . 3 2 . . . Hover . | . . . . . . . . . . . Flight 3 | . . 1 . . . 2 . . . . Utility 33 | 2 1 12 4 1 . 6 2 1 1 3 Device 15 | 1 1 6 2 . . 3 . . 1 1 Storage 7 | 1 . 3 . 1 . 2 . . . . Processor 3 | . . 1 . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . 2 2 . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 6 5 2 . 4 6 3 2 8 Energy Gun 6 | 2 2 . . . . . 1 . . 1 Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 22 | . . 6 4 2 . 4 1 . . 5 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 2 | . . . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 5 | . . 2 . . . 2 . . . 1 Parts Lost 29 | . 5 . 5 . 2 . . . . 17 Power 5 | . 1 . . . 2 . . . . 2 Propulsion 8 | . 2 . 1 . . . . . . 5 Utility 9 | . 2 . 2 . . . . . . 5 Weapon 7 | . . . 2 . . . . . . 5 Highest Loss Streak 17 | . 3 . 3 . 1 . . . . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 98 96 77 92 97 100 100 100 97 Engine 8 | . 13 10 11 7 5 8 7 7 7 6 Treads 9 | . 22 3 10 11 11 24 11 . . . Wheel 20 | . 3 29 21 22 22 1 18 30 30 28 Device 11 | . 10 13 13 22 15 16 8 7 7 6 Storage 9 | . 14 11 11 11 11 14 7 7 7 7 Processor 3 | . . 5 . . . . 5 7 7 6 Protection 4 | . . 1 5 . . 3 7 7 7 6 Energy Gun 1 | . 28 1 . . . . 2 . . . Energy Cannon 1 | . . . . . . . . . 1 6 Ballistic Gun 18 | . . 20 21 . 22 26 22 23 20 14 Slashing Weapon 1 | . . . . . . . 4 6 6 . Special Melee Weapon 1 | . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 15 15 38 42 34 37 104 109 111 116 114 Greatest Support 104 | 40 40 38 24 24 24 62 48 48 48 104 Greatest Overweight (x) 28 | . 3 1 1 1 1 4 4 2 2 28 Average Overweight (x) 1 | . . . 1 1 1 . 3 2 2 2 Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 25 25 25 25 Average Capacity 20 | 7 8 10 15 15 15 21 25 25 25 25 Most Carried 26 | 6 8 15 15 15 15 26 25 25 25 25 Average Carried 19 | 2 7 10 14 14 13 20 24 25 24 24 Final Capacity 25 | 8 8 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 8 15 13 13 15 25 25 25 25 15 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Skirmisher 20% | Skirmisher 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Tank | -7/Scraptown Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 4243 | 270 30 689 378 . 184 1302 505 185 485 215 Remotely 1181 | . . 66 38 . . 1022 55 . . . Salvage Created 5245 | 81 284 930 375 . 197 1539 398 123 977 341 Parts 281 | 6 17 72 25 . 8 66 17 9 37 24 Haulers Intercepted 6 | . . 3 . . . 3 . . . . Recyclers Shooed 4 | 2 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 80 | . 9 15 15 . 3 19 6 5 3 5 Melee 1 | . 1 . . . . . . . . . Guns 70 | . 8 15 11 . 3 19 6 1 3 4 Cannons 1 | . . . . . . . . . . 1 AOE 8 | . . . 4 . . . . 4 . . Classes Destroyed 17 | 2 3 3 3 . 1 2 1 . 1 1 Worker 6 | . . . . . 1 4 1 . . . Builder 4 | . . 2 . . . 1 . . 1 . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . . 3 . . . 3 . . . . Recycler 13 | 1 . 1 . . . 3 1 . 7 . Operator 1 | . . . . . . . . . 1 . Watcher 6 | . 1 3 . . . 2 . . . . Swarmer 15 | . 3 4 4 . . . . 4 . . Grunt 33 | . 6 5 3 . 3 12 4 . . . Brawler 2 | . . . . . . 1 . . . 1 Duelist 3 | . . . 1 . . 2 . . . . Sentry 13 | . . 6 . . . 3 . 1 3 . Demolisher 2 | . . . 2 . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . 2 . . . Scrapper 4 | . . . . . . . . . . 4 Assembled 5 | . . . 5 . . . . . . . Best Kill Streak 9 | 1 4 5 4 . 3 9 3 5 4 4 Combat Bots Only 8 | . 4 4 4 . 3 8 2 5 1 4 Max Kills in Single Turn 4 | 1 1 1 3 . 1 2 1 4 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 . . . . 4 . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 445 | . 104 55 52 . 25 34 21 11 54 89 Missed 109 | . 27 17 9 . 5 8 4 7 22 10 Damage Taken 6526 | . 816 473 836 . 344 402 255 118 245 3037 Core 1295 | . 200 97 118 . 103 50 14 . 17 696 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 280 | . . . . . . 280 . . . . Core Remaining (%) 57 | 100 20 . . . 20 90 . . . . Volleys Fired 342 | 15 45 57 44 . 19 65 37 5 30 25 Largest 4 | 1 2 2 2 . 2 3 4 3 3 3 Hottest 138 | 50 100 46 46 . 46 75 138 75 75 110 Shots Fired 741 | 15 72 114 81 . 38 186 106 13 86 30 Gun 723 | 15 72 114 79 . 38 186 98 12 84 25 Cannon 13 | . . . . . . . 8 . 2 3 Launcher 3 | . . . 2 . . . . 1 . . Special 2 | . . . . . . . . . . 2 Kinetic 636 | . . 114 79 . 38 186 98 12 84 25 Thermal 100 | 15 72 . . . . . 8 . 2 3 Explosive 1 | . . . . . . . . 1 . . Electromagnetic 2 | . . . 2 . . . . . . . Robot Hit Streak 20 | 6 11 16 8 . 20 14 7 13 9 10 Robot Miss Streak 5 | 2 2 3 5 . 1 2 4 . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 525 | 11 52 75 49 . 31 129 52 8 59 59 Core Hits 212 | 3 17 32 30 . 11 57 17 8 23 14 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 . Critical Strikes 9 | . 6 1 . . . . 1 . 1 . Burn 6 | . 6 . . . . . . . . . Destroy 3 | . . 1 . . . . 1 . 1 . Melee Attacks 61 | . . . . . . . 6 3 20 32 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . 6 3 15 . Piercing . | . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . 1 . 6 31 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9534 | 136 653 1159 818 . 450 2211 1049 437 1222 1399 Guns 8662 | 136 637 1159 757 . 450 2180 975 146 876 1346 Cannons 53 | . . . . . . . . . . 53 Explosions 349 | . . . 58 . . . . 291 . . Melee 420 | . . . . . . . 74 . 346 . Ramming 50 | . 16 . 3 . . 31 . . . . Kinetic 7822 | . . 1159 757 . 450 2180 908 146 876 1346 Thermal 893 | 136 637 . . . . . 67 . . 53 Explosive 291 | . . . . . . . . 291 . . Electromagnetic 58 | . . . 58 . . . . . . . Impact . | . . . . . . . . . . . Slashing 420 | . . . . . . . 74 . 346 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 2 5 5 5 . . . . 4 Average Corruption 4 | . . 2 3 5 5 . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . 15 9 6 . . . . 1 Message Errors 7 | . . . 3 3 1 . . . . . Matter Fused 6 | . . . 4 . 1 . . . . 1 Heat Flow Errors 5 | . . . 1 2 2 . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 5 | . . . 3 1 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 3 | . . . 3 . . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . . . . . . 44 7 68 . Projectiles . | . . . . . . . . . . . Explosions 7 | . . . . . . . . 7 . . Melee 112 | . . . . . . . 44 . 68 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed 13 | . 5 . 2 . . 6 . . . . Targets Rammed 13 | . 5 . 2 . . 6 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 442 | 80 270 7 162 205 171 135 200 30 84 442 Average Temperature 82 | 38 123 7 96 113 90 37 35 13 21 230 Received Heat Transfer 1754 | . 426 180 132 . 216 225 63 12 72 428 Effects 5 | . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 4 . . . . . . . . 3 Heat Transferred 2771 | 407 2142 . . . . . 148 . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 374 | 10 269 374 273 . 100 273 205 196 264 . Initial 109 | . 6 109 56 . . 39 68 5 76 . Average 122 | 6 144 205 188 . 52 105 87 82 106 . Maximum Alert Level 1 | . 1 1 1 . . 1 1 . 1 . Low Security (%) 76 | 100 64 49 45 . 100 80 98 100 82 . Level 1 23 | . 35 50 54 . . 19 1 . 17 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 3 . . . 1 4 . . . Investigation 8 | . 3 3 . . . 1 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 2 | . . . . . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 9 | . . 6 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 17 26 18 . 5 21 10 5 3 12 Peak Tracking Total 12 | . 5 6 4 . 3 4 2 5 1 12 Tactical Retreats 9 | . 2 1 4 . 1 . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 6 | . 2 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 4 | . . . 1 . . 1 . 2 . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 39 | . 3 8 1 2 . 5 3 1 13 3 Terminals 22 | . 2 7 1 . . 4 2 1 5 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 8 | . 1 1 . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 141 | . 6 22 3 2 . 18 9 2 52 27 Successful 101 | . 3 13 1 2 . 10 5 1 39 27 Failed 40 | . 3 9 2 . . 8 4 1 13 . Catastrophic 12 | . 1 . 1 . . 3 2 . 5 . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 5 7 3 1 . 11 7 3 10 . Terminals 62 | . 4 18 3 . . 12 6 2 17 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units 17 | . 2 4 . . . . . . 11 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 75 | . . 10 1 2 . 3 . . 32 27 Record 54 | . . . . 1 . . . . 26 27 Part Schematic 6 | . . 2 1 . . . . . 3 . Robot Analysis 2 | . . 1 . . . 1 . . . . Prototype ID Bank 2 | . . 1 . . . . . . 1 . Branch Access Points 2 | . . 1 . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . Unreport Threat 3 | . . 2 . . . 1 . . . . Locate Traps 2 | . . 2 . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . 6 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 3 | . . . . . . 3 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 2 3 . . . 1 3 1 6 . Terminals 7 | . 1 2 . . . 1 2 1 . . Assimilate 2 | . . . . . . . 1 1 . . Botnet 5 | . 1 2 . . . 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . Prioritize 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 1 . . . . . . 6 . Tunnel 8 | . 1 1 . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 7 1 . . 5 3 1 6 . Full Trace Events 4 | . . . . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 1 . . . . . 3 . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . 4 . . . Parts Repaired 3 | . . . . . . 3 . . . . Time 96 | . . . . . . 96 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked 34 | . . . . . . . . . 4 30 Non-combat 6 | . . . . . . . . . 2 4 Combat 28 | . . . . . . . . . 2 26 Robot Hacks Applied 36 | . . . . . . . . . 5 31 parse_system 36 | . . . . . . . . . 5 31 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 2 | . . . . . . . 1 1 . . Largest Group 2 | . . . . . . . 1 2 2 1 Highest-Rated Group 35 | . . . . . . . 10 35 35 26 Highest-Rated Ally 26 | . . . . . . . 10 26 26 26 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total 2 | . . 1 . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 8688 | 166 390 910 627 378 238 1704 883 169 1358 1865 Spaces Moved 5504 | 79 161 601 387 349 134 694 518 103 1024 1454 Core 16 | 6 9 . . . . . . . . 1 Treads 793 | 73 113 . 19 . 3 573 7 . . 5 Legs . | . . . . . . . . . . . Wheels 4695 | . 39 601 368 349 131 121 511 103 1024 1448 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 105 120 120 120 120 Average Speed 127 | 151 144 92 111 105 108 189 143 120 120 121 Slowest Speed 1450 | 160 200 110 240 105 240 235 312 120 120 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 27 51 68 70 26 40 18 29 99 62 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . 1 1 . 1 . . . . 6 . Known Exits Taken 4 | . . 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . Scrap Searched 6 | . . . 2 . . . . . . 4 Spaces Dug 17 | . . . . . . . 5 . 12 . Terrain Destroyed 34 | . . . . . . . 5 15 12 2 Melee 14 | . . . . . . . 4 . 10 . Projectile 5 | . . . . . . . 1 . 2 2 AOE 15 | . . . . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Total 6683 | 107 243 855 500 364 193 1015 617 140 1098 1551 Wait 440 | . 23 111 49 2 34 168 21 20 11 1 Move 5494 | 78 160 600 386 348 133 693 517 102 1023 1454 Hop . | . . . . . . . . . . . Pick Up 97 | 7 3 20 5 2 3 29 13 2 5 8 Fast Attach 36 | 6 2 10 3 . 1 11 . . . 3 Attach 26 | 1 1 3 6 2 1 . 2 . . 10 Detach 11 | . . 1 1 2 1 1 . . . 5 Swap 59 | . 2 21 2 2 . 12 9 4 3 4 Drop 104 | . 2 32 2 6 1 30 12 4 6 9 Fire 342 | 15 45 57 44 . 19 65 37 5 30 25 Melee 61 | . . . . . . . 6 3 20 32 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . 5 . 2 . . 6 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 539 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Discovered new exit (range 6) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Lost 3 parts (1p1n1u) 795 | -9/Materials | Identified exit to Mines 1288 | -9/Materials | Discovered new exit (range 11) 1467 | -9/Materials | Entered Mines 1502 | -9/Mines | Met a Derelict bent on vengeance 1561 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1627 | -9/Mines | Assembled infested the area 1632 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1901 | -9/Mines | Discovered new exit (range 9) 1978 | -9/Mines | Core integrity fell below 50% 2008 | -9/Mines | Lost 3 parts (1n2w) 2089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -9/Mines | Discovered new exit (range 5) 2094 | -9/Mines | Entered Exiles 2121 | -9/Exiles | Met 8R-AWN 2139 | -9/Exiles | Met EX-HEX 2196 | -9/Exiles | Met EX-DEC 2215 | -9/Exiles | Learned location of Zion (-7) 2317 | -9/Exiles | Met EX-BIN 2335 | -9/Exiles | Aligned with FarCom system 2336 | -9/Exiles | Given EX-Vault access code 2361 | -9/Exiles | Opened EX-Vault 2372 | -9/Exiles | Found XL Autogun Array 2392 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2462 | -9/Exiles | Discovered new exit (range 10) 2472 | -9/Exiles | Left Exiles lab with XL Autogun Array 2472 | -9/Exiles | Entered Mines 2672 | -8/Mines | Discovered new exit (range 8) 2710 | -8/Mines | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3333 | -8/Materials | Build established: Scavenger-Skirmisher 3872 | -8/Materials | Destroyed 8 combat bots 3914 | -8/Materials | Discovered new exit (range 16) 4131 | -8/Materials | Repaired Arm. Wheel 4164 | -8/Materials | Repaired Arm. Wheel 4196 | -8/Materials | Repaired Rnf. Ion Engine 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4539 | -7/Factory | Discovered new exit (range 8) 4578 | -7/Factory | Identified exit to Lower Caves 5038 | -7/Factory | Fabricated Arm. Wheel (x2) 5290 | -7/Factory | Discovered new exit (range 6) 5296 | -7/Factory | Identified exit to Storage 5297 | -7/Factory | Entered Storage 5297 | -7/Storage | Accompanied by 1 ally 5298 | -7/Storage | Identified exit to Recycling 5398 | -7/Storage | Build established: Skirmisher 5461 | -7/Storage | Used back door to open Recycling access 5466 | -7/Storage | Entered Recycling 5466 | -7/Recycling | Accompanied by 2 allies 5467 | -7/Recycling | Met a Zionite searching for Scraptown 5945 | -7/Recycling | Discovered new exit (range 15) 5993 | -7/Recycling | Identified exit to Factory 6485 | -7/Recycling | Scanned before Scraplab entrance 6755 | -7/Recycling | Discovered new exit (range 3) 6756 | -7/Recycling | Identified exit to Scraptown 6786 | -7/Recycling | Entered Scraplab 6824 | -7/Recycling | Entered Scraptown 6824 | -7/Scraptown | Accompanied by 1 ally 7115 | -7/Scraptown | Build established: Tank 7140 | -7/Scraptown | Visited Awakened 7189 | -7/Scraptown | Turned away by UFD registrar 7248 | -7/Scraptown | Visited Comm Corps 7602 | -7/Scraptown | Discovered exit to Factory (range 5) 7746 | -7/Scraptown | Visited Red Mages 7802 | -7/Scraptown | Visited Cave Peace 7852 | -7/Scraptown | Visited Cyclists 7884 | -7/Scraptown | Visited Shadow of the Wyrm 7967 | -7/Scraptown | Visited SPCMW 8622 | -7/Scraptown | Attacked by Scraptown defenders 8656 | -7/Scraptown | Core integrity fell below 50% 8674 | -7/Scraptown | Core integrity fell below 20% 8689 | -7/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 08679_ Triborg activates siege mode. 08679_ Penetrated by Siege Slug. 08679_ Knocked back. 08679_ Penetrated by Siege Slug. 08680_ Acquired 15 matter. 08681_ Penetrated by Siege Slug. 08681_ Knocked back. 08681_ Penetrated by Siege Slug. 08683_ Knocked back. 08683_ V2-7AP(b) destroyed. 08685_ Penetrated by Siege Slug. 08685_ Enh. Autogun destroyed. 08685_ Knocked back. 08687_ Penetrated by Siege Slug. 08687_ XL Autogun Subcomponent destroyed. 08687_ Imp. Medium Armor Plating destroyed. 08687_ Knocked back. 08687_ Siege Slug penetrates Wall. 08689_ Penetrated by Siege Slug. 08689_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????# ""#"#??????????????????????????????? | | ????# """"#??????????????????????????????? | | ????# ""#????????????????????????????????? | | ????# ###????????????????????????????????? | | ????# #####??????????????????????????????? | | ????# * "??????????????????????????????? | | ????# =%! "??????????????????????????????? | | ????# ! "??????????????????????????????? | | ????# "??????????????????????????????? | | ##"## !! "??????????????????????????????? | | =%= "??????????????????????????????? | | [* [ "??????????????????????????????? | | !%! "????????????? ????????????????? | | !== %"???????????? ?????????????????? | | "???????????? ?????????????????? | | !* #"??????????? ?????????????????? | | =%[% %!g;"???????????j ?????????????????? | | =! * [jTT""""#?????? "??????????????????? | | ####### ###!% #%TT #????## #####??????????????? | | " "## / ###; % #???? #??????????????? | | " "## #?#; % #??? ???????????????? | | " "## #?## ###? ????????????????? | | " """ "## #??# *%/## $ ??????????????????? | | " """ "## #??# % #j% #???????????????????? | | " """ "## #??# " ; ?????????????????????? | | " "## #??# " #@#??????????????????????? | | " "## #??# #%## #?????????????????????? | | """""""""## #??# # ?##?????????????????????? | | ########### #??###### ##???????????????????????? | | ??????????# #????????##????????????????????????? | | ########### #??????????????????????????????????? | | """"""""""" #??????????????????????????????????? | | """"" """"" #??????????????????????????????????? | | """" " "" #??????????????????????????????????? | | #??????????????????????????????????? | | "" "" "" " #??????????????????????????????????? | | """"""""""" #??????????????????????????????????? | | """"""""""" #??????????????????????????????????? | | ########### #??????????????????????????????????? | | ########### #??????????????????????????????????? | | """"""""""# #??????????????????????????????????? | | " ! ! ]! "# #??????????????????????????????????? | | "|| *!! "# #??????????????????????????????????? | | " "# #??????????????????????????????????? | | "" """""""# #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | "##""" """#####??????????????????????????????????? | | "##"" "#??????????????????????????????????????? | | "##"" "#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Mines | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Weapon Mount | -7/Recycling | Hacked Gatling Laser | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetBraceTearclaws Manual? 0 Play Time 01:43:24 Cumulative 184.1 hours Start 2024.07.14 @ 03:27:03 End 2024.07.14 @ 05:26:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 47 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e6a3a7-1561-4861-8216-5fce83b671b6