Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 12:04:45 Player: ochotona_princeps Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (71) 355 Value Destroyed (2117) 2117 Prototype IDs (21) 420 Alien Tech Used (3) 600 Bonus (937) 937 TOTAL SCORE: 12929 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Hacked Protovariant 500 Friendly Fire -441 Cogmind --------- Core Integrity 0/1600 Matter 33/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Quantum Shading Machine Kinetic Spear Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Core Analyzer Improved Hacking Suite System Shield Advanced System Shield Ghost Barrier Relay Coupler [NC] > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Improved Q-thruster Remote Datajack Kinetic Spear Kinetic Spear [Rating: 132] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Maul Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . Utility 13 | . . . . . 3 2 . . . . 2 . . 2 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 16 2 . 2 15 13 2 1 4 4 18 10 2 16 12 9 13 7 1 . Power 13 | 1 . . . . 1 3 . . . 2 . 1 . 2 1 . 2 . . . Engine 5 | 1 . . . . . 2 . . . 1 . . . 1 . . . . . . Core 5 | . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Propulsion 34 | 2 2 . . 1 4 1 . . . 1 6 1 . 3 5 2 2 3 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 32 | . 2 . . 1 4 1 . . . 1 6 1 . 3 5 2 2 3 1 . Utility 59 | 1 3 . . . 6 6 2 1 1 1 10 4 1 8 5 2 7 1 . . Device 28 | . 1 . . . 3 5 1 . . 1 7 . 1 3 1 . 5 . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 . . . 2 . . 2 1 . 1 . . . Hackware 13 | . 1 . . . 1 . . 1 . . . 3 . 1 3 1 1 1 . . Protection 9 | . 1 . . . 2 1 . . 1 . 1 1 . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon 48 | 3 11 2 . 1 4 3 . . 3 . 2 4 1 3 1 5 2 3 . . Energy Gun 4 | 3 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 1 3 1 . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 2 1 . 1 1 . . . . . . 1 . 2 . . 1 . . . Special Weapon 4 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Impact Weapon 14 | . 6 1 . . 3 2 . . 1 . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . . 3 1 . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 1 . . . . . . 2 5 4 . . Corrupted Parts 2 | . . . . . 1 . . . . 1 . . . . . . . . . . System Corruption 13 | . . . . . 11 . . . . 2 . . . . . . . . . . Parts Lost 60 | . 1 . . 2 5 1 . . . 5 1 9 6 . 10 1 4 5 8 2 Power 9 | . . . . 1 1 . . . . 1 . 1 1 . 1 . 1 2 . . Propulsion 18 | . . . . 1 . . . . . 1 1 3 1 . 4 . 1 1 5 . Utility 27 | . 1 . . . 3 1 . . . 3 . 5 3 . 3 1 1 1 3 2 Weapon 6 | . . . . . 1 . . . . . . . 1 . 2 . 1 1 . . Highest Loss Streak 8 | . 1 . . 2 2 1 . . . 3 1 5 3 . 8 1 3 4 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 100 100 96 83 61 70 83 84 67 73 77 41 53 66 56 63 72 47 20 Engine 5 | . 13 14 14 12 4 3 7 7 7 4 6 2 . 1 . 6 2 . . . Core 1 | . . . . . 3 2 . . . 1 . 3 4 2 2 . . 1 . . Flight 18 | . 22 28 28 27 27 23 23 23 23 23 20 14 1 7 9 5 11 9 12 . Device 12 | . 7 14 14 14 13 14 21 23 23 11 18 19 6 4 6 . 5 11 . . Processor 7 | . . . . . . . 3 7 7 3 2 11 11 16 18 19 19 21 20 15 Hackware 10 | . 4 14 14 14 15 . . 6 7 7 6 11 9 10 18 20 16 20 15 5 Protection 2 | . 1 . . . 1 7 7 7 7 7 6 . . 3 2 . . . . . Impact Weapon 6 | . 19 25 28 26 16 1 7 7 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 5 7 2 10 5 5 2 . . . . . Peak Build Rating 132 | 6 11 11 11 11 39 42 39 43 52 45 62 73 41 85 104 96 116 132 96 39 Average Rating 46 | 4 8 10 11 10 24 37 36 42 44 37 46 64 34 61 84 63 88 105 74 29 On Entrance 40 | . 6 11 11 11 8 36 32 39 43 45 36 58 43 22 85 41 94 97 85 39 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 52 | 14 14 8 8 8 24 24 15 15 15 15 20 21 12 30 30 16 52 28 . . Greatest Support 57 | 32 32 8 8 8 30 24 15 21 21 21 26 29 13 30 32 24 56 57 41 3 Greatest Overweight (x) 2 | . 1 . . . . . . . . 2 . 1 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 2 2 Average Carried 4 | . 4 5 5 4 3 4 3 4 4 4 4 4 3 3 4 4 1 2 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 3 4 4 4 5 5 5 5 4 4 3 5 1 2 2 2 Class Distribution -------------------- 30% | Mutant 28% | Sprinter 20% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Matter Collected 1648 | 184 325 38 . 5 159 160 50 10 40 30 60 226 25 58 76 17 124 56 . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2057 | . 317 69 . . 399 238 . . . 77 201 298 177 149 76 . . 56 . . Parts 99 | . 19 2 . . 17 13 . . . 7 7 9 6 15 2 . . 2 . . Haulers Intercepted 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 47 | . 12 1 . . 10 2 . . . 1 1 9 3 7 1 . . . . . Melee 21 | . 2 . . . 6 2 . . . 1 1 4 3 2 . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . AOE 17 | . 6 . . . 1 . . . . . . 5 . 5 . . . . . . Classes Destroyed 13 | . 6 1 . . 1 1 . . . 1 1 1 . . 1 . . . . . Worker 5 | . 3 . . . . . . . . . . . . 1 . . . 1 . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 7 | . 2 . . . 1 1 . . . . . 2 . . . . . 1 . . Watcher 7 | . 1 . . . 1 2 . . . . 1 1 . . 1 . . . . . Swarmer 26 | . 9 . . . 3 . . . . . . 9 . 5 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 13 | . 3 1 . . 4 1 . . . . . . 3 1 . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 7 1 . . 3 2 . . . 1 2 5 3 4 1 . . 1 . . Combat Bots Only 6 | . 6 1 . . 3 1 . . . 1 1 5 3 4 1 . . . . . Max Kills in Single Turn 3 | . 2 1 . . 1 1 . . . 1 1 3 1 3 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 1 . . . . . . 3 . 3 . . . . . . Melee 1 | . 1 . . . 1 1 . . . 1 1 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Hostile Shots Fired 885 | . 25 4 . 3 64 28 . 11 . 67 43 54 52 56 136 39 72 42 149 40 Missed 459 | . 11 2 . 2 30 14 . 9 . 32 28 20 17 27 72 25 47 25 83 15 Damage Taken 8494 | . 200 45 . 38 496 222 . 12 . 672 162 525 710 541 1443 203 571 440 1520 694 Core 3935 | . 26 25 . . 108 16 . . . 223 46 246 490 189 500 134 164 151 956 661 Absorbed by Shields 144 | . . . . . . . . . . . 61 37 27 . . . . . 19 . Core Remaining (%) 72 | 100 . . . 79 80 . . . . 65 94 . 26 83 . 51 . 72 . . Volleys Fired 63 | . 21 . . 3 2 . . . . . . 4 . 6 10 5 1 11 . . Largest 2 | . 2 . . 1 1 . . . . . . 1 . 1 1 1 1 2 . . Hottest 113 | . 50 . . 30 30 . . . . . . 39 . 39 113 113 80 105 . . Shots Fired 74 | . 25 . . 4 2 . . . . . . 4 . 6 10 5 1 17 . . Gun 31 | . 19 . . . . . . . . . . . . . . . . 12 . . Cannon 11 | . . . . . . . . . . . . . . . 2 4 . 5 . . Launcher 23 | . 6 . . 4 2 . . . . . . 4 . 6 . . 1 . . . Special 9 | . . . . . . . . . . . . . . . 8 1 . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . . . . . Thermal 24 | . 1 . . . . . . . . . . . . . 2 4 . 17 . . Explosive 22 | . 6 . . 4 2 . . . . . . 4 . 6 . . . . . . Electromagnetic 11 | . 10 . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 7 | . 3 . . 2 3 . . . . . . . . 1 7 2 . 7 . . Robot Miss Streak 4 | . 4 . . . 1 . . . . . . . . . 1 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 128 | . 20 3 . 1 20 12 . . . 11 8 18 7 6 12 1 . 9 . . Core Hits 70 | . 15 . . . 6 5 . . . 4 3 12 4 13 . . 4 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 3 1 . . 6 . . . . . . . . . . . . . . . Critical Strikes 21 | . 3 1 . . 6 3 . . . 1 3 1 2 1 . . . . . . Smash 10 | . 3 1 . . 6 . . . . . . . . . . . . . . . Sever 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Impale 7 | . . . . . . . . . . 1 2 1 2 1 . . . . . . Melee Attacks 199 | . 25 7 . 1 35 23 . 1 1 14 19 36 16 13 7 . . 1 . . Impact 71 | . 25 7 . 1 35 1 . 1 1 . . . . . . . . . . . Slashing 30 | . . . . . . 22 . . . . 8 . . . . . . . . . Piercing 98 | . . . . . . . . . . 14 11 36 16 13 7 . . 1 . . Sneak Attacks 13 | . 1 1 . . 2 3 . . . . 3 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . 3 . . . 2 . . . . . 1 3 . . . . . . . . Damage Inflicted 7577 | . 1077 203 . 43 1068 901 . . . 351 400 1645 284 1007 290 . 100 192 16 . Guns 262 | . 105 . . . . . . . . . . . . . . . . 157 . . Cannons 76 | . . . . . . . . . . . . . . . 41 . . 35 . . Explosions 2178 | . 463 . . 43 158 . . . . . . 590 . 824 . . 100 . . . Melee 5045 | . 509 203 . . 910 901 . . . 351 400 1055 284 183 249 . . . . . Ramming 16 | . . . . . . . . . . . . . . . . . . . 16 . Kinetic 61 | . 61 . . . . . . . . . . . . . . . . . . . Thermal 278 | . 45 . . . . . . . . . . . . . 41 . . 192 . . Explosive 2042 | . 430 . . 43 158 . . . . . . 590 . 821 . . . . . . Electromagnetic 135 | . 32 . . . . . . . . . . . . 3 . . 100 . . . Impact 1693 | . 509 203 . . 910 71 . . . . . . . . . . . . . . Slashing 993 | . . . . . . 830 . . . . 163 . . . . . . . . . Piercing 2359 | . . . . . . . . . . 351 237 1055 284 183 249 . . . . . Highest Corruption 11 | . 1 1 1 1 11 . . . . 4 . . . 1 . . . 6 7 8 Average Corruption 3 | . 1 1 1 1 11 . . . . 3 . . . 1 . . . 3 4 7 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 16 | . 1 . 1 2 6 . . . . 1 . . . . . . . 1 3 1 Message Errors 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Matter Fused 7 | . 1 . . 1 2 . . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1533 | . 214 129 . 26 377 56 . . . . 95 561 . 10 65 . . . . . Projectiles 8 | . . . . . . . . . . . . . . . 8 . . . . . Explosions 169 | . 38 . . 26 5 . . . . . . 90 . 10 . . . . . . Melee 1356 | . 176 129 . . 372 56 . . . . 95 471 . . 57 . . . . . Knockbacks 6 | . . 2 . . 4 . . . . . . . . . . . . . . . Impact 5 | . . 2 . . 3 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 80 . . 32 17 . . . . . . . . . . . . . 8 . Shots 5 | . 3 . . 1 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 206 | . 12 . . 12 206 39 . 38 19 108 . . . 5 52 29 37 79 . . Average Temperature 41 | . 8 . . 7 91 20 . 28 10 44 . . . 5 27 15 20 37 . . Received Heat Transfer 962 | . 30 18 . . 135 72 . . . 48 56 . 156 75 165 81 45 . 81 . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 6 1 . . 5 1 . . . . . . . . . . . . . . Combat Hostiles 6 | . 2 1 . . 3 . . . . . . . . . . . . . . . Parts Fried 25 | . 14 1 . . 8 2 . . . . . . . . . . . . . . Impact Corruptions 25 | . 10 2 . . 11 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Heat Transferred 457 | . 87 . . . . . . . . . . . . . 37 . . 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Peak Influence 775 | . 461 315 . 153 775 470 . . . . 187 309 259 679 487 502 421 272 540 360 Initial 356 | . . 60 . . 48 255 . . . . 12 91 136 135 356 267 282 228 80 345 Average 241 | . 174 186 . 137 372 337 . . . . 82 122 204 451 290 365 358 211 239 346 Maximum Alert Level 3 | . 2 1 . . 3 2 . . . . . 1 1 2 2 2 2 1 2 1 Low Security (%) 47 | 100 73 64 . 100 30 . . . . . 100 89 32 18 . . . 35 49 . Level 1 34 | . 10 35 . . 16 76 . . . . . 10 67 17 79 71 66 64 39 100 Level 2 17 | . 15 . . . 50 23 . . . . . . . 64 20 28 33 . 11 . Level 3 . | . . . . . 2 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 6 3 . . . . 1 7 . 3 3 1 3 4 1 1 Investigation 24 | . 1 . . . 4 3 . . . . . 7 . 3 1 1 2 2 . . Extermination 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Reinforcement 7 | . . . . . 2 . . . . . 1 . . . 1 . 1 . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Distress Signals 9 | . 2 . . . 1 . . . . . 1 . . . . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 19 8 . 6 52 16 . 3 . 7 22 22 12 24 27 11 25 12 40 5 Peak Tracking Total 20 | . 4 3 . 3 17 5 . 3 . 4 11 5 12 8 20 7 9 10 15 5 Tactical Retreats 46 | . . 2 . . 9 3 . . . 2 4 3 1 6 5 2 2 . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Traps Triggered 8 | . . . . . 1 1 . . . . . . 3 . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Machines Disabled 11 | . 2 . . 1 1 . . . . . . . 1 2 . 3 . 1 . . Max in Single Turn 2 | . 1 . . 1 1 . . . . . . . 1 2 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Machines Accessed 56 | . 9 . . . 6 5 . . . . 3 9 1 4 2 3 4 5 4 1 Terminals 41 | . 8 . . . 5 3 . . . . 2 6 1 2 2 2 2 3 4 1 Fabricators 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . . Repair Stations 5 | . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . Total Hacks 181 | . 25 . . . 15 12 . . . . 6 31 2 10 6 9 10 37 16 2 Successful 83 | . 11 . . . 8 4 . . . . 1 18 1 5 3 4 6 19 3 . Failed 97 | . 14 . . . 7 8 . . . . 5 13 1 5 3 5 4 17 13 2 Catastrophic 19 | . 3 . . . 2 1 . . . . 1 1 . 1 1 . 1 3 3 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . Manual 81 | . 15 . . . 7 6 . . . . 2 16 . 5 6 3 2 19 . . Terminals 145 | . 24 . . . 14 8 . . . . 5 23 2 6 6 6 6 27 16 2 Fabricators 11 | . . . . . . . . . . . . 5 . 3 . . 3 . . . Repair Stations 10 | . 1 . . . 1 3 . . . . . . . . . 3 . 2 . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . 8 . . Garrison Access 5 | . . . . . . . . . . . 1 3 . 1 . . . . . . Terminal Hacks 48 | . 8 . . . 6 1 . . . . . 9 1 2 1 3 2 12 3 . Record 2 | . . . . . . . . . . . . . . . . 2 . . . . Part Schematic 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . 1 . . . . . 2 . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . . . 1 1 . . . . . . . . 1 . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . . . . . 2 . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . Zone Layout 7 | . 1 . . . 2 . . . . . . 2 . . . 1 . 1 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 8 | . . . . . . . . . . . . 4 . 2 . . 2 . . . Load Schematic 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . . Build 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . . Repair Station Hacks 4 | . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Refit 4 | . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 1 2 . . . . . 4 . 1 2 . 1 2 . . Terminals 14 | . 2 . . . 1 2 . . . . . 4 . . 2 . 1 2 . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . Assimilate 5 | . . . . . . 1 . . . . . 2 . . . . 1 1 . . Botnet 4 | . 1 . . . . . . . . . . 2 . . 1 . . . . . Operators 4 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 9 . . . 5 5 . . . . 2 9 1 3 2 2 2 2 2 1 Full Trace Events 23 | . 3 . . . 3 3 . . . . . 7 . 2 1 1 2 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . 204 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . 1 . 1 . . . 2 . . Parts Built 4 | . . . . . . . . . . . . 2 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 226 | . . . . . . . . . . . . 142 . 84 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 10 . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 3 . . . . . . . . . . 2 . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . Non-combat 3 | . . . . . . . . . . . . . . . 3 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . 7 . . . . . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . . . find_terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . locate_traps 1 | . . . . . . . . . . . . . . . 1 . . . . . recall_investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 4 3 . . . . . . Ejected 3 | . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . . . . . . Attached 3 | . . . . . . . . . . . . . . 1 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Total Allies 16 | . . 4 . 2 . 1 . . 3 . . 2 . . 2 . 1 1 . . Largest Group 4 | . . 4 4 4 . . . . 3 3 . 2 . . 2 . 1 1 . . Highest-Rated Group 71 | . . 71 68 65 . . . . 70 70 . 20 . . 36 . 26 45 . . Highest-Rated Ally 45 | . . 31 31 31 . . . . 31 31 . 10 . . 26 . 26 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 19 . 10 . . . . . 5 . . . . . . . . . . Total Damage 399 | . . 158 . 157 . . . . . 84 . . . . . . . . . . Kills 11 | . . 5 . 6 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 3 1 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Turns Passed 6563 | 49 707 264 161 178 426 459 96 624 290 276 392 688 164 399 333 226 187 389 213 42 Spaces Moved 11743 | 42 745 319 135 448 767 978 305 341 722 757 850 1306 171 743 599 474 469 935 554 83 Core 397 | 7 2 . . . . . . . . 15 . 7 104 89 . . . . 90 83 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 103 | 35 68 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 8 . . . . Flight 11235 | . 675 319 135 448 767 978 305 341 722 742 850 1299 67 654 599 466 469 935 464 . Fastest Speed 20 | 50 37 37 37 37 20 20 29 20 20 20 29 24 35 34 32 39 32 30 28 50 Average Speed 34 | 91 42 37 37 37 33 28 29 28 28 30 30 31 44 39 41 40 33 34 35 50 Slowest Speed 150 | 100 100 37 37 37 40 29 29 29 29 150 34 100 150 50 45 76 39 40 50 50 Overloaded Moves 159 | . . . . . 43 13 . 14 6 69 . 14 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . 6 1 . 6 10 3 . . . . 2 5 . 1 13 4 5 8 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 87 57 52 69 66 29 47 48 78 70 23 23 31 15 15 46 16 56 21 3 Regions Visited 20 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 2 2 2 . . . . . . . . . . Spaces Dug 63 | . 9 . . 19 8 7 . 1 . . 6 5 . 4 1 . . 3 . . Terrain Destroyed 225 | . 57 . . 30 21 7 . 1 . . 6 58 . 39 2 . . 4 . . Melee 42 | . 9 . . . 8 7 . 1 . . 6 5 . 4 1 . . 1 . . Projectile 4 | . . . . . . . . . . . . . . . 1 . . 3 . . AOE 179 | . 48 . . 30 13 . . . . . . 53 . 35 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Gar Fac Res Qua Res Tes Acc Com Total 13802 | 49 1059 449 245 448 872 1114 311 864 801 786 954 1526 232 820 654 503 491 982 559 83 Wait 1538 | . 235 124 111 . 60 85 4 522 69 9 51 174 . 34 34 . 5 20 1 . Move 11587 | 41 734 316 134 435 746 972 304 340 721 756 845 1295 170 740 577 465 458 919 536 83 Hop 63 | . 4 1 . 6 10 2 . . . . 2 5 . 1 8 4 5 7 8 . Pick Up 53 | 1 11 . . . 3 4 1 . 2 1 6 2 1 4 2 8 1 6 . . Fast Attach 95 | 6 9 . . . 8 8 1 1 3 2 15 7 . 10 8 5 9 2 1 . Attach 45 | . 2 . . 1 6 4 1 . 1 2 2 1 2 6 4 3 5 5 . . Detach 17 | . . . . 1 1 4 . . . 1 . 1 . 2 1 1 1 4 . . Swap 15 | 1 5 2 . 1 1 1 . . . . 1 2 . . . 1 . . . . Drop 89 | . 17 . . . 5 11 . . 4 1 15 4 1 4 3 11 6 7 . . Fire 63 | . 21 . . 3 2 . . . . . . 4 . 6 10 5 1 11 . . Melee 182 | . 21 6 . 1 30 23 . 1 1 14 17 31 16 13 7 . . 1 . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . 42 . . . . . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Entered Mines 763 | -10/Mines | Received a Mining Laser from a helpful Derelict 767 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Learned Materials non-interactive machine intel 869 | -10/Mines | Discovered new exit (range 10) 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Entered Exiles 1021 | -10/Exiles | Accompanied by 4 allies 1030 | -10/Exiles | Met 8R-AWN 1036 | -10/Exiles | Met EX-HEX 1050 | -10/Exiles | Met EX-DEC 1065 | -10/Exiles | Discovered new exit (range 12) 1182 | -10/Exiles | Entered Mines 1182 | -9/Mines | Accompanied by 3 allies 1225 | -9/Mines | Learned Materials garrison access intel 1239 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1261 | -9/Mines | Discovered new exit (range 10) 1261 | -9/Mines | Found a hidden stash of uninstalled traps 1265 | -9/Mines | Discovered new exit (range 9) 1302 | -9/Mines | Assembled infested the area 1307 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1361 | -8/Materials | Loaded intel: 41 non-interactive machine locations 1362 | -8/Materials | Loaded intel: 1 garrison access location 1622 | -8/Materials | System corruption reached 10% 1760 | -8/Materials | Search patrols dispatched 1776 | -8/Materials | Identified exit to Factory 1786 | -8/Materials | Entered Factory 1786 | -7/Factory | Evolved 2 slots: Utility x2 1966 | -7/Factory | Build established: Sprinter 2072 | -7/Factory | Discovered new exit (range 15) 2172 | -7/Factory | Discovered new exit (range 16) 2245 | -7/Factory | Entered Lower Caves 2246 | -7/Lower Caves | Encountered a Warlord checkpoint 2247 | -7/Lower Caves | Learned 8 Factory zone layouts 2255 | -7/Lower Caves | Learned Factory terminal intel 2301 | -7/Lower Caves | Learned 4 Factory zone layouts 2337 | -7/Lower Caves | Discovered new exit (range 15) 2341 | -7/Lower Caves | Entered another Lower Caves area 2342 | -7/Lower Caves | Discovered new exit (range 13) 2963 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2964 | -7/Lower Caves | Discovered new exit (range 7) 2965 | -7/Lower Caves | Entered Zion 3007 | -7/Zion | Gained Derelict followers 3056 | -7/Zion | Given A8's code to call for help 3060 | -7/Zion | Learned Factory stockpile data 3082 | -7/Zion | Found Prototype Special Weapon 3082 | -7/Zion | Identified RU-N14's Throwing Claymores 3154 | -7/Zion | Discovered new exit (range 16) 3186 | -7/Zion | Learned Factory trap positions 3255 | -7/Zion | Entered Proximity Caves 3255 | -6/Proximity Caves | Accompanied by 3 allies 3302 | -6/Proximity Caves | Ambushed by research squad 3312 | -6/Proximity Caves | Spotted B-75 Beast 3313 | -6/Proximity Caves | Build established: Derelict-Sprinter 3347 | -6/Proximity Caves | Destroyed B-75 Beast 3434 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3525 | -6/Proximity Caves | Discovered new exit (range 15) 3529 | -6/Proximity Caves | Learned 4 Factory zone layouts 3531 | -6/Proximity Caves | Entered Factory 3531 | -6/Factory | Evolved 2 slots: Utility x2 3532 | -6/Factory | Identified exit to Lower Caves 3532 | -6/Factory | Identified exit to Factory 3533 | -6/Factory | Loaded intel: 92 trap records 3535 | -6/Factory | Loaded intel: 27 terminal locations 3762 | -6/Factory | Discovered exit to Factory (range 15) 3923 | -6/Factory | Entered another Factory area 3923 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3924 | -5/Factory | Identified exit to Upper Caves 4083 | -5/Factory | Build established: Sprinter 4250 | -5/Factory | Fabricated Imp. Hacking Suite? 4396 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 4565 | -5/Factory | Discovered new exit (range 14) 4573 | -5/Factory | Identified exit to Factory 4575 | -5/Factory | Lost 5 parts (2n3u) 4604 | -5/Factory | Identified exit to Garrison 4611 | -5/Factory | Entered Garrison 4627 | -5/Garrison | Triggered checkpoint 4631 | -5/Garrison | Installed Relay Interface Framework 4664 | -5/Garrison | Garrison Relay disabled 4688 | -5/Garrison | Lost 3 parts (1n1u1w) 4737 | -5/Garrison | Triggered checkpoint 4737 | -5/Garrison | Triggered checkpoint 4749 | -5/Garrison | Core integrity fell below 50% 4771 | -5/Garrison | Discovered exit to Factory (range 8) 4775 | -5/Garrison | Entered Factory 4775 | -4/Factory | Evolved 2 slots: Utility x2 4796 | -4/Factory | Lost 3 parts (1p2u) 4928 | -4/Factory | Spotted B-86 Titan 4988 | -4/Factory | Discovered new exit (range 8) 5006 | -4/Factory | Identified exit to Research 5045 | -4/Factory | Build established: Mutant 5164 | -4/Factory | Fabricated Remote Datajack (x2) 5174 | -4/Factory | Entered Research 5174 | -3/Research | Evolved 2 slots: Utility x2 5445 | -3/Research | Lost 8 parts (1p2n3u2w) 5492 | -3/Research | Discovered new exit (range 7) 5493 | -3/Research | Identified exit to Quarantine 5507 | -3/Research | Entered Quarantine 5522 | -3/Quarantine | Found Alien Artifact 5524 | -3/Quarantine | Found Alien Artifact 5528 | -3/Quarantine | Found Alien Artifact 5549 | -3/Quarantine | Found Alien Artifact 5549 | -3/Quarantine | Identified Phase Redirector 5704 | -3/Quarantine | Found Alien Impact Weapon 5704 | -3/Quarantine | Identified Core Stripper 5724 | -3/Quarantine | Discovered new exit (range 8) 5728 | -3/Quarantine | Identified exit to Research 5733 | -3/Quarantine | Entered Research 5733 | -2/Research | Evolved 2 slots: Utility x2 5764 | -2/Research | Identified Transdimensional Reconstructor 5764 | -2/Research | Warped through subspace 5880 | -2/Research | Found Gamma Bomb Array 5900 | -2/Research | Discovered new exit (range 4) 5901 | -2/Research | Identified exit to Testing 5911 | -2/Research | Found Prototype Device 5911 | -2/Research | Identified Exp. Thermal Defense Suite 5920 | -2/Research | Entered Testing 5924 | -2/Testing | Lost 3 parts (1p1n1w) 5964 | -2/Testing | Found Prototype Hackware 5964 | -2/Testing | Identified Ghost Barrier 6042 | -2/Testing | Found Prototype Processor 6170 | -2/Testing | Protovariant out of control (PX-KZK2A9G98I) 6170 | -2/Testing | Unleashed a protovariant (PX-KZK2A9G98I) 6171 | -2/Testing | Identified exit to Access 6171 | -2/Testing | Central database locked down 6260 | -2/Testing | Spotted Striker 6301 | -2/Testing | Lost 4 parts (2p1n1u) 6309 | -2/Testing | Entered Access 6309 | -1/Access | Evolved 2 slots: Propulsion x2 6435 | -1/Access | Spotted B-99 Colossus 6482 | -1/Access | Core integrity fell below 50% 6519 | -1/Access | Discovered new exit (range 7) 6521 | -1/Access | Identified exit to Command 6522 | -1/Access | Entered Command 6535 | -1/Command | Spotted B-99 Colossus 6550 | -1/Command | Core integrity fell below 20% 6564 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 06541_ System corrupted by crushing effect (+1). 06541_ Knocked back. 06544_ Core Analyzer severed. 06545_ Adv. System Shield destroyed. 06545_ Critical hit (Blast). 06545_ Knocked back. 06545_ Slug penetrates Wall. 06545_ Penetrated by Slug. 06546_ Acquired 5 matter. 06549_ Slug penetrates Operations Mainframe. 06549_ Slug penetrates Wall. 06549_ Penetrated by Slug. 06549_ Slug penetrates Operations Mainframe. 06555_ Adv. Melee Analysis Suite severed. 06555_ Penetrated by Slug. 06558_ Ghost Barrier severed. 06560_ Adv. Melee Analysis Suite severed. 06562_ Connecting with Cave Seal Controls... 06562_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????########??#???????????????????????????? | | #??????????# #? ???????????????????????????? | | #??????????# ! #?# ???????????????????????????? | | ???????????# ###+#####??????????????????????? | | ############ ## #??????????????????????? | | #? ?# """ #??????????????????????? | | ####+#### """"c#??????????????????????? | | #""### + """"@#??????????????????????? | | ! #### #### ""T #??????????????????????? | | ## #??# cc #??????????????????????? | | ## [[ #??########??????????????????????? | | #### [ "#???????????????????????????????? | | # ##???????????????????????????????? | | #????????????????????????????????? | | ###"" ""##"#????????????????????????????????? | | ####?#""T""### ????????????????????????????????? | | ##????# """ #?? ???????????????????????????????? | | #??????#######??! ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ! ""??????????????????????????? | | ???????????????? ? ?"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 25 Armor Coverage 750 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 16 Core Analysis 9 Force Boost 30 Offensive Hacking 45 Defensive Hacking 44 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Hacking Suite | -5/Factory | Hacked Remote Datajack | -4/Factory | Hacked Imp. Q-thruster | -2/Testing | Scanalyzed Kinetic Spear | -2/Testing | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive M-28 Smith | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Remote Datajack | x2 | -4/Factory Alien Tech Used ----------------- Phase Redirector Core Stripper Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingLongswordDriver Manual? 0 Play Time 02:07:51 Cumulative 203.2 hours Start 2025.03.27 @ 09:25:06 End 2025.03.27 @ 12:04:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 134 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a10297e-be14-4cff-bee8-d6db170615c2