Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 23:07:49 Player: Shadow Pussy wanter Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (3068) 3068 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9038 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Centrium Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Fission Core Advanced Transmission Jammer Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Hypervelocity Gauss Cannon Vortex Catalyst Activator Power Sword > --- INVENTORY -------- Fission Core Fission Core Improved Treads Improved Treads Advanced Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Hacking Suite Heavy Laser Heavy Laser Wave Gun Vortex Rifle Vortex Rifle Vortex Rail Vortex Rail Gauss Rifle Gauss Rifle [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Vortex Catalyst Activator Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . . . 2 2 2 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 102 | 7 2 10 8 12 16 15 1 6 3 22 Power 5 | 1 . 1 . . 1 . 1 . . 1 Engine 4 | 1 . 1 . . 1 . 1 . . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 4 1 1 4 3 . . 1 7 Treads 7 | . . . . . 1 . . . 1 5 Leg 15 | 2 . 4 1 1 3 3 . . . 1 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 2 . 4 5 6 4 . 3 . 5 Device 14 | . . . 2 4 2 1 . 1 . 4 Storage 5 | 1 2 . . . 1 . . 1 . . Processor 3 | . . . . 1 1 . . 1 . . Hackware 1 | . . . . . . . . . . 1 Protection 7 | . . . 2 . 2 3 . . . . Artifact . | . . . . . . . . . . . Weapon 44 | 3 . 5 3 6 5 8 . 3 2 9 Energy Gun 20 | 3 . 2 1 5 1 1 . . . 7 Energy Cannon 6 | . . . . . 1 4 . 1 . . Ballistic Gun 11 | . . 2 2 . 3 1 . 1 . 2 Ballistic Cannon 2 | . . 1 . . . . . 1 . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 3 | . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . . . 1 2 Parts Lost 55 | . . 2 2 1 11 5 . 5 12 17 Power 3 | . . . . . 1 . . . . 2 Propulsion 11 | . . . . . 2 1 . . 3 5 Utility 16 | . . . . . 4 2 . 2 4 4 Weapon 25 | . . 2 2 1 4 2 . 3 5 6 Highest Loss Streak 8 | . . 1 2 1 6 3 . 4 6 8 Average Slot Usage (%) 94 | . 87 99 100 100 98 99 99 99 94 54 Engine 6 | . 14 11 9 7 5 5 4 5 5 1 Treads 1 | . . . . . 1 . . . . 10 Leg 18 | . 28 33 27 23 17 17 17 17 14 . Device 9 | . . . 9 15 9 5 11 11 16 7 Storage 17 | . 16 22 18 15 18 17 17 17 17 12 Processor 9 | . . . . 7 12 11 11 14 16 3 Protection 6 | . . . 9 7 10 16 11 6 . . Energy Gun 6 | . 28 13 5 18 7 3 . . . 3 Energy Cannon 3 | . . . . . . 5 11 10 4 . Ballistic Gun 10 | . . 13 21 3 11 11 11 10 9 4 Ballistic Cannon 1 | . . 6 . . . . . . 4 . Naked Turns 145 | . . . . . . . . . . 145 Heaviest Build 119 | 12 40 49 58 59 80 98 95 119 113 100 Greatest Support 93 | 20 20 39 43 43 43 50 50 50 70 93 Greatest Overweight (x) 21 | 1 1 1 1 1 3 2 1 2 2 21 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 24 | 6 16 16 16 16 20 20 20 24 24 24 Average Capacity 19 | 5 7 16 16 16 19 20 20 23 24 19 Most Carried 22 | 4 7 16 16 16 20 20 20 20 22 17 Average Carried 15 | 2 5 14 15 15 16 19 19 19 17 3 Final Capacity 24 | 6 16 16 16 16 20 20 20 24 24 4 Final Carried 20 | 4 7 16 16 16 20 20 20 16 18 3 Class Distribution -------------------- 21% | Hauler-Tank 20% | Scavenger-Gunner 16% | Scavenger-Tank 9% | Gunner 8% | Skirmisher 8% | Tank 8% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 2615 | 270 20 245 252 130 738 367 18 216 . 359 Remotely . | . . . . . . . . . . . Salvage Created 3381 | 65 88 350 360 174 924 655 88 387 . 290 Parts 165 | 1 3 27 16 12 49 28 3 20 . 6 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 3 19 89 4 Prevented 21 | . . . . . . . . . 21 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 67 | . 1 10 7 3 17 10 1 9 . 9 Melee 1 | . . . . . . . . . . 1 Guns 52 | . 1 9 7 3 16 4 1 3 . 8 Cannons 13 | . . 1 . . 1 5 . 6 . . Classes Destroyed 11 | 1 2 3 1 1 3 . . . . . Worker 3 | . . . . . 3 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 20 | . . 4 . . 7 . . 5 . 4 Grunt 21 | . 1 2 5 . 4 3 . 3 . 3 Brawler 2 | . . . 1 . 1 . . . . . Duelist 4 | . . . . . 1 1 . . . 2 Sentry 11 | . . 4 1 2 . 3 1 . . . Hunter 3 | . . . . 1 . 1 . 1 . . Programmer 6 | . . . . . 4 2 . . . . Best Kill Streak 5 | 1 1 5 3 1 5 4 1 4 . 4 Combat Bots Only 5 | . 1 5 3 1 4 4 1 4 . 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 9210 | 36 10 462 446 411 1704 865 . 861 1616 2799 Core 1310 | . . 62 46 28 147 52 . 133 206 636 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 92 | 100 100 84 91 96 82 . . . . . Volleys Fired 220 | 4 6 29 26 7 64 29 1 15 2 37 Largest 4 | 2 2 3 3 3 3 4 4 4 2 4 Hottest 264 | 80 80 145 111 183 210 239 239 239 81 264 Shots Fired 682 | 8 12 87 75 21 191 104 6 60 4 114 Gun 573 | 8 12 72 75 21 177 62 2 30 . 114 Cannon 107 | . . 15 . . 14 42 4 30 2 . Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 383 | . . 45 64 . 133 50 2 34 2 53 Thermal 243 | 4 6 28 11 21 58 54 4 26 . 31 Explosive . | . . . . . . . . . . . Electromagnetic 24 | 4 6 14 . . . . . . . . Entropic 32 | . . . . . . . . . 2 30 Robot Hit Streak 18 | 4 7 11 10 11 12 12 14 17 . 18 Robot Miss Streak 11 | 1 1 5 11 2 5 2 . 3 . 7 Penetration Max 1 | . . . . . 1 1 . . . 1 Secondary Targets 6 | . . 1 . . . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 413 | 7 9 60 47 15 132 67 3 30 . 43 Core Hits 171 | 2 2 22 20 8 59 22 2 12 . 22 Critical Hits 7 | . . . . . 1 2 1 2 . 1 Critical Kills 4 | . . . . . . 2 1 1 . . Critical Parts Destroyed 3 | . . . . . 1 . . 1 . 1 Melee Attacks 32 | . . . . 4 . 3 . . 25 . Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . . . . 25 . Piercing 7 | . . . . 4 . 3 . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8058 | 109 105 654 679 256 2398 1633 81 763 . 1380 Guns 6196 | 89 105 549 679 256 2074 830 50 238 . 1326 Cannons 1766 | . . 105 . . 302 803 31 525 . . Explosions 20 | 20 . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 76 | . . . . . 22 . . . . 54 Kinetic 4035 | . . 329 614 . 1694 717 50 289 . 342 Thermal 2923 | 64 33 207 65 256 682 916 31 474 . 195 Explosive . | . . . . . . . . . . . Electromagnetic 235 | 45 72 118 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Entropic 789 | . . . . . . . . . . 789 Highest Corruption 15 | . . . 1 1 11 5 5 5 15 15 Average Corruption 6 | . . . 1 1 8 2 5 5 5 15 Corruption Purged . | . . . . . . . . . . . Effects 179 | . . . 1 4 66 6 15 21 10 56 Message Errors 38 | . . . . 1 14 2 5 4 3 9 Matter Fused 24 | . . . . . 11 1 3 2 2 5 Heat Flow Errors 13 | . . . . . 4 . 1 5 1 2 Energy Discharges 18 | . . . . 1 5 1 3 4 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 2 6 . 1 3 1 4 Data Loss (major) 6 | . . . . . 2 . . . 1 3 Misfires 5 | . . . . . 3 . 2 . . . Misdirections 11 | . . . . . 4 . . . . 7 Targeting Errors 39 | . . . 1 . 13 2 . 3 1 19 Weapon Failures 7 | . . . . . 4 . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . 36 . . . . Projectiles 36 | . . . . . . 36 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . 2 . . . . . 1 . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . . 2 . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 311 | 36 . . . . 11 . . . 254 10 Shots 3 | 1 . . . . . . . . 2 . Rammed 13 | . . . . . 1 . . . . 12 Targets Rammed 15 | . . . . . 1 . . . . 14 Kicked 1 | . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . 1 Highest Temperature 415 | 84 54 370 75 192 415 199 117 197 158 213 Average Temperature 101 | 45 24 149 29 79 91 119 43 114 94 80 Received Heat Transfer 1401 | . 6 84 225 54 198 189 . 162 72 411 Effects 3 | . . 2 . . 1 . . . . . Shutdowns 2 | . . 1 . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 10 | . . 1 . 5 2 2 . . . . Heat Transferred 5317 | 150 75 405 75 555 1391 1522 50 761 . 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 293 | 5 75 293 243 108 189 226 . . . . Initial 92 | . 3 31 72 18 40 92 . . . . Average 81 | 1 30 130 115 45 79 77 . . . . Maximum Alert Level 1 | . . 1 1 . . 1 . . . . Low Security (%) 96 | 100 100 86 90 100 100 97 . . . . Level 1 3 | . . 13 9 . . 2 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 1 1 1 4 3 . . . . Investigation 4 | . 2 . 1 . 1 . . . . . Extermination 4 | . . . . . 2 2 . . . . Reinforcement 4 | . . 1 . 1 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 2 | . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 2 14 9 5 23 14 . 10 5 18 Peak Tracking Total 6 | . 3 6 3 1 5 4 . 5 4 6 Tactical Retreats 10 | . . 1 . . 4 1 . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 8 | . 1 . . 2 2 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 20 | . . . . . . . . . 20 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 1 2 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 28 | . 2 5 3 3 2 2 1 . 10 . Terminals 15 | . 2 4 3 2 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 55 | . 5 14 6 6 7 3 1 . 13 . Successful 35 | . 3 9 3 2 3 1 1 . 13 . Failed 20 | . 2 5 3 4 4 2 . . . . Catastrophic 4 | . . 1 . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 3 9 6 4 4 3 . . . . Terminals 36 | . 5 11 6 4 7 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 18 | . 1 2 . . 1 . 1 . 13 . Record 12 | . . . . . . . . . 12 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . 1 . Alert Level 2 | . . 1 . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 15 | . 2 6 3 1 2 1 . . . . Terminals 15 | . 2 6 3 1 2 1 . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 12 | . 1 4 3 1 2 1 . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 4 1 3 2 1 . . . . Full Trace Events 4 | . 1 1 1 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 8379 | 74 287 766 505 749 1547 1029 622 867 1273 660 Spaces Moved 4616 | 43 198 392 241 442 792 513 411 432 665 487 Core 308 | 6 . . . . . . . . . 302 Treads 276 | . . . . . 18 . . . 74 184 Legs 4032 | 37 198 392 241 442 774 513 411 432 591 1 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 153 150 150 150 150 180 50 Average Speed 154 | 113 123 150 151 153 160 168 150 179 180 100 Slowest Speed 1100 | 120 150 150 153 153 220 180 150 180 180 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 . Exploration Rate (%) 38 | 4 34 32 27 18 22 17 71 63 80 58 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 13 | . . . . . . . 5 3 . 5 Spaces Dug 163 | . . . . 4 . 3 . . 156 . Terrain Destroyed 258 | 4 . . . 4 1 4 2 10 156 77 Melee 27 | . . . . 4 . 3 . . 20 . Projectile 91 | . . . . . 1 1 2 10 . 77 AOE 140 | 4 . . . . . . . . 136 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 5311 | 56 228 508 326 495 919 609 415 488 700 567 Wait 180 | . 19 46 35 9 28 12 . 30 . 1 Move 4604 | 42 197 391 240 441 791 512 410 431 662 487 Hop . | . . . . . . . . . . . Pick Up 91 | 3 3 21 9 10 16 16 1 3 5 4 Fast Attach 20 | 6 1 . . 4 2 2 . . . 5 Attach 58 | . . 4 4 4 13 7 1 5 3 17 Detach 3 | . . . . 1 1 . . . 1 . Swap 24 | 1 1 6 4 4 1 6 . 1 . . Drop 51 | . 1 11 8 11 2 12 1 3 . 2 Fire 220 | 4 6 29 26 7 64 29 1 15 2 37 Melee 32 | . . . . 4 . 3 . . 25 . Ram . | . . . . . . . . . . . Kick 10 | . . . . . 1 . . . . 9 Crush 5 | . . . . . . . . . . 5 Escape Stasis 12 | . . . . . . 10 . . 2 . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 573 | -9/Materials | Discovered new exit (range 6) 673 | -9/Materials | Build established: Gunner 932 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Discovered new exit (range 3) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Evolved 2 slots: Utility x2 1423 | -8/Materials | Build established: Tank 1523 | -8/Materials | Discovered new exit (range 7) 1633 | -8/Materials | Entered Factory 1633 | -7/Factory | Evolved 2 slots: Utility x2 2336 | -7/Factory | Discovered new exit (range 20) 2382 | -7/Factory | Entered another Factory area 2382 | -6/Factory | Evolved 2 slots: Utility x2 2386 | -6/Factory | Discovered new exit (range 15) 2446 | -6/Factory | Identified exit to Lower Caves 2938 | -6/Factory | Build established: Hauler-Tank 3025 | -6/Factory | Lost 6 parts (2n1u3w) 3406 | -6/Factory | System corruption reached 10% 3916 | -6/Factory | Discovered new exit (range 10) 3928 | -6/Factory | Identified exit to Factory 3929 | -6/Factory | Entered another Factory area 3929 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4803 | -5/Factory | Lost 3 parts (1u2w) 4853 | -5/Factory | Build established: Scavenger-Tank 4929 | -5/Factory | Discovered new exit (range 5) 4940 | -5/Factory | Identified exit to Upper Caves 4958 | -5/Factory | Entered Upper Caves 5447 | -5/Upper Caves | Learned Factory garrison access intel 5456 | -5/Upper Caves | Discovered new exit (range 15) 5517 | -5/Upper Caves | Identified exit to Upper Caves 5580 | -5/Upper Caves | Entered another Upper Caves area 5602 | -5/Upper Caves | Learned Factory stockpile data 6216 | -5/Upper Caves | Build established: Scavenger-Gunner 6352 | -5/Upper Caves | Lost 4 parts (1u3w) 6423 | -5/Upper Caves | Discovered new exit (range 14) 6445 | -5/Upper Caves | Identified exit to Warlord 6447 | -5/Upper Caves | Entered Warlord 6555 | -5/Warlord | System corruption cleaned by Quarantine Array 6620 | -5/Warlord | Learned Quarantine security intel 6620 | -5/Warlord | Learned Research terminal intel 6622 | -5/Warlord | Learned 4 Research zone layouts 6622 | -5/Warlord | Learned 4 Research zone layouts 6626 | -5/Warlord | Learned location of Armory (-4) 6948 | -5/Warlord | Met Warlord 6960 | -5/Warlord | Warlord's base attacked by MAIN.C 7250 | -5/Warlord | Found Prototype Launcher 7253 | -5/Warlord | Found Prototype Energy Gun 7256 | -5/Warlord | Found Prototype Energy Gun 7262 | -5/Warlord | Found Prototype Energy Gun 7265 | -5/Warlord | Found Prototype Energy Gun 7310 | -5/Warlord | Warlord forces counterattacked 7552 | -5/Warlord | Lost 5 parts (3n2w) 7612 | -5/Warlord | Crushed by falling debris 7635 | -5/Warlord | Identified Vortex Catalyst Activator 7665 | -5/Warlord | Crushed by falling debris 7665 | -5/Warlord | System corruption reached 10% 7667 | -5/Warlord | Crushed by falling debris 7698 | -5/Warlord | Lost 6 parts (3u3w) 7707 | -5/Warlord | Discovered new exit (range 9) 7720 | -5/Warlord | Entered Proximity Caves 7720 | -4/Proximity Caves | Identified Vortex Rail (x2) 7766 | -4/Proximity Caves | Identified Vortex Rifle (x2) 7795 | -4/Proximity Caves | Lost 4 parts (1u3w) 7919 | -4/Proximity Caves | Lost 5 parts (1p2n2w) 8165 | -4/Proximity Caves | Build established: Hauler-Mutant 8190 | -4/Proximity Caves | Core integrity fell below 50% 8224 | -4/Proximity Caves | Released all parts (5) 8238 | -4/Proximity Caves | Core integrity fell below 20% 8247 | -4/Proximity Caves | Learned 4 Research zone layouts 8250 | -4/Proximity Caves | Lost 8 parts (1p3n3u1w) 8263 | -4/Proximity Caves | Spotted B-86 Titan 8278 | -4/Proximity Caves | Spotted B-86 Titan 8378 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8380 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08365_ Found 23 Matter. 08365_ Found Particle Charger. 08365_ Found 31 Matter. 08367_ Searching scrap... 08367_ Found Centrium Wheel. 08367_ Found Imp. Launcher Guidance Computer. 08367_ Found Force Booster. 08367_ Found Enh. Gauss Cannon. 08367_ Found 24 Matter. 08369_ Acquired Centrium Wheel. 08371_ Dropped Imp. Armor Integrity Analyzer. 08371_ Dropped Lgt. Nuclear Core. 08372_ Acquired Enh. Gauss Cannon. 08374_ Searching scrap... 08374_ Found Adv. System Shield. 08374_ Found Imp. Force Field. 08374_ Found Imp. Particle Charger. 08374_ Found Matter Compressor. 08374_ Found 37 Matter. 08375_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????? ??????????????????????? | | ##??????????????????????? ??????????????????????? | | #??????????????????????? ??????????????????????? | | #???????????????????????? #?????????????????????? | | #???????????????????????? #?????????????????????? | | #???????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ###?????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | #??????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# l#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#++#?????????????????????? | | ????????????????????????# #?????????????????????? | | ?#######????##??####????# #?????????????????????? | | ## ????? ## ##?### #?????????????????????? | | # ?????? ### #?????????????????????? | | #??????? ### #?????????????????????? | | #??????? #?# !!! #?????????????????????? | | ##??????# #??# !%###?????????????????????? | | ##???### #?## ##????####???????????????? | | ##?## ### ! #### ##??????????????? | | # ### ## % % #??????????????? | | # % !!! #?????????????? | | # * ## ###?????????????? | | #### ## # #??? ##???????????????? | | ## #?# #### ## #?????????????????????? | | ### ## #??####? #?????????????????????? | | ##?# ## #??????? #?????????????????????? | | ##??# #### #?????? #?????????????????????? | | ##??? #??## #??????# #?????????????????????? | | #???? #???# ##???????# ?????????????????????? | | ????? ??? ##?????????#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 675 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed CorruptionSpikedPerforator Manual? 0 Play Time 01:06:54 Cumulative 27.3 hours Start 2021.01.12 @ 22:24:08 End 2021.01.13 @ 23:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c4a86c-c2c2-4217-b527-18c7fd641bc1