Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 00:06:35 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (253) 1265 Value Destroyed (8707) 8707 Prototype IDs (101) 2020 Alien Tech Used (1) 200 Bonus (5590) 5590 TOTAL SCORE: 28682 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1577 Follower Combat Kills 3147 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -5634 Cogmind --------- Core Integrity 198/1600 Matter 288/300 Energy 15/100 System Corruption 6% Temperature Hot (200) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Cooled Impulse Thruster > --- UTILITY (13) ----- Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Composite Leg II Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Zionite Heavy DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Coolant Network Experimental Coolant Injector Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Particle Accelerator Layered Medium Armor Plating Zionite Shade Carapace > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Alpha Cannon > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Zionite Composite Leg II Experimental Cooling System Experimental Energy Well Femtoactuators Experimental Propulsion Shielding Zionite Shade Carapace Transdimensional Reconstructor Zionite Alpha Cannon Advanced Remote Datajack AD-0RF's Magmablaster [Rating: 216] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Gravity Neutralizer Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Improved Hacking Suite Protection 1C-UTU's Buckler Weapon Kinetic Spear Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon 1C-UTU's Sword "Lootmaker" Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . 2 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 279 | 7 9 2 13 5 2 18 20 58 1 2 . 5 2 2 . 3 . 7 . 7 . . 11 3 10 . 11 1 8 14 14 44 Power 28 | 1 1 . 3 2 . 3 1 3 . . . . 1 . . . . . . 1 . . 3 . 2 . . . . 3 1 3 Engine 12 | 1 1 . 3 2 . 2 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . Core 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 13 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . 3 1 3 Propulsion 58 | 2 2 . 2 1 . 3 7 20 . . . . . . . . . 1 . 2 . . 3 1 . . 3 . 3 . 1 7 Treads 28 | 2 2 . 2 1 . 3 6 6 . . . . . . . . . . . . . . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 5 . . . . . . . . . 1 . 2 . . 3 1 . . 3 . 3 . 1 1 Utility 121 | 2 3 . 4 1 1 9 3 15 1 . . . 1 1 . 2 . 4 . 4 . . 5 . 7 . 8 1 3 9 10 27 Device 49 | 1 1 . 1 . . 3 3 7 . . . . . . . . . 1 . 3 . . . . 4 . 5 . 3 3 6 8 Storage 11 | 1 1 . . . 1 2 . 3 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Processor 20 | . . . . . . 2 . 2 . . . . . 1 . 2 . 1 . 1 . . . . 2 . 1 . . 3 3 2 Hackware 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Protection 32 | . 1 . 3 1 . 2 . 3 1 . . . 1 . . . . 2 . . . . 4 . 1 . 2 1 . 3 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 2 4 1 1 3 9 20 . 2 . 5 . 1 . 1 . 2 . . . . . 2 1 . . . 2 2 2 7 Energy Gun 7 | 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 12 | . . . 1 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . 2 1 2 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 1 1 . . 3 8 . 1 . 3 . . . . . 1 . . . . . 1 . . . . 1 . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . 1 1 . . Piercing Weapon 12 | . . . . . . . . 4 . 1 . 2 . 1 . . . . . . . . . . 1 . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 . . 5 . 9 . . . . . . . . . . . 1 . . 6 . 1 . 5 . 2 3 5 9 Parts Lost 56 | . 2 . 2 3 . 3 . 13 . . . . . . . . . . . . . . . 1 1 . . . 1 2 11 17 Power 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 15 | . 1 . . 1 . 1 . 7 . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Utility 30 | . . . 2 2 . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . 1 2 6 12 Weapon 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 7 | . 2 . 1 3 . 3 . 5 . . . . . . . . . . . . . . . 1 1 . . . 1 1 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 93 94 55 49 99 84 100 100 100 93 80 88 93 93 93 83 88 94 100 100 100 99 96 100 99 100 91 93 88 71 Engine 4 | . 14 14 10 11 11 2 . 1 . . . . . . . . . . . 4 5 5 1 . . . . . . . . . Core 1 | . . . . . . . 8 4 . . . . . . . . . . . . . . 2 5 2 . . . . . . . Reactor 2 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 6 10 10 10 9 8 6 4 Treads 13 | . 28 28 22 21 22 21 34 11 . . . . . . . . . . . . . . . . . . . . . . . 8 Wheel 1 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 1 30 30 30 30 26 26 26 26 26 24 29 30 35 35 35 34 31 31 31 31 28 26 23 4 Device 10 | . 5 . 6 . . . 8 22 23 23 23 23 20 20 20 20 20 13 11 11 11 11 6 5 8 15 15 10 10 17 10 4 Storage 7 | . 14 14 11 11 11 3 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . . . . . 3 11 6 7 7 7 7 6 10 13 13 13 14 17 22 23 23 19 17 19 15 16 21 19 21 28 18 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Protection 7 | . 6 14 21 27 11 2 6 2 7 7 7 7 6 6 6 6 6 4 5 . . . 7 11 10 10 8 10 8 5 6 2 Energy Gun 2 | . 15 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . 7 8 . . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 12 27 13 11 . 11 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 4 5 5 5 5 3 4 4 . Piercing Weapon 2 | . . . . . . . . . 15 13 15 8 6 10 13 9 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 15 34 34 39 41 31 39 42 107 39 44 39 39 37 39 39 39 39 39 38 45 40 40 53 45 51 51 51 50 53 57 57 130 Greatest Support 180 | 40 40 40 40 40 40 40 80 40 40 40 40 40 40 40 40 40 40 53 53 53 50 50 52 52 52 52 56 56 58 58 58 180 Greatest Overweight (x) 3 | . . . . 1 . 1 2 3 . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 14 15 15 15 15 8 15 22 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 2 15 15 15 15 15 15 15 25 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 9 15 14 14 14 7 14 17 14 13 14 14 14 14 14 14 15 14 15 14 15 15 14 14 14 15 14 15 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 14 14 14 14 15 14 14 14 14 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 15 13 14 12 1 Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Generator-Scout | -2/Research Scavenger-Scout | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Matter Collected 5477 | 270 224 83 297 298 . 662 426 997 . 199 . 141 . 195 35 . 30 90 . 93 26 . 105 . 179 70 . 7 153 220 128 549 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11996 | 24 871 138 516 349 . 355 850 1633 . . . 194 . 195 190 . . 354 . 346 . . 281 135 432 . . . 615 758 2166 1594 Parts 624 | 1 47 11 29 11 . 18 44 97 . . . 8 . 4 . . . 27 . 20 . . 4 4 23 . . . 35 43 123 75 Haulers Intercepted 20 | . 1 . 2 . . . 4 3 . . . . . . . . . 1 . 2 . . . . 2 . . . 1 . 4 . Recyclers Shooed 13 | . 3 . . 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 11 . 2 . 4 . . . . 10 4 3 . . 4 5 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 147 | . 17 4 10 13 . 2 17 27 . 1 . 9 . . . . . 2 . . . . . 3 1 . . . 5 6 20 10 Melee 29 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . 5 6 12 2 Guns 35 | . 15 2 5 1 . 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Cannons 24 | . . . 1 3 . . 6 9 . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 54 | . . 2 3 9 . . 9 11 . 1 . 8 . . . . . . . . . . . 3 . . . . . . 8 . Classes Destroyed 23 | 1 8 . 2 2 . 1 1 3 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 2 Worker 23 | . 2 . . 2 . 1 3 7 . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 3 Builder 11 | . 1 . 1 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . 3 . Tunneler 5 | 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 20 | . 1 . 2 . . . 4 3 . . . . . . . . . 1 . 2 . . . . 2 . . . 1 . 4 . Recycler 11 | . 1 . . 1 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 14 | . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . 3 1 3 1 Watcher 20 | . 2 . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . 2 . . . . 4 7 . Swarmer 20 | . 3 . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . 10 . Grunt 62 | . 14 4 9 2 . . 8 7 . . . 5 . . . . . . . . . . . 3 1 . . . 2 . 5 2 Brawler 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . 2 4 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 17 | . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . . 1 2 1 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 4 2 7 4 . 1 9 17 . 1 . 4 . 1 . . . 4 . 3 . . . 3 3 . . . 4 3 13 6 Combat Bots Only 11 | . 3 2 4 4 . 1 4 11 . 1 . 4 . . . . . 2 . . . . . 3 1 . . . 2 3 8 6 Max Kills in Single Turn 10 | 1 1 2 3 2 . 1 3 10 . 1 . 3 . 1 1 . . 1 . 1 . . . 2 1 . . . 1 1 6 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 2 2 . . 2 6 . 1 . 3 . . . . . . . . . . . 2 . . . . . . 5 . Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1C-UTU (-8/Mines) AD-0RF (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Damage Taken 15392 | . 607 269 341 686 . 325 625 2278 81 233 . 214 103 . . . . 613 . 75 . 18 . 163 277 . . 94 537 509 1616 5728 Core 2699 | . 115 20 23 91 . 32 59 343 . . . 71 31 . . . . 151 . . . . . 39 57 . . 23 114 128 585 817 Absorbed by Shields 3156 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 3148 Reduced by Siege Mode 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387 Redirected to Shielding 711 | . . . 2 19 . 7 14 . . . . . . . . . . . . . . . . 38 . . . . 47 157 276 151 Regen/Repaired (Parts) 953 | . 131 . 246 . . . . . . . . . . . . 576 . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 46 . . . 63 89 . . . . 40 . . . . 96 . . . . . . 81 . . . 93 91 91 . 12 Volleys Fired 501 | 5 67 11 21 46 2 119 61 121 . 3 . 5 . . . . . 1 . . . . . 2 . . . . 1 . 3 33 Largest 3 | 2 2 2 2 2 1 2 2 2 . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . 1 3 Hottest 390 | 100 100 46 91 91 75 98 136 96 . 45 . 50 . . . . . 45 . . . . . 50 . . . . 50 . 50 390 Shots Fired 801 | 10 130 21 38 56 2 131 114 221 . 3 . 5 . . . . . 1 . . . . . 2 . . . . 1 . 3 63 Gun 511 | 10 130 20 27 33 2 131 23 103 . . . . . . . . . . . . . . . . . . . . . . . 32 Cannon 224 | . . . 8 10 . . 83 109 . . . . . . . . . . . . . . . . . . . . . . . 14 Launcher 49 | . . 1 3 13 . . 8 9 . 3 . 5 . . . . . 1 . . . . . 2 . . . . 1 . 3 . Special 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 342 | . 26 20 27 33 . 118 15 103 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 364 | 10 104 . 8 10 2 13 91 109 . . . . . . . . . . . . . . . . . . . . . . . 17 Explosive 49 | . . 1 3 13 . . 8 9 . 3 . 5 . . . . . 1 . . . . . 2 . . . . 1 . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Robot Hit Streak 34 | 3 20 10 10 11 . 6 11 12 . 3 . 2 . . . . . . . . . . . 3 . . . . . . 2 34 Robot Miss Streak 10 | 1 4 2 1 4 . 5 3 5 . 3 . 10 . . . . . . . . . . . 6 . . . . . . 5 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 714 | 7 84 16 26 25 . 66 79 137 . 1 . 4 . 3 2 . . 14 . 15 . . 11 2 21 . . . 33 32 72 64 Core Hits 501 | 2 40 7 22 27 . 16 40 113 . 9 . 34 . 1 1 . . 8 . 5 . . 1 17 9 . . . 12 17 71 49 Critical Kills 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . 8 . 1 . . 2 2 4 . . . . . 1 . . . 2 . 2 . . . . 1 . . . 5 6 11 3 Burn 9 | . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 5 6 10 1 Impale 6 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 2 Melee Attacks 334 | . . . . . . . . 4 . . . 2 . 3 3 1 . 27 . 20 . . 12 . 31 2 6 . 42 55 103 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . . 1 . . . . . . . . . 19 . 18 . . 10 . 23 2 6 . 38 42 88 2 Piercing 85 | . . . . . . . . 3 . . . 2 . 3 3 1 . 8 . 2 . . 2 . 8 . . . 4 13 15 21 Sneak Attacks 54 | . . . . . . . . 1 . . . 1 . 3 2 . . 6 . 7 . . . . 3 . . . 3 5 13 10 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 1 . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . 3 . . . 3 4 7 . Damage Inflicted 31158 | 103 1198 413 1106 1205 . 1032 2546 5188 . 308 . 1286 . 292 173 . . 911 . 929 . . 937 488 1055 . . . 1504 1611 5073 3800 Guns 6147 | 102 1160 252 266 364 . 1027 292 1058 . . . . . . . . . . . . . . . . . . . . . . . 1626 Cannons 3868 | . . . 147 127 . . 1192 1633 . . . . . . . . . . . . . . . . . . . . . . . 769 Explosions 7930 | . . 161 693 701 . . 1039 2297 . 308 . 1123 . . . . . . . . . . . 488 . . . . . . 1120 . Melee 12666 | . . . . . . . . 200 . . . 163 . 292 173 . . 911 . 929 . . 937 . 1055 . . . 1504 1611 3953 938 Ramming 84 | 1 38 . . 13 . 5 23 . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 3217 | . 210 252 266 364 . 901 166 1058 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5001 | 102 950 135 147 127 . 126 1318 1633 . . . . . . . . . . . . . . . . . . . . . . . 463 Explosive 7795 | . . 26 693 701 . . 1039 2297 . 308 . 1123 . . . . . . . . . . . 488 . . . . . . 1120 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9598 | . . . . . . . . . . . . . . . . . . 477 . 879 . . 867 . 935 . . . 1384 1289 3710 57 Piercing 3068 | . . . . . . . . 200 . . . 163 . 292 173 . . 434 . 50 . . 70 . 120 . . . 120 322 243 881 Phasic 2395 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2395 Highest Corruption 6 | . 2 2 . 4 4 4 . 6 6 6 6 6 1 1 . . . 2 6 6 3 3 3 3 . . . 1 4 1 4 6 Average Corruption 3 | . 1 2 . 4 4 4 . 3 6 6 6 6 1 1 . . . 1 6 4 3 3 3 3 . . . 1 3 1 3 5 Corruption Purged 13 | . . . . . . . . 5 . . . . . . . . . 2 . 3 . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . 15 4 . 6 13 25 . 22 4 4 1 14 . . . . . 1 . 4 6 5 2 5 . . . . 3 . 2 27 Message Errors 34 | . 3 1 . 3 2 7 . 3 1 1 . 4 . . . . . . . 1 . 2 . 2 . . . . 1 . . 3 Matter Fused 42 | . 4 2 . 3 1 5 . 6 1 . . 4 . . . . . . . 3 3 . 1 1 . . . . 1 . . 7 Heat Flow Errors 17 | . . 1 . . 2 1 . 2 1 1 . 1 . . . . . . . . 1 1 . 1 . . . . 1 . 1 3 Energy Discharges 23 | . 4 . . . 1 3 . 5 . 1 . 1 . . . . . . . . 2 1 1 1 . . . . . . 1 2 Parts Rejected 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . 1 . . . 4 4 . 2 1 1 1 2 . . . . . 1 . . . 1 . . . . . . . . . 5 Data Loss (major) 12 | . 1 . . . 3 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1336 | . . . 14 42 . . 9 35 . 8 . 1 . 288 57 . . . . 118 . . 280 . . . . . 120 54 250 60 Projectiles 80 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 60 Explosions 117 | . . . 14 42 . . 9 15 . 8 . 1 . . . . . . . . . . . . . . . . . . 28 . Melee 1139 | . . . . . . . . . . . . . . 288 57 . . . . 118 . . 280 . . . . . 120 54 222 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 748 | . . . 69 139 . 2 2 116 . 188 . 32 . . . . . 114 . . . . . 24 . . . . 17 . 44 1 Shots 28 | . . . 3 4 . . . 3 . 7 . 2 . . . . . 5 . . . . . 1 . . . . 1 . 2 . Rammed 20 | 1 6 1 . 3 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 24 | 1 8 1 . 5 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 117 372 201 118 179 177 308 199 205 318 219 . 99 . . . . . . . . 155 187 . 254 . . 132 163 112 80 87 317 Average Temperature 68 | 48 87 100 28 68 65 133 82 37 172 133 . 70 . . . . . . . . 79 94 . 137 . . 67 90 38 20 25 66 Received Heat Transfer 2499 | . 294 186 147 113 . . 360 357 36 . . 48 . . . . . 36 . 9 . . . 21 72 . . . 97 48 81 594 Effects 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . 12 . 2 . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 11173 | 296 3330 150 259 222 . 296 2331 2775 . . . . . . . . . . . . . . . . . . . . . . . 1514 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Peak Influence 2682 | 5 347 318 598 328 . 35 438 596 . . . . 76 . . . . 466 92 427 . . . . 447 . . . 407 1106 1432 2682 Initial 916 | . 3 79 123 178 . . . 153 . . . . 53 . . . . . 77 64 . . . . 31 . . . 20 222 663 916 Average 389 | . 195 244 412 165 . 5 236 247 . . . . 70 . . . . 235 86 267 . . . . 291 . . . 188 621 928 1602 Maximum Alert Level 5 | . 1 1 2 1 . . 2 2 . . . . . . . . . 2 . 2 . . . . 2 . . . 2 4 4 5 Low Security (%) 39 | 100 44 29 15 70 . 100 26 30 . . . . 100 . . . . 52 100 25 . . . . 29 . . . 55 . . . Level 1 35 | . 55 70 19 29 . . 73 60 . . . . . . . . . 15 . 45 . . . . 45 . . . 43 29 . . Level 2 9 | . . . 65 . . . . 8 . . . . . . . . . 32 . 28 . . . . 24 . . . 1 28 1 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 84 13 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 45 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 6 . 3 . . . 5 7 . . . . 1 . . . . 2 . 2 . . . . 4 . . . 3 4 7 12 Investigation 12 | . 3 . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . Extermination 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Reinforcement 21 | . 3 . 2 . . . 3 3 . . . . . . . . . . . 2 . . . . . . . . 2 2 4 . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Distress Signals 17 | . 2 . 1 1 . . 4 . . . . . . . . . . 1 . . . . . . 2 . . . 1 3 1 1 Communications Jammed 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 31 6 16 13 . 3 26 49 3 4 . 14 6 . 3 . 1 16 5 11 7 2 . 3 14 4 . 9 23 31 55 82 Peak Tracking Total 22 | . 4 3 5 5 9 1 5 13 3 2 . 6 9 . 3 . 1 5 5 4 5 1 . 2 8 4 . 7 8 8 17 22 Tactical Retreats 33 | . 3 1 . 1 . 1 . 1 . 1 . 3 . . . . . 2 . 1 . . . . 2 . . 1 4 3 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Traps Triggered 22 | . 2 . . . . . . 3 1 . . . 1 . . . . 5 . 2 . . . . 1 . . . 1 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Disabled 19 | . . 3 . . 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . 4 1 3 Max in Single Turn 4 | . . 3 . . 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Accessed 45 | . 8 . 5 1 1 . 3 6 . . 4 . 1 . . 1 . 1 . . 2 . 4 . 2 . 5 . . . . 1 Terminals 17 | . 5 . 4 1 . . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 144 | . 20 . 17 2 1 . 3 13 . . 30 . 4 . . 5 . 3 . . 10 . 16 . 6 . 13 . . . . 1 Successful 110 | . 10 . 11 2 1 . 1 6 . . 30 . 1 . . 5 . 1 . . 10 . 16 . 2 . 13 . . . . 1 Failed 34 | . 10 . 6 . . . 2 7 . . . . 3 . . . . 2 . . . . . . 4 . . . . . . . Catastrophic 8 | . 2 . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 16 . 11 1 1 . 1 8 . . . . 4 . . . . 15 . 16 . . . . 10 . 1 . 17 26 20 3 Terminals 42 | . 16 . 13 2 . . 2 4 . . . . 4 . . . . . . . . . . . . . . . . . . 1 Fabricators 16 | . . . . . . . . 7 . . . . . . . . . 3 . . . . . . 6 . . . . . . . Repair Stations 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 89 | . 6 . 4 1 1 . . 1 . . 30 . 1 . . 5 . . . . 10 . 16 . . . 13 . . . . 1 Record 36 | . . . . . . . . . . . 11 . . . . . . . . . 9 . 5 . . . 11 . . . . . Part Schematic 20 | . . . 1 . . . . . . . 11 . . . . 5 . . . . . . 3 . . . . . . . . . Robot Schematic 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 3 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . 5 1 . . 2 5 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . Full Trace Events 7 | . 3 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . 1 . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . 9 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . 1 . . . . 1 . . 11 . . . . 20 . . . 11 . . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . 51 . . . . . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . 26 . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total Allies 57 | . . 3 . . . . . . . . . 1 . . . 4 . 6 . 7 . . . . 5 . . . 5 4 1 21 Largest Group 17 | . . 3 3 . . . . . . . . 1 . . . 4 3 5 . 7 7 5 3 3 3 3 3 . 3 3 1 17 Highest-Rated Group 1671 | . . 40 40 . . . . . . . . 96 . . . 150 114 197 . 418 418 248 84 84 288 258 258 . 288 345 135 1671 Highest-Rated Ally 192 | . . 16 16 . . . . . . . . 96 . . . 38 38 85 . 85 85 85 28 28 96 96 96 . 96 115 135 192 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . 3 2 1 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 277 | . . 10 22 . . . . . . . . 7 . . . . . 15 . 15 12 8 . 1 32 7 . . 15 24 . 109 Total Damage 15383 | . . 49 290 . . . . . . . . 400 . . . . . 495 . 996 524 314 . 12 1189 175 . . 661 1369 . 8909 Kills 93 | . . 2 5 . . . . . . . . 2 . . . . . 5 . 7 10 2 . . 10 4 . . 1 7 . 38 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 1 1 . . . 1 . 1 2 . . . 1 2 . 2 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 69 | . . . . . . . . . . . . . . . . . . 21 . 14 . . . . 10 . . . 11 10 3 . Garrisons 7 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . . 1 . Patrols 33 | . . . . . . . . . . . . . . . . . . 11 . 6 . . . . 5 . . . 7 2 2 . Investigations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Guards 26 | . . . . . . . . . . . . . . . . . . 8 . 5 . . . . 2 . . . 3 8 . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . 2 5 4 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Turns Passed 14187 | 114 1427 288 637 824 548 1262 938 1984 84 230 24 505 34 102 91 536 127 406 32 260 299 159 115 164 232 195 204 66 286 375 657 982 Spaces Moved 17953 | 55 703 128 293 364 338 1353 453 1309 253 364 78 459 90 294 258 979 390 871 96 411 527 367 188 566 587 494 679 323 712 1231 1850 890 Core 1227 | 2 . . . . . 1153 . . . . . . . . . . . . . . . . . . . . . . . . . 72 Treads 2767 | 53 703 128 293 364 338 200 392 1 . . . . . . . . . . . . . . . . . . . . . . . 295 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1123 | . . . . . . . 61 1062 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12836 | . . . . . . . . 246 253 364 78 459 90 294 258 979 390 871 96 411 527 367 188 566 587 494 679 323 712 1231 1850 523 Fastest Speed 15 | 50 160 160 160 160 160 50 115 31 31 31 31 31 31 31 31 31 31 28 28 23 23 23 22 22 22 22 20 20 20 20 15 23 Average Speed 54 | 156 160 160 160 189 160 66 154 112 31 32 31 31 31 31 31 31 31 30 28 27 23 23 23 22 22 22 21 20 21 20 19 77 Slowest Speed 320 | 160 160 160 160 240 160 240 160 320 31 96 31 31 31 31 31 31 31 31 28 28 23 23 89 22 22 22 22 20 93 92 24 170 Overloaded Moves 255 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 84 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . 2 . . . . 3 . 4 . . . . 3 . 2 . 12 9 9 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 92 19 37 72 69 32 44 33 56 38 69 65 6 57 41 85 62 26 87 10 76 57 60 83 23 45 94 64 28 49 41 38 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 19 | . 2 . . 1 . . 1 . . . 1 . . . . . 1 5 . . . 1 3 . . 1 1 . . 2 . . Known Exits Taken 16 | . . . . 1 . . . 1 1 1 1 1 1 1 1 . . . . 1 . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 . . . . . . . . 1 1 . . . 1 1 1 . . 1 1 . . . . . Scrap Searched 25 | . . . . 1 . . . . 1 3 . . . 3 3 1 2 . . . 3 3 . 1 . 3 . 1 . . . . Spaces Dug 239 | . . . . 94 . . . 14 . 25 . . . . . . . 22 . 2 . . . . 4 2 2 . 45 9 17 3 Terrain Destroyed 650 | . . 6 23 117 . . 70 55 . 75 . 133 . . . . . 22 . 2 . . . 20 4 2 2 . 45 9 57 8 Melee 48 | . . . . . . . . 1 . . . . . . . . . 5 . 2 . . . . 4 2 2 . 3 9 17 3 Projectile 7 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 595 | . . 6 23 116 . . 70 53 . 75 . 133 . . . . . 17 . . . . . 20 . . . . 42 . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total 21296 | 69 875 193 431 449 347 1607 583 1599 257 471 77 805 92 298 267 1209 395 984 100 534 704 440 249 599 663 578 735 323 811 1342 2121 1089 Wait 1867 | . 67 52 85 16 . 93 12 31 4 99 . 327 1 . . 221 6 58 5 84 178 73 24 28 32 83 25 . 44 38 142 39 Move 17830 | 55 702 127 292 363 337 1352 452 1308 252 363 77 458 85 293 257 978 389 866 95 402 526 366 187 565 580 493 674 322 688 1213 1832 881 Hop 44 | . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . 3 . 2 . 11 8 8 4 Pick Up 180 | 2 19 . 10 7 2 12 14 34 . 2 . 4 1 . 4 2 . 11 . 3 . . 4 . 5 . 3 . 1 10 15 15 Fast Attach 113 | 7 . . 5 . 1 11 5 16 . . . . 2 1 . 2 . 2 . 3 . . 8 . 5 . 9 . 2 5 7 22 Attach 91 | . 6 . 3 2 1 6 4 23 . 1 . . . 1 . . . 1 . 1 . . 2 2 1 . . . 3 6 7 21 Detach 23 | . . . . . . 4 . 5 . . . . . . . . . . . . . . . 1 . . 1 . 1 2 2 7 Swap 76 | . 3 2 5 3 . 1 11 19 1 1 . 5 . . . 1 . 4 . 3 . . 2 1 4 . 2 1 3 3 . 1 Drop 219 | . 3 . 10 7 4 8 19 36 . 2 . 4 1 . 4 4 . 10 . 4 . . 12 . 9 . 13 . 4 10 17 38 Fire 501 | 5 67 11 21 46 2 119 61 121 . 3 . 5 . . . . . 1 . . . . . 2 . . . . 1 . 3 33 Melee 290 | . . . . . . . . 4 . . . 2 . 3 2 1 . 23 . 18 . . 10 . 24 2 6 . 38 47 88 22 Ram 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 8 1 . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 38 | . . . . . . . . 2 . . . . . . . . . 6 . 12 . . . . . . . . 15 . . 3 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Discovered new exit (range 8) 797 | -10/Materials | Discovered new exit (range 15) 1012 | -10/Materials | Discovered new exit (range 14) 1015 | -10/Materials | Discovered new exit (range 14) 1423 | -10/Materials | Repaired Lgt. Treads 1542 | -10/Materials | Entered Mines 1626 | -10/Mines | Core integrity fell below 50% 1659 | -10/Mines | Discovered new exit (range 6) 1670 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Accompanied by 3 allies 1830 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Discovered new exit (range 16) 2220 | -9/Materials | Repaired Lgt. Treads 2247 | -9/Materials | Repaired Lgt. Treads 2386 | -9/Materials | Discovered new exit (range 10) 2467 | -9/Materials | Entered Mines 2648 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2968 | -9/Mines | Identified exit to Exiles 2975 | -9/Mines | Discovered new exit (range 6) 2992 | -9/Mines | Build established: Scavenger-Mutant 3000 | -9/Mines | Assembled infested the area 3005 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3129 | -9/Mines | Lost 3 parts (1n2u) 3183 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3235 | -9/Mines | Learned location of Zion (-6) 3261 | -9/Mines | Found a hidden stash of uninstalled traps 3283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3291 | -9/Mines | Entered Exiles 3315 | -9/Exiles | Discovered new exit (range 15) 3335 | -9/Exiles | Met 8R-AWN 3362 | -9/Exiles | Met EX-HEX 3392 | -9/Exiles | Build established: Mutant 3437 | -9/Exiles | Met EX-DEC 3625 | -9/Exiles | Met EX-BIN 3647 | -9/Exiles | Aligned with FarCom system 3649 | -9/Exiles | Given EX-Vault access code 3685 | -9/Exiles | Opened EX-Vault 3721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3811 | -9/Exiles | Attacked by the Exiles 3826 | -9/Exiles | Discovered new exit (range 10) 3839 | -9/Exiles | Entered Mines 3862 | -8/Mines | 1C-UTU came to Exiles' defense 4715 | -8/Mines | Destroyed 1C-UTU 4720 | -8/Mines | Found Prototype Protection 4720 | -8/Mines | Identified 1C-UTU's Buckler 4736 | -8/Mines | Found Prototype Device 4736 | -8/Mines | Identified Femtoactuators 4739 | -8/Mines | Found Prototype Slashing Weapon 4739 | -8/Mines | Identified 1C-UTU's Sword "Lootmaker" 4762 | -8/Mines | Found Prototype Processor 4949 | -8/Mines | Lost 3 parts (1p1n1u) 5059 | -8/Mines | Discovered new exit (range 15) 5101 | -8/Mines | Entered Materials 5101 | -8/Materials | Evolved 2 slots: Propulsion x2 5243 | -8/Materials | Build established: Scavenger-Mutant 5537 | -8/Materials | Discovered new exit (range 15) 5717 | -8/Materials | Discovered new exit (range 10) 5885 | -8/Materials | Garrison activated, responded to threat 6039 | -8/Materials | Entered Factory 6039 | -7/Factory | Evolved 2 slots: Utility x2 6340 | -7/Factory | Fabricated Huge Storage Unit (x1) 6861 | -7/Factory | Found Prototype Launcher 6861 | -7/Factory | Identified Rocket Array 7317 | -7/Factory | Lost 5 parts (1p2n2u) 7849 | -7/Factory | Cargo convoy interrupted 7888 | -7/Factory | Destroyed 11 combat bots 7890 | -7/Factory | Lost 3 parts (1p1n1w) 7935 | -7/Factory | Found Prototype Launcher 7935 | -7/Factory | Identified Scatter Rocket Array 8006 | -7/Factory | Identified exit to Lower Caves 8023 | -7/Factory | Entered Lower Caves 8030 | -7/Lower Caves | Encountered a Warlord checkpoint 8065 | -7/Lower Caves | Identified exit to Lower Caves 8107 | -7/Lower Caves | Entered another Lower Caves area 8110 | -7/Lower Caves | Learned Factory garrison access intel 8139 | -7/Lower Caves | Build established: Sprinter 8322 | -7/Lower Caves | Spotted B-75 Beast 8334 | -7/Lower Caves | Discovered new exit (range 10) 8337 | -7/Lower Caves | Identified exit to Data Miner 8337 | -7/Lower Caves | Entered Data Miner 8337 | -7/Data Miner | Discovered new exit (range 6) 8343 | -7/Data Miner | Met Data Miner 8351 | -7/Data Miner | Learned location of Section 7 (-2) 8351 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8355 | -7/Data Miner | Received God Mode back door access code from Data Miner 8361 | -7/Data Miner | Identified exit to Proximity Caves 8361 | -7/Data Miner | Entered Proximity Caves 8371 | -6/Proximity Caves | Core integrity fell below 50% 8372 | -6/Proximity Caves | Escorted by Enhanced Grunt 8481 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8570 | -6/Proximity Caves | Discovered new exit (range 14) 8574 | -6/Proximity Caves | Identified exit to Factory 8732 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8866 | -6/Proximity Caves | Entered Factory 8866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8867 | -6/Factory | Loaded intel: 3 garrison access locations 8869 | -6/Factory | Identified exit to Lower Caves 8900 | -6/Factory | Entered Lower Caves 8997 | -6/Lower Caves | Discovered new exit (range 12) 9000 | -6/Lower Caves | Identified exit to Lower Caves 9002 | -6/Lower Caves | Entered another Lower Caves area 9089 | -6/Lower Caves | Discovered new exit (range 15) 9093 | -6/Lower Caves | Identified exit to Zion 9093 | -6/Lower Caves | Entered Zion 9126 | -6/Zion | Discovered new exit (range 13) 9139 | -6/Zion | Visited the Megawrench Repair Shop 9144 | -6/Zion | System corruption cleaned by Quarantine Array 9164 | -6/Zion | Identified exit to Deep Caves 9181 | -6/Zion | Received a visual enhancement algorithm 9189 | -6/Zion | Learned Factory terminal intel 9219 | -6/Zion | Learned Factory emergency access door positions 9296 | -6/Zion | Imprinted 9298 | -6/Zion | Declared Zion's savior 9385 | -6/Zion | Megawrench repaired 8 parts 9629 | -6/Zion | Entered Proximity Caves 9629 | -5/Proximity Caves | Accompanied by 3 allies 9649 | -5/Proximity Caves | Build established: Scavenger-Sprinter 9731 | -5/Proximity Caves | Spotted B-75 Beast 9736 | -5/Proximity Caves | Learned 4 Factory zone layouts 9750 | -5/Proximity Caves | Discovered new exit (range 13) 9756 | -5/Proximity Caves | Entered Factory 9756 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9757 | -5/Factory | Identified exit to Extension 9758 | -5/Factory | Identified exit to Factory 9760 | -5/Factory | Loaded intel: 28 terminal locations 9855 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9965 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9966 | -5/Factory | Zion Heavy squad teleported in 9978 | -5/Factory | P-70 Sage assimilated allied DT-W7R(Z) 10003 | -5/Factory | Zion Fire squad teleported in 10076 | -5/Factory | Found Prototype Protection 10162 | -5/Factory | Manually triggered Chute Trap 10162 | -5/Factory | Sucked down chute 10162 | -5/Factory | Entered Waste 10166 | -5/Waste | Spotted C-40 Crusher 10172 | -5/Waste | Spotted C-40 Crusher 10172 | -5/Waste | Spotted C-40 Crusher 10176 | -5/Waste | Spotted C-40 Crusher 10177 | -5/Waste | EMP discharged 10185 | -5/Waste | Spotted C-40 Crusher 10190 | -5/Waste | Spotted C-40 Crusher 10190 | -5/Waste | Discovered new exit (range 13) 10194 | -5/Waste | Entered Factory 10230 | -5/Factory | Retrieved Zion intel report: Branch Access 10230 | -5/Factory | Identified exit to Upper Caves 10235 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10236 | -5/Factory | Zion Heavy squad teleported in 10252 | -5/Factory | Zion Heavy squad teleported in 10300 | -5/Factory | Spotted B-75 Beast 10378 | -5/Factory | Zion Fire squad teleported in 10454 | -5/Factory | Entered Upper Caves 10454 | -5/Upper Caves | Accompanied by 7 allies 10502 | -5/Upper Caves | Learned 4 Factory zone layouts 10603 | -5/Upper Caves | Learned location of 1 exit from Factory 10603 | -5/Upper Caves | Learned Factory emergency access door positions 10603 | -5/Upper Caves | Learned Extension emergency access door positions 10603 | -5/Upper Caves | Learned Factory stockpile data 10603 | -5/Upper Caves | Learned Research security intel 10603 | -5/Upper Caves | Learned Armory terminal intel 10603 | -5/Upper Caves | Learned Extension garrison access intel 10711 | -5/Upper Caves | Discovered new exit (range 14) 10753 | -5/Upper Caves | Entered another Upper Caves area 10753 | -5/Upper Caves | Accompanied by 5 allies 10813 | -5/Upper Caves | Learned Factory stockpile data 10850 | -5/Upper Caves | Discovered new exit (range 6) 10912 | -5/Upper Caves | Entered Zhirov 10912 | -5/Zhirov | Accompanied by 3 allies 10912 | -5/Zhirov | Discovered new exit (range 3) 10917 | -5/Zhirov | Met Zhirov 10962 | -5/Zhirov | Identified Zio. Weapon Casing 10982 | -5/Zhirov | Found Alien Artifact 10982 | -5/Zhirov | Identified Integrated Dissipator 10982 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10989 | -5/Zhirov | Found Alien Artifact 10995 | -5/Zhirov | Learned location of Quarantine (-3) 10995 | -5/Zhirov | Learned location of Testing (-2) 10995 | -5/Zhirov | Learned location of Command (-1) 10997 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11027 | -5/Zhirov | Entered Proximity Caves 11027 | -4/Proximity Caves | Accompanied by 3 allies 11056 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11062 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11189 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11191 | -4/Proximity Caves | Entered Factory 11191 | -4/Factory | Evolved 2 slots: Utility x2 11192 | -4/Factory | Identified exit to Research 11245 | -4/Factory | Zion Light squad teleported in 11265 | -4/Factory | Spotted B-86 Titan 11323 | -4/Factory | Garrison activated, responded to threat 11331 | -4/Factory | Found Prototype Hackware 11334 | -4/Factory | Found Zio. Weapon Casing 11388 | -4/Factory | Discovered new exit (range 15) 11394 | -4/Factory | Retrieved Zion intel report: Branch Access 11394 | -4/Factory | Identified exit to Upper Caves 11395 | -4/Factory | Zion Hacker squad teleported in 11423 | -4/Factory | Entered Upper Caves 11423 | -4/Upper Caves | Accompanied by 3 allies 11424 | -4/Upper Caves | Identified exit to Upper Caves 11510 | -4/Upper Caves | Learned location of Armory (-3) 11555 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11618 | -4/Upper Caves | Entered Warlord 11618 | -4/Warlord | Accompanied by 3 allies 11745 | -4/Warlord | Visited the Vortex Lab 11751 | -4/Warlord | Rebuked by Warlord 11754 | -4/Warlord | Opened Warlord's prototype stash 11755 | -4/Warlord | Warlord's base attacked by MAIN.C 11762 | -4/Warlord | Found Prototype Device 11762 | -4/Warlord | Identified Exp. Phase Shifter 11767 | -4/Warlord | Found Prototype Device 11767 | -4/Warlord | Identified System Purifier 11773 | -4/Warlord | Found Prototype Processor 11773 | -4/Warlord | Identified Exp. Core Analyzer 11799 | -4/Warlord | Learned Armory trap positions 11799 | -4/Warlord | Learned Research emergency access door positions 11799 | -4/Warlord | Learned Research stockpile data 11799 | -4/Warlord | Learned 4 Armory zone layouts 11799 | -4/Warlord | Learned 4 Testing zone layouts 11799 | -4/Warlord | Learned 4 Quarantine zone layouts 11799 | -4/Warlord | Learned 4 Quarantine zone layouts 11799 | -4/Warlord | Learned Armory repair station intel 11799 | -4/Warlord | Learned Armory recycling unit intel 11799 | -4/Warlord | Learned Research scanalyzer intel 11817 | -4/Warlord | Opened side exit 11821 | -4/Warlord | Discovered new exit (range 9) 11822 | -4/Warlord | Entered Proximity Caves 11875 | -3/Proximity Caves | Spotted B-86 Titan 11884 | -3/Proximity Caves | Discovered exit to Research (range 20) 11888 | -3/Proximity Caves | Entered Research 11888 | -3/Research | Evolved 2 slots: Utility x2 11892 | -3/Research | Loaded intel: 6 scanalyzer locations 11951 | -3/Research | Zion Light squad teleported in 12009 | -3/Research | P-80 Master assimilated allied KX-L1C(z) 12024 | -3/Research | Spotted B-86 Titan 12055 | -3/Research | Retrieved Zion intel report: Main Access 12055 | -3/Research | Identified exit to Research 12132 | -3/Research | Retrieved Zion intel report: Emergency Access 12133 | -3/Research | Zion Offense Resupply teleported in 12138 | -3/Research | Zion Hacking Resupply teleported in 12174 | -3/Research | Entered another Research area 12174 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12177 | -2/Research | Found Quantum Capacitor 12194 | -2/Research | Spotted B-90 Cyclops 12219 | -2/Research | Zion Zionite Resupply teleported in 12222 | -2/Research | Found Zio. Weapon Casing 12323 | -2/Research | Retrieved Zion intel report: Unaware Schematics 12341 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 12361 | -2/Research | Found Prototype Processor 12361 | -2/Research | Identified Exp. Armor Integrity Analyzer 12378 | -2/Research | Retrieved Zion intel report: Component Stockpiles 12379 | -2/Research | Zion Light squad teleported in 12497 | -2/Research | Discovered new exit (range 7) 12498 | -2/Research | Identified exit to Access 12515 | -2/Research | Retrieved Zion intel report: Unaware Schematics 12519 | -2/Research | Spotted B-90 Cyclops 12526 | -2/Research | Garrison activated, responded to threat 12529 | -2/Research | Retrieved Zion intel report: Active Garrisons 12549 | -2/Research | Entered Access 12549 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12575 | -1/Access | Identified Exp. Melee Analysis Suite 12597 | -1/Access | Zion hero teleported in (AD-0RF) 12603 | -1/Access | Destroyed AD-0RF 12609 | -1/Access | Found Prototype Device 12609 | -1/Access | Identified Exp. Thermal Shield 12611 | -1/Access | Found Prototype Processor 12611 | -1/Access | Identified Exp. Targeting Computer 12615 | -1/Access | Found Prototype Special Weapon 12621 | -1/Access | Identified AD-0RF's Magmablaster 12745 | -1/Access | Spotted B-99 Colossus 12856 | -1/Access | Build established: Scavenger-Scout 13061 | -1/Access | Found Prototype Device 13061 | -1/Access | Identified Exp. Thermal Defense Suite 13085 | -1/Access | Retrieved Zion intel report: Active Terminals 13088 | -1/Access | First assault squad dispatched 13100 | -1/Access | Retrieved Zion intel report: Emergency Access 13103 | -1/Access | Crushed by falling debris 13113 | -1/Access | Incoming assault squad redirected 13115 | -1/Access | Incoming assault squad redirected 13143 | -1/Access | Destroyed 8 combat bots 13149 | -1/Access | Lost 5 parts (2p1n2u) 13155 | -1/Access | Retrieved Zion intel report: Active Garrisons 13172 | -1/Access | Incoming assault squad redirected 13197 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 13199 | -1/Access | Lost 5 parts (1n3u1w) 13204 | -1/Access | Discovered new exit (range 7) 13206 | -1/Access | Identified exit to Command 13206 | -1/Access | Entered Command 13230 | -1/Command | Spotted B-99 Colossus 13294 | -1/Command | Build established: Scavenger-Sprinter 13350 | -1/Command | Lost 5 parts (2n3u) 13425 | -1/Command | Identified Exp. System Shield 13441 | -1/Command | Disengaged cave seal 13456 | -1/Command | First assault squad dispatched 13729 | -1/Command | Build established: Wizard-Mutant 13767 | -1/Command | Incoming assault squad redirected 13841 | -1/Command | High security lockdown imminent 13852 | -1/Command | Found Prototype Protection 13852 | -1/Command | Identified Zio. Heavy Carapace 13921 | -1/Command | High security lockdown engaged 13921 | -1/Command | Found Prototype Protection 13921 | -1/Command | Identified Zio. Shade Carapace 13959 | -1/Command | Found Exp. Targeting Computer 13983 | -1/Command | Found Prototype Energy Cannon 13983 | -1/Command | Identified Zio. Alpha Cannon 13990 | -1/Command | Found Zio. Shade Carapace 14020 | -1/Command | Found Zio. Alpha Cannon 14078 | -1/Command | Spotted Investigator 14079 | -1/Command | Scanned by Researcher 14081 | -1/Command | Spotted Striker 14121 | -1/Command | Destroyed Investigator 14126 | -1/Command | Core integrity fell below 50% 14164 | -1/Command | Lost 7 parts (5u2w) 14169 | -1/Command | Spotted Alpha 7 14169 | -1/Command | Spotted Alpha 7 14169 | -1/Command | Spotted Striker 14169 | -1/Command | Spotted Striker 14169 | -1/Command | Spotted Executioner 14169 | -1/Command | Spotted Executioner 14169 | -1/Command | Spotted Executioner 14169 | -1/Command | Spotted Executioner 14169 | -1/Command | Spotted B-99 Colossus 14174 | -1/Command | Spotted B-99 Colossus 14177 | -1/Command | Core integrity fell below 20% 14180 | -1/Command | Discovered new exit (range 8) 14188 | *** | Escaped! Last Messages --------------- 14184_ Slug penetrates Wall. 14184_ Slug penetrates B-99 Colossus. 14184_ Field strength at 4. 14185_ Stasis field depleted. 14187_ Knocked back. 14187_ Penetrated by Slug. 14187_ Slug penetrates Wall. 14187_ Slug penetrates Reinforced Barrier. 14187_ Slug penetrates Striker. 14187_ Slug penetrates Wall. 14187_ Exp. Targeting Computer destroyed. 14187_ Critical hit (Blast). 14187_ Knocked back. 14187_ Penetrated by Slug. 14187_ Slug penetrates Wall. 14187_ Penetrated by Slug. 14187_ Slug penetrates Wall. 14187_ Penetrated by Slug. 14187_ Slug penetrates Reinforced Barrier. 14188_ System corrupted: Heat flow error (+200). Map ----- +----------------------------------------------------+ | ## #?????# "" ? #??????????????????????????? | | ## #?????# ???????????""""????????????????? | | ## #?????# ???????????""R""???????????????? | | ## #?????# ??????????""?""???????????????? | | ## #?????? ???????????????????????????????? | | ## #??????#####???????????????????????????????? | | ## ###########????????????????????????????????? | | ## # """ #????????????????????????????????? | | ?# # ""T"" #????????????????????????????????? | | ## # " "" #????????????????????????????????? | | # !#????????????????????????????????? | | ## + + #????????????????????????????? | | ?# # ! #####????????????????????????????? | | ?# # #????????????????????????????????? | | ?# # #????????????????????????????????? | | ## ###########????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# #???????????###?###????????????????????????? | | ?# #???????????#;###;########?????????????????? | | ?# #???????????# #?????????????????? | | ?# #???#########E #?????????????????? | | ?# #?### #%% ; ;BB^ K % #?????????????????? | | ?# ### %% 7 E BB K % ##????????????????? | | ?# + % ^ E ;#????????????????? | | ## "^ ^ E "@ ##????????????????? | | % "^ %^ ^ BB7 "" ;#????????????????? | | ##== " BB ##????????????????? | | ######"## ^ #?????????????????? | | #??##?### # # # # #???????########??? | | ?????????######### #???????# = ?? | | ??????????????????# #???????# ?? | | ??????????????????##############???????# "" # | | ???????????????????????????????????????# """"# | | ???????????????????????????????????????# """"# | | ???????????????????????????????????????# "" # | | ??????????????????????????????????????? ? | | ##???????????????????????????????????????? ??? | | ?????###??????###???????????????????????#+##+##### | | ###### #???### #??########?????????????# + | | %%[" #####=#=#???#=% =* ####????#####?# # | | "%" """###!%#####!=!! #""######""%### # | | " " %^%!%%*%/*!=!"! =![== # " | | "%" ^/[=%==|%=!=T" %%% %=%!=* + " | | ! " =%!%#####% #######" "=%#%##"### " | | !! # % %=%=#???# #?????## # =*== ## " | | !!=# ^=%!!#######/####??????# #^ ^! ## | | !! # ^ =*[" ????????# # ## | | # !![%# ???????# # """" ##### | | #% %!!%[#?? ??????# # """" #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 120 Energy Generation 95 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 1825 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 32 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Offensive Hacking 50 Defensive Hacking 52 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Machine Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Plasma Cutter | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Drone Bay | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Proton Cannon | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive E-15 Imp | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel A-15 Conveyor | -2/Research | Z-intel A-27 Freighter | -2/Research | Z-intel R-06 Scavenger | -2/Research | Z-intel C-57 Dissector | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel O-32 Director | -2/Research | Z-intel M-36 Artificer | -2/Research | Z-intel Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumTrapDiverter Manual? 0 Play Time 02:59:37 Cumulative 648.8 hours Start 2022.05.06 @ 20:53:58 End 2022.05.07 @ 00:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 424 Adventurer 0 Explorer 7 Win Type 0 Total 46 Types 17/4/17/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ec8b0d-7be0-414d-9261-6d24c3531a48