Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 13:24:08 Player: ILikeGoodFood Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1406) 1406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 3462 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 145/265 System Corruption 1% Temperature Critical (564) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (5) ---- Structural Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- VTOL Module Xenon Bombardment Thruster Structural Scanner Plasma Cannon Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 9 16 28 Power 9 | 1 1 2 5 Engine 8 | 1 1 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 3 6 6 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | 2 1 . . Hover . | . . . . Flight 12 | . 2 6 4 Utility 13 | 1 1 3 8 Device 7 | 1 1 . 5 Storage . | . . . . Processor 6 | . . 3 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 4 5 9 Energy Gun 2 | 1 . . 1 Energy Cannon 5 | . . . 5 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 4 | . 2 1 1 Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 1 6 16 Power 7 | . 1 2 4 Propulsion 9 | . . 3 6 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 1 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 92 74 71 Engine 8 | . 11 6 9 Leg 1 | . . . 5 Wheel 3 | . 18 . . Flight 14 | . 8 23 7 Device 12 | . 28 8 7 Processor 13 | . . 13 21 Energy Cannon 1 | . . . 4 Ballistic Gun 11 | . 9 16 6 Ballistic Cannon 7 | . 10 5 6 Naked Turns . | . . . . Heaviest Build 25 | 7 13 11 25 Greatest Support 27 | 20 26 12 27 Greatest Overweight (x) 7 | . 3 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 2 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1279 | 296 220 393 370 Remotely . | . . . . Salvage Created 1524 | 231 193 506 594 Parts 113 | 24 19 40 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 13 17 Guns 7 | . . 5 2 Cannons 25 | . 5 7 13 AOE 2 | . . 1 1 Classes Destroyed 9 | 3 3 1 2 Worker 3 | 2 . . 1 Tunneler 5 | 5 . . . Recycler 3 | 1 2 . . Watcher 4 | . 1 2 1 Swarmer 9 | . 3 3 3 Grunt 11 | . 2 1 8 Brawler 1 | . . . 1 Sentry 12 | . . 9 3 Hunter 2 | . . . 2 Best Kill Streak 6 | 6 6 4 5 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2829 | . 279 621 1929 Core 833 | . 53 187 593 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . 14 . Core Remaining (%) 77 | 100 78 53 . Volleys Fired 149 | 12 21 60 56 Largest 2 | 2 2 2 2 Hottest 130 | 60 100 100 130 Shots Fired 284 | 24 36 119 105 Gun 164 | 24 5 91 44 Cannon 118 | . 30 27 61 Launcher . | . . . . Special 2 | . 1 1 . Kinetic 239 | 12 35 118 74 Thermal 39 | 12 1 1 25 Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 12 | 10 6 8 12 Robot Miss Streak 7 | 1 2 7 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 183 | 17 16 69 81 Core Hits 99 | 9 8 25 57 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Blast 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3370 | 198 344 1055 1773 Guns 1130 | 198 28 469 435 Cannons 1885 | . 316 439 1130 Explosions 355 | . . 147 208 Melee . | . . . . Ramming . | . . . . Kinetic 2301 | 98 344 908 951 Thermal 761 | 100 . . 661 Explosive 147 | . . 147 . Electromagnetic 161 | . . . 161 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 101 | . . 55 46 Projectiles 47 | . . 10 37 Explosions 54 | . . 45 9 Melee . | . . . . Knockbacks 21 | . 5 1 15 Impact . | . . . . Kinetic 20 | . 5 1 14 Secondary 1 | . . . 1 Self-Inflicted Damage 72 | . . 72 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | . 181 252 564 Average Temperature 85 | . 95 34 121 Received Heat Transfer 1032 | . 135 159 738 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1271 | 225 . . 1046 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 562 | 40 223 561 562 Initial 236 | . 26 93 236 Average 291 | 17 84 378 375 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 31 | 100 97 12 . Level 1 35 | . 2 39 59 Level 2 32 | . . 47 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 11 28 25 Peak Tracking Total 8 | . 7 5 8 Tactical Retreats 8 | . 2 4 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 3 7 3 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 37 | . 6 20 11 Successful 24 | . 4 12 8 Failed 13 | . 2 8 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 5 12 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 4 | . 1 . 3 Scanalyzers 10 | . . 4 6 Garrison Access . | . . . . Terminal Hacks 10 | . 3 6 1 Record 3 | . . 3 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer 9 | . . 4 5 Insert Component 4 | . . 2 2 Analyze 5 | . . 2 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1433 | 120 271 564 478 Spaces Moved 1737 | 88 297 951 401 Core 45 | 14 . . 31 Treads . | . . . . Legs 52 | . . . 52 Wheels 226 | 74 152 . . Hover . | . . . . Flight 1414 | . 145 951 318 Fastest Speed 34 | 50 37 34 34 Average Speed 49 | 75 64 35 65 Slowest Speed 400 | 80 280 114 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 49 79 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 1 1 . Terrain Destroyed 60 | . 2 49 9 Melee . | . . . . Projectile 9 | . 2 1 6 AOE 51 | . . 48 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2039 | 118 338 1068 515 Wait 37 | 1 . 32 4 Move 1730 | 87 296 946 401 Hop 2 | . . 2 . Pick Up 40 | 11 5 8 16 Fast Attach 10 | . 4 1 5 Attach 31 | 6 1 10 14 Detach 6 | . . 3 3 Swap 18 | . 4 5 9 Drop 16 | 1 7 1 7 Fire 149 | 12 21 60 56 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Discovered new exit (range 4) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 496 | -9/Materials | Lost 4 parts (2p1n1u) 500 | -9/Materials | Discovered new exit (range 8) 761 | -9/Materials | Discovered new exit (range 8) 767 | -9/Materials | Identified exit to Materials 785 | -9/Materials | Build established: Mutant 852 | -9/Materials | Repaired Flight Unit 887 | -9/Materials | Discovered exit to Materials (range 3) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x2 1087 | -8/Materials | Lost 3 parts (1p2n) 1189 | -8/Materials | Lost 3 parts (1p2n) 1405 | -8/Materials | Core integrity fell below 50% 1434 | -8/Materials | Core integrity fell below 20% 1435 | -8/Materials | Core destroyed Last Messages --------------- System corrupted: Matter fused (-6). Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Destroyed Aluminum Leg. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. G-47 Trooper heat spikes uncontrollably. G-47 Trooper critical meltdown. Particle Gun melted. Lgt. Nuclear Core fried. Hvy. EM Shotgun destroyed. Critical hit (Burn: +37). Overheating: System interference. Plasma Cannon temporarily disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Targeting Computer. Overheating: Core damaged (-110). Overheating: Core damaged (-104). 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Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCryofiberUnit Manual? 0 Play Time 00:36:18 Cumulative 25.1 hours Start 2022.06.07 @ 12:26:14 End 2022.06.07 @ 13:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 861c1b40-ddb1-4a2d-8fdb-98a5ae95f8a1