Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 19:40:45 Player: KTG-V2 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (311) 1555 Value Destroyed (11370) 11370 Prototype IDs (81) 1620 Alien Tech Used (11) 2200 Bonus (26753) 26753 TOTAL SCORE: 54998 Bonus ------- High Alert Combat Kills 2573 Follower Combat Kills 72 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -292 Cogmind --------- Core Integrity 37/1600 Matter 341/425 Energy 1503/1900 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Large Storage Unit Advanced Energy Well Experimental Energy Well Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (10) --- Experimental Energy Well (548) Experimental Terrain Scanner Stasis Generator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding Advanced Powered Armor Advanced Powered Armor AEGIS Remote Shield > --- WEAPON ----------- High-powered Disruptor Cannon Plasma Lance > --- INVENTORY -------- Micro Fission Core Impulse Thruster Array Energy Well Advanced Energy Well Experimental Energy Well Advanced Reaction Control System Transdimensional Reconstructor Enhanced Nova Cannon Plasma Lance [Rating: 223] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Stasis Generator Weapon Plasma Lance Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . Utility 11 | . . . 2 . . . 1 2 . . . . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 558 | 6 13 . 52 6 2 1 53 18 2 2 7 4 40 9 8 . 1 33 8 5 10 4 20 1 41 7 . 24 26 11 12 29 16 75 12 Power 36 | 1 1 . 5 1 . . 5 2 . . . 1 2 . . . . 4 . . 2 . 3 . 3 . . 1 . 1 1 . . 3 . Engine 15 | 1 1 . 5 1 . . 5 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Core 17 | . . . . . . . . 2 . . . 1 2 . . . . 3 . . 1 . 3 . 2 . . 1 . 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Propulsion 81 | 2 3 . 14 2 . . 16 4 . . . . 4 . . . . 3 . . 4 . 2 . 6 1 . 5 3 3 . 1 1 6 1 Treads 35 | 2 3 . 14 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 42 | . . . . . . . . 4 . . . . 4 . . . . 3 . . 4 . 2 . 6 1 . 5 3 3 . 1 1 4 1 Utility 252 | 1 5 . 11 2 2 1 9 9 . 2 3 2 15 . . . . 13 . 3 4 . 5 1 14 2 . 8 18 7 11 28 13 56 7 Device 122 | . . . 2 1 . . 1 2 . 1 2 . 6 . . . . 8 . 2 3 . 1 1 9 1 . 3 9 4 8 17 10 30 1 Storage 32 | 1 4 . 4 . 2 . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . 5 1 . . . 8 2 Processor 11 | . . . 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 1 Hackware 22 | . . . . . . . . 5 . . . . 4 . . . . 3 . 1 1 . 1 . 2 . . 2 3 . . . . . . Protection 64 | . 1 . 4 1 . . 7 . . 1 1 2 4 . . . . 1 . . . . 2 . 1 1 . 2 1 2 3 11 3 14 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 189 | 2 4 . 22 1 . . 23 3 2 . 4 1 19 9 8 . 1 13 8 2 . 4 10 . 18 4 . 10 5 . . . 2 10 4 Energy Gun 6 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 62 | . 1 . 9 1 . . 1 . . . . . 9 2 2 . . 5 4 1 . 2 4 . 5 2 . 4 3 . . . . 5 2 Ballistic Gun 22 | 2 1 . 5 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . 1 . 5 . . . 3 . 1 . 1 . . 2 2 . . 1 . . . . 2 . 2 . . 2 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 56 | . . . . . . . 3 3 1 . 2 1 10 5 4 . 1 7 4 1 . 2 4 . 5 . . . . . . . . 2 1 Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . 4 1 . . . 1 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 4 . . . 4 . . . 2 . . . . . . . . . 4 . . . . . . . 4 . . 4 . 12 3 Parts Lost 46 | . 1 . 3 1 . . 7 . 1 . . . 2 . . . . 1 . . . . 2 . 1 . . 3 . . . 1 1 2 20 Power 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 25 | . . . 2 . . . 2 . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . 3 . . . . 1 2 10 Weapon 8 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 14 | . 1 . 1 1 . . 2 . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . 2 . . . 1 1 1 14 Average Slot Usage (%) 91 | . 99 100 98 100 100 99 98 91 90 84 83 84 86 93 93 93 93 93 94 93 94 94 84 84 87 89 89 85 87 91 91 90 83 83 79 Engine 3 | . 14 14 10 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 10 11 11 11 11 9 10 9 10 10 8 9 8 8 8 7 1 . Treads 6 | . 27 28 21 22 22 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 22 23 23 23 23 19 20 20 20 20 22 23 23 23 23 16 15 15 10 10 15 16 17 17 16 17 18 17 Device 5 | . . . 3 4 11 4 . 7 7 6 6 6 5 6 6 6 6 4 5 4 5 5 4 5 4 9 5 10 5 7 7 6 6 13 12 Storage 13 | . 19 28 31 33 33 33 27 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 12 14 17 16 15 9 7 Processor 6 | . . . 1 . . 5 9 7 7 7 7 7 6 13 13 13 13 5 5 5 5 5 5 5 5 5 5 9 9 8 8 8 6 8 10 Hackware 18 | . . . . . . . . 29 28 23 23 23 33 33 33 33 33 34 35 35 35 35 31 31 34 31 31 19 22 21 21 20 18 2 . Protection 3 | . 8 . 7 6 . . 8 . . . . . . . . . . . . . . . . . . . 5 1 . 2 . 1 . 11 11 Energy Cannon 3 | . 7 14 9 17 22 22 4 . . . . . . . 1 . . . . . . . 2 5 . . . 1 2 4 4 3 . . . Ballistic Gun 2 | . 17 14 10 4 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 7 5 6 5 5 4 6 6 4 4 4 5 4 2 . 1 . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 10 6 3 4 4 4 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 42 42 69 69 100 100 105 18 18 18 21 18 19 23 23 18 18 30 29 25 24 24 38 38 41 46 46 56 66 75 75 75 82 111 110 Greatest Support 113 | 40 40 40 40 40 40 40 66 18 18 18 18 18 20 20 20 20 20 28 28 28 35 35 41 41 42 46 46 81 81 76 76 86 113 113 113 Greatest Overweight (x) 7 | . 1 1 1 1 2 2 4 . . . 1 . . 1 1 . . 1 1 . 1 . . . . . . . . . . . . 7 1 Average Overweight (x) . | . . 1 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 22 22 26 26 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 14 14 14 14 18 22 22 22 22 22 10 Average Capacity 13 | 5 8 16 21 22 23 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 11 12 13 14 14 14 17 19 22 22 22 12 10 Most Carried 26 | 6 16 16 22 22 24 24 26 24 7 8 8 8 8 8 8 8 8 8 8 8 8 8 12 10 14 14 13 14 18 20 22 22 22 22 10 Average Carried 13 | 3 6 16 20 21 22 23 25 7 7 7 7 7 7 8 8 8 8 6 8 8 7 8 10 10 12 13 13 12 16 17 21 21 21 11 9 Final Capacity 26 | 6 16 16 22 22 26 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 14 14 14 14 18 22 22 22 22 10 10 Final Carried 25 | 6 16 16 22 22 23 24 25 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 14 13 13 14 18 20 22 21 21 10 4 Class Distribution -------------------- 32% | Wizard-Sprinter 18% | Hauler-Mutant 16% | Hacker-Sprinter 7% | Wizard-Scout 7% | Mutant 6% | Machinist-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8276 | 280 499 67 935 131 60 10 1281 160 67 20 69 31 405 83 119 . 80 335 80 50 110 40 70 . 826 20 66 315 237 168 70 192 429 971 . Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 13987 | 96 674 207 2078 429 . 254 2643 120 12 . . . 160 . 45 . . 345 . . 145 . 240 . 660 . 74 534 118 337 110 181 429 4096 . Parts 754 | 3 52 14 140 13 . 13 146 4 1 . . . 14 . 4 . . 21 . . 1 . 19 . 47 . . 34 9 15 5 12 20 167 . Haulers Intercepted 16 | . 2 . 6 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 10 | . 3 . 3 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 1 6 . . . 1 4 . 12 . 15 . 1 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 184 | . 11 3 35 7 . 3 44 . 1 . . . 3 . 4 . . . . . . . 9 . 8 . . 7 4 . 1 . . 44 . Melee 42 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . 1 . . 37 . Guns 36 | . 8 . 5 . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 35 | . . 3 16 7 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 66 | . 3 . 14 . . . 12 . 1 . . . . . 4 . . . . . . . 9 . 8 . . 6 4 . . . . 5 . Classes Destroyed 17 | 3 6 . 3 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Worker 18 | 1 1 . 2 . . 2 3 . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . 1 . . Builder 9 | . 1 1 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Tunneler 10 | 1 . . 1 . . 1 2 . . . . . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . Hauler 16 | . 2 . 6 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycler 20 | 1 1 1 5 1 . 2 3 1 . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Operator 6 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Watcher 45 | . 3 . 3 . . . 3 1 . . . . 2 . . . . 5 . . . . . . 6 . . 6 1 2 1 4 5 3 . Swarmer 58 | . 3 . 9 . . 3 8 . 1 . . . 1 . 4 . . . . . . . 8 . 8 . . 6 4 . . . . 3 . Grunt 72 | . 8 3 14 3 . . 26 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 17 . Brawler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 10 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Programmer 13 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . 9 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 13 | 2 3 2 6 3 . 6 11 1 1 . . . 1 . 3 . . 2 . . . . 8 . 5 . . 5 4 2 1 1 5 13 . Combat Bots Only 10 | . 2 1 5 3 . 2 10 . 1 . . . 1 . 3 . . . . . . . 6 . 4 . . 4 4 . 1 . . 7 . Max Kills in Single Turn 5 | 1 3 1 4 1 . 1 3 1 1 . . . 1 . 3 . . 1 . . . . 5 . 2 . . 3 4 1 1 1 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 . . . 2 . 1 . . . . . 3 . . . . . . . 3 . 2 . . 2 4 . . . . 5 . Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 2 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 15895 | . 547 188 1297 576 . 67 2437 20 18 20 . 41 397 . 56 . 66 26 21 . . . 578 . 88 24 . 388 . . 141 745 26 4259 3869 Core 2253 | . 82 24 128 56 . 27 209 . . 20 . . 151 . 6 . 21 . . . . . 105 . 48 . . 62 . . . 101 . 511 702 Absorbed by Shields 3214 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . 1683 1512 Core Remaining (%) 73 | 100 . 57 . . . 47 62 . . . . 97 . . . . 79 . . . . 100 . . . . 86 . 95 . . 82 . . 2 Volleys Fired 668 | 5 75 19 120 23 . 12 184 . 1 . . . 19 15 31 . . 25 21 7 . 5 22 . 20 3 . 17 5 6 2 8 . 20 3 Largest 2 | 2 2 2 2 2 . 2 2 . 1 . . . 1 1 1 . . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . 1 1 Hottest 136 | 40 80 80 91 136 . 136 136 . 39 . . . 90 90 90 . . 90 90 90 . 90 90 . 105 105 . 105 105 105 105 105 . 120 120 Shots Fired 991 | 10 148 38 222 46 . 24 273 . 1 . . . 19 15 31 . . 25 21 7 . 5 22 . 20 3 . 17 5 6 2 8 . 20 3 Gun 475 | 10 125 19 109 5 . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 466 | . 21 19 101 41 . 24 56 . . . . . 19 14 24 . . 25 21 7 . 5 17 . 16 3 . 12 4 6 2 8 . 18 3 Launcher 50 | . 2 . 12 . . . 10 . 1 . . . . 1 7 . . . . . . . 5 . 4 . . 5 1 . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 446 | 10 107 19 108 5 . . 197 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 424 | . 39 19 102 41 . 24 10 . . . . . 19 14 24 . . 25 21 7 . 5 17 . 16 3 . 12 4 6 2 8 . 3 3 Explosive 46 | . 2 . 12 . . . 6 . 1 . . . . 1 7 . . . . . . . 5 . 4 . . 5 1 . . . . 2 . Electromagnetic 75 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Robot Hit Streak 39 | 5 15 13 22 8 . 7 39 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Robot Miss Streak 3 | 1 3 2 3 1 . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 886 | 6 100 24 142 29 . 15 234 4 . . . . 8 . . . . 22 . . 6 . 3 . 23 . 1 18 2 6 5 8 18 168 44 Core Hits 494 | 5 39 8 74 11 . 8 106 2 1 . . . 5 2 5 . . 8 . . 1 . 17 . 24 . 1 20 7 5 2 5 10 102 26 Critical Hits 46 | . 3 . 6 3 . 3 5 1 . . . . . . . . . . . . . . . . 1 . . 3 . . . 2 2 12 5 Critical Kills 21 | . . . 4 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 6 . Critical Parts Destroyed 19 | . 2 . 2 2 . 1 4 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 3 Melee Attacks 936 | . . . . . . . 3 27 4 25 12 2 86 11 1 . 1 63 12 7 6 5 24 . 98 4 1 78 19 37 23 36 41 248 62 Impact 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 351 | . . . . . . . 3 27 4 25 1 2 86 11 1 . 1 63 12 7 6 5 24 . 55 . . . . . . . . 3 15 Piercing 574 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 4 1 78 19 37 23 36 41 245 47 Sneak Attacks 36 | . . . . . . . . 2 . . . . 2 . . . . 8 . . . . 1 . 8 . . 5 . 3 . 1 4 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 29 13 Damage Inflicted 37569 | 77 1394 373 3287 615 . 302 5223 275 75 . . . 397 15 488 . . 1618 . . 733 . 1671 . 3050 . 105 2300 382 596 239 569 1337 10783 1665 Guns 4671 | 77 871 108 767 58 . . 2790 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4312 | . 266 265 1436 557 . 302 1261 . . . . . . . . . . . . . . . . . . . . . . . . . . 225 . Explosions 7849 | . 255 . 1074 . . . 1172 . 75 . . . . 15 488 . . . . . . . 1458 . 1103 . . 926 292 . . . . 991 . Melee 20725 | . . . . . . . . 275 . . . . 397 . . . . 1618 . . 733 . 213 . 1947 . 105 1374 90 596 239 569 1337 9567 1665 Ramming 12 | . 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4358 | 77 747 108 767 58 . . 2601 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3210 | . 390 265 1436 557 . 302 217 . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . Explosive 7539 | . 255 . 1074 . . . 905 . 75 . . . . 15 488 . . . . . . . 1458 . 1060 . . 926 292 . . . . 991 . Electromagnetic 1725 | . . . . . . . 1500 . . . . . . . . . . . . . . . . . . . . . . . . . . 225 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4487 | . . . . . . . . 275 . . . . 397 . . . . 1618 . . 733 . 213 . 861 . . . . . . . . . 390 Piercing 16238 | . . . . . . . . . . . . . . . . . . . . . . . . . 1086 . 105 1374 90 596 239 569 1337 9567 1275 Highest Corruption 17 | . 2 2 . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . 9 11 11 11 . . . 1 3 . 7 17 Average Corruption 3 | . 2 2 . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . 9 9 11 11 . . . 1 1 . 5 8 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Effects 238 | . 13 1 . . . . . . . . . . 1 8 2 . 2 9 5 . . . . 1 87 16 3 . . . 1 4 . 70 15 Message Errors 64 | . 6 . . . . . . . . . . . 1 4 1 . 2 5 4 . . . . . 20 1 1 . . . . 1 . 16 2 Matter Fused 33 | . . . . . . . . . . . . . . . . . . . . . . . . 1 15 2 . . . . . . . 13 2 Heat Flow Errors 16 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 2 1 Energy Discharges 22 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 7 2 . . . . 1 . . 7 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 34 | . 4 . . . . . . . . . . . . 2 . . . 2 1 . . . . . 9 1 . . . . . 1 . 12 2 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . 6 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 1 . . . . . . . 1 Targeting Errors 39 | . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . 13 1 . . . . . 2 . 14 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2969 | . 26 . 45 40 . . 45 97 10 . . . 62 . 100 . . 332 . . 411 . 263 . 495 . . 231 . 89 . 95 321 302 5 Projectiles 108 | . 15 . 24 40 . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 591 | . 11 . 21 . . . 16 . 10 . . . . . 100 . . . . . . . 195 . 95 . . 106 . . . . . 37 . Melee 2270 | . . . . . . . . 97 . . . . 62 . . . . 332 . . 411 . 68 . 400 . . 125 . 89 . 95 321 265 5 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . 57 . . . 110 . . . . . . . 9 . . . . . . . 87 . . . . . . . . . . . . Shots 9 | . . . 2 . . . 4 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 252 162 297 489 . 234 170 . . . . . 90 127 136 . . 198 139 96 . 65 83 . 361 124 . 144 62 120 . 112 32 350 177 Average Temperature 58 | . 44 70 79 145 . 111 21 . . . . . 33 52 57 . . 72 49 44 . 31 33 . 99 51 . 45 32 42 . 48 17 35 93 Received Heat Transfer 2451 | . 282 111 414 159 . . 1017 . . 9 . . . . . . 12 . . . . . 60 . 21 9 . 57 . . 18 54 9 138 81 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 16 | . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6160 | . 830 555 2849 999 . 518 359 . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1201 | 15 170 110 606 235 . 110 1145 642 . . . . 194 . . . . 404 . . . . 993 362 1126 . . 711 351 333 191 416 452 1201 . Initial 520 | . 9 . 42 235 . . 42 520 . . . . 18 . . . . 133 . . . . . 347 253 . . 395 349 84 100 54 249 . . Average 272 | 5 50 83 181 151 . 39 538 532 . . . . 82 . . . . 97 . . . . 242 357 390 . . 551 210 192 111 166 321 780 . Maximum Alert Level 4 | . . . 2 1 . . 4 2 . . . . . . . . . 2 . . . . 3 1 4 . . 3 1 1 . 2 2 4 . Low Security (%) 49 | 100 100 100 72 61 . 100 15 . . . . . 100 . . . . 90 . . . . 73 . 2 . . . 33 62 100 64 1 3 . Level 1 18 | . . . 14 38 . . 15 . . . . . . . . . . 6 . . . . . 100 71 . . 3 66 37 . 35 89 1 . Level 2 18 | . . . 13 . . . 33 99 . . . . . . . . . 3 . . . . 8 . 19 . . 94 . . . . 9 6 . Level 3 5 | . . . . . . . 32 . . . . . . . . . . . . . . . 18 . 5 . . 2 . . . . . 15 . Level 4 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 73 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 4 . . . 8 1 . . . . 8 . . . . 2 . . . . 3 . 6 . . 9 2 4 . 6 . 6 . Investigation 18 | . . . 1 . . . 2 1 . . . . 4 . . . . . . . . . 1 . 2 . . 4 . 1 . 1 . 1 . Extermination 19 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . 2 . . 3 2 2 . 3 . 1 . Reinforcement 18 | . 3 . 2 . . . 4 . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . 2 . Assault 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . 2 . 3 . . . 5 . . . . 1 1 . . . . . . . . . 1 . 1 . . 4 . 2 2 4 . 18 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . . . Times Spotted 549 | . 21 5 62 10 . 4 88 5 7 3 . 8 27 1 1 . 6 8 4 . . . 40 3 20 3 . 38 7 5 7 34 9 90 33 Peak Tracking Total 30 | . 3 2 6 6 . 3 9 2 4 6 . 9 4 3 1 . 5 2 4 . . . 12 3 6 3 . 12 2 6 4 21 3 13 30 Tactical Retreats 88 | . . 2 2 . . 1 12 1 4 3 . 1 9 2 1 . 3 . . . . . 8 . 7 . . 6 . 2 . 8 . 10 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . 1 . 1 1 . . 2 . . . . . 5 . . . . 3 . . . . 2 . 1 . . 2 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . 1 . . . . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 36 | . . . 2 . . . 3 . . . . 1 . . . . . . 1 . . . 4 . 2 . . 1 6 . 4 3 . 2 7 Max in Single Turn 2 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . 2 . 1 . . 1 1 . 1 1 . 1 1 Garrison Access 18 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . 2 1 1 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 178 | . 8 . 10 3 . . 7 15 . 2 . 1 16 . . 4 . 15 . 1 4 . 6 . 17 . . 12 15 9 12 7 9 5 . Terminals 97 | . 5 . 7 1 . . 3 8 . . . 1 11 . . . . 7 . . . . 2 . 10 . . 5 8 6 9 6 3 5 . Fabricators 14 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . 2 2 1 . . 3 . . Repair Stations 17 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 3 . . 2 1 1 1 1 1 . . Recycling Units 6 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . 2 . . 1 3 . 1 . . . . Garrison Access 18 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . 2 1 1 1 . 2 . . Total Hacks 571 | . 32 . 35 4 . . 24 48 . 2 . 1 55 . . 25 . 53 . 1 17 . 14 . 70 . . 45 41 26 24 21 22 11 . Successful 412 | . 15 . 25 3 . . 14 39 . 2 . 1 36 . . 25 . 43 . 1 17 . 12 . 51 . . 27 32 17 19 12 16 5 . Failed 156 | . 16 . 10 1 . . 10 9 . . . . 19 . . . . 9 . . . . 2 . 19 . . 18 8 9 5 9 6 6 . Catastrophic 20 | . 1 . 2 . . . 4 . . . . . 3 . . . . 1 . . . . . . 2 . . 1 1 2 3 . . . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Manual 241 | . 12 . 13 . . . 10 18 . . . . 36 . . . . 22 1 . . . 6 . 34 . . 21 18 10 11 14 6 9 . Terminals 328 | . 26 . 23 2 . . 14 24 . . . 1 38 . . . . 31 . . . . 9 . 43 . . 19 24 18 17 19 9 11 . Fabricators 68 | . . . . . . . . 9 . . . . 9 . . . . 7 . . . . . . 6 . . 14 10 4 . . 9 . . Repair Stations 54 | . 4 . 4 . . . 4 2 . . . . 6 . . . . 4 . . . . 2 . 11 . . 6 2 3 2 2 2 . . Recycling Units 11 | . 2 . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . . 5 . . . . 10 . . . . . . . . . 8 . . . . 1 . 9 . . 1 4 . 4 . . . . Garrison Access 21 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . 5 1 1 1 . 2 . . Terminal Hacks 188 | . 7 . 9 3 . . 3 11 . 2 . 1 13 . . 25 . 15 . 1 17 . 6 . 22 . . 7 12 10 10 7 5 2 . Record 21 | . . . . . . . . . . 1 . . . . . 11 . . . . 5 . . . . . . . . . 4 . . . . Part Schematic 37 | . . . 1 . . . 1 3 . . . . 3 . . 6 . 2 . . 4 . . . 9 . . . 3 2 2 . 1 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . 1 . . 3 . . . . 4 . . . 1 . . . . . . . . . . Open Door 8 | . . . . 2 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 9 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 1 . . . . . Terminal Index 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Locate Traps 40 | . 3 . 2 . . . 2 4 . . . . 3 . . . . 5 . . . . 2 . 7 . . 1 3 3 2 1 1 1 . Recall Investigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 13 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . 2 2 1 . 2 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 50 | . . . . . . . . 7 . . . . 7 . . . . 6 . . . . . . 4 . . 10 8 2 . . 6 . . Load Schematic 25 | . . . . . . . . 4 . . . . 3 . . . . 3 . . . . . . 2 . . 5 4 1 . . 3 . . Build 25 | . . . . . . . . 3 . . . . 4 . . . . 3 . . . . . . 2 . . 5 4 1 . . 3 . . Repair Station Hacks 50 | . 4 . 4 . . . 4 2 . . . . 6 . . . . 4 . . . . 2 . 10 . . 4 2 2 2 2 2 . . Scan Component 25 | . 2 . 2 . . . 2 1 . . . . 3 . . . . 2 . . . . 1 . 5 . . 2 1 1 1 1 1 . . Repair 25 | . 2 . 2 . . . 2 1 . . . . 3 . . . . 2 . . . . 1 . 5 . . 2 1 1 1 1 1 . . Recycling Unit Hacks 8 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 42 | . . . 5 . . . . 10 . . . . . . . . . 8 . . . . 1 . 9 . . 1 4 . 4 . . . . Insert Component 29 | . . . 2 . . . . 5 . . . . . . . . . 6 . . . . 1 . 7 . . 1 3 . 4 . . . . Analyze 13 | . . . 3 . . . . 5 . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . . Garrison Access Hacks 18 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . 2 1 1 1 . 2 . . Seal Access 18 | . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . 2 1 1 1 . 2 . . Unauthorized Hacks 56 | . 2 . 5 . . . 3 6 . . . . 8 . . . . 7 . . . . 1 . 5 . . 3 5 2 2 3 1 3 . Terminals 47 | . 2 . 5 . . . 3 5 . . . . 6 . . . . 6 . . . . 1 . 4 . . 1 4 1 2 3 1 3 . Track 17 | . 1 . 4 . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 2 1 1 2 . Assimilate 17 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 4 . . 1 3 1 . 2 . 1 . Botnet 13 | . 1 . 1 . . . 1 4 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 2 1 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siphon 8 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 1 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 115 | . 7 . 9 1 . . 5 11 . . . . 12 . . . . 8 . . . . 2 . 13 . . 10 9 8 6 4 7 3 . Full Trace Events 16 | . . . . . . . 1 1 . . . . 4 . . . . . . . . . 1 . 2 . . 4 . 1 . 1 . 1 . Feedback Events 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 3 . . . 1 7 . . . . 3 . . 6 . 3 . . 4 . . . 10 . . . 4 2 2 . 1 . . Parts Built 27 | . . . . . . . . 4 . . . . 4 . . . . 3 . . . . . . 2 . . 5 5 1 . . 3 . . Matter 5715 | . . . . . . . . 414 . . . . 744 . . . . 610 . . . . . . 476 . . 1206 863 312 . . 1090 . . Time 1729 | . . . . . . . . 125 . . . . 258 . . . . 213 . . . . . . 112 . . 493 264 74 . . 190 . . Total Part Build Rating 157 | . . . . . . . . 15 . . . . 22 . . . . 17 . . . . . . 12 . . 28 28 9 . . 26 . . Parts Repaired 25 | . 2 . 2 . . . 2 1 . . . . 3 . . . . 2 . . . . 1 . 5 . . 2 1 1 1 1 1 . . Time 990 | . 52 . 52 . . . 58 53 . . . . 172 . . . . 131 . . . . 22 . 136 . . 136 22 18 56 68 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . . Part Schematics Acquired 11 | . . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Total Allies 23 | . . . . 2 . . . 1 . . . . 2 . . . 1 2 . . . . . 1 3 . . 4 3 1 . 2 . 1 . Largest Group 3 | . . . . 2 . . . 1 . . . . 1 . . . 1 2 . . . . . 1 2 . . 3 3 1 . 1 . 1 . Highest-Rated Group 138 | . . . . 43 . . . 26 . . . . 10 . . . 94 52 . . . . . 46 52 . . 138 96 26 . 10 . 44 . Highest-Rated Ally 94 | . . . . 31 . . . 26 . . . . 10 . . . 94 26 . . . . . 46 26 . . 46 44 26 . 10 . 44 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 34 | . . . . 4 . . . . . . . . . . . . 8 . . . . . . 6 . . . 16 . . . . . . . Total Damage 768 | . . . . . . . . . . . . . . . . . 367 . . . . . . 168 . . . 233 . . . . . . . Kills 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . 1 3 1 2 . 1 1 . 2 . 2 1 . 1 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 34140 | 109 1657 290 2953 1041 541 321 2575 804 411 778 551 717 2800 1528 443 23 332 1768 1446 430 95 1009 710 25 1952 269 23 2052 1141 702 614 764 488 2448 330 Spaces Moved 43269 | 53 796 126 1289 511 281 132 1056 1982 583 1489 1148 943 4012 1086 939 78 805 3747 1110 1113 181 1114 1467 73 3662 532 51 2348 1729 1372 1104 1535 804 3223 795 Core 11 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Treads 4241 | 50 796 126 1289 511 281 132 1056 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39017 | . . . . . . . . 1982 583 1489 1148 943 4012 1086 939 78 805 3747 1110 1113 181 1114 1467 73 3662 532 51 2348 1729 1372 1104 1535 804 3222 788 Fastest Speed 26 | 50 160 180 160 180 180 200 165 29 29 29 29 29 29 29 29 29 29 26 26 26 26 26 26 30 30 30 37 28 28 28 28 28 26 26 26 Average Speed 43 | 153 164 180 179 180 190 200 178 29 29 29 31 29 29 31 30 29 29 26 28 26 26 26 29 30 30 36 37 31 30 28 28 28 27 26 26 Slowest Speed 400 | 160 180 180 180 180 200 200 225 30 29 29 99 29 29 97 97 29 29 94 97 26 100 26 30 30 32 37 37 37 34 29 28 28 28 400 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 138 | . . . . . . . . 7 1 . . 1 24 . . . . 12 . . . . 3 . 8 . . 17 10 6 3 9 13 7 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 62 | 4 91 25 92 93 60 35 80 36 54 88 86 53 60 67 83 68 80 75 69 94 60 80 35 77 64 71 11 35 83 34 91 62 21 79 47 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 9 | . . . . . . . . . . 1 1 1 . . . 1 1 . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 38 | . . . . 1 . . . . 1 3 3 5 . 4 4 . 4 . 1 5 . 4 . . . 3 . . . . . . . . . Spaces Dug 622 | . . . 20 . . . 11 22 22 24 4 1 91 21 11 . 1 54 30 14 . 10 36 . 79 7 . 53 13 36 11 15 13 18 5 Terrain Destroyed 1050 | . 10 . 72 . . . 65 22 22 24 4 1 91 43 110 . 1 59 32 14 . 10 89 . 141 7 . 97 24 36 11 18 13 29 5 Melee 422 | . . . . . . . 3 22 4 24 4 1 72 11 1 . 1 35 11 7 . 5 19 . 63 4 . 42 10 30 9 13 13 16 2 Projectile 183 | . . . . . . . . . . . . . 19 14 24 . . 24 21 7 . 5 17 . 16 3 . 12 3 6 2 5 . 2 3 AOE 445 | . 10 . 72 . . . 62 . 18 . . . . 18 85 . . . . . . . 53 . 62 . . 43 11 . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Total 56390 | 69 1007 152 1724 587 287 166 1507 2173 815 1796 1324 1382 5461 2234 1059 77 901 4380 2190 1230 216 1815 1673 74 4309 596 52 3500 2295 1620 1366 1783 1000 4708 862 Wait 10483 | . 88 6 183 43 2 21 118 118 227 278 151 428 1247 1113 81 . 93 458 1040 97 6 688 131 1 458 46 1 1039 495 190 214 169 151 1084 18 Move 42974 | 52 795 125 1288 510 280 131 1055 1967 580 1488 1147 940 3966 1085 938 77 804 3723 1109 1112 180 1113 1461 72 3645 531 50 2314 1711 1359 1097 1516 780 3209 764 Hop 122 | . . . . . . . . 7 1 . . 1 21 . . . . 11 . . . . 3 . 8 . . 16 7 6 3 9 10 6 13 Pick Up 219 | 6 21 1 27 2 1 . 39 7 . 2 . 3 5 . . . . 10 . . 2 . 4 . 16 2 . 7 14 6 9 3 7 22 3 Fast Attach 187 | 6 4 . 16 1 . 1 23 4 . . 6 . 7 1 . . 1 14 . 2 10 . 4 . 17 1 . 9 11 4 . 10 . 34 1 Attach 88 | . 4 . 4 2 . . 13 10 . . 1 2 5 . . . . 4 . . . . 3 . 2 2 . 3 3 3 1 3 4 12 7 Detach 28 | . . . 1 . . 1 1 1 . . 1 1 3 . . . 1 2 . . . . 4 . 2 . . 3 1 . . . . 5 1 Swap 298 | . 5 . 32 3 2 . 17 4 2 2 . 2 28 8 8 . . 15 8 3 1 4 13 1 22 4 . 12 12 4 11 23 12 34 6 Drop 338 | . 14 1 52 3 2 . 54 28 . 1 6 3 4 1 . . 1 19 . 2 11 . 4 . 23 3 . 9 17 5 6 6 1 61 1 Fire 668 | 5 75 19 120 23 . 12 184 . 1 . . . 19 15 31 . . 25 21 7 . 5 22 . 20 3 . 17 5 6 2 8 . 20 3 Melee 859 | . . . . . . . 3 27 4 25 12 2 86 11 1 . 1 63 12 7 6 5 24 . 96 4 1 71 19 37 23 36 35 203 45 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . . . . . . . . . 70 . . . . 36 . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 675 | -10/Materials | Central database locked down 675 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Repaired Lgt. Treads 772 | -10/Materials | Repaired Lgt. Treads 1083 | -10/Materials | Discovered new exit (range 6) 1293 | -10/Materials | Discovered new exit (range 10) 1709 | -10/Materials | Discovered new exit (range 10) 1767 | -10/Materials | Entered Mines 1866 | -10/Mines | Discovered new exit (range 8) 1971 | -10/Mines | Learned Materials security intel 2057 | -10/Mines | Entered Materials 2057 | -9/Materials | Evolved 2 slots: Utility x2 2142 | -9/Materials | Repaired Assault Rifle 2170 | -9/Materials | Repaired Lgt. Treads 2279 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Identified exit to Storage 2804 | -9/Materials | Build established: Hauler-Mutant 3391 | -9/Materials | Discovered new exit (range 11) 3421 | -9/Materials | Build established: Scavenger-Mutant 3853 | -9/Materials | Discovered new exit (range 16) 3957 | -9/Materials | Build established: Hauler-Mutant 4253 | -9/Materials | Discovered new exit (range 13) 4857 | -9/Materials | First assault squad dispatched 5010 | -9/Materials | Entered Mines 5011 | -9/Mines | Assembled infested the area 5066 | -9/Mines | Met 8R-AWN 5195 | -9/Mines | Discovered new exit (range 5) 5366 | -9/Mines | Learned Materials security intel 5417 | -9/Mines | Found the Drone Emporium 5511 | -9/Mines | Discovered new exit (range 7) 5620 | -9/Mines | Discovered new exit (range 13) 5910 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6051 | -9/Mines | Entered Exiles 6096 | -9/Exiles | Welcomed by 8R-AWN 6125 | -9/Exiles | Met EX-HEX 6222 | -9/Exiles | Met EX-DEC 6574 | -9/Exiles | Discovered new exit (range 10) 6592 | -9/Exiles | Entered Mines 6777 | -8/Mines | Core integrity fell below 50% 6873 | -8/Mines | Discovered new exit (range 15) 6913 | -8/Mines | Entered Materials 6913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7873 | -8/Materials | Repaired Lgt. Treads 7906 | -8/Materials | Repaired Imp. Ion Engine 8062 | -8/Materials | Garrison activated, responded to threat 8310 | -8/Materials | Discovered new exit (range 12) 9313 | -8/Materials | First assault squad dispatched 9397 | -8/Materials | Discovered new exit (range 11) 9435 | -8/Materials | Destroyed 10 combat bots 9488 | -8/Materials | Identified exit to Factory 9488 | -8/Materials | Entered Factory 9488 | -7/Factory | Evolved 2 slots: Utility x2 9549 | -7/Factory | Discovered new exit (range 5) 9550 | -7/Factory | Identified exit to Lower Caves 9783 | -7/Factory | Build established: Hacker-Sprinter 9880 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 9888 | -7/Factory | Fabricated Adv. Signal Interpreter? 10066 | -7/Factory | Repaired Broken Cesium-ion Thruster? 10091 | -7/Factory | Discovered new exit (range 9) 10093 | -7/Factory | Identified exit to Factory 10205 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10292 | -7/Factory | Entered Lower Caves 10310 | -7/Lower Caves | Identified exit to Lower Caves 10703 | -7/Lower Caves | Entered another Lower Caves area 10735 | -7/Lower Caves | Encountered a Warlord checkpoint 10763 | -7/Lower Caves | Learned Factory emergency access door positions 11402 | -7/Lower Caves | Learned 4 Factory zone layouts 11477 | -7/Lower Caves | Discovered new exit (range 6) 11478 | -7/Lower Caves | Identified exit to Zion 11481 | -7/Lower Caves | Entered Zion 11487 | -7/Zion | Given the Hacking Drone Bay 11496 | -7/Zion | Found Prototype Device 11496 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11501 | -7/Zion | Discovered new exit (range 12) 11619 | -7/Zion | Given A8's code to call for help 11660 | -7/Zion | Found Prototype Launcher 11660 | -7/Zion | Identified Gui. Missile Launcher 11726 | -7/Zion | Learned location of Data Miner (-6) 11928 | -7/Zion | Discovered new exit (range 4) 11930 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11930 | -7/Zion | Identified exit to Deep Caves 12030 | -7/Zion | Identified exit to Proximity Caves 12032 | -7/Zion | Entered Proximity Caves 12082 | -6/Proximity Caves | Learned Factory emergency access door positions 12733 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12742 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12749 | -6/Proximity Caves | Entered Factory 12749 | -6/Factory | Evolved 2 slots: Utility x2 12750 | -6/Factory | Identified exit to Lower Caves 12819 | -6/Factory | Found Prototype Processor 12928 | -6/Factory | Spotted B-75 Beast 13161 | -6/Factory | Identified exit to Extension 13270 | -6/Factory | Identified Exp. Signal Interpreter 14548 | -6/Factory | Repaired Imp. Cesium-ion Thruster 14600 | -6/Factory | Repaired Imp. Flight Unit 14653 | -6/Factory | Repaired Imp. Flight Unit 14792 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15109 | -6/Factory | Fabricated Exp. Sensor Array? 15305 | -6/Factory | Fabricated Exp. Signal Interpreter? 15525 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15549 | -6/Factory | Entered Lower Caves 15555 | -6/Lower Caves | Learned Factory terminal intel 15592 | -6/Lower Caves | Encountered a Warlord checkpoint 15821 | -6/Lower Caves | Build established: Wizard-Sprinter 17063 | -6/Lower Caves | Discovered new exit (range 10) 17066 | -6/Lower Caves | Identified exit to Lower Caves 17077 | -6/Lower Caves | Entered another Lower Caves area 17080 | -6/Lower Caves | Identified exit to Factory 17471 | -6/Lower Caves | Discovered new exit (range 9) 17480 | -6/Lower Caves | Identified exit to Data Miner 17520 | -6/Lower Caves | Entered Data Miner 17520 | -6/Data Miner | Discovered new exit (range 6) 17526 | -6/Data Miner | Met Data Miner 17531 | -6/Data Miner | Learned location of Section 7 (-2) 17531 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17536 | -6/Data Miner | Received God Mode back door access code from Data Miner 17543 | -6/Data Miner | Identified exit to Proximity Caves 17543 | -6/Data Miner | Entered Proximity Caves 17593 | -5/Proximity Caves | Learned Factory emergency access door positions 17669 | -5/Proximity Caves | Learned location of Armory (-3) 17782 | -5/Proximity Caves | Escorted by Enhanced Grunt 17862 | -5/Proximity Caves | Discovered exit to Factory (range 14) 17875 | -5/Proximity Caves | Entered Factory 17875 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17877 | -5/Factory | Loaded intel: 19 terminal locations 17934 | -5/Factory | Identified exit to Upper Caves 17955 | -5/Factory | Discovered new exit (range 7) 17960 | -5/Factory | Identified exit to Factory 18043 | -5/Factory | Central database locked down 18126 | -5/Factory | Repaired Exp. Sensor Array 18178 | -5/Factory | Repaired Imp. Flight Unit 18811 | -5/Factory | Discovered exit to Factory (range 16) 18943 | -5/Factory | Discovered exit to Factory (range 4) 19196 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 19304 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 19358 | -5/Factory | Fabricated Adv. Hacking Suite? 19380 | -5/Factory | Local fabrication network quarantined 19643 | -5/Factory | Entered Upper Caves 19654 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20459 | -5/Upper Caves | Learned Factory emergency access door positions 20740 | -5/Upper Caves | Learned Factory terminal intel 21087 | -5/Upper Caves | Discovered new exit (range 8) 21088 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21088 | -5/Upper Caves | Identified exit to Upper Caves 21089 | -5/Upper Caves | Entered another Upper Caves area 21104 | -5/Upper Caves | Discovered exit to Factory (range 9) 21258 | -5/Upper Caves | Identified exit to Zhirov 21519 | -5/Upper Caves | Entered Zhirov 21519 | -5/Zhirov | Discovered new exit (range 3) 21524 | -5/Zhirov | Met Zhirov 21530 | -5/Zhirov | Learned location of Quarantine (-2) 21530 | -5/Zhirov | Learned location of Testing (-3) 21530 | -5/Zhirov | Learned location of Command (-1) 21531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21536 | -5/Zhirov | Found Alien Artifact 21536 | -5/Zhirov | Identified Integrated Reactor 21536 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21544 | -5/Zhirov | Found Alien Artifact 21606 | -5/Zhirov | Identified exit to Proximity Caves 21614 | -5/Zhirov | Entered Proximity Caves 22584 | -4/Proximity Caves | Discovered exit to Factory (range 14) 22623 | -4/Proximity Caves | Entered Factory 22623 | -4/Factory | Evolved 2 slots: Utility x2 22625 | -4/Factory | Loaded intel: 20 terminal locations 22628 | -4/Factory | Identified exit to Upper Caves 22935 | -4/Factory | Repaired Mic. Nuclear Core? 23069 | -4/Factory | Incoming investigation squad redirected 23161 | -4/Factory | Spotted B-86 Titan 23333 | -4/Factory | Manually triggered Chute Trap 23333 | -4/Factory | Sucked down chute 23333 | -4/Factory | Entered Waste 23334 | -4/Waste | Met a frightened Derelict 23336 | -4/Waste | Spotted C-40 Crusher 23342 | -4/Waste | Spotted C-40 Crusher 23347 | -4/Waste | Spotted C-40 Crusher 23348 | -4/Waste | EMP discharged 23349 | -4/Waste | Spotted C-40 Crusher 23352 | -4/Waste | Spotted C-40 Crusher 23355 | -4/Waste | Discovered new exit (range 10) 23357 | -4/Waste | Identified exit to Factory 23358 | -4/Waste | Entered Factory 23626 | -4/Factory | Repaired Exp. Sensor Array 23840 | -4/Factory | Identified Transdimensional Reconstructor 23988 | -4/Factory | Repaired Field Propulsion Array 24453 | -4/Factory | Repaired Mic. Fission Core? 24469 | -4/Factory | Repaired Med. Storage Unit 24480 | -4/Factory | Repaired Med. Storage Unit 24897 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 24897 | -4/Factory | Mak. System Shield fried by hacking feedback 24924 | -4/Factory | Incoming investigation squad redirected 24959 | -4/Factory | Fabricated Plasma Lance (x1) 24966 | -4/Factory | System corruption reached 10% 25164 | -4/Factory | Local fabrication network quarantined 25310 | -4/Factory | Entered Upper Caves 25339 | -4/Upper Caves | Learned Research stockpile data 25351 | -4/Upper Caves | Learned 4 Research zone layouts 25571 | -4/Upper Caves | Discovered new exit (range 16) 25579 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25579 | -4/Upper Caves | Identified exit to Upper Caves 25579 | -4/Upper Caves | Entered another Upper Caves area 25592 | -4/Upper Caves | Discovered new exit (range 9) 25595 | -4/Upper Caves | Identified exit to Research 25602 | -4/Upper Caves | Entered Research 25602 | -3/Research | Evolved 2 slots: Propulsion x2 25644 | -3/Research | Discovered new exit (range 25) 25904 | -3/Research | Build established: Wizard-Scout 25919 | -3/Research | Discovered new exit (range 28) 26138 | -3/Research | Repaired Exp. Terrain Scanner 26194 | -3/Research | Repaired Mic. Fission Core 26288 | -3/Research | Identified exit to Armory 26288 | -3/Research | Identified exit to Testing 26310 | -3/Research | Incoming investigation squad redirected 26326 | -3/Research | Identified exit to Research 26327 | -3/Research | Adv. System Shield fried by hacking feedback 26372 | -3/Research | Discovered exit to Research (range 27) 26415 | -3/Research | Allied Derelicts emerged from ambush trap array 26602 | -3/Research | First assault squad dispatched 26620 | -3/Research | Incoming assault squad redirected 26704 | -3/Research | Incoming investigation squad redirected 26729 | -3/Research | Build established: Hacker-Ninja 26873 | -3/Research | Fabricated Adv. System Shield? 27189 | -3/Research | Fabricated Adv. Hacking Suite (x1) 27353 | -3/Research | Fabricated Exp. Utility Shielding? 27450 | -3/Research | Fabricated Exp. Utility Shielding (x1) 27507 | -3/Research | Fabricated Adv. Hacking Suite (x1) 27508 | -3/Research | Build established: Wizard-Mutant 27654 | -3/Research | Entered Testing 27948 | -3/Testing | Found Prototype Energy Cannon 27948 | -3/Testing | Identified Potential Cannon 27981 | -3/Testing | Repaired Impulse Thruster Array 28048 | -3/Testing | Fabricated Adv. System Shield (x1) 28165 | -3/Testing | Found Prototype Hackware 28205 | -3/Testing | Identified Ghost Barrier 28300 | -3/Testing | Fabricated Exp. Propulsion Shielding (x1) 28355 | -3/Testing | Build established: Wizard-Sprinter 28450 | -3/Testing | Fabricated Femtoactuators (x1) 28460 | -3/Testing | Central database locked down 28610 | -3/Testing | Fabricated Powered Armor (x2) 28795 | -3/Testing | Entered Research 28795 | -2/Research | Evolved 2 slots: Utility x2 28814 | -2/Research | Discovered new exit (range 24) 28878 | -2/Research | Identified exit to Quarantine 28926 | -2/Research | Found Prototype Device 29100 | -2/Research | Build established: Wizard-Scout 29249 | -2/Research | Repaired Mic. Fission Core? 29299 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 29336 | -2/Research | Discovered new exit (range 29) 29497 | -2/Research | Entered Quarantine 29504 | -2/Quarantine | Found Alien Energy Cannon 29602 | -2/Quarantine | Found Alien Artifact 29634 | -2/Quarantine | Found Transdimensional Reconstructor 29639 | -2/Quarantine | Found Alien Artifact 29644 | -2/Quarantine | Found Transdimensional Reconstructor 29680 | -2/Quarantine | Repaired Mic. Fission Core 29799 | -2/Quarantine | Found Alien Artifact 29826 | -2/Quarantine | Spotted Alpha 7 29836 | -2/Quarantine | Identified Dimensional Node Initializer 29836 | -2/Quarantine | Identified Core Reset Matrix 29836 | -2/Quarantine | Identified Subatomic Replicator 29908 | -2/Quarantine | Discovered new exit (range 28) 30052 | -2/Quarantine | Identified exit to Access 30083 | -2/Quarantine | Spotted Fortress 30105 | -2/Quarantine | Discovered new exit (range 5) 30106 | -2/Quarantine | Identified exit to Section 7 30111 | -2/Quarantine | Entered Section 7 30187 | -2/Section 7 | Repaired Impulse Thruster Array 30279 | -2/Section 7 | Found Alien Artifact 30279 | -2/Section 7 | Identified Integrity Redistributor 30279 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-21) 30315 | -2/Section 7 | Found Integrity Redistributor 30483 | -2/Section 7 | Discovered exit to Access (range 15) 30485 | -2/Section 7 | Initialized slip node 30626 | -2/Section 7 | Spotted Alpha 7 30652 | -2/Section 7 | Spotted Executioner 30656 | -2/Section 7 | Spotted Executioner 30665 | -2/Section 7 | Spotted B-99 Colossus 30679 | -2/Section 7 | Found Integrity Redistributor 30679 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-20) 30683 | -2/Section 7 | Found Integrity Redistributor 30693 | -2/Section 7 | Found Alien Artifact 30693 | -2/Section 7 | Identified LRC Matter Compressor 30693 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 30698 | -2/Section 7 | Found Alien Artifact 30698 | -2/Section 7 | Identified LRC Boosters 30698 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 30814 | -2/Section 7 | Found Alien Artifact 30814 | -2/Section 7 | Identified Core Expander 30814 | -2/Section 7 | Installed Core Expander, added new Weapon slot 30818 | -2/Section 7 | Warped through subspace 30842 | -2/Section 7 | Build established: Wizard-Sprinter 30849 | -2/Section 7 | Spotted S7 Guard 30875 | -2/Section 7 | Entered Access 30875 | -1/Access | Evolved 2 slots: Propulsion x2 31034 | -1/Access | Repaired Powered Armor 31066 | -1/Access | Fabricated Exp. Force Field (x1) 31105 | -1/Access | Found Antimissile System 31134 | -1/Access | Found Prototype Slashing Weapon 31194 | -1/Access | Fabricated Com. HERF Cannon (x1) 31219 | -1/Access | Fabricated Exp. Phase Shifter (x1) 31309 | -1/Access | Discovered new exit (range 21) 31363 | -1/Access | Entered Command 31453 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-77) 31488 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 31491 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-87) 31521 | -1/Command | Spotted B-99 Colossus 31554 | -1/Command | Discovered new exit (range 25) 31687 | -1/Command | Build established: Hacker-Sprinter 31734 | -1/Command | Destroyed 7 combat bots 31740 | -1/Command | Adv. Hacking Suite fried by hacking feedback 31770 | -1/Command | Incoming investigation squad redirected 31778 | -1/Command | Spotted M Guard 31778 | -1/Command | Spotted M Guard 31779 | -1/Command | Spotted Combat Programmer 31806 | -1/Command | Spotted Combat Programmer 31813 | -1/Command | Destroyed Combat Programmer 31822 | -1/Command | Destroyed Combat Programmer 31846 | -1/Command | Destroyed M Guard 31886 | -1/Command | Destroyed M Guard 31886 | -1/Command | All MAIN.C guards destroyed 31900 | -1/Command | Found Prototype Reactor 31904 | -1/Command | Found Prototype Device 31904 | -1/Command | Identified AEGIS Remote Shield 31907 | -1/Command | First assault squad dispatched 31911 | -1/Command | Found Prototype Reactor 31915 | -1/Command | Identified Zero-point Reactor (x2) 31925 | -1/Command | Incoming assault squad redirected 31955 | -1/Command | Found Prototype Protection 31955 | -1/Command | Identified Hvy. Regenerative Plating 32069 | -1/Command | Met MAIN.C 32073 | -1/Command | 0b10 Conduit disabled 32088 | -1/Command | Destroyed MAIN.C Shell 32090 | -1/Command | MAIN.C activated Command garrisons 32096 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-108) 32123 | -1/Command | Destroyed MAIN.C 32135 | -1/Command | Phase Generator disabled 32375 | -1/Command | Build established: Machinist-Sprinter 33194 | -1/Command | Discovered new exit (range 11) 33233 | -1/Command | Found Adv. Powered Armor 33234 | -1/Command | Found Adv. Powered Armor 33418 | -1/Command | Found Prototype Energy Cannon 33418 | -1/Command | Identified Hpw. Disruptor Cannon 33428 | -1/Command | Found Prototype Protection 33428 | -1/Command | Identified Centrium Heavy Armor Plating 33443 | -1/Command | Found Prototype Processor 33443 | -1/Command | Identified Exp. Target Analyzer 33449 | -1/Command | Found Zero-point Reactor 33455 | -1/Command | Found Prototype Device 33456 | -1/Command | Identified Beam Splitter 33610 | -1/Command | Found Zero-point Reactor 33805 | -1/Command | Warped through subspace to slip node 33805 | -1/Command | Discovered new exit (range 4) 33806 | -1/Command | Core integrity fell below 50% 33811 | -1/Command | Entered Access_0 33812 | -1/Access_0 | Met Architect 33852 | -1/Access_0 | Found Alien Artifact 33876 | -1/Access_0 | A6 warped into view 33890 | -1/Access_0 | Subspace Access Node disabled 33896 | -1/Access_0 | Subspace Access Node disabled 33924 | -1/Access_0 | A5 warped into view 33927 | -1/Access_0 | Found Alien Artifact 33953 | -1/Access_0 | Found Alien Artifact 33962 | -1/Access_0 | Subspace Access Node disabled 33995 | -1/Access_0 | Subspace Access Node disabled 34062 | -1/Access_0 | System corruption reached 10% 34100 | -1/Access_0 | Lost 5 parts (5u) 34120 | -1/Access_0 | Core integrity fell below 20% 34131 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 34131 | -1/Access_0 | Warped through subspace to slip node 34131 | -1/Access_0 | Discovered new exit (range 8) 34138 | -1/Access_0 | Identified Integrated Dissipator 34138 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34139 | -1/Access_0 | Identified Stasis Generator 34141 | *** | Establishing 0b11! Last Messages --------------- 34125_ A6 follow-up attacks with Enh. Force Lance. 34126_ Penetrated by Quantum Shear. 34126_ Critical hit. 34126_ Impulse Thruster Array destroyed. 34128_ Plasma Lance destroyed. 34128_ A6 follow-up attacks with Enh. Force Lance. 34129_ Destroyed Alien Energy Gun. 34130_ System corrupted: Energy discharge (-454). 34130_ Penetrated by HV Slug. 34130_ Knocked back. 34131_ Cld. Impulse Thruster destroyed. 34131_ Impulse Thruster Array destroyed. 34131_ Identified Hpw. Transdimensional Reconstructor. 34131_ Warped through subspace, drawn to slip node. 34131_ EXIT=FOUND 34138_ Identified Integrated Dissipator. 34138_ Integrated Dissipator installed, core heat dissipation increased (+20). 34139_ Identified Stasis Generator. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 71 Energy Capacity 2180 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 12 Power Amplification 30 Armor Coverage 800 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 25 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Imp. Utility Shielding | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Scanalyzed Plasma Lance | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Scanalyzed Impulse Thruster Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Cld. Impulse Thruster | -3/Testing | Scanalyzed Femtoactuators | -3/Testing | Hacked Adv. Armor Integrity Analyzer | -3/Testing | Hacked Exp. Melee Analysis Suite | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Exp. Force Field | -2/Research | Hacked Mni. Fusion Reactor | -2/Quarantine | Hacked Imp. Q-thruster | -2/Quarantine | Hacked Exp. Phase Shifter | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. System Shield | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Adv. System Shield | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Femtoactuators | x1 | -3/Testing Powered Armor | x2 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Force Field | x1 | -1/Access Com. HERF Cannon | x1 | -1/Access Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Integrity Redistributor Dimensional Node Initializer LRC Matter Compressor LRC Boosters Core Expander Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Integrated Dissipator Stasis Generator Achievements -------------- Ambidextrous Behind The Curtain By A Hair Great Explorer Wheee! Challenges ------------ None Game ------ Seed AdvancedLightpackEngine Manual? 0 Play Time 09:05:04 Cumulative 113.9 hours Start 2021.03.09 @ 00:02:02 End 2021.03.13 @ 19:40:45 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 0 Explorer 1 Win Type 1 Total 7 Types 3/2/0/1/0/0/0/1/0 Lore% 54 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 536783bd-e42c-4da1-8ab0-850b0093d983