Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 13:21:35 Player: Silfurdreki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (849) 849 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4754 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 26/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Hacking Suite Minigun [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 3 1 . . . . Weapon . | . . . . . . . . . Parts Attached 57 | 6 3 6 26 10 4 . . 2 Power 9 | 1 . 4 3 . 1 . . . Engine 6 | 1 . 3 2 . . . . . Core 3 | . . 1 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 7 6 . . . 1 Treads 7 | 2 . . 5 . . . . . Leg . | . . . . . . . . . Wheel 3 | . . . 2 . . . . 1 Hover 1 | . . . . 1 . . . . Flight 5 | . . . . 5 . . . . Utility 18 | 1 1 . 10 3 2 . . 1 Device 8 | . 1 . 6 . . . . 1 Storage 3 | 1 . . 2 . . . . . Processor 4 | . . . 1 1 2 . . . Hackware 2 | . . . . 2 . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 2 6 1 1 . . . Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 7 | . 2 1 4 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 Parts Lost 23 | . . 4 4 6 3 . . 6 Power 4 | . . 1 . 2 . . . 1 Propulsion 8 | . . 2 2 . 2 . . 2 Utility 6 | . . . 1 2 . . . 3 Weapon 5 | . . 1 1 2 1 . . . Highest Loss Streak 6 | . . 2 3 4 6 . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 5 7 13 5 3 2 3 2 Power . | . 1 . 1 1 . . . . Propulsion 3 | 1 2 4 5 . . . . . Utility 2 | . . 1 2 3 3 2 2 2 Weapon 1 | . 1 1 3 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . 4 1 . 2 . 1 . 1 Power . | . . . . . . . . . Propulsion 5 | . 4 . . 1 . . . . Utility 2 | . . . . . . 1 . 1 Weapon 1 | . . . . 1 . . . . Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 83 | . 94 84 87 93 61 61 61 50 Engine 7 | . 14 13 6 . . . . . Core 2 | . . . 2 7 2 7 7 1 Treads 13 | . 28 14 21 . . . . . Flight 4 | . . . . 24 7 7 7 2 Device 16 | . 9 14 23 17 7 7 7 7 Storage 8 | . 14 14 9 . . . . . Processor 6 | . . . . 14 25 30 30 29 Hackware 2 | . . . . 12 11 7 7 5 Protection 1 | . . . 5 . . . . . Energy Gun 1 | . 17 . . . . . . . Ballistic Gun 14 | . 10 26 14 . . . . . Slashing Weapon 1 | . . . . 7 4 . . . Peak Build Rating 41 | 6 8 9 31 41 29 27 27 33 Average Rating 18 | 4 6 7 23 38 25 26 27 23 On Entrance 17 | . 6 8 7 30 27 25 27 27 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 10 11 19 69 54 5 5 5 10 Greatest Support 69 | 40 40 40 69 69 24 5 5 16 Greatest Overweight (x) 4 | 3 . 4 4 . . . . 3 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 5 5 5 5 Average Capacity 10 | 7 8 8 17 5 5 5 5 5 Most Carried 20 | 4 8 8 19 20 4 5 5 5 Average Carried 8 | 2 6 7 13 4 3 4 5 4 Final Capacity 20 | 8 8 8 20 5 5 5 5 5 Final Carried 19 | 4 8 7 19 4 3 5 5 2 Class Distribution -------------------- 73% | Mutant 8% | Hacker-Scout 7% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 1282 | 260 10 189 604 . 186 14 . 19 Remotely . | . . . . . . . . . Salvage Created 1002 | . 31 213 735 . 23 . . . Parts 75 | . 3 15 55 . 2 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . 10 . . 3 7 . 2 Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 28 | . 2 4 21 . 1 . . . Melee 2 | . . . 1 . 1 . . . Guns 20 | . 2 4 14 . . . . . Cannons 3 | . . . 3 . . . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 9 | . 1 3 5 . . . . . Worker 1 | . . . 1 . . . . . Builder 2 | . . . 2 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 14 | . 2 . 11 . 1 . . . Grunt 9 | . . 2 7 . . . . . Sentry 3 | . . 1 2 . . . . . Hunter 1 | . . . 1 . . . . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 6 | . 2 2 6 . 1 . . . Combat Bots Only 4 | . 2 2 4 . 1 . . . Max Kills in Single Turn 5 | . 1 1 5 . 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee 1 | . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 457 | . 4 66 162 98 39 . . 88 Missed 169 | . . 19 39 61 19 . . 31 Hits 288 | . 4 47 123 37 20 . . 57 Melee 4 | . . . . 4 . . . . Projectile 284 | . 4 47 123 33 20 . . 57 AOE 2 | . . . . 2 . . . . Critical Strikes 12 | . . 2 3 2 1 . . 4 Damage Taken 4012 | . 29 809 1477 524 307 . . 866 Core 1012 | . 6 182 123 180 164 . . 357 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . 24 77 . . . . . Volleys Fired 105 | . 4 37 64 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 100 | . 80 53 100 . . . . . Shots Fired 178 | . 8 65 105 . . . . . Gun 162 | . 8 62 92 . . . . . Cannon 12 | . . . 12 . . . . . Launcher 4 | . . 3 1 . . . . . Special . | . . . . . . . . . Kinetic 154 | . . 62 92 . . . . . Thermal 20 | . 8 . 12 . . . . . Explosive 4 | . . 3 1 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 2 13 14 . . . . . Robot Miss Streak 3 | . 1 1 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 136 | . 4 50 72 7 3 . . . Core Hits 52 | . 4 11 36 . 1 . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 3 | . . 1 1 1 . . . . Destroy 2 | . . 1 1 . . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 30 | . . . 1 25 4 . . . Impact . | . . . . . . . . . Slashing 20 | . . . 1 15 4 . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2073 | . 41 312 1514 98 108 . . . Guns 1475 | . 41 311 1123 . . . . . Cannons 150 | . . . 150 . . . . . Explosions 209 | . . . 209 . . . . . Melee 206 | . . . . 98 108 . . . Ramming 33 | . . 1 32 . . . . . Kinetic 1434 | . . 311 1123 . . . . . Thermal 191 | . 41 . 150 . . . . . Explosive 209 | . . . 209 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 206 | . . . . 98 108 . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 6 6 6 6 7 Average Corruption 4 | . . . . 1 6 6 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . 2 3 7 1 7 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 5 | . . . . 1 1 2 . 1 Heat Flow Errors 4 | . . . . . . 1 . 3 Energy Discharges 2 | . . . . . 1 1 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 . . 1 1 Data Loss (major) 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . 5 . 14 . . . Projectiles 5 | . . . 5 . . . . . Explosions . | . . . . . . . . . Melee 14 | . . . . . 14 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . 32 . . . . . Shots 1 | . . . 1 . . . . . Rammed 8 | . . 1 7 . . . . . Targets Rammed 9 | . . 1 8 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 291 | . 36 . 291 236 . 273 . 233 Average Temperature 78 | . 16 . 70 124 . 143 . 114 Received Heat Transfer 1054 | . . 282 549 87 72 . . 64 Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 322 | . 100 . 222 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 . 99 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 243 | . 55 . 243 92 . . . . Initial 36 | . . . 21 36 . . . . Average 59 | . 11 . 85 35 . . . . Influence Increases 1432 | . 55 70 645 312 170 . . 180 Destroy 0b10 Robot/C 560 | . 40 60 420 . 20 . . 20 Destroy 0b10 Robot/NC 25 | . . . 25 . . . . . Destroy Leader 102 | . . 10 82 . . . . 10 Successful Hack 71 | . . . 12 59 . . . . Disable Machine 15 | . . . 15 . . . . . Destroy Structure 29 | . . . 16 13 . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 615 | . 15 . 60 240 150 . . 150 Influence Decreases 1402 | . 55 28 607 311 151 100 . 150 Entered New Map 115 | . . . 21 44 31 19 . . Time Decay 947 | . 55 28 396 217 90 81 . 80 Lost Part 170 | . . . 40 50 30 . . 50 Lost Ally 20 | . . . . . . . . 20 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 9 | . . . 4 5 . . . . Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . . . 3 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 4 5 34 32 13 . . 20 Peak Tracking Total 16 | . 4 2 7 16 7 . . 15 Tactical Retreats 10 | . 1 . 1 3 3 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 24 | . . 2 5 10 . 3 4 . Terminals 13 | . . . 5 8 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 75 | . . 3 14 23 . 9 26 . Successful 55 | . . 3 7 10 . 9 26 . Failed 20 | . . . 7 13 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . . . 8 12 . . . . Terminals 32 | . . . 14 18 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 50 | . . 3 6 6 . 9 26 . Record 19 | . . 1 . . . 7 11 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 5 | . . . 1 1 . . 3 . Open Door 3 | . . 1 . . . 2 . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 1 . . . . Disarm Traps 1 | . . . 1 . . . . . Recall Investigation 2 | . . . . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . . . Terminals 3 | . . . 1 2 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . 4 8 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . Non-combat 3 | . . . . 3 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . parse_system 3 | . . . . 3 . . . . no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . 26 . . . 96 Highest-Rated Ally 96 | . . . . 26 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 343 | . . . . . . . . 343 Kills 1 | . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Active Infowar (turns) 4231 | . 205 1579 1213 608 187 196 35 208 Optics 933 | . . . 307 . 187 196 35 208 Sensors 1202 | . . . 607 595 . . . . Terrain 144 | . . . 144 . . . . . Structural 3166 | . 205 1579 1185 197 . . . . Machine Analysis 620 | . . . . 586 34 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 4454 | 64 283 1579 1294 608 187 196 35 208 Spaces Moved 4021 | 33 160 899 587 1086 373 430 88 365 Core 340 | 18 . 20 48 . 144 . . 110 Treads 1530 | 15 160 879 472 4 . . . . Legs . | . . . . . . . . . Wheels 122 | . . . 67 . . . . 55 Hover . | . . . . . . . . . Flight 2029 | . . . . 1082 229 430 88 200 Fastest Speed 32 | 50 160 160 80 32 32 40 40 40 Average Speed 90 | 159 160 162 161 32 43 40 40 55 Slowest Speed 250 | 200 160 250 250 163 50 40 40 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . 10 1 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 29 46 45 40 61 64 76 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 3 . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 13 | . . 3 . . 4 3 . 3 Spaces Dug 14 | . . . 1 13 . . . . Terrain Destroyed 44 | . . 17 14 13 . . . . Melee 14 | . . . 1 13 . . . . Projectile 4 | . . . 4 . . . . . AOE 26 | . . 17 9 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 4637 | 42 181 969 835 1315 388 451 87 369 Wait 340 | . . 11 122 178 6 22 . 1 Move 3988 | 32 159 898 586 1066 370 425 87 365 Hop 12 | . . . . 9 1 2 . . Pick Up 30 | 4 8 6 7 3 1 1 . . Fast Attach 33 | 6 3 2 15 3 3 . . 1 Attach 21 | . . 2 7 9 2 . . 1 Detach 13 | . 1 . 7 3 1 . . 1 Swap 16 | . . 3 11 2 . . . . Drop 40 | . 6 9 7 17 . 1 . . Fire 105 | . 4 37 64 . . . . . Melee 30 | . . . 1 25 4 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . 1 8 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Subcaves 674 | -10/Subcaves | Learned location of Zion (-6) 674 | -10/Subcaves | Met a Zionite searching for "candidates" 859 | -10/Subcaves | Discovered new exit (range 12) 1295 | -10/Subcaves | Core integrity fell below 50% 1927 | -10/Subcaves | Entered Materials 1927 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2346 | -8/Materials | Build established: Scavenger-Mutant 2537 | -8/Materials | Discovered new exit (range 16) 2692 | -8/Materials | Build established: Mutant 3015 | -8/Materials | Lost 3 parts (2n1u) 3220 | -8/Materials | Identified exit to Factory 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -7/Factory | Identified exit to Lower Caves 3727 | -7/Factory | Build established: Hacker-Scout 3829 | -7/Factory | Entered Lower Caves 3865 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 3957 | -7/Lower Caves | Discovered new exit (range 15) 4016 | -7/Lower Caves | Identified exit to Lower Caves 4016 | -7/Lower Caves | Entered another Lower Caves area 4037 | -7/Lower Caves | Found Prototype Device 4043 | -7/Lower Caves | Encountered a Warlord checkpoint 4060 | -7/Lower Caves | Learned Factory garrison access intel 4107 | -7/Lower Caves | Entered an active Warlord outpost 4112 | -7/Lower Caves | Learned Research emergency access door positions 4112 | -7/Lower Caves | Learned Research stockpile data 4112 | -7/Lower Caves | Learned Research terminal intel 4112 | -7/Lower Caves | Learned Factory garrison access intel 4203 | -7/Lower Caves | Discovered new exit (range 15) 4211 | -7/Lower Caves | Identified exit to Data Miner 4212 | -7/Lower Caves | Entered Data Miner 4212 | -7/Data Miner | Discovered new exit (range 6) 4219 | -7/Data Miner | Met Data Miner 4228 | -7/Data Miner | Build established: Mutant 4232 | -7/Data Miner | Learned location of Section 7 (-2) 4232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4239 | -7/Data Miner | Received God Mode back door access code from Data Miner 4247 | -7/Data Miner | Identified exit to Proximity Caves 4247 | -7/Data Miner | Entered Proximity Caves 4275 | -6/Proximity Caves | Learned Factory emergency access door positions 4317 | -6/Proximity Caves | Core integrity fell below 50% 4360 | -6/Proximity Caves | Escorted by Enhanced Grunt 4433 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4436 | -6/Proximity Caves | Core integrity fell below 20% 4436 | -6/Proximity Caves | Identified Heart of Steel 4455 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04377_ Found Reflective Plating. 04377_ Found Com. Wheel. 04377_ Found 66 Matter. 04378_ Acquired Com. Wheel. 04379_ Acquired 19 matter. 04396_ System corrupted: Heat flow error (+267). 04415_ System corrupted: Heat flow error (+262). 04419_ System Shield destroyed. 04430_ System corrupted: IFF burst signal emitted. 04432_ S-27 Virus springs to life. 04433_ Com. Wheel destroyed. 04433_ S-27 Virus springs to life. 04435_ Adv. Weight Redist. System destroyed. 04435_ G-50 Soldier springs to life. 04436_ Discarded Machine Analyzer. 04436_ Identified Heart of Steel. 04437_ Machine disabled. 04446_ WKVJ| BSF NJKQO6IVADYO<2F2TEJEWSY 04447_ S-27 Virus destroyed. 04451_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | # ##### #?# ?# ### #????????????? | | # ## #?# ##???????# #????????????? | | ### #?# #????? #?## ##????????????? | | #?## ### #??? #??#### #?????????????? | | #??## ## ## ######## ##########?????? | | ##??# # #?# #?????? | | #### #?# #?????? | | #?# #######++####### #?????? | | ##?# #? ????????????????? | | ##### ##??# #"" ?????????????????? | | #???## ##???# #" #??????"T??????????? | | #????## #????# #" #???? ??????????? | | ##?????## ??# #" #?? ??????????? | | #???????# # / # ""????????????? | | ###??????? ## / / """???????????? | | ?????????? #### / / """???????????? | | ?????????? #??# / #??????????????????? | | ?????????? #??# #" #??????????????????? | | ?????????? ## ##??# g#"" #??????????????????? | | ????????? ## #?###???#g #" #??????????????????? | | ????????? #??##???????#*p#""$ ?????????????????? | | ????????? ????????????# s#" ???????????????? | | ????????? ????????????# #######//######?????????? | | ??????????????????????# sss s ?????? | | ??????????????????????# n ?????? | | ????????????????? ##@############ #???????? | | ???????????# ?# #??????????????????????? | | ????????? ? ??????????????????????? | | ????????? ? ? ? ??????????????????????? | | ??????????? ## ? #####?????????????????????? | | ?????????????# ? ??????????????????????????? | | ???????????? ?? ??????????????????????????? | | ??????????? ??? #??????????????????????????? | | ???????????? ??? #???????????????????????????? | | ??????????????? #????????????????????????????? | | ?????????????? ?????????????????????????????? | | ???????????????### ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaBeamComputer Manual? 0 Play Time 00:47:12 Cumulative 42.4 hours Start 2025.08.07 @ 12:35:00 End 2025.08.07 @ 13:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534b210b-daba-447b-b168-a27b7d333b10